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Damage 260+ Pokémon cards — how many are there and what are they worth?

There are 125 Damage 260+ cards on file, 119 of them with a price, and the typical one costs $5.90.

Attack damage · 125 cards · 119 with a price · $0.08 to $1,000.62 · read August 14, 2026

How much is a Damage 260+ Pokémon card worth?

The typical Damage 260+ card costs $5.90. Across the 119 of them that carry a price, the cheapest is $0.08 and the dearest is $1,000.62 — M Charizard-EX 108, at $1,000.62. That spread is why the group price is a starting point and not a valuation of any one card.

Card facts are read from openly published card files; prices are read once a day from public marketplace listings into this site's own archive. Figures on this page were read on August 14, 2026.

Damage 260+ 125 cardsAttack damage

Damage 260+ price summary

119 with a price · $0.08 to $1,000.62 · No. 1 of 6 damage ranges by typical price · -17.3% in 11 months · 287 HP on average · weak to Water

Typical price, last 11 months$5.90-17.3% from $7.13
Card price ladder$1,000.62$12.45 to $1,000.62
Place among damage rangesNo. 1CheapestMiddleDearestTypical price $5.90 · No. 1 of 6
5 damage ranges cost less than this one

What stands out about Damage 260+ cards

  • Scale 125 cards carry this damage range — 0.6% of the 20,444 English cards on file.
  • Price Half of the priced cards cost under $5.90, but the dearest reaches $1,000.62 — a gap of 170×.
  • Place By typical price this is No. 1 of 6 damage ranges; 5 of them cost less.
  • Record 119 of the 125 cards have a price on file. The rest are counted but left out of every price figure rather than guessed at.

How 20,444 English cards narrow down to these 125

Full bar = that step's denominator · filled = what carries over
  • English cards on file 20,44416,246 cardsonly cards that record a damage range remain · 79.5% of 20,444
  • Cards with a damage range 16,246125 cardsonly Damage 260+ remain · 0.8% of 16,246
  • The 125 cards on this page125 cards0.6% of every English card on file

The middle step counts every card that records a damage range, including damage ranges too small to have a page of their own. That is why its figure is larger than the totals on the damage range list, which only counts the groups it can open.

Damage 260+ Pokémon cards at a glance

  • What this group is. 125 cards share the damage range 260+. The damage figure is the highest number any of a card's attacks prints, gathered here into ranges rather than counted one number at a time. Attacks that print no number carry none, so this axis covers only the part of the archive that prints damage.
  • What they cost. The typical card is $5.90. Across the 119 priced cards the range runs $0.08 to $1,000.62.
  • Where it stands. No. 1 of 6 damage ranges by typical price, with 5 of them cheaper.
  • What the cards are like. They average 287 HP and 288 maximum damage, and are most often weak to Water.
  • What is listed below. The 50 most expensive of the 119 cards that carry a price, each with its own price page. Cards without a price are counted in the total but are not listed.
  • When it was read. Every figure on this page comes from the archive as it stood on August 14, 2026.
Source: Counted from 125 cards on file, 119 of them with a price

Every Damage 260+ Pokémon card with a price on file

These are the 50 dearest Damage 260+ cards in the archive, most expensive first. The strip shows them as cards; the list under it carries the same 50 with their set and exact price as text.
1M Charizard-EX — Flashfire 108Market $1,000.62M Charizard-EX [108]2Charizard-GX — Hidden Fates Shiny Vault SV49Market $761.96Charizard-GX [SV49]3Mega Dragonite ex — Ascended Heroes 290Market $702.36Mega Dragonite ex [290]4Charizard-GX — Burning Shadows 150Market $650.70Charizard-GX [150]5Pikachu ex — Ascended Heroes 277Market $380.75Pikachu ex [277]6Charizard ex — 151 199Market $372.36Charizard ex [199]7Giratina VSTAR — Crown Zenith Galarian Gallery GG69Market $352.59Giratina VSTAR [GG69]8M Charizard-EX — Flashfire 107Market $314.65M Charizard-EX [107]9Vaporeon ex — Prismatic Evolutions 149Market $300.41Vaporeon ex [149]10Pikachu ex — Surging Sparks 238Market $293.55Pikachu ex [238]11M Charizard-EX — Flashfire 69Market $285.76M Charizard-EX [69]12Mega Lucario ex — Mega Evolution 188Market $271.87Mega Lucario ex [188]13Mega Dragonite ex — Ascended Heroes 295Market $253.61Mega Dragonite ex [295]14Cynthia's Garchomp ex — Destined Rivals 232Market $250.05Cynthia's Garchomp ex [232]15Charizard VMAX — Champion's Path 74Market $235.54Charizard VMAX [74]16Flareon ex — Prismatic Evolutions 146Market $225.26Flareon ex [146]17Mega Lucario ex — Mega Evolution 179Market $208.00Mega Lucario ex [179]18Jolteon ex — Prismatic Evolutions 153Market $202.57Jolteon ex [153]19M Rayquaza-EX — Roaring Skies 61Market $140.32M Rayquaza-EX [61]20Charizard VMAX — Shining Fates Shiny Vault SV107Market $140.07Charizard VMAX [SV107]21M Charizard-EX — Evolutions 101Market $139.68M Charizard-EX [101]22Dragonite-GX — Unified Minds 248Market $134.05Dragonite-GX [248]23Ceruledge ex — Prismatic Evolutions 147Market $102.99Ceruledge ex [147]24Pikachu ex — Surging Sparks 247Market $95.05Pikachu ex [247]25Mega Latias ex — Mega Evolution 181Market $86.89Mega Latias ex [181]26Charizard VSTAR — Brilliant Stars 174Market $79.80Charizard VSTAR [174]27Charizard VSTAR — SWSH Black Star Promos SWSH262Market $75.31Charizard VSTAR [SWSH262]28M Charizard-EX — Flashfire 13Market $66.71M Charizard-EX [13]29Pikachu ex — Prismatic Evolutions 179Market $60.49Pikachu ex [179]30Salamence ex — Journey Together 187Market $60.02Salamence ex [187]31Gouging Fire ex — Temporal Forces 204Market $55.88Gouging Fire ex [204]32Mega Emboar ex — Ascended Heroes 273Market $52.64Mega Emboar ex [273]33Dragonite-GX — Unified Minds 229Market $51.71Dragonite-GX [229]34Charizard VMAX — Darkness Ablaze 20Market $50.37Charizard VMAX [20]35Charizard VMAX — SWSH Black Star Promos SWSH261Market $47.83Charizard VMAX [SWSH261]36M Charizard-EX — Evolutions 13Market $41.51M Charizard-EX [13]37Mega Dragonite ex — Ascended Heroes 271Market $40.97Mega Dragonite ex [271]38Charizard ex — 151 183Market $39.06Charizard ex [183]39Skeledirge ex — Paldea Evolved 258Market $35.95Skeledirge ex [258]40Cynthia's Garchomp ex — Destined Rivals 241Market $32.86Cynthia's Garchomp ex [241]41Single Strike Urshifu VMAX — Battle Styles 168Market $31.39Single Strike Urshifu VMAX [168]42Pikachu ex — Surging Sparks 219Market $28.73Pikachu ex [219]43Giratina VSTAR — Lost Origin 201Market $27.20Giratina VSTAR [201]44Charizard-GX — Burning Shadows 20Market $25.48Charizard-GX [20]45Dragonite-GX — Unified Minds 152Market $18.55Dragonite-GX [152]46Giratina VSTAR — Lost Origin 212Market $18.43Giratina VSTAR [212]47Mewtwo V-UNION — SWSH Black Star Promos SWSH160Market $16.59Mewtwo V-UNION [SWSH160]48Gouging Fire ex — Temporal Forces 214Market $15.82Gouging Fire ex [214]49Charizard VSTAR — Brilliant Stars 18Market $12.56Charizard VSTAR [18]50Mega Lucario ex — Mega Evolution 160Market $12.45Mega Lucario ex [160]

The 50 dearest Damage 260+ cards, most expensive first

Prices are the latest reading held in this site's own archive. A card with no picture on file is drawn as a small stand-in that still carries its name, set and number.

The same 50 cards as a listRank is by price inside this group.
Show the rest of the list40 more cards, still in price order+40
M Charizard-EX — Flashfire 6911M Charizard-EXFlashfire$285.76Rare Holo EXMega Lucario ex — Mega Evolution 18812Mega Lucario exMega Evolution$271.87Mega Hyper RareMega Dragonite ex — Ascended Heroes 29513Mega Dragonite exAscended Heroes$253.61Mega Hyper RareCynthia's Garchomp ex — Destined Rivals 23214Cynthia's Garchomp exDestined Rivals$250.05Special Illustration RareCharizard VMAX — Champion's Path 7415Charizard VMAXChampion's Path$235.54Rare RainbowFlareon ex — Prismatic Evolutions 14616Flareon exPrismatic Evolutions$225.26Special Illustration RareMega Lucario ex — Mega Evolution 17917Mega Lucario exMega Evolution$208.00Special Illustration RareJolteon ex — Prismatic Evolutions 15318Jolteon exPrismatic Evolutions$202.57Special Illustration RareM Rayquaza-EX — Roaring Skies 6119M Rayquaza-EXRoaring Skies$140.32Rare Holo EXCharizard VMAX — Shining Fates Shiny Vault SV10720Charizard VMAXShining Fates Shiny Vault$140.07Rare Holo VMAXM Charizard-EX — Evolutions 10121M Charizard-EXEvolutions$139.68Rare UltraDragonite-GX — Unified Minds 24822Dragonite-GXUnified Minds$134.05Rare RainbowCeruledge ex — Prismatic Evolutions 14723Ceruledge exPrismatic Evolutions$102.99Special Illustration RarePikachu ex — Surging Sparks 24724Pikachu exSurging Sparks$95.05Hyper RareMega Latias ex — Mega Evolution 18125Mega Latias exMega Evolution$86.89Special Illustration RareCharizard VSTAR — Brilliant Stars 17426Charizard VSTARBrilliant Stars$79.80Rare RainbowCharizard VSTAR — SWSH Black Star Promos SWSH26227Charizard VSTARSWSH Black Star Promos$75.31PromoM Charizard-EX — Flashfire 1328M Charizard-EXFlashfire$66.71Rare Holo EXPikachu ex — Prismatic Evolutions 17929Pikachu exPrismatic Evolutions$60.49Hyper RareSalamence ex — Journey Together 18730Salamence exJourney Together$60.02Special Illustration RareGouging Fire ex — Temporal Forces 20431Gouging Fire exTemporal Forces$55.88Special Illustration RareMega Emboar ex — Ascended Heroes 27332Mega Emboar exAscended Heroes$52.64Special Illustration RareDragonite-GX — Unified Minds 22933Dragonite-GXUnified Minds$51.71Rare UltraCharizard VMAX — Darkness Ablaze 2034Charizard VMAXDarkness Ablaze$50.37Rare Holo VMAXCharizard VMAX — SWSH Black Star Promos SWSH26135Charizard VMAXSWSH Black Star Promos$47.83PromoM Charizard-EX — Evolutions 1336M Charizard-EXEvolutions$41.51Rare Holo EXMega Dragonite ex — Ascended Heroes 27137Mega Dragonite exAscended Heroes$40.97MEGA_ATTACK_RARECharizard ex — 151 18338Charizard ex151$39.06Ultra RareSkeledirge ex — Paldea Evolved 25839Skeledirge exPaldea Evolved$35.95Special Illustration RareCynthia's Garchomp ex — Destined Rivals 24140Cynthia's Garchomp exDestined Rivals$32.86Hyper RareSingle Strike Urshifu VMAX — Battle Styles 16841Single Strike Urshifu VMAXBattle Styles$31.39Rare RainbowPikachu ex — Surging Sparks 21942Pikachu exSurging Sparks$28.73Ultra RareGiratina VSTAR — Lost Origin 20143Giratina VSTARLost Origin$27.20Rare RainbowCharizard-GX — Burning Shadows 2044Charizard-GXBurning Shadows$25.48Rare Holo GXDragonite-GX — Unified Minds 15245Dragonite-GXUnified Minds$18.55Rare Holo GXGiratina VSTAR — Lost Origin 21246Giratina VSTARLost Origin$18.43Rare SecretMewtwo V-UNION — SWSH Black Star Promos SWSH16047Mewtwo V-UNIONSWSH Black Star Promos$16.59PromoGouging Fire ex — Temporal Forces 21448Gouging Fire exTemporal Forces$15.82Hyper RareCharizard VSTAR — Brilliant Stars 1849Charizard VSTARBrilliant Stars$12.56Rare Holo VSTARMega Lucario ex — Mega Evolution 16050Mega Lucario exMega Evolution$12.45Ultra Rare

119 cards on file carry a price; the archive holds the 50 dearest of them in full.

Back to summary

Which Damage 260+ cards share a name across several printings?

30 of the 50 cards listed above are reprints of just 8 names. Buying by name alone is how people end up with the wrong printing, because these share a name but not a set, a rarity or a price.
Back to summary

Are Damage 260+ Pokémon cards going up in value?

This is the middle price of the whole group on each reading day, so it answers the question for Damage 260+ cards as a group rather than for one card.
Typical Damage 260+ card price, September 12, 2025 to August 14, 2026
Each point is the middle price of the 119 priced Damage 260+ cards on that day, read from this site's own archive. The 13 readings drawn above are also listed as text below.
Typical price of a Damage 260+ Pokémon card from September 12, 2025 to August 14, 2026 — fell from $7.13 to $5.90
Reading dateTypical priceWhere it started
12 Sep 257.13
10 Oct 257.75
7 Nov 256.94
5 Dec 256.89
2 Jan 267.49
30 Jan 267.9
27 Feb 268.27
27 Mar 267.86
24 Apr 267.19
22 May 268.54
19 Jun 267.28
17 Jul 265.95
14 Aug 265.9
Typical priceWhere it started · $7.13Now $5.90381 days on file
Damage 260+ Pokémon cards — price change by window
WindowTypical thenTypical nowChange
Last month$5.95$5.90-0.8%
Last 3 months$8.54$5.90-30.9%
Last 6 months$8.27$5.90-28.7%
Since September 12, 2025$7.13$5.90-17.3%

Each row compares the middle price of the whole group on two days. It is not the change of any single card — a card can fall while the group rises, which is what the movers list below shows.

The typical Damage 260+ card fell from $7.13 to $5.90 over the 11 months on file — -17.3%. A falling middle means the ordinary card of this group got cheaper, which is not always visible from the most expensive card alone.

Back to summary

How Damage 260+ Pokémon card prices are spread

One group price cannot describe 119 cards. These figures show how far apart they actually sit.
$0.08$1,000.62$5.90Where the price splits in half — $0.08 to $1,000.62 laid out on a ten-fold scale
$0.08$1,000.62$57.95Where the dearer quarter begins — one card in four costs more than this
0%100%19.3%Cards costing more than $100 — 23 of the 119 that carry a price

Each half circle is the whole price range of the 119 priced Damage 260+ cards, from $0.08 to $1,000.62, with the tenfold steps evenly spaced. The last one is read differently — it counts cards rather than dollars, and says so in its own label.

All 119 priced Damage 260+ cards, by price band
Under $121.8%26 cards
$1 to $526.1%31 cards
$5 to $2015.1%18 cards
$20 to $508.4%10 cards
$50 to $1009.2%11 cards
$100 to $50016.0%19 cards
$500 and up3.4%4 cards

How every Damage 260+ card with a price falls into price bands — 119 cards counted, not just the ones drawn above. Each track is the whole group, so the empty part of a bar is the share that sits outside that band.

The longest bar is where an ordinary Damage 260+ card actually sits. Bands read the market price of each card on August 14, 2026.

All 119 priced Damage 260+ cards, by price band
GroupShareValue
Under $121.8%26 cards
$1 to $526.1%31 cards
$5 to $2015.1%18 cards
$20 to $508.4%10 cards
$50 to $1009.2%11 cards
$100 to $50016.0%19 cards
$500 and up3.4%4 cards
  • Dearest tenth startsone in ten costs more than this$257.26
  • Dearer quarter startsone in four costs more than this$57.95
  • Typical cardhalf cost less, half cost more$5.90
  • Cheaper quarter endsone in four costs less than this$1.19
  • Cheapest on filenothing in the group costs less$0.08

The five points that describe every Damage 260+ card price. Bar length is that price against the highest point on this ladder, and the highlighted row is the typical card.

Damage 260+ Pokémon cards — two ways of counting the same group
FigureAll priced cardsThe 50 listed above
Cards counted11950
Cheapest$0.08$12.45
Cheaper quarter, up to$1.19
Typical (median)$5.90
Dearer quarter, from$57.95
Dearest tenth, from$257.26
Average$76.56
Dearest$1,000.62$1,000.62

The two columns are different groups of cards, not two readings of the same one — the right column is the dearest end of the left one. "Typical" is the middle price, which half the cards sit below; "average" is pulled upward by the few very expensive cards, which is why the two differ.

The average price of a Damage 260+ card is $76.56 while the typical one is $5.90. The gap between those two numbers is the shape of this group: a small number of very expensive cards is dragging the average far above what most cards actually cost.

What three quarters of the 119 priced Damage 260+ cards cost

One in four Damage 260+ cards costs $1.19 or less, half cost $5.90 or less, and three in four cost $57.95 or less. Only the top quarter runs past $57.95, and the dearest tenth starts at $257.26.

See the dearest M Charizard-EX — $1,000.62
Back to summary

When were Damage 260+ Pokémon cards printed, and are the old ones worth more?

The run starts in 2014 with 4 cards and reaches 2026 with 19. Age and price are drawn separately below, because the year with the most cards is rarely the year with the dearest ones.
How many Damage 260+ cards were printed each year
20143.2%4 cards
20150.8%1 cards
20161.6%2 cards
20173.2%4 cards
201912.0%15 cards
20201.6%2 cards
20214.8%6 cards
20228.0%10 cards
202316.0%20 cards
202412.8%16 cards
202520.8%26 cards
202615.2%19 cards

Bar length is that year against the busiest year for Damage 260+ cards, and the figure beside each year is its share of all 125 of them.

Years are left in printing order rather than sorted by size, because the shape of the run over time is what this chart is for.

How many Damage 260+ cards were printed each year
GroupShareValue
20143.2%4 cards
20150.8%1 cards
20161.6%2 cards
20173.2%4 cards
201912.0%15 cards
20201.6%2 cards
20214.8%6 cards
20228.0%10 cards
202316.0%20 cards
202412.8%16 cards
202520.8%26 cards
202615.2%19 cards
  • 20144 cards printed$300.21
  • 201915 cards printed$12.06
  • 20216 cards printed$7.18
  • 202210 cards printed$10.55
  • 202320 cards printed$3.35
  • 202416 cards printed$2.00
  • 202526 cards printed$4.63
  • 202619 cards printed$1.11

The middle price of the Damage 260+ cards printed in each year, oldest first. Bar length is that year against the dearest year. Years where fewer than three cards carry a price are not drawn.

Are older Damage 260+ cards worth more?
YearCardsShareTypical price
201443.2%$300.21
201510.8%
201621.6%
201743.2%
20191512.0%$12.06
202021.6%
202164.8%$7.18
2022108.0%$10.55
20232016.0%$3.35
20241612.8%$2.00
20252620.8%$4.63
20261915.2%$1.11

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that year, left as a dash where fewer than three of its cards carry a price.

Back to summary

What Damage 260+ Pokémon cards are made of, and which of them hold the value

The group price says what an ordinary Damage 260+ card costs. These tables break the group down by rarity, printing and set, each row beside its own typical price, so you can tell a $1 card from a $100 one before you look it up.
Which Damage 260+ cards are rare, and does rarity show up in the price?
Double Rare22.4%28 cards
Promo14.4%18 cards
Ultra Rare12.8%16 cards
Special Illustration Rare12.0%15 cards
Rare Rainbow5.6%7 cards
Hyper Rare4.0%5 cards
Rare Holo VMAX4.0%5 cards
Rare Secret4.0%5 cards
Rare Holo EX3.2%4 cards
Rare Holo VSTAR3.2%4 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Which Damage 260+ cards are rare, and does rarity show up in the price?
GroupShareValue
Double Rare22.4%28 cards
Promo14.4%18 cards
Ultra Rare12.8%16 cards
Special Illustration Rare12.0%15 cards
Rare Rainbow5.6%7 cards
Hyper Rare4.0%5 cards
Rare Holo VMAX4.0%5 cards
Rare Secret4.0%5 cards
Rare Holo EX3.2%4 cards
Rare Holo VSTAR3.2%4 cards
Which Damage 260+ cards are rare, and does rarity show up in the price?
RarityCardsShareTypical price
Double Rare2822.4%$0.80
Promo1814.4%$6.58
Ultra Rare1612.8%$3.31
Special Illustration Rare1512.0%$208.00
Rare Rainbow75.6%$79.80
Hyper Rare54.0%$32.86
Rare Holo VMAX54.0%$10.55
Rare Secret54.0%$314.65
Rare Holo EX43.2%$103.51
Rare Holo VSTAR43.2%$6.85

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Holo, reverse holo or plain — which printing of a Damage 260+ card is worth more?
Holofoil91.2%114 cards
Normal4.0%5 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Holo, reverse holo or plain — which printing of a Damage 260+ card is worth more?
GroupShareValue
Holofoil91.2%114 cards
Normal4.0%5 cards
Holo, reverse holo or plain — which printing of a Damage 260+ card is worth more?
PrintingCardsShareTypical price
Holofoil11491.2%$8.46
Normal54.0%$0.16

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Which sets hold the Damage 260+ cards?
Ascended Heroes8.8%11 cards
Mega Evolution8.8%11 cards
SWSH Black Star Promos8.0%10 cards
Prismatic Evolutions6.4%8 cards
Surging Sparks5.6%7 cards
Paldea Evolved4.8%6 cards
Scarlet & Violet Black Star Promos4.8%6 cards
Temporal Forces4.0%5 cards
Destined Rivals3.2%4 cards
Flashfire3.2%4 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Which sets hold the Damage 260+ cards?
GroupShareValue
Ascended Heroes8.8%11 cards
Mega Evolution8.8%11 cards
SWSH Black Star Promos8.0%10 cards
Prismatic Evolutions6.4%8 cards
Surging Sparks5.6%7 cards
Paldea Evolved4.8%6 cards
Scarlet & Violet Black Star Promos4.8%6 cards
Temporal Forces4.0%5 cards
Destined Rivals3.2%4 cards
Flashfire3.2%4 cards
Which sets hold the Damage 260+ cards?
SetCardsShareTypical price
Ascended Heroes118.8%$4.87
Mega Evolution118.8%$2.12
SWSH Black Star Promos108.0%$10.41
Prismatic Evolutions86.4%$81.74
Surging Sparks75.6%$3.89
Paldea Evolved64.8%$2.29
Scarlet & Violet Black Star Promos64.8%$2.97
Temporal Forces54.0%$2.88
Destined Rivals43.2%$18.61
Flashfire43.2%$300.21

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Which kinds of Damage 260+ card carry the value?
ex58.4%73 cards
MEGA21.6%27 cards
Tera16.8%21 cards
VMAX8.0%10 cards
GX7.2%9 cards
VSTAR7.2%9 cards
Ancient6.4%8 cards
V-UNION6.4%8 cards
EX5.6%7 cards
Single Strike4.8%6 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Which kinds of Damage 260+ card carry the value?
GroupShareValue
ex58.4%73 cards
MEGA21.6%27 cards
Tera16.8%21 cards
VMAX8.0%10 cards
GX7.2%9 cards
VSTAR7.2%9 cards
Ancient6.4%8 cards
V-UNION6.4%8 cards
EX5.6%7 cards
Single Strike4.8%6 cards
Which kinds of Damage 260+ card carry the value?
Card kindCardsShareTypical price
ex7358.4%$3.59
MEGA2721.6%$40.97
Tera2116.8%$4.62
VMAX108.0%$21.62
GX97.2%$51.71
VSTAR97.2%$18.43
Ancient86.4%$0.88
V-UNION86.4%$8.07
EX75.6%$140.32
Single Strike64.8%$7.62

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Who drew the Damage 260+ cards?
5ban Graphics29.6%37 cards
PLANETA Tsuji6.4%8 cards
aky CG Works6.4%8 cards
AKIRA EGAWA4.0%5 cards
PLANETA Mochizuki2.4%3 cards
ConceptLab1.6%2 cards
DOM1.6%2 cards
Keisuke Azuma1.6%2 cards
PLANETA Igarashi1.6%2 cards
Saki Hayashiro1.6%2 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Who drew the Damage 260+ cards?
GroupShareValue
5ban Graphics29.6%37 cards
PLANETA Tsuji6.4%8 cards
aky CG Works6.4%8 cards
AKIRA EGAWA4.0%5 cards
PLANETA Mochizuki2.4%3 cards
ConceptLab1.6%2 cards
DOM1.6%2 cards
Keisuke Azuma1.6%2 cards
PLANETA Igarashi1.6%2 cards
Saki Hayashiro1.6%2 cards
Who drew the Damage 260+ cards?
IllustratorCardsShareTypical price
5ban Graphics3729.6%$5.55
PLANETA Tsuji86.4%$3.22
aky CG Works86.4%$50.37
AKIRA EGAWA54.0%$12.06
PLANETA Mochizuki32.4%
ConceptLab21.6%
DOM21.6%
Keisuke Azuma21.6%
PLANETA Igarashi21.6%
Saki Hayashiro21.6%

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Which energy types do Damage 260+ cards use?
Fire38.4%48 cards
Dragon16.8%21 cards
Fighting16.8%21 cards
Lightning8.0%10 cards
Metal8.0%10 cards
Colorless3.2%4 cards
Psychic3.2%4 cards
Water3.2%4 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Which energy types do Damage 260+ cards use?
GroupShareValue
Fire38.4%48 cards
Dragon16.8%21 cards
Fighting16.8%21 cards
Lightning8.0%10 cards
Metal8.0%10 cards
Colorless3.2%4 cards
Psychic3.2%4 cards
Water3.2%4 cards
Which energy types do Damage 260+ cards use?
Energy typeCardsShareTypical price
Fire4838.4%$12.08
Dragon2116.8%$40.97
Fighting2116.8%$3.86
Lightning108.0%$44.61
Metal108.0%$2.46
Colorless43.2%$1.12
Psychic43.2%$11.46
Water43.2%$4.31

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Which eras of the game do Damage 260+ cards come from?
Scarlet & Violet38.4%48 cards
Sword & Shield24.8%31 cards
Mega Evolution24.0%30 cards
Sun & Moon7.2%9 cards
XY5.6%7 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Which eras of the game do Damage 260+ cards come from?
GroupShareValue
Scarlet & Violet38.4%48 cards
Sword & Shield24.8%31 cards
Mega Evolution24.0%30 cards
Sun & Moon7.2%9 cards
XY5.6%7 cards
Which eras of the game do Damage 260+ cards come from?
SeriesCardsShareTypical price
Scarlet & Violet4838.4%$3.75
Sword & Shield3124.8%$11.23
Mega Evolution3024.0%$1.74
Sun & Moon97.2%$51.71
XY75.6%$140.32

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Which Damage 260+ cards are still tournament legal?
H21.6%27 cards
I19.2%24 cards
G13.6%17 cards
E11.2%14 cards
F9.6%12 cards
J8.0%10 cards
D4.0%5 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Which Damage 260+ cards are still tournament legal?
GroupShareValue
H21.6%27 cards
I19.2%24 cards
G13.6%17 cards
E11.2%14 cards
F9.6%12 cards
J8.0%10 cards
D4.0%5 cards
Which Damage 260+ cards are still tournament legal?
Regulation markCardsShareTypical price
H2721.6%$3.89
I2419.2%$4.50
G1713.6%$2.29
E1411.2%$8.07
F129.6%$12.56
J108.0%$0.86
D54.0%$50.37

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Are evolved Damage 260+ cards worth more?
Stage 232.0%40 cards
Stage 120.0%25 cards
Basic18.4%23 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share that sits in the other rows.

Only the ten largest rows are drawn. The table below carries the same counts as text, together with what each row typically costs.

Are evolved Damage 260+ cards worth more?
GroupShareValue
Stage 232.0%40 cards
Stage 120.0%25 cards
Basic18.4%23 cards
Are evolved Damage 260+ cards worth more?
Evolution stageCardsShareTypical price
Stage 24032.0%$6.43
Stage 12520.0%$3.27
Basic2318.4%$3.30

Counted across all 125 Damage 260+ cards on file. "Typical price" is the middle price inside that row, left as a dash where fewer than three of its cards carry a price — a median of one or two cards is not a typical price.

Back to summary

How much HP and damage Damage 260+ Pokémon cards print

An average hides the shape of a group: it reads the same whether every Damage 260+ card prints the same number or they run from one end of the scale to the other. These five points show which of the two is happening.
Damage 260+ Pokémon cards — how far apart the numbers on the cards sit
MeasureLowestLower quarterTypicalUpper quarterHighestCards counted
HP120250290330380122
Biggest attack260270280300350125

Trainer and energy cards carry no HP or attack, so they are left out of these counts rather than entered as zero. "Biggest attack" is the largest printed damage number on the card, before any condition the attack text adds.

The five points that describe Damage 260+ card HP
Lowest31.6% of the highest120 HP
Lower quarter65.8% of the highest250 HP
Typical76.3% of the highest290 HP
Upper quarter86.8% of the highest330 HP
Highest100.0% of the highest380 HP

HP printed on the 122 Damage 260+ cards that carry one. The typical card is 290 HP. Bar length is that HP against the highest in the group.

Half of these cards sit between 250 and 330 HP. The distance between the two ends is what a single average would have hidden.

The five points that describe Damage 260+ card HP
GroupShareValue
Lowest31.6% of the highest120 HP
Lower quarter65.8% of the highest250 HP
Typical76.3% of the highest290 HP
Upper quarter86.8% of the highest330 HP
Highest100.0% of the highest380 HP
The five points that describe the biggest attack on a Damage 260+ card
Lowest74.3% of the highest260 damage
Lower quarter77.1% of the highest270 damage
Typical80.0% of the highest280 damage
Upper quarter85.7% of the highest300 damage
Highest100.0% of the highest350 damage

The largest printed damage number on each of the 125 Damage 260+ cards that print one. The typical card hits for 280. Bar length is that number against the hardest hitter in the group.

Half of these cards hit between 270 and 300. Attack text that adds a condition is not counted here — only the printed number.

The five points that describe the biggest attack on a Damage 260+ card
GroupShareValue
Lowest74.3% of the highest260 damage
Lower quarter77.1% of the highest270 damage
Typical80.0% of the highest280 damage
Upper quarter85.7% of the highest300 damage
Highest100.0% of the highest350 damage
Back to summary

What are Damage 260+ Pokémon cards weak to?

Weakness is the one printed number that doubles incoming damage, so it decides more matches than HP does. Across the 107 Damage 260+ cards that print one, the most common is Water on 48 of them.
What Damage 260+ Pokémon cards are weak to
Water44.9%48 cards
Fighting13.1%14 cards
Psychic11.2%12 cards
Fire9.3%10 cards
Grass8.4%9 cards
Fairy5.6%6 cards
Darkness3.7%4 cards
Lightning3.7%4 cards

What Damage 260+ Pokémon cards are weak to — 107 cards counted. Each track is the whole of that count, so a short bar means most of the group sits elsewhere.

An attack of this type does double damage to the card. Counted across the 107 Damage 260+ cards that print a weakness.

What Damage 260+ Pokémon cards are weak to
GroupShareValue
Water44.9%48 cards
Fighting13.1%14 cards
Psychic11.2%12 cards
Fire9.3%10 cards
Grass8.4%9 cards
Fairy5.6%6 cards
Darkness3.7%4 cards
Lightning3.7%4 cards
Back to summary

Which Damage 260+ Pokémon cards print a resistance?

Resistance is the rarer of the two printed match-ups: only 14 of the 125 Damage 260+ cards on file carry one at all, and the rest simply leave the box empty.

What Damage 260+ Pokémon cards resist

What Damage 260+ Pokémon cards resist — 14 cards counted.
Share across 2 items. The largest is Grass at 71%.71%Grass
  • Grass71%
  • Fighting29%
What Damage 260+ Pokémon cards resist — 14 cards counted.
ItemValueShare
Grass1071%
Fighting429%

Resistance cuts incoming damage from that type. Only some Damage 260+ cards print one, which is why this count is smaller than the card total.

Back to summary

How do Damage 260+ Pokémon cards evolve?

Evolution stage decides how many turns a card costs you before it can attack. These are the 88 Damage 260+ cards that print a stage.
88Damage 260+
Stage 240 · 45.5%Stage 125 · 28.4%Basic23 · 26.1%

The 88 Damage 260+ cards that print a stage, split by which stage it is

How Damage 260+ Pokémon cards evolve
Stage 245.5%typically $6.4340 cards
Stage 128.4%typically $3.2725 cards
Basic26.1%typically $3.3023 cards

88 cards counted. Each track is the whole of that count, so a short bar means most of the group sits elsewhere.

Basic cards are played straight from the hand; the later stages have to evolve from the card before them.

How Damage 260+ Pokémon cards evolve
GroupShareValue
Stage 245.5%40 cards
Stage 128.4%25 cards
Basic26.1%23 cards
Back to summary

Can you still play Damage 260+ Pokémon cards, and what do they cost to retreat?

Price is only half of what separates this group from the one next to it. These are the conditions you meet when you actually put a Damage 260+ card on the table, across all 125 of them.
Standard
85 cards you can play today
85 of the 125 Damage 260+ cards are legal in Standard, the format most tournaments run. That is 68.0% of the group.
Expanded only
40 more that need the older format
These 40 have rotated out of Standard but are still legal in Expanded, which reaches back much further.
Neither
0 that no current format accepts
0 of the group — 0.0% — are collector cards now rather than deck cards.
What it costs to retreat a Damage 260+ Pokémon card
249.2%60 cards
319.7%24 cards
111.5%14 cards
410.7%13 cards
09.0%retreats free11 cards

122 cards counted.

The number of energy cards you discard to move this Pokémon back to the bench. Zero means it retreats for free.

What it costs to retreat a Damage 260+ Pokémon card
GroupShareValue
249.2%60 cards
319.7%24 cards
111.5%14 cards
410.7%13 cards
09.0%11 cards
Can you still play Damage 260+ Pokémon cards in a tournament?
QuestionCardsShare of the group
Legal in Standard today8568.0%
Legal in Expanded today125100.0%
Cards with an Ability2318.4%
Cards with a special rule12196.8%

Standard and Expanded are the two tournament formats. A card leaves Standard when its set rotates out, so this share moves each year while the card itself does not change.

How much of the group each answer covers, out of 125 cards
Legal in Standard today68.0%85 cards
Legal in Expanded today100.0%125 cards
Cards with an Ability18.4%23 cards
Cards with a special rule96.8%121 cards

Each track is the whole of the 125 Damage 260+ cards on file, so the empty part of a bar is the share the answer does not cover.

The rows are not slices of one whole — a card can be legal in Standard and carry an Ability at the same time, so the bars are read one at a time against the group.

How much of the group each answer covers, out of 125 cards
GroupShareValue
Legal in Standard today68.0%85 cards
Legal in Expanded today100.0%125 cards
Cards with an Ability18.4%23 cards
Cards with a special rule96.8%121 cards
Back to summary

Which Damage 260+ Pokémon cards moved most this year

The group moved -17.3%. These are the Damage 260+ cards inside it that moved furthest in each direction over the same window.

Change between August 14, 2025 and August 14, 2026, for the 73 Damage 260+ cards that carried a price on both days. Bar length is the size of the move, not its direction.

73 Damage 260+ cards tracked across the yearSee the group line

A group line and a card line are not the same thing. The Damage 260+ group fell over this window, yet the cards above ran from -29.8% to +162.7% — which is why a figure taken from the group tells you what to expect, and only the card page tells you what happened.

Back to summary

The cheapest Damage 260+ Pokémon cards you can buy

A group price hides its own floor. These are the 6 least expensive Damage 260+ cards carrying a price, which is what the group costs to start rather than what its best card costs.

Read from the same daily price archive as the rest of this page. A low price usually means the card is common rather than that it is a bargain.

Back to summary

How Damage 260+ compares with the other damage ranges

Every damage range in this list is ranked by its typical price. The bar is that price against the dearest group, and the highlighted row is where Damage 260+ sits.

Bar length is the typical price against Damage 260+, the dearest damage range at $5.90. The row without a link is this group.

6 damage ranges in totalSee them all

Damage 260+ is No. 1 of 6 damage ranges by typical price, with 5 of them cheaper and 0 dearer. Rank is not the same as scarcity: a group can rank high because a handful of its cards are chased, while most of it stays affordable — the price ladder above shows which of those two is happening here.

Back to summary

How much energy do Damage 260+ Pokémon cards need to attack?

A card does nothing on the table until it has been paid for in energy. Across the 125 Damage 260+ cards that print an attack at all, this is what the cheapest attack on each of them asks for.
1 energy39 cards · 31.2% of the 125 counted
2 energy26 cards · 20.8% of the 125 counted
3 energy45 cards · 36.0% of the 125 counted
4 energy7 cards · 5.6% of the 125 counted
5 energy8 cards · 6.4% of the 125 counted

Damage 260+ Pokémon cards — energy asked for by the cheapest printed attack, 125 cards counted

Each symbol is one Energy card of any type, which is how the cost is recorded: as a number of cards rather than a list of types. Cards that print no attack are left out of this count rather than entered as zero.

Back to summary

How the damage ranges compare on HP, damage and how hard they hit for their size

Price is one ladder, and the numbers printed on the cards are another. These are the 6 damage ranges side by side, each on its own averages, with Damage 260+ among them.
Damage ranges compared on what their cards actually print
Attack damageCardsAverage HPAverage biggest attackDamage per HPMost common stage
Damage ~306,93870200.29Basic
Damage 40~603,566101500.50Stage 1
Damage 70~1203,535141930.66Stage 1
Damage 130~1801,4611981510.76Basic
Damage 190~2506212382140.90Basic
Damage 260+1252872881.00Stage 2

Damage per HP is that group's average biggest attack divided by its average HP: a larger number means the group hits harder for the size it prints. Both averages are counted only across the cards that carry the number at all, and Trainer and Energy cards carry neither. Only groups large enough to have their own page are listed.

Back to summary

The dearest and the cheapest Damage 260+ Pokémon card, side by side

Both of these are Damage 260+ cards, and one costs 12,508 times what the other does. That gap is why a single group price is a starting point and not a valuation of any one card.
Back to summary

Which Damage 260+ Pokémon cards you have to evolve into

A Basic card is played straight from the hand. Every later stage has to arrive on top of the card before it, so an evolved Damage 260+ card costs you deck slots and turns that a Basic one does not.
The stage ladder inside Damage 260+88 cards print a stage
Back to summary

The other damage ranges, and what each one is made of

The price ladder above ranks these same groups by what they cost. This one shows how big each of them is and what a card from it actually looks like, which is the part a ladder cannot carry.

Every group listed here is large enough to have a page of its own; smaller ones stay as rows on the page above.

Back to summary

The 8 things that tell Damage 260+ cards apart

Each panel already carries the answer its section arrives at, so you can read the whole of Damage 260+ here and open only the part you came for.
Are they going up in value?-17.3%$7.13 to $5.90See the trendWhat are they made of?Double RareDouble Rare28Promo18Ultra Rare16Special Illustration Rare1526.2% of the groupSee the breakdownWhat beats them?Water48 of the 107 that print a weaknessSee every weaknessHow do they evolve?Stage 240 of the 88 that print a stageSee the stage ladderCan you still play them?68.0%85 of 125 are legal in StandardSee both formatsWhat do they cost to attack?3 energy45 cards, the most common answerSee the energy ladderHow hard do they hit for their size?1.00287 HP and 288 damage on averageCompare every groupWhat is the cheapest one?$0.08Vikavolt — Pitch BlackSee the cheapest six
Back to summary

The numbers every figure on this page is read from

These are the readings for Damage 260+ that the rest of the page works from. Each of the lines on the right opens the section that shows how it was arrived at.
Cards on file
125cards
119 of them carry a price
Typical price
$5.90
The middle price of the priced cards
Cheapest on file
$0.08
One card, not the group
Dearest on file
$1,000.62
One card, not the group

Where Damage 260+ sits, at a glance

Tournament legal68.0%68.0%85 of 125 cards are legal in Standard todayPrice rank1of 6 damage rangesTypical card $5.90; the dearest group is $5.90Where it sits on the ladder100% cheaper below it5 of the 5 damage ranges cost less than this oneMost common rarityDouble Rare28 of the 107 cards on file

Each panel is a different way of cutting the same cards; the section it links to shows the full count.

Back to summary

Which Damage 260+ Pokémon cards carry a special rule

Cards such as ex and V hit harder but hand your opponent an extra prize card when they fall. This is how much of Damage 260+ sits on each side of that trade.
Of the 125 Damage 260+ cards, those with a special rule121cards96.8% of the group. A special rule is the line of text a card carries beyond its attacks.Of those, the ones marked ex73cards60.3% of the 121 that carry a special rule.Of those, the ones marked MEGA27cards22.3% of the 121 that carry a special rule.Of the 125, those with no special rule4cards3.2% of the group. These give your opponent no extra prize when they are knocked out.
Back to summary

Which Damage 260+ Pokémon cards hit hardest, type by type

Counting cards tells you which type is common. Counting damage tells you which one is dangerous, and the two answers are not the same: Fire leads on cards while Fire leads on damage.

Counted by power rather than by card, the order changes

Bar length is that type against Fire, the hardest hitter here at 300 damage
  • Fire — hits hardestagainst the group average of 2941.02× the average · 22 of the 50 counted300
  • Lightningagainst the group average of 2941.01× the average · 6 of the 50 counted297
  • Dragonagainst the group average of 2941.01× the average · 14 of the 50 counted296
  • Fightingagainst the group average of 2940.91× the average · 6 of the 50 counted267

Counted across the 50 Pokémon cards among this group's 50 dearest that print both a type and a damage number. Trainer and Energy cards print neither and are left out rather than entered as zero. A type with only one such card is not averaged.

Back to summary

The three hardest-hitting Damage 260+ Pokémon cards

A group price says nothing about what its cards do on the table. These three print the biggest attacks of any Damage 260+ card in the archive, and the middle one's numbers are set out under them.
The three biggest attacks among Damage 260+ cards — hover to fan them outpress and hold to fan them out
Middle card · Mega Dragonite ex DragonHP 370Biggest attack 330Retreat 2
Back to summary

Damage 260+ Pokémon cards — frequently asked questions

How many Damage 260+ Pokémon cards are there?

There are 125 Damage 260+ cards in this archive, and 119 of them carry a price. The damage figure is the highest number any of a card's attacks prints, gathered here into ranges rather than counted one number at a time. Attacks that print no number carry none, so this axis covers only the part of the archive that prints damage.

How much is a Damage 260+ Pokémon card worth?

The typical one costs $5.90. Across the 119 priced cards the range runs from $0.08 to $1,000.62, so the group price is a starting point rather than a valuation of any one card.

What is the most expensive Damage 260+ Pokémon card?

M Charizard-EX 108 from Flashfire, at $1,000.62. It is 170× the typical price of the group.

Are Damage 260+ Pokémon cards rare?

By price they rank No. 1 of 6 damage ranges, with 5 cheaper than this one. By size the group holds 125 of the 20,444 English cards on file, or 0.6%. Those two together are what "rare" usually means in practice — few of them, and dear because of it.

Do all Damage 260+ Pokémon cards have a price?

No. 119 of the 125 carry a price on file. The rest have never been listed at a price this archive could read, so they are counted in the card total but left out of every price figure rather than guessed at.

Where can I see every Damage 260+ Pokémon card?

The list on this page holds the 50 most expensive of them, dearest first, and each card opens its own price page. The remaining 75 carry no published price, which is why they are not drawn.

How often are Damage 260+ Pokémon card prices updated?

Prices are read once a day from public marketplace listings. The figures on this page were read on August 14, 2026. Which cards belong to this group comes from openly published card files and changes only when a new set is added.

Are Damage 260+ Pokémon cards going up in value?

Over the last 11 months the typical Damage 260+ card fell from $7.13 to $5.90, a change of -17.3%. That is the middle of the whole group, so it describes an ordinary card of this kind rather than the headline one at the top.

How much does a cheap Damage 260+ Pokémon card cost?

One in four Damage 260+ cards costs $1.19 or less and the cheapest on file is $0.08. Three in four cost $57.95 or less, so the cards past that point are the exception rather than the rule for this group.

Which Damage 260+ Pokémon cards are worth the most?

Sorted by rarity, Rare Secret is the dearest kind of Damage 260+ card: 5 of them are on file and the middle one costs $314.65. The table on this page lists every rarity in the group beside its own typical price.

What is the highest HP on a Damage 260+ Pokémon card?

The highest printed HP among Damage 260+ cards is 380, and the lowest is 120. The typical one is 290 HP, with half of them between 250 and 330 — figures counted from the 122 cards in this group that print an HP value.

Are Damage 260+ Pokémon cards legal in tournaments?

85 of the 125 Damage 260+ cards are legal in Standard today and 125 in Expanded — 68.0% and 100.0% of the group. A card leaves Standard when its set rotates out, so this share moves each year even though the cards do not change.

What are Damage 260+ Pokémon cards weak to?

Most often Water — 48 of the 107 Damage 260+ cards that print a weakness take double damage from it, with Fighting next at 14 cards. Weakness is printed per card, so the group tendency is a guide and the card itself is the answer.

Are old Damage 260+ Pokémon cards worth more than new ones?

Not simply by age. Among Damage 260+ cards the 2014 printings sit at a typical $300.21 and the 2026 ones at $1.11, while the dearest year of all is 2014 at $300.21. Print run and demand decide it, not the date on its own.

Which Damage 260+ Pokémon card rose the most this year?

Dragonite-GX 152 from Unified Minds, which went from $7.06 to $18.55 — a change of +162.7% between August 14, 2025 and August 14, 2026. It is one of 73 Damage 260+ cards that carried a price on both days.

Which sets have Damage 260+ Pokémon cards?

Damage 260+ cards appear across 10 sets on file. The largest are Ascended Heroes (11 cards, typically $4.87), Mega Evolution (11 cards, typically $2.12), SWSH Black Star Promos (10 cards, typically $10.41). The full list on this page gives every set beside its card count and typical price.

How these Damage 260+ figures are collected, and where you can check them

Every figure on this page is counted from the 125 Damage 260+ cards this site holds on file — 119 of them with a price read once a day from public marketplace listings into this site's own archive. Nothing here is estimated: a card with no price is left out of the price columns rather than filled in. The places below are where the same card information can be checked.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, rarity, types, regulation mark, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set listings and printed names) github.com

Before you rely on these figures

Note: Prices on this page are asking and market prices for ungraded English Damage 260+ cards, taken from a daily snapshot of public marketplace listings read on August 14, 2026. They are not offers, they exclude shipping, duty and marketplace fees, and they move. Counts cover only the English cards this site holds on file. Graded prices, population counts, sealed product values and pack odds are not published on this site because no free commercial source provides them.

Last updated: 2026-08-14