TCG GRAIL
PricesCard pricesPrice trendsToday's movers
SetsAll setsRarityPrint variantRegulation mark
PokémonPokédex numberEvolution stageEnergy typeArtists
GuidesCard formatsDeck buildingRarity explainedCard symbolsFakes
AboutAbout usData SourcesEditorial PolicyContact

Metagross 10 — what does this card actually do?

This card has 120 HP, a top attack printed at 50 damage and a Fire weakness.

Metal · Stage 2 · Legends Awakened · measured against 20,444 cards on file — card data read July 28, 2026

What does Metagross 10 do in a game?

Metagross 10 is a Metal Pokémon card with 120 HP, printed as Stage 2.

Its strongest attack, Extra Comet Punch, is printed at 50 damage for 3 Energy — 17 damage per Energy card.

Metagross 10Legends Awakened

Metagross 10 performance summary

120 HP · Metal · Stage 2 · retreat 3 · Fire weakness +30

Top printed damage5017 per Energy Extra Comet Punch50 damage for 3 Energy
as of July 28, 2026
Hit points120 HP33.1% of 17,290 in the 80~120 band
Printed damage5022.0% of 16,246 in the 40~60 band
Retreat cost3 Energy12.6% of 17,240 in the 3 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 17 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackRare HoloLegends Awakened37 printsranked among Stage 2 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 2
RarityRare Holo
SetLegends Awakened
Card number10
AbilityMagnetic Reversal
Card data readJuly 28, 2026
How Metagross 10 is built, on five measures
Hit points120 HPTop printed damage50 damageEnergy efficiency17 per EnergyRetreat lightness3 EnergyAttack cost lightness3 Energy

Strongest on Hit points — top 33.9% of the archive. Weakest on Retreat lightness — bottom 16.8%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Metagross 10 is built, on five measures
MeasurePercentilePrinted value
Hit points66.1%120 HP
Top printed damage49.6%50 damage
Energy efficiency41.4%17 per Energy
Retreat lightness16.8%3 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3EExtra Comet Punch17 damage per Energy card · has printed text50damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 4,897 at 120 HP.

This cardMetagross 10 — Legends AwakenedMetagross 10Legends Awakened120 HP

Printed HP

The ceiling of this archive is 380 HP260 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Metagross 10

  • Hit points 120 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 17 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Legality 7 of the 31 prints that carry this name are legal in Standard play.

Metagross 10 at a glance

  • What it is. A Metal Pokémon card with 120 HP printed as Stage 2, printed in Legends Awakened.
  • What it can do. 1 attack printed on the card, the strongest at 50 damage for 3 Energy.
  • What it fears. A Fire weakness at +30.
  • What it costs to move. 3 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Metagross 10 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 3 Energy and returns 50 damage, which is 17 damage for every Energy card attached.

Metagross 10 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Extra Comet Punch1 Metal + 2 Colorless35017During your next turn, Metagross's Extra Comet Punch attack's base damage is 100.

Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Extra Comet Punch3 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Extra Comet Punch 3 Energy50 damage for 3 Energy — 17 per Energy card50

Bars are printed damage against this card's own highest attack (50).

Back to summary

How does Metagross 10 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Metagross 10 — Legends Awakened
MetagrossLegends Awakened 10

Metagross 10 prints 120 HP, which puts it at number 4,897 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

50% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card120 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 2 card380 HP
  • Strongest Metagross printed180 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 120 HP, which is 32% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 120 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 50.

Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.

Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

That is where Metagross 10 stands highest on HP — number 8 of 137 cards in Legends Awakened. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 4,897 of 17,290 by HP · No. 6,925 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 43% on damage
  • Copperajah VMAX — 340 HP, the highest in this group
    Metal cards — 925 cards No. 400 of 924 by HP · No. 529 of 903 by damage · top by HP: Copperajah VMAX, 340
    top 59% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Stage 2 cards — 1,749 cards No. 1,297 of 1,749 by HP · No. 1,309 of 1,721 by damage · top by HP: Mega Emboar ex, 380
    top 76% on damage
  • Rhyperior LV.X — 170 HP, the highest in this group
    Legends Awakened — 146 cards No. 8 of 137 by HP · No. 32 of 122 by damage · top by HP: Rhyperior LV.X, 170
    top 25% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 120 HPmiddle half 60–130 HP
  • Top printed damage 50 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 2
1,749 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,566 of 16,246 (22.0%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Metagross 10 does without attacking

Metagross 10 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
1 of 1
Read from the printed text quoted below, not counted anywhere else.
Magnetic Reversal — Poké-Power · once a turn
Once during your turn (before your attack), you may flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. This power can't be used if Metagross is affected by a Special Condition.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Magnetic Reversal can only be used once a turn

The words once during your turn are printed in it, which caps it at one use per turn on that one card. Two copies of the card in play are two separate Pokémon, so each carries its own use.

Back to summary

Is Metagross 10 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 50 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Metagross 10 — this card17.050 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 17.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Metagross 10 — this card17.050 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsExtra Comet Punch 50 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Metagross 10.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Extra Comet Punch17
This card, per Energy card
17 damage
Typical for a 3 Energy attack
34.7 damage
Difference
-17.7 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 50 is read as high or low rather than merely large.

Back to summary

What does being a Metal card do for Metagross 10?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,574 Fire cards carry that type Damage from Fire attacks is increased before it is applied.
Metagross 10 · Stage 2 120 HP Its hardest attack is printed at 50 damage.
Takes double from this card 237 cards in groups that print a Metal weakness Against Fairy, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metal — this cardmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal — this card5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Metalweak to Fire
Fairyweak to Metal

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Metal weakness.

What being a Metal card is worth

Groups that most often print a Metal weakness: Fairy (237 cards). Against those, this card's printed damage counts double. Going the other way, Metal cards are themselves most exposed to Fire.

Back to summary

What knocks out Metagross 10 in one hit, and what does it knock out?

The weakness printed on the card decides which attacks are enough to remove it in one turn.

Cards that remove it in one attack
517
Cards it removes in one attack
524
Fire damage needed to knock it out
90
Counted across the whole card archive. 120 HP against a Fire weakness at +30 decides all three figures.
Removes it in one attackMega Charizard X exMega Charizard X exPhantasmal Flames 10990 damage
+30Fire weakness · 90 printed damage is enough
90 damage becomes 120 against this card
This cardMetagross 10Metagross 10Legends Awakened 10120 HP

Why this card was picked to stand opposite

Of the 512 cards in the archive that can remove Metagross 10 in a single attack, this one clears the bar by the smallest margin — 90 printed damage against a bar of 90. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Metagrossweak to Fire +30
Metagrossresists Psychic -20

Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.

What the Psychic resistance changes

Damage from Psychic attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.

Fire cards that remove Metagross in one attack
CardSetHPPrinted damageAfter weakness
Charizard ex (183)151330330330
Charizard ex (199)151330330330
Charizard ex (161)Scarlet & Violet Black Star Promos330330330
Mega Emboar ex (31)Ascended Heroes380320320
Mega Emboar ex (273)Ascended Heroes380320320
Charizard VSTAR (19)Crown Zenith280320320
Cards this one removes in a single attack

524 cards in the archive are weak to Metal and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Metagross as a Pokémon, across every card it has been printed on?

Metagross 10 is one print of Metagross. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Metagross has been printed 37 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Metagross cards ever printedPokédex #376Prints on record 37Toughest print 340 HPThis card 120 HP
37prints
Legal in Standard7Older prints, not in Standard30

Every Metagross print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Metagross printed is 340 HP, and this card is 35.3% of it

Bars are printed HP, measured against the record for this Pokémon
  • Steven's Metagross ex 289/217the toughest Metagross ever printedME: Ascended Heroes340 HP
  • Metagross 10against that record35.3% of the record120 HP

Read from the printed card face of every Metagross print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Metagross 10 can be?

Metagross evolves from Metang, so the whole line has to be built before this card reaches the field.

The Metagross line, oldest stage firstPokédex #376
  • 1BeldumBeldumHardest attack printed at this stage: 50 damage70 HP
  • 2MetangMetangHardest attack printed at this stage: 80 damage. Evolving here adds 30 HP over the stage before it100 HP
  • 3MetagrossNo imageMetagrossHardest attack printed at this stage: 200 damage. Evolving here adds 80 HP over the stage before it180 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (180 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Metagross print, and can the older ones still be played?

37 prints carry this name in the archive, and 31 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (340 HP), and the highlighted row is the card this page is about.

31 rows are shown of the 37 prints counted under this name.

Metagross prints — can each one still be played?
PrintSetRegulation markStandard
Steven's Metagross ex 289/217ME: Ascended HeroesMark ILegal in Standard
Steven's Metagross ex 145/182SV10: Destined RivalsMark ILegal in Standard
Metagross VMAX 208/198SWSH06: Chilling ReignMark ENot legal in Standard
Metagross VMAX 113/198SWSH06: Chilling ReignMark ENot legal in Standard
Metagross-GX 157a/145Alternate Art PromosNo mark printedNot legal in Standard
Metagross-GX 157/145SM - Guardians RisingNo mark printedNot legal in Standard
Metagross-GX 139/145SM - Guardians RisingNo mark printedNot legal in Standard
Metagross-GX 85/145SM - Guardians RisingNo mark printedNot legal in Standard
Metagross V 181/198SWSH06: Chilling ReignMark ENot legal in Standard
Metagross V 112/198SWSH06: Chilling ReignMark ENot legal in Standard
Metagross 178/162SV05: Temporal ForcesMark HLegal in Standard
Metagross-EX XY34XY PromosNo mark printedNot legal in Standard
Metagross 115/162SV05: Temporal ForcesMark HLegal in Standard
Metagross 061/086ME04: Chaos RisingMark JLegal in Standard
Metagross 95/168SM - Celestial StormNo mark printedNot legal in Standard
Metagross 063/159SV09: Journey TogetherMark ILegal in Standard
Metagross 119/195SWSH12: Silver TempestMark FLegal in Standard
Metagross 118/185SWSH04: Vivid VoltageMark DNot legal in Standard
Metagross ex 95/101EX Hidden LegendsNo mark printedNot legal in Standard
Metagross ex 95/108EX Power KeepersNo mark printedNot legal in Standard
Metagross 50/98XY - Ancient OriginsNo mark printedNot legal in Standard
Metagross 049/098Deck ExclusivesNo mark printedNot legal in Standard
Metagross BW75Black and White PromosNo mark printedNot legal in Standard
Metagross 52/116Plasma FreezeNo mark printedNot legal in Standard
Metagross 7Supreme VictorsNo mark printedNot legal in Standard
Metagross 18/90UndauntedNo mark printedNot legal in Standard
Metagross 10/146Legends AwakenedNo mark printedNot legal in Standard
Metagross δ 11/113EX Delta SpeciesNo mark printedNot legal in Standard
Metagross 11/107EX DeoxysNo mark printedNot legal in Standard
Metagross 002/017POP Series 1No mark printedNot legal in Standard
Metagross ★ 113/113EX Delta SpeciesNo mark printedNot legal in Standard

7 of the 31 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Metagross 10?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Metagross 10
CardSetHPTop damageRetreat
Metagross exHidden Legends150504
Aggron exSandstorm150504
BastiodonPokémon Rumble120404
Metagross exPower Keepers150704
Aggron exCrystal Guardians1501004
AggronLegend Maker110704

This card itself is 120 HP, 50 top damage and 3 retreat, and every card here is Metal like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Metagross 10 in Legends Awakened?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #10 in Legends Awakened. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Metagross 10, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Metagross 10
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Metagross 10 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on August 1, 2008.

Back to summary

Metagross 10 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Extra Comet Punch, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 17 damage for every Energy card attached.
  • Moving it out of the active spot costs 3 more Energy, discarded from the card itself.
  • It cannot start the game in play — Metang has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 4,897 of 17,290
Metal cardsNo. 400 of 924
Stage 2 cardsNo. 1,297 of 1,749
Legends AwakenedNo. 8 of 137

What actually removes it

  • A Fire attack printed at 90 damage removes it in a single turn — that is the bar, not its 120 HP.
  • 517 cards in the archive clear that bar.
  • Going the other way, it removes 524 cards in one attack.
  • Damage from Psychic attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Metagross 10 card record

Metagross 10 — the printed record, field by field
Hit points120 HPTypeMetal
WeaknessFire +30Retreat cost3 Energy
Evolves fromMetangCard typeStage 2
Pokédex number#376SetLegends Awakened
Card number10 of 146SeriesDiamond & Pearl
ReleasedAugust 1, 2008RarityRare Holo
IllustratorKent Kanetsuna
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Metagross 10 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$22.24
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Metagross 10 — frequently asked questions

How much damage does it take to knock out Metagross 10?

Metagross 10 has 120 HP and a Fire weakness at +30, so a Fire attack printed at 90 damage or more removes it in one turn. Any other type has to print the full 120.

What is the strongest attack on Metagross 10?

Extra Comet Punch, printed at 50 damage for 3 Energy — 17 damage per Energy card. During your next turn, Metagross's Extra Comet Punch attack's base damage is 100.

What is the retreat cost of Metagross 10?

3 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

How often can you use Magnetic Reversal?

Once during your turn. The limit is printed in the ability itself, and it is counted per Pokémon — a second copy of Metagross in play carries its own use.

Can an older Metagross print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 31 prints listed on this page, 7 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Metagross evolve from?

Metang. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Metagross 10 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Metagross 10 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures