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Vulpix 81 — what does this card actually do?

This card has 50 HP, a top attack printed at 10 damage and a Water weakness.

Fire · Basic · Hidden Legends · measured against 20,444 cards on file — card data read July 28, 2026

What does Vulpix 81 do in a game?

Vulpix 81 is a Fire Pokémon card with 50 HP, printed as Basic.

Its strongest attack, Scratch, is printed at 10 damage for 1 Energy — 10 damage per Energy card.

Because of the Water weakness, any Water attack printed at 25 damage or more removes it in a single turn.

Vulpix 81Hidden Legends

Vulpix 81 performance summary

50 HP · Fire · Basic · retreat 1 · Water weakness ×2

Top printed damage1010 per Energy Scratch10 damage for 1 Energy
as of July 28, 2026
Hit points50 HP38.6% of 17,290 in the ~70 band
Printed damage1042.7% of 16,246 in the ~30 band
Retreat cost1 Energy49.3% of 17,240 in the 1 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 10 · typical 49.0
damage per Energy card, among cards whose cheapest attack costs 1
Price trackCommonHidden Legends51 printsWhat it costs today, how it moved, and where to buy it
Card classBasic
RarityCommon
SetHidden Legends
Card number81
Card data readJuly 28, 2026
How Vulpix 81 is built, on five measures
Hit points50 HPTop printed damage10 damageEnergy efficiency10 per EnergyRetreat lightness1 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Top printed damage — bottom 0.1%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Vulpix 81 is built, on five measures
MeasurePercentilePrinted value
Hit points5.0%50 HP
Top printed damage0.0%10 damage
Energy efficiency3.1%10 per Energy
Retreat lightness94.4%1 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EScratch10 damage per Energy card10damage
  • 1EAscensionhas printed text

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 15,021 at 50 HP.

This cardVulpix 81 — Hidden LegendsVulpix 81Hidden Legends50 HP

Printed HP

The ceiling of this archive is 380 HP330 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Vulpix 81

  • Hit points 50 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
  • Energy It returns 10 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
  • Weakness A Water attack printed at 25 damage or more removes it in a single turn.
  • Legality 12 of the 51 prints that carry this name are legal in Standard play.

Vulpix 81 at a glance

  • What it is. A Fire Pokémon card with 50 HP printed as Basic, printed in Hidden Legends.
  • What it can do. 2 attacks printed on the card, the strongest at 10 damage for 1 Energy.
  • What it fears. A Water weakness at ×2, which means 25 printed damage is enough to remove it.
  • What it costs to move. 1 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Vulpix 81 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 1 Energy and returns 10 damage, which is 10 damage for every Energy card attached.

Vulpix 81 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Scratch1 Colorless11010No extra effect.
Ascension1 Fire1Search your deck for a card that evolves from Vulpix and put it on Vulpix. (This counts as evolving Vulpix.) Shuffle your deck afterward.

Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Scratch1 Energy card
Ascension1 Energy card

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Scratch 1 Energy10 damage for 1 Energy — 10 per Energy card10

Bars are printed damage against this card's own highest attack (10).

Back to summary

How does Vulpix 81 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Vulpix 81 — Hidden Legends
VulpixHidden Legends 81

Vulpix 81 prints 50 HP, which puts it at number 15,021 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

0% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card50 HP
  • Middle half of the archive60–130 HP
  • Strongest Vulpix printed70 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 50 HP, which is 13% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~70 — this card38.6%6,669 cards
80~12033.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 50 HP.

Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~70 — this card38.6%6,669 cards
80~12033.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 10.

Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.

Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Vulpix 81 stands highest on HP — number 60 of 93 cards in Hidden Legends. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 15,021 of 17,290 by HP · No. 14,164 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 87% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Fire cards — 1,574 cards No. 1,425 of 1,574 by HP · No. 1,417 of 1,526 by damage · top by HP: Mega Emboar ex, 380
    top 93% on damage
  • Metagross ex — 150 HP, the highest in this group
    Hidden Legends — 102 cards No. 60 of 93 by HP · No. 63 of 83 by damage · top by HP: Metagross ex, 150
    top 75% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 50 HPmiddle half 60–130 HP
  • Top printed damage 10 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
6,669 of 17,290 (38.6%)
Cards with this much printed damage
6,938 of 16,246 (42.7%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Vulpix 81 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 10 damage attack that needs 1 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Vulpix 81 — this card10.010 damage for 1 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 10.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Vulpix 81 — this card10.010 damage for 1 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsScratch 10 / 1

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Vulpix 81.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Scratch10
This card, per Energy card
10 damage
Typical for a 1 Energy attack
49.0 damage
Difference
-39.0 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 10 is read as high or low rather than merely large.

Back to summary

What does being a Fire card do for Vulpix 81?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,435 Water cards carry that type A Water attack printed at 25 damage is enough to remove this card in one turn.
Vulpix 81 · Basic 50 HP Its hardest attack is printed at 10 damage.
Takes double from this card 3,312 cards in groups that print a Fire weakness Against Grass and Metal, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Fire — this cardmost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire — this card9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Fireweak to Water
Grassweak to Fire
Metalweak to Fire

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fire weakness.

What being a Fire card is worth

Groups that most often print a Fire weakness: Grass (2,387 cards) and Metal (925 cards). Against those, this card's printed damage counts double. Going the other way, Fire cards are themselves most exposed to Water.

Back to summary

What knocks out Vulpix 81 in one hit, and what does it knock out?

Weakness doubles the damage a Water attack deals to this card, so the bar it has to clear is 25 printed damage rather than 50.

Cards that remove it in one attack
1,588
Water damage needed to knock it out
25
Counted across the whole card archive. 50 HP against a Water weakness at ×2 decides all three figures.
Removes it in one attackSnoverSnoverMega Evolution 14030 damage
×2Water weakness · 25 printed damage is enough
30 damage becomes 60 against this card
This cardVulpix 81Vulpix 81Hidden Legends 8150 HP

Why this card was picked to stand opposite

Of the 1,571 cards in the archive that can remove Vulpix 81 in a single attack, this one clears the bar by the smallest margin — 30 printed damage against a bar of 25. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Vulpixweak to Water ×2

Read from the weakness printed in the lower-left corner of the card.

Water cards that remove Vulpix in one attack
CardSetHPPrinted damageAfter weakness
Vaporeon ex (23)Prismatic Evolutions280280560
Vaporeon ex (149)Prismatic Evolutions280280560
Wailord ex (16)Pitch Black380270540
Wailord ex (97)Pitch Black380270540
Palafin ex (61)Twilight Masquerade340250500
Palafin ex (193)Twilight Masquerade340250500

50 HP against a Water ×2 weakness means any Water attack printed at 25 damage or more is enough. 1,588 cards in the archive clear that bar.

Back to summary

What is Vulpix as a Pokémon, across every card it has been printed on?

Vulpix 81 is one print of Vulpix. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Vulpix has been printed 51 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Vulpix cards ever printedPokédex #037Prints on record 51Toughest print 240 HPThis card 50 HP
51prints
Legal in Standard12Older prints, not in Standard39

Every Vulpix print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Vulpix printed is 240 HP, and this card is 20.8% of it

Bars are printed HP, measured against the record for this Pokémon
  • Alolan Vulpix VSTAR 197/195the toughest Vulpix ever printedSWSH12: Silver Tempest240 HP
  • Vulpix 81against that record20.8% of the record50 HP

Read from the printed card face of every Vulpix print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Vulpix 81 can be?

Vulpix evolves from an earlier stage, so the whole line has to be built before this card reaches the field.

The Vulpix line, oldest stage firstPokédex #037
  • 1VulpixVulpixHardest attack printed at this stage: 40 damage70 HP
  • 2NinetalesNinetalesHardest attack printed at this stage: 120 damage. Evolving here adds 50 HP over the stage before it120 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (120 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Vulpix print, and can the older ones still be played?

51 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (240 HP), and the highlighted row is the card this page is about.

Vulpix prints — can each one still be played?
PrintSetRegulation markStandard
Alolan Vulpix VSTAR 197/195SWSH12: Silver TempestMark FLegal in Standard
Alolan Vulpix VSTAR 034/195Prize Pack Series CardsMark FLegal in Standard
Alolan Vulpix V 173/195SWSH12: Silver TempestMark FLegal in Standard
Alolan Vulpix V 033/195Prize Pack Series CardsMark FLegal in Standard
Vulpix 138/132ME01: Mega EvolutionMark ILegal in Standard
Vulpix 029/264SWSH08: Fusion StrikeMark ENot legal in Standard
Vulpix 022/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Vulpix 026/167SV06: Twilight MasqueradeMark HLegal in Standard
Vulpix 028/264SWSH08: Fusion StrikeMark ENot legal in Standard
Vulpix 017/195SWSH12: Silver TempestMark FLegal in Standard
Vulpix 016/191SV08: Surging SparksMark HLegal in Standard
Vulpix 037/165SV: Scarlet & Violet 151Mark GLegal in Standard
Vulpix 019/132ME01: Mega EvolutionMark ILegal in Standard
Vulpix 008/086ME04: Chaos RisingMark JLegal in Standard
Vulpix 001/012McDonald's Promos 2016No mark printedNot legal in Standard
Vulpix SH6PlatinumNo mark printedNot legal in Standard
Vulpix 020/160Miscellaneous Cards & ProductsNo mark printedNot legal in Standard
Vulpix 68/95UnleashedNo mark printedNot legal in Standard
Alolan Vulpix 021/145Miscellaneous Cards & ProductsNo mark printedNot legal in Standard
Vulpix 15/181World Championship DecksNo mark printedNot legal in Standard
Alolan Vulpix 021a/145Alternate Art PromosNo mark printedNot legal in Standard
Alolan Vulpix SV8/SV94Hidden Fates: Shiny VaultNo mark printedNot legal in Standard
Vulpix 107/123Mysterious TreasuresNo mark printedNot legal in Standard
Alolan Vulpix 30/156SM - Ultra PrismNo mark printedNot legal in Standard
Vulpix 18/124Dragons ExaltedNo mark printedNot legal in Standard
Alolan Vulpix 53/214SM - Lost ThunderNo mark printedNot legal in Standard
Alolan Vulpix 39/236SM - Cosmic EclipseNo mark printedNot legal in Standard
Alolan Vulpix 27/147SM - Burning ShadowsNo mark printedNot legal in Standard
Vulpix 14/108XY - EvolutionsNo mark printedNot legal in Standard
Vulpix 024/192SWSH02: Rebel ClashMark DNot legal in Standard
Vulpix 20/113Legendary TreasuresNo mark printedNot legal in Standard
Vulpix 06/73Champion's PathMark DNot legal in Standard
Vulpix 028/197SV03: Obsidian FlamesMark GLegal in Standard
Vulpix 098/110Legendary CollectionNo mark printedNot legal in Standard
Vulpix 116/147AquapolisNo mark printedNot legal in Standard
Vulpix 81/101EX Hidden LegendsNo mark printedNot legal in Standard
Vulpix 068/102Base Set (Shadowless)No mark printedNot legal in Standard
Brock's Vulpix 037/132WoTC PromoNo mark printedNot legal in Standard
Vulpix 75/95Call of LegendsNo mark printedNot legal in Standard
Vulpix 136/165ExpeditionNo mark printedNot legal in Standard
Vulpix δ 70/101EX Dragon FrontiersNo mark printedNot legal in Standard
Vulpix 87/123HeartGold SoulSilverNo mark printedNot legal in Standard
Vulpix 091/105Neo DestinyNo mark printedNot legal in Standard
Blaine's Vulpix 066/132Gym ChallengeNo mark printedNot legal in Standard
Vulpix 099/130Base Set 2No mark printedNot legal in Standard
Vulpix 72/106EX EmeraldNo mark printedNot legal in Standard
Vulpix 102/127PlatinumNo mark printedNot legal in Standard
Vulpix 69/108EX Power KeepersNo mark printedNot legal in Standard
Vulpix 7/12EX Trainer Kit 2: Plusle & MinunNo mark printedNot legal in Standard
Blaine's Vulpix 065/132Gym HeroesNo mark printedNot legal in Standard
Brock's Vulpix 073/132Gym HeroesNo mark printedNot legal in Standard

12 of the 51 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Vulpix 81 in Hidden Legends?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #81 in Hidden Legends. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Vulpix 81, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Vulpix 81
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Vulpix 81 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on June 1, 2004.

Back to summary

Vulpix 81 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Scratch, needs 1 Energy attached. Energy attaches once a turn, so that attack waits 1 turn from an empty card.
  • That works out at 10 damage for every Energy card attached.
  • Moving it out of the active spot costs 1 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 15,021 of 17,290
Fire cardsNo. 1,425 of 1,574
Hidden LegendsNo. 60 of 93

What actually removes it

  • A Water attack printed at 25 damage removes it in a single turn — that is the bar, not its 50 HP.
  • 1,588 cards in the archive clear that bar.
Back to summary

Vulpix 81 card record

Vulpix 81 — the printed record, field by field
Hit points50 HPTypeFire
WeaknessWater ×2Retreat cost1 Energy
Card typeBasicPokédex number#037
SetHidden LegendsCard number81 of 101
SeriesEXReleasedJune 1, 2004
RarityCommonIllustratorToshinao Aoki
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Vulpix 81 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$46.78
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Vulpix 81 — frequently asked questions

How much damage does it take to knock out Vulpix 81?

Vulpix 81 has 50 HP and a Water weakness at ×2, so a Water attack printed at 25 damage or more removes it in one turn. Any other type has to print the full 50.

What is the strongest attack on Vulpix 81?

Scratch, printed at 10 damage for 1 Energy — 10 damage per Energy card.

What is the retreat cost of Vulpix 81?

1 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Vulpix print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 51 prints listed on this page, 12 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

Can Vulpix 81 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Vulpix 81 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures