TCG GRAIL
PricesCard pricesPrice trendsToday's movers
SetsAll setsRarityPrint variantRegulation mark
PokémonPokédex numberEvolution stageEnergy typeArtists
GuidesCard formatsDeck buildingRarity explainedCard symbolsFakes
AboutAbout usData SourcesEditorial PolicyContact

Kakuna 2 — what does this card actually do?

This card has 80 HP and a Fire weakness.

Grass · Stage 1 · Plasma Freeze · measured against 20,444 cards on file — card data read July 28, 2026

What does Kakuna 2 do in a game?

Kakuna 2 is a Grass Pokémon card with 80 HP, printed as Stage 1.

Because of the Fire weakness, any Fire attack printed at 40 damage or more removes it in a single turn.

Kakuna 2Plasma Freeze

Kakuna 2 performance summary

80 HP · Grass · Stage 1 · retreat 2 · Fire weakness ×2

Hit points80 HP33.1% of 17,290 in the 80~120 band
Retreat cost2 Energy28.6% of 17,240 in the 2 band
Price trackUncommonPlasma Freeze22 printsranked among Stage 1 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 1
RarityUncommon
SetPlasma Freeze
Card number2
Card data readJuly 28, 2026
How Kakuna 2 is built, on three measures
Hit points80 HPRetreat lightness2 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Hit points — bottom 38.6%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Kakuna 2 is built, on three measures
MeasurePercentilePrinted value
Hit points38.6%80 HP
Retreat lightness45.3%2 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EHidehas printed text

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 9,046 at 80 HP.

This cardKakuna 2 — Plasma FreezeKakuna 2Plasma Freeze80 HP

Printed HP

The ceiling of this archive is 380 HP300 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Kakuna 2

  • Hit points 80 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Weakness A Fire attack printed at 40 damage or more removes it in a single turn.
  • Legality 2 of the 22 prints that carry this name are legal in Standard play.

Kakuna 2 at a glance

  • What it is. A Grass Pokémon card with 80 HP printed as Stage 1, printed in Plasma Freeze.
  • What it can do. 1 attack printed on the card, the strongest at 0 damage for 0 Energy.
  • What it fears. A Fire weakness at ×2, which means 40 printed damage is enough to remove it.
  • What it costs to move. 2 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Expanded only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Kakuna 2 cost, and what do they hit for?

Every attack printed on the card, with the Energy it asks for.

Kakuna 2 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Hide1 Grass1Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Hide1 Energy card

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

Back to summary

How does Kakuna 2 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Kakuna 2 — Plasma Freeze
KakunaPlasma Freeze 2

Kakuna 2 prints 80 HP, which puts it at number 9,046 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

  • This card80 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 1 card380 HP
  • Strongest Kakuna printed80 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 80 HP, which is 21% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 80 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.

Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Kakuna 2 stands highest on HP — number 1,001 of 2,387 cards in Grass cards. Cut the archive a different way and the answer moves, which is what the bars below are for.

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 80 HPmiddle half 60–130 HP
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 1
5,102 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What does being a Grass card do for Kakuna 2?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,574 Fire cards carry that type A Fire attack printed at 40 damage is enough to remove this card in one turn.
Kakuna 2 · Stage 1 80 HP It prints no attack damage.
Takes double from this card 1,884 cards in groups that print a Grass weakness Against Fighting, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grass — this cardmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass — this card13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Grassweak to Fire
Fightingweak to Grass

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Grass weakness.

What being a Grass card is worth

Groups that most often print a Grass weakness: Fighting (1,884 cards). Against those, this card's printed damage counts double. Going the other way, Grass cards are themselves most exposed to Fire.

Back to summary

What knocks out Kakuna 2 in one hit, and what does it knock out?

Weakness doubles the damage a Fire attack deals to this card, so the bar it has to clear is 40 printed damage rather than 80.

Cards that remove it in one attack
1,014
Fire damage needed to knock it out
40
Counted across the whole card archive. 80 HP against a Fire weakness at ×2 decides all three figures.
Removes it in one attackChi-YuChi-YuMega Evolution 3140 damage
×2Fire weakness · 40 printed damage is enough
40 damage becomes 80 against this card
This cardKakuna 2Kakuna 2Plasma Freeze 280 HP

Why this card was picked to stand opposite

Of the 999 cards in the archive that can remove Kakuna 2 in a single attack, this one clears the bar by the smallest margin — 40 printed damage against a bar of 40. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Kakunaweak to Fire ×2

Read from the weakness printed in the lower-left corner of the card.

Fire cards that remove Kakuna in one attack
CardSetHPPrinted damageAfter weakness
Charizard ex (183)151330330660
Charizard ex (199)151330330660
Charizard ex (161)Scarlet & Violet Black Star Promos330330660
Mega Emboar ex (31)Ascended Heroes380320640
Mega Emboar ex (273)Ascended Heroes380320640
Charizard VSTAR (19)Crown Zenith280320640

80 HP against a Fire ×2 weakness means any Fire attack printed at 40 damage or more is enough. 1,014 cards in the archive clear that bar.

Back to summary

What is Kakuna as a Pokémon, across every card it has been printed on?

Kakuna 2 is one print of Kakuna. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Kakuna has been printed 22 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Kakuna cards ever printedPokédex #014Prints on record 22Toughest print 80 HPThis card 80 HP
22prints
Legal in Standard2Older prints, not in Standard20

Every Kakuna print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

Kakuna 2 is the toughest Kakuna ever printed

Bars are printed HP, measured against the record for this Pokémon
  • Kakuna 033/102the toughest Kakuna ever printedBase Set (Shadowless)80 HP

Read from the printed card face of every Kakuna print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Kakuna 2 can be?

Kakuna evolves from Weedle, so the whole line has to be built before this card reaches the field.

The Kakuna line, oldest stage first
  • 1WeedleWeedleHardest attack printed at this stage: 30 damage60 HP
  • 2KakunaKakunaHardest attack printed at this stage: 30 damage. Evolving here adds 20 HP over the stage before it80 HP
  • 3BeedrillBeedrillHardest attack printed at this stage: 120 damage. Evolving here adds 60 HP over the stage before it140 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (140 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Kakuna print, and can the older ones still be played?

22 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Kakuna prints — can each one still be played?
PrintSetRegulation markStandard
Kakuna 033/102Base Set (Shadowless)No mark printedNot legal in Standard
Kakuna 014/165SV: Scarlet & Violet 151Mark GLegal in Standard
Kakuna 4/181SM - Team UpNo mark printedNot legal in Standard
Kakuna 32/95UnleashedNo mark printedNot legal in Standard
Kakuna 66/111Rising RivalsNo mark printedNot legal in Standard
Kakuna 050/110Legendary CollectionNo mark printedNot legal in Standard
Kakuna 73/106Great EncountersNo mark printedNot legal in Standard
Kakuna 047/130Base Set 2No mark printedNot legal in Standard
Kakuna 2/116Plasma FreezeNo mark printedNot legal in Standard
Kakuna 2/160XY - Primal ClashNo mark printedNot legal in Standard
Kakuna 2/111SM - Crimson InvasionNo mark printedNot legal in Standard
Kakuna 6/108XY - EvolutionsNo mark printedNot legal in Standard
Kakuna 03/73Champion's PathMark DNot legal in Standard
Kakuna 002/185SWSH04: Vivid VoltageMark DNot legal in Standard
Kakuna 002/198SWSH06: Chilling ReignMark ENot legal in Standard
Kakuna 002/086ME04: Chaos RisingMark JLegal in Standard
Kakuna 070/144SkyridgeNo mark printedNot legal in Standard
Kakuna 36/112EX FireRed & LeafGreenNo mark printedNot legal in Standard
Kakuna 41/75Neo DiscoveryNo mark printedNot legal in Standard
Kakuna 4/146XY Base SetNo mark printedNot legal in Standard
Kakuna 46/113EX Delta SpeciesNo mark printedNot legal in Standard
Koga's Kakuna 047/132Gym ChallengeNo mark printedNot legal in Standard

2 of the 22 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Kakuna 2?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Kakuna 2
CardSetHPTop damageRetreat
MukAquapolis70101
Cacturne exEmerald110501
ExeggutorAquapolis80401
LedianSkyridge70500
NidorinaLegendary Collection70301
IvysaurLegendary Collection60301

This card itself is 80 HP, 0 top damage and 2 retreat, and every card here is Grass like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Kakuna 2 in Plasma Freeze?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #2 in Plasma Freeze. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Kakuna 2, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Kakuna 2
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Kakuna 2 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Expanded play. It was released on May 8, 2013.

Back to summary

Kakuna 2 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Moving it out of the active spot costs 2 more Energy, discarded from the card itself.
  • It cannot start the game in play — Weedle has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 9,046 of 17,290
Grass cardsNo. 1,001 of 2,387
Stage 1 cardsNo. 3,399 of 5,102
Plasma FreezeNo. 64 of 108

What actually removes it

  • A Fire attack printed at 40 damage removes it in a single turn — that is the bar, not its 80 HP.
  • 1,014 cards in the archive clear that bar.
Back to summary

Kakuna 2 card record

Kakuna 2 — the printed record, field by field
Hit points80 HPTypeGrass
WeaknessFire ×2Retreat cost2 Energy
Evolves fromWeedleCard typeStage 1
Pokédex number#014SetPlasma Freeze
Card number2 of 116SeriesBlack & White
ReleasedMay 8, 2013RarityUncommon
Illustratormatch
Tournament legalityUnlimited and Expanded only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Kakuna 2 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$0.50
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Kakuna 2 — frequently asked questions

How much damage does it take to knock out Kakuna 2?

Kakuna 2 has 80 HP and a Fire weakness at ×2, so a Fire attack printed at 40 damage or more removes it in one turn. Any other type has to print the full 80.

What is the retreat cost of Kakuna 2?

2 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Kakuna print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 22 prints listed on this page, 2 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Kakuna evolve from?

Weedle. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Kakuna 2 be played in a tournament?

It is legal in Unlimited and Expanded play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Kakuna 2 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures