TCG GRAIL
PricesCard pricesPrice trendsToday's movers
SetsAll setsRarityPrint variantRegulation mark
PokémonPokédex numberEvolution stageEnergy typeArtists
GuidesCard formatsDeck buildingRarity explainedCard symbolsFakes
AboutAbout usData SourcesEditorial PolicyContact

Azelf LV.X 140 — what does this card actually do?

This card has 90 HP and a Psychic weakness.

Psychic · Level-Up · Legends Awakened · measured against 20,444 cards on file — card data read July 28, 2026

What does Azelf LV.X 140 do in a game?

Azelf LV.X 140 is a Psychic Pokémon card with 90 HP, printed as Level-Up.

Because of the Psychic weakness, any Psychic attack printed at 45 damage or more removes it in a single turn.

Azelf LV.X 140Legends Awakened

Azelf LV.X 140 performance summary

90 HP · Psychic · Level-Up · retreat 1 · Psychic weakness ×2

Hit points90 HP33.1% of 17,290 in the 80~120 band
Retreat cost1 Energy49.3% of 17,240 in the 1 band
Price trackRare Holo LV.XLegends AwakenedWhat it costs today, how it moved, and where to buy it
Card classLevel-Up
RarityRare Holo LV.X
SetLegends Awakened
Card number140
AbilityPsychic Aura
Card data readJuly 28, 2026
How Azelf LV.X 140 is built, on three measures
Hit points90 HPRetreat lightness1 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Hit points — bottom 47.7%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Azelf LV.X 140 is built, on three measures
MeasurePercentilePrinted value
Hit points47.7%90 HP
Retreat lightness94.4%1 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EDeep Balancehas printed text

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 7,584 at 90 HP.

This cardAzelf LV.X 140 — Legends AwakenedAzelf LV.X 140Legends Awakened90 HP

Printed HP

The ceiling of this archive is 380 HP290 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Azelf LV.X 140

  • Hit points 90 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Weakness A Psychic attack printed at 45 damage or more removes it in a single turn.

Azelf LV.X 140 at a glance

  • What it is. A Psychic Pokémon card with 90 HP printed as Level-Up, printed in Legends Awakened.
  • What it can do. 1 attack printed on the card, the strongest at 0 damage for 0 Energy.
  • What it fears. A Psychic weakness at ×2, which means 45 printed damage is enough to remove it.
  • What it costs to move. 1 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Azelf LV.X 140 cost, and what do they hit for?

Every attack printed on the card, with the Energy it asks for.

Azelf LV.X 140 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Deep Balance1 Psychic1Choose 1 of your opponent's Pokémon. Put 1 damage counter on that Pokémon for each Energy attached to all of your opponent's Pokémon.

Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Deep Balance1 Energy card

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

This card places damage counters, which is not the same as dealing damage

Deep Balance puts damage counters on a Pokémon instead of dealing damage to it. The two look alike on the board — one counter is ten damage — but the rules treat them apart: anything that reduces or prevents damage does not stop counters from being placed, and weakness and resistance are not applied to them either.

Back to summary

How does Azelf LV.X 140 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Azelf LV.X 140 — Legends Awakened
Azelf LV.XLegends Awakened 140

Azelf LV.X 140 prints 90 HP, which puts it at number 7,584 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

  • This card90 HP
  • Middle half of the archive60–130 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 90 HP, which is 24% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 90 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.

Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Azelf LV.X 140 stands highest on HP — number 28 of 137 cards in Legends Awakened. Cut the archive a different way and the answer moves, which is what the bars below are for.

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 90 HPmiddle half 60–130 HP
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
5,725 of 17,290 (33.1%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Azelf LV.X 140 does without attacking

Azelf LV.X 140 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
None
Read from the printed text quoted below, not counted anywhere else.
Psychic Aura — Poké-Body
Each of your Psychic Pokémon has no Weakness.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Back to summary

What does being a Psychic card do for Azelf LV.X 140?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,335 Psychic cards carry that type A Psychic attack printed at 45 damage is enough to remove this card in one turn.
Azelf LV.X 140 · Level-Up 90 HP It prints no attack damage.
Takes double from this card 2,335 cards in groups that print a Psychic weakness Against Psychic, printed damage from this card counts double.
How the archive splits by energy type
Psychic — this cardmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic — this card13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Psychicweak to Psychic
Psychicweak to Psychic

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Psychic weakness.

What being a Psychic card is worth

Groups that most often print a Psychic weakness: Psychic (2,335 cards). Against those, this card's printed damage counts double. Going the other way, Psychic cards are themselves most exposed to Psychic.

Back to summary

What knocks out Azelf LV.X 140 in one hit, and what does it knock out?

Weakness doubles the damage a Psychic attack deals to this card, so the bar it has to clear is 45 printed damage rather than 90.

Cards that remove it in one attack
862
Psychic damage needed to knock it out
45
Counted across the whole card archive. 90 HP against a Psychic weakness at ×2 decides all three figures.
Removes it in one attackMega Gardevoir exMega Gardevoir exMega Evolution 15950 damage
×2Psychic weakness · 45 printed damage is enough
50 damage becomes 100 against this card
This cardAzelf LV.X 140Azelf LV.X 140Legends Awakened 14090 HP

Why this card was picked to stand opposite

Of the 857 cards in the archive that can remove Azelf LV.X 140 in a single attack, this one clears the bar by the smallest margin — 50 printed damage against a bar of 45. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Azelf LV.Xweak to Psychic ×2

Read from the weakness printed in the lower-left corner of the card.

Psychic cards that remove Azelf LV.X in one attack
CardSetHPPrinted damageAfter weakness
Mewtwo V-UNION (SWSH159)SWSH Black Star Promos300300600
Mewtwo V-UNION (SWSH160)SWSH Black Star Promos300300600
Mewtwo V-UNION (SWSH161)SWSH Black Star Promos300300600
Mewtwo V-UNION (SWSH162)SWSH Black Star Promos300300600
Solgaleo & Lunala-GX (75)Cosmic Eclipse270230460
Solgaleo & Lunala-GX (216)Cosmic Eclipse270230460

90 HP against a Psychic ×2 weakness means any Psychic attack printed at 45 damage or more is enough. 862 cards in the archive clear that bar.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Azelf LV.X 140 in Legends Awakened?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #140 in Legends Awakened. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Azelf LV.X 140, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“Put this card onto your Active Azelf. Azelf LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.”

Rulebook clauses that apply to Azelf LV.X 140
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Azelf LV.X 140 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on August 1, 2008.

Back to summary

Azelf LV.X 140 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
  • It cannot start the game in play — Azelf has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 7,584 of 17,290
Psychic cardsNo. 915 of 2,334
Legends AwakenedNo. 28 of 137

What actually removes it

  • A Psychic attack printed at 45 damage removes it in a single turn — that is the bar, not its 90 HP.
  • 862 cards in the archive clear that bar.
Back to summary

Azelf LV.X 140 card record

Azelf LV.X 140 — the printed record, field by field
Hit points90 HPTypePsychic
WeaknessPsychic ×2Retreat cost1 Energy
Evolves fromAzelfCard typeLevel-Up
Pokédex number#482SetLegends Awakened
Card number140 of 146SeriesDiamond & Pearl
ReleasedAugust 1, 2008RarityRare Holo LV.X
IllustratorShizurow
Tournament legalityUnlimited only
Printed rulePut this card onto your Active Azelf. Azelf LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Azelf LV.X 140 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$101.26
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Azelf LV.X 140 — frequently asked questions

How much damage does it take to knock out Azelf LV.X 140?

Azelf LV.X 140 has 90 HP and a Psychic weakness at ×2, so a Psychic attack printed at 45 damage or more removes it in one turn. Any other type has to print the full 90.

What is the retreat cost of Azelf LV.X 140?

1 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Does Azelf LV.X 140 deal damage or place damage counters?

It places damage counters. One counter is ten damage on the board, but the two are different things in the rules: weakness and resistance are not applied to counters, and effects that reduce or prevent damage do not stop counters from being placed.

What does Azelf LV.X evolve from?

Azelf. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Azelf LV.X 140 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Azelf LV.X 140 mean?

The card reads “Put this card onto your Active Azelf. Azelf LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Azelf LV.X 140 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures