TCG GRAIL
PricesCard pricesPrice trendsToday's movers
SetsAll setsRarityPrint variantRegulation mark
PokémonPokédex numberEvolution stageEnergy typeArtists
GuidesCard formatsDeck buildingRarity explainedCard symbolsFakes
AboutAbout usData SourcesEditorial PolicyContact

Pokémon cards by damage range — which damage ranges hold the most, and what do they cost?

The 16,246 English cards on file split into 6 damage ranges, and their typical prices run from $1.96 to $5.90.

6 damage ranges · 16,246 cards · 15,668 with a price on file · read August 14, 2026

How many damage ranges do Pokémon cards split into?

Sorted by damage range, the 16,246 English Pokémon cards on file fall into 6 damage ranges. The largest is Damage ~30 with 6,938 cards, and the dearest by typical price is Damage 260+ at $5.90. The cheapest is Damage 70~120 at $1.96, and the single most expensive card anywhere in this list is Lugia 149 at $4,500.00.

Card facts are read from openly published card files; prices are read once a day from public marketplace listings into this site's own archive. Counts on this page were taken on August 14, 2026.

Attack damage 6 damage ranges16,246 cards

Attack damage summary for Pokémon cards

16,246 of the 20,444 cards on file carry one · 15,668 have a price · typical prices $1.96 to $5.90

Typical price across all 6 damage ranges$2.53+59.1% over 11 months$1.59 → $2.53 · as of August 14, 2026
Typical price, last 11 months$2.53+59.1% from $1.59
Cards per group3,535125 to 6,938
Typical price$2.92$1.96 to $5.90
Dearest card per group$4,500.00$1,000.62 to $4,500.00
Priced coverage96.4%15,668 of 16,246 cards
Shape of the splitUnevenEvenUnevenConcentratedBiggest group holds 42.7% of the cards
6,938 of 16,246 cards sit in one group
Typical damage range price over 11 monthsSeptember 12, 2025 → August 14, 2026

What stands out across these damage ranges

  • Scale 16,246 cards carry a damage range, which is 79.5% of the 20,444 English cards on file.
  • Split The damage range biggest group, Damage ~30, holds 6,938 cards — 42.7% of the list.
  • Price Half the damage ranges have a typical price under $2.92; the range across all of them runs $1.96 to $5.90.
  • Record Every figure here is counted from 15,668 priced cards, not estimated. Cards without a price are left out of the price columns.
Damage ranges listed
6damage ranges
Each one is big enough to have its own page.
Cards behind them
16,246cards
79.5% of the 20,444 English cards on file.
Cards with a price
15,668cards
Cards with no price are left out of every price figure.
The dearest card of each of the 3 largest damage ranges — hover to fan them out
Largest · Pikachu ★Damage ~30Holon Phantoms 104$3,216.67

How concentrated are Pokémon cards across these damage ranges?

Across = damage ranges ordered by how many cards they hold · Up = share of cards reached so far
Top 1Value42.7%1 of the 6 damage ranges cover 42.7% of the cardsTop 3Value86.4%3 of the 6 damage ranges cover 86.4% of the cardsTop 5Value99.2%5 of the 6 damage ranges cover 99.2% of the cardsAll 6Value100%Counted from the 16,246 cards that carry a damage range
Hover a band to read that pointPress and hold a band to read that point

The biggest damage range alone holds 42.7% of the cards, and half the damage ranges (3 of them) hold 86.4%. "There are many damage ranges" and "the cards are spread evenly" are not the same statement.

Four things that split the price of these damage ranges — press a panel to reach the part of the page that shows it

01 Which damage range costs the most per card?$5.90typical price of one cardDamage 260+$5.90Damage 40~60$3.63Damage 190~250$3.43Middle of the damage ranges$2.92Every bar is measured against No. 1 at $5.90Price ranking02 Does a big damage range mean an expensive one?No. 5price rank of the biggest damage rangeDamage ~30$2.31Damage 260+$5.90Middle of the damage ranges$2.92Damage 70~120$1.96The biggest damage range ranks No. 5 of 6 on priceTwo rankings03 How cheap does a damage range get?$1.96typical price of one cardDamage 190~250$3.43Damage 130~180$2.41Damage ~30$2.31Damage 70~120$1.96Top to bottom is 3.0 timesPrice spread04 Which damage range holds the single dearest card?$4,500.00Lugia 149Damage 40~60$4,500.00Dearest damage range typically$5.90Middle of the damage ranges$2.92This bar is measured against the dearest card at $4,500.00Every card
Dearest damage range by typical price$5.90Damage 260+ · 3.0× the cheapest, Damage 70~120 at $1.96
Dearest single card anywhere here$4,500.00Lugia in Damage 40~60 · 1,240× that damage range's typical price
Damage range that moved most this year+80.5%Damage ~30 · the least moved, Damage 260+, is at -17.3%
Widest damage range inside$56.76Damage 260+ · the gap between its cheaper quarter and its dearer quarter

Pokémon card damage range at a glance

  • What this splits. The damage figure is the highest number any of a card's attacks prints, gathered here into ranges rather than counted one number at a time. Attacks that print no number carry none, so this axis covers only the part of the archive that prints damage.
  • How many groups. 6 damage ranges, holding 16,246 cards between them, of which 15,668 carry a price.
  • How the sizes run. From 125 cards in the smallest group to 6,938 in the largest, with the middle group holding 3,535.
  • How the prices run. Typical prices go from $1.96 to $5.90, and the middle of those is $2.92. Single cards inside the groups run from $0.02 to $4,500.00.
  • What is not counted. Cards with no price on file are excluded from every price figure, so a group's card count and its priced count can differ. Graded prices, population counts and sealed product values are not published here.
  • When it was read. The counts and prices on this page come from the archive as it stood on August 14, 2026.
Source: Counted from 16,246 cards on file, 15,668 of them with a price

Every Pokémon card damage range, biggest group first

Every damage range is a row: its dearest card, its name, how many cards it holds and what an ordinary card inside it costs. The list runs from the biggest group down, and the whole of it is on this one address.
Every Pokémon card damage range — 6 in all, most cards firstEach row carries that damage range's dearest card, how many cards it holds and its typical price · press a row to open it
Show the remaining 1 damage rangesNo. 6 to No. 6 · still in order of how many cards they hold1

There is no page to turn — all 6 damage ranges are on this one address. The price column is the typical price of that group, which is the middle price of the cards inside it. Prices were read on August 14, 2026.

Group size and group price do not move together. Damage ~30 holds the most cards (6,938), while Damage 260+ carries the highest typical price ($5.90) — and those are different groups.

A big group is a common one, so its cards are easy to find and usually cheap. A dear group is a scarce one. Reading both columns together is what tells you whether a card is expensive because of what it is, or because there are few of them.

Back to summary

How Pokémon card prices are spread across damage ranges

These bands count groups, not cards. They answer a different question from the list above: not which group is biggest, but what shape the whole split has.
Cards that carry a damage range16,246 · 79.5%Cards that carry none4,198 · 20.5%

The 6 damage ranges on this page are cut from the 16,246 cards that carry a damage range. The grey slice is the rest of the archive, which this axis says nothing about.

100 to 249 — 1 damage range125 · 0.8%250 to 999 — 1 damage range621 · 3.8%1,000 and up — 4 damage ranges15,500 · 95.4%

Each slice is one size band: how many of the 16,246 cards the damage ranges in that band hold between them.

Damage ranges by typical price
Typical price $1 to $516,121 cards83.3%5 damage ranges
Typical price $5 to $20125 cards16.7%1 damage range

How many of the 6 damage ranges fall into each price band, counted by the typical price of the group.

Bands are read from the middle price of each group, not from single cards. A group can hold cards far above its own band.

Damage ranges by typical price
GroupShareValue
Typical price $1 to $583.3%5 damage ranges
Typical price $5 to $2016.7%1 damage range
Damage ranges by how many cards they hold
100 to 249125 cards16.7%1 damage range
250 to 999621 cards16.7%1 damage range
1,000 and up15,500 cards66.7%4 damage ranges

How many of the 6 damage ranges fall into each size band.

Size is the number of cards on file in that group, whether or not each card carries a price.

Damage ranges by how many cards they hold
GroupShareValue
100 to 24916.7%1 damage range
250 to 99916.7%1 damage range
1,000 and up66.7%4 damage ranges
Size bandDamage rangesCards they hold
1,000 and up4 damage ranges15,500 cards · 95.4% of the list
250 to 9991 damage range621 cards · 3.8% of the list
100 to 2491 damage range125 cards · 0.8% of the list

The 6 damage ranges sorted into size bands, largest band first, with the number of cards behind each band.

Pokémon card damage range — groups and cards in each band
BandDamage rangesCardsShare of cards
Typical price $1 to $5516,12199.2%
Typical price $5 to $2011250.8%
Group size 100 to 24911250.8%
Group size 250 to 99916213.8%
Group size 1,000 and up415,50095.4%

The two halves of this table count the same groups twice — once by what they cost and once by how big they are. Shares are of the 16,246 cards in this list.

Half of the 6 damage ranges have a typical price below $2.92, and the whole set of typical prices runs from $1.96 to $5.90. Inside the groups the individual cards go much wider — from $0.02 to $4,500.00.

That gap between the group middle and the single cards is the point of this axis: a cheap group can still hold an expensive card. The group tells you what to expect, not what you will pay.

  • Damage ~30 $2.31middle half $0.39 – $12.76
  • Damage 40~60 $3.63middle half $0.57 – $21.67
  • Damage 70~120 $1.96middle half $0.39 – $13.26
  • Damage 130~180 $2.41middle half $0.53 – $12.99
  • Damage 190~250 $3.43middle half $0.83 – $20.02
  • Damage 260+ $5.90middle half $1.19 – $57.95
$0.01$1$100$10,000

Each notch is ten times the one before.

  • Cheapest to dearest card
  • Middle half of the cards
  • Typical price (the middle card)

The tick inside the box is the middle card. The closer it sits to the box's left edge, the more the cards cluster at the cheap end of that range.

One row is one damage range. The thick line is the typical price, the block is the middle half of the cards inside, and the thin line runs from the cheapest card to the dearest. That scale is used because the prices here span 6 decades — on an even scale every cheap group would sit on top of one another.
Pokémon card damage range — what a cheap, a typical and a dear card costs in each damage range
Damage rangeCardsCheaper quarterTypicalDearer quarterDearest cardYear change
Damage ~306,938$0.39$2.31$12.76$3,216.67+80.5%
Damage 40~603,566$0.57$3.63$21.67$4,500.00+68.8%
Damage 70~1203,535$0.39$1.96$13.26$1,600.00+45.2%
Damage 130~1801,461$0.53$2.41$12.99$2,259.47+23.0%
Damage 190~250621$0.83$3.43$20.02$3,157.93+13.6%
Damage 260+125$1.19$5.90$57.95$1,000.62-17.3%

Read the three price columns together: a group where all three are close is dear all the way through, while a group with a low typical price and a very high dearest card is carrying one chased print. A dash means fewer than four cards in that group carry a price, which is too few to split into quarters.

The widest damage ranges on this page: how many times the dearest card inside costs more than a cheap one. A wide damage range is not an expensive damage range — it is one where the price of a single card tells you almost nothing about the next.

Back to summary

Are Pokémon cards going up in value, damage range by damage range?

The list above is today. This is the last 11 months: the whole split as one line, then which damage ranges moved and which did not.
Typical Pokémon card price by damage range, September 12, 2025 to August 14, 2026
Each point is the middle price of every Pokémon card that carries a damage range on that day. The 13 readings drawn above are also listed as text below.
Typical price of every Pokémon card that carries a damage range, from September 12, 2025 to August 14, 2026 — rose from $1.59 to $2.53
Reading dateTypical priceWhere it started
12 Sep 251.59
10 Oct 251.63
7 Nov 251.63
5 Dec 251.65
2 Jan 261.65
30 Jan 261.73
27 Feb 261.8
27 Mar 261.88
24 Apr 262.01
22 May 262.16
19 Jun 262.33
17 Jul 262.45
14 Aug 262.53
Typical priceWhere it started · $1.59Now $2.53381 days on file

One line per damage range, each drawn against its own scale so the shapes can be compared rather than the heights. The figures beneath are the typical price now and the change over the 11 months on file; the ladder below ranks the same moves by size.

Change in the typical price of each damage range between September 12, 2025 and August 14, 2026. Bar length is the size of the move, not its direction, and each row opens that damage range.

6 damage ranges tracked across the yearSee them all

Change in the typical price of each damage range between September 12, 2025 and August 14, 2026, counted from 6 damage ranges that carry a price on both dates.

Taken together, Pokémon cards sorted by damage range rose from a typical $1.59 to $2.53 over the 11 months on file — +59.1%. The ladder shows that the whole did not move as one: 5 damage ranges rose and 1 fell over the same window.

Back to summary

Which damage range holds the most valuable Pokémon card?

The list above ranks damage ranges by what an ordinary card inside them costs. This one ranks them by their single most expensive card, which is a different question with a different answer.
This ranking has no trade-volume columnfree-data limit — how often a card actually changes hands is not published in any source this site can read without paying for it.So this section says what a card is listed at, and stops short of saying how easily it sells. A high price on a card that rarely trades is not the same as a high price on one that trades every day.
Lugia — Aquapolis 149

Lugia 149 · $4,500.00 · the dearest single card in the whole damage range list, and it sits in Damage 40~60, whose ordinary card costs $3.63.

No. 1 Lugia at $4,500.00 is $1,283.33 above No. 2 Pikachu ★ at $3,216.67 — 1.4 times its price.

  • Dearest card — against the middle of the damage ranges$4,500.00
    middle of these cards $2,708.70

The four rows below are No. 2 to No. 5. Each bar is that card against Lugia at $4,500.00, the dearest card on this page.

One card is taken from each damage range — whichever is worth the most inside it. Every row opens that card's own price page.

No. 6 to No. 6Bars are measured against No. 1 at $4,500.00, and the cards under them are those same damage ranges.
No. 6 Damage 260+22.2%125 cards$1,000.62

The next five, measured against Lugia at $4,500.00.

The next five, measured against Lugia at $4,500.00.
GroupShareValue
No. 6 Damage 260+22.2%$1,000.62

The cards behind the five bars above. Each one is the dearest card of its own damage range.

How far each of these cards sits above its own damage range

The last column is that one card measured against the typical price of the damage range it belongs to, not against the other cards on this list.

A large multiple means the damage range is carried by a single chased print: the card is dear but an ordinary card of that damage range is not. A small multiple means the group is dear all the way through. Damage ranges that record no typical price are left out of this list rather than shown as zero.

The two rankings disagree, and that is the useful part. Damage 40~60 holds the dearest single card at $4,500.00, but Damage 260+ is the dearest damage range by typical price at $5.90. One group has a chased card in it; the other is dear all the way through — and only the second of those makes an ordinary card of that group expensive.

Back to summary

Pokémon card damage range records — the biggest, the dearest and the fastest moving

The grid above reads across all 6 damage ranges at once. These are the ends of it: the damage ranges that hold the extremes, and the single card that tops the whole list.
What is certain
The two rankings count different things
Damage ~30 holds 6,938 cards, the most of any damage range. Damage 260+ holds 125, yet its ordinary card costs $5.90 against $2.31.
Where they split
Size is availability, price is scarcity
A big damage range is a common one, so its cards are easy to find and usually cheap. A dear one is scarce. The same phrase — «the top damage range» — means two different things depending on which column you read.
What only this list shows
One page at a time hides the disagreement
A single damage range page shows one group and a card page shows one card. Only the whole damage range list, read side by side, shows that the leader changes with the question.

Damage ~30 is the largest damage range with 6,938 cards. The remaining 5 damage ranges share what is left.

The biggest damage range and the dearest damage range are not the same damage range

Bars are measured against Damage 260+ at $5.90 = 100
  • Damage 260+125 cards in this damage rangebaseline$5.90
  • Damage 40~603,566 cards in this damage range$3.63
  • Damage 190~250621 cards in this damage range$3.43
  • Damage 130~1801,461 cards in this damage range$2.41
  • Middle of the 6 damage rangesHalf of them cost less than this, half cost more$2.92

The dearest damage range costs $5.90 per card while the middle one costs $2.92 — a gap of 2.0 times. Size does not move with price: the biggest damage range, Damage ~30, is only No. 5 of 6 on this ladder.

Cheapest single card$0.02one cardThe lowest price found anywhere in these damage ranges.Middle of the 6 damage ranges$2.92typicalHalf the groups have a typical price below this and half above it.Dearest single card$4,500.00one cardOne card, not a group average — a group can be cheap and still hold it.Smallest damage range125cardsThe fewest cards of any group big enough to have its own page.Biggest damage range6,938cardsDamage ~30 — 42.7% of every card in this list.Cards carrying a price96.4%of the list15,668 of the 16,246 cards. The rest are left out of every price figure rather than guessed at.

No single damage range holds every record. The largest is Damage ~30, the dearest by typical price is Damage 260+, and the one card that tops the list sits in Damage 40~60 — three different places on this page.

Back to summary

The most valuable Pokémon card in every damage range

One card from each of the 6 damage ranges — whichever is worth the most inside it, dearest first. Every damage range is here, so this is also the quickest way to see what a damage range actually looks like.

The dearest card of each of the 6 damage ranges, dearest first.

All 6 cards are on this one page — there is nothing folded away. Each picture opens that card's own price page; to open the damage range instead, use the list higher up. Prices were read on August 14, 2026.

Back to summary
The first six panels open the largest damage ranges on this page. The rest cut the same 20,444 cards by a different measure altogether, so a card you found here can be found again from another direction.
The bar is the number of groups, measured against the measure that splits the archive most finely. A measure with many groups cuts the archive into small, specific lists; one with few groups cuts it into broad ones. Attack damage makes 6 of them.
Back to summary

What the Pokémon cards inside each damage range are like

Price is only half of what separates one damage range from another. This table reads the cards themselves: how tough they are, how hard they hit, and what beats them.
Group with the highest typical HP
Damage 260+ 287
Group with the lowest typical HP
Damage ~30 70
Group with the highest typical max damage
Damage 260+ 288
Group with the lowest typical max damage
Damage ~30 20
Most common evolution stage
Basic — first in 3 of 6 groups
Most common retreat cost
2 — first in 4 of 6 groups
HP and damage are the averages of the Pokémon cards inside each damage range. Stage and retreat cost are counted differently: each damage range reports its own most common value, and the figure says how many damage ranges picked the same one.
29015520
HP 70180290
Damage ~30 70/20Damage 40~60 101/50Damage 70~120 141/93Damage 130~180 198/151Damage 190~250 238/214Damage 260+ 287/288

Each dot is one damage range: further right means tougher cards, further up means harder-hitting ones. The size of the dot is how many cards that damage range holds. HP and damage are the averages of the Pokémon cards inside it, so Trainer and energy cards take no part in either figure.

Typical HP and typical max damage of every damage range, drawn as one dot each
GroupTypical HPTypical max damageCards
Damage ~3070206,938
Damage 40~60101503,566
Damage 70~120141933,535
Damage 130~1801981511,461
Damage 190~250238214621
Damage 260+287288125
What beats the cards in each damage range
Fighting83.3%5 damage ranges
Water16.7%1 damage range

The most common weakness inside each of the 6 damage ranges that record one.

6 of the 6 damage ranges report a main weakness; the rest hold no Pokémon cards that print one, so they are not counted here rather than counted as zero.

What beats the cards in each damage range
GroupShareValue
Fighting83.3%5 damage ranges
Water16.7%1 damage range
Pokémon card damage range — typical card profile of the 6 largest groups
Damage rangeCardsTypical HPTypical max damageMain weaknessMost common stageUsual retreat cost
Damage ~306,9387020FightingBasic1
Damage 40~603,56610150FightingStage 11
Damage 70~1203,53514193FightingStage 12
Damage 130~1801,461198151FightingBasic2
Damage 190~250621238214FightingBasic2
Damage 260+125287288WaterStage 22

Typical HP and typical max damage are the averages across the Pokémon cards in that group. Main weakness, stage and retreat cost are the most common value in the group, not the only one.

Two groups can hold the same number of cards and still play nothing alike. Reading this table next to the prices above is what turns damage range from a label into a description — you can see whether a dear group is dear because its cards are strong, or only because there are few of them.

Back to summary

Pokémon card damage range — frequently asked questions

How many damage ranges do Pokémon cards split into?

The 16,246 English Pokémon cards on file split into 6 damage ranges. The damage figure is the highest number any of a card's attacks prints, gathered here into ranges rather than counted one number at a time. Attacks that print no number carry none, so this axis covers only the part of the archive that prints damage.

Which Pokémon card damage range holds the most cards?

Damage ~30, with 6,938 cards — 42.7% of every card in this list. The next largest groups are listed above with their own card counts.

Which Pokémon card damage range is the most expensive?

By typical price, Damage 260+ at $5.90. The cheapest is Damage 70~120 at $1.96. Typical price means the middle price of the cards inside that group, so half of them cost less and half cost more.

What is the most expensive Pokémon card in the damage range list?

Lugia 149 from Aquapolis, at $4,500.00. It sits in the Damage 40~60 group.

Do all Pokémon cards have a damage range?

No. 16,246 of the 20,444 English cards on file carry one, which is 79.5% of them. The rest are outside this axis and are not counted anywhere on this page.

Why do some Pokémon card damage ranges have no price?

Every group has a price, but not every card does. 15,668 of the 16,246 cards in this list carry a price on file; the rest have never been listed at a price this archive could read, so they are left out of the price columns rather than guessed at.

How often are these Pokémon card damage range prices updated?

Prices are read once a day from public marketplace listings. The counts and prices on this page were read on August 14, 2026. Card facts — which card belongs to which group — come from openly published card files and change only when a new set is added.

Are Pokémon cards going up in value by damage range?

Over the last 11 months the typical Pokémon card that carries a damage range rose from $1.59 to $2.53, a change of +59.1%. The split did not move as one: 5 damage ranges rose and 1 fell over the same window.

Which Pokémon card damage range rose the most this year?

Damage ~30, whose typical card went to $2.31 — a change of +80.5%. At the other end, Damage 260+ changed by -17.3% over the same window. Each group is ranked on this page with its own figure.

Which Pokémon card damage range holds the most valuable card?

Damage 40~60 — it holds Lugia 149 at $4,500.00, the dearest single card anywhere in this list. That is a different question from which group is dearest on average, which is Damage 260+ at a typical $5.90.

How much does a cheap Pokémon card cost, by damage range?

It depends entirely on the group. In Damage ~30 a quarter of the cards cost $0.39 or less, which is the cheapest entry point of any damage range in this list. The table on this page gives the same figure for every group, so you can see where an inexpensive card is genuinely inexpensive.

Does damage range tell you what a Pokémon card is worth?

Only roughly. Typical prices across the 6 damage ranges run from $1.96 to $5.90 — a spread of 3× — but inside a single group the dearest card reaches $4,500.00 while the cheapest is $0.02. The group tells you what to expect; the card itself decides.
Back to summary

How these counts are made, and where you can check them

Every figure on this page is counted from the 16,246 English cards this site holds on file — 15,668 of them with a price read once a day from public marketplace listings into this site's own archive. Nothing here is estimated: a card with no price is left out of the price columns rather than filled in. The places below are where the same card information can be checked.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, rarity, types, regulation mark, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set listings and printed names) github.com
Back to summary

Before you rely on these figures

What this page counts when it counts damage ranges, and what it leaves out

  • This page counts the 20,444 English cards this site holds on file, not every Pokémon card ever printed. Cards in other languages are not in these figures.
  • Only 16,246 of those cards record a damage range at all, so the damage ranges below add up to that number and not to 20,444.
  • Prices are read from 15,668 cards. The remaining 578 carry no price in the archive, so they are left out of every price figure rather than counted as zero.
  • A damage range appears here only when it is big enough to stand on its own — at least 24 cards, 12 of them priced, and 10 with a card image. Smaller ones are still counted in the totals above.
  • Every price is a median, not an average. One chased card can be worth thousands of times an ordinary one, and an average would let that single card speak for the whole group.
  • These figures are a snapshot of a market that moves. Nothing here is an offer, a valuation or advice to buy or sell.

Prices read on August 14, 2026 · card facts counted on the same file.

Note: Prices on this page are asking and market prices for ungraded English cards, taken from a daily snapshot of public marketplace listings read on August 14, 2026. They are not offers, they exclude shipping, duty and marketplace fees, and they move. Counts cover only the English cards this site holds on file, so a damage range can hold cards that are not counted here. Graded prices, population counts, sealed product values and pack odds are not published on this site because no free commercial source provides them.

Last updated: 2026-08-14