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Sabrina's Gengar 14 — what does this card actually do?

This card has 80 HP and a top attack printed at 40 damage.

Psychic · Stage 2 · Gym Heroes · measured against 20,444 cards on file — card data read July 28, 2026

What does Sabrina's Gengar 14 do in a game?

Sabrina's Gengar 14 is a Psychic Pokémon card with 80 HP, printed as Stage 2.

Its strongest attack, Call of the Night, is printed at 40 damage for 3 Energy — 13 damage per Energy card.

Sabrina's Gengar 14Gym Heroes

Sabrina's Gengar 14 performance summary

80 HP · Psychic · Stage 2 · retreat 1

Top printed damage4013 per Energy Call of the Night40 damage for 3 Energy
as of July 28, 2026
Hit points80 HP33.1% of 17,290 in the 80~120 band
Printed damage4022.0% of 16,246 in the 40~60 band
Retreat cost1 Energy49.3% of 17,240 in the 1 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 13 · typical 49.0
damage per Energy card, among cards whose cheapest attack costs 1
Price trackRare HoloGym Heroes2 printsranked among Stage 2 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 2
RarityRare Holo
SetGym Heroes
Card number14
Card data readJuly 28, 2026
How Sabrina's Gengar 14 is built, on five measures
Hit points80 HPTop printed damage40 damageEnergy efficiency13 per EnergyRetreat lightness1 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Energy efficiency — bottom 28.4%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Sabrina's Gengar 14 is built, on five measures
MeasurePercentilePrinted value
Hit points38.6%80 HP
Top printed damage42.7%40 damage
Energy efficiency28.4%13 per Energy
Retreat lightness94.4%1 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EPain Amplifierhas printed text
  • 3ECall of the Night13 damage per Energy card · has printed text40damage

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 9,046 at 80 HP.

This cardSabrina's Gengar 14 — Gym HeroesSabrina's Gengar 14Gym Heroes80 HP

Printed HP

The ceiling of this archive is 380 HP300 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Sabrina's Gengar 14

  • Hit points 80 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 13 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.

Sabrina's Gengar 14 at a glance

  • What it is. A Psychic Pokémon card with 80 HP printed as Stage 2, printed in Gym Heroes.
  • What it can do. 2 attacks printed on the card, the strongest at 40 damage for 3 Energy.
  • What it costs to move. 1 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Sabrina's Gengar 14 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 3 Energy and returns 40 damage, which is 13 damage for every Energy card attached.

Sabrina's Gengar 14 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Pain Amplifier1 Psychic1Put a damage counter on each of your opponent's Pokémon has already has any damage counters on it.
Call of the Night3 Psychic34013Unless this attack Knocks Out the Defending Pokémon, flip 2 coins. If both of them are heads, your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck.

Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Pain Amplifier1 Energy card
Call of the Night3 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Call of the Night 3 Energy40 damage for 3 Energy — 13 per Energy card40

Bars are printed damage against this card's own highest attack (40).

This card places damage counters, which is not the same as dealing damage

Pain Amplifier puts damage counters on a Pokémon instead of dealing damage to it. The two look alike on the board — one counter is ten damage — but the rules treat them apart: anything that reduces or prevents damage does not stop counters from being placed, and weakness and resistance are not applied to them either.

Back to summary

How does Sabrina's Gengar 14 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Sabrina's Gengar 14 — Gym Heroes
Sabrina's GengarGym Heroes 14

Sabrina's Gengar 14 prints 80 HP, which puts it at number 9,046 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

43% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card80 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 2 card380 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 80 HP, which is 21% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 80 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 40.

Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.

Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Sabrina's Gengar 14 stands highest on HP — number 6 of 91 cards in Gym Heroes. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 9,046 of 17,290 by HP · No. 8,196 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 50% on damage
  • Mega Gardevoir ex — 360 HP, the highest in this group
    Psychic cards — 2,335 cards No. 1,148 of 2,334 by HP · No. 857 of 1,992 by damage · top by HP: Mega Gardevoir ex, 360
    top 43% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Stage 2 cards — 1,749 cards No. 1,674 of 1,749 by HP · No. 1,451 of 1,721 by damage · top by HP: Mega Emboar ex, 380
    top 84% on damage
  • Brock's Onix — 100 HP, the highest in this group
    Gym Heroes — 132 cards No. 6 of 91 by HP · No. 9 of 89 by damage · top by HP: Brock's Onix, 100
    top 9% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 80 HPmiddle half 60–130 HP
  • Top printed damage 40 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 2
1,749 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,566 of 16,246 (22.0%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Sabrina's Gengar 14 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 40 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Sabrina's Gengar 14 — this card13.040 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 13.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Sabrina's Gengar 14 — this card13.040 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsCall of the Night 40 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Sabrina's Gengar 14.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Call of the Night13
This card, per Energy card
13 damage
Typical for a 1 Energy attack
49.0 damage
Difference
-36.0 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 40 is read as high or low rather than merely large.

Back to summary

What does being a Psychic card do for Sabrina's Gengar 14?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card no weakness printed Damage from the printed weakness attacks is increased before it is applied.
Sabrina's Gengar 14 · Stage 2 80 HP Its hardest attack is printed at 40 damage.
Takes double from this card 2,335 cards in groups that print a Psychic weakness Against Psychic, printed damage from this card counts double.
How the archive splits by energy type
Psychic — this cardmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic — this card13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Psychicweak to Psychic

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Psychic weakness.

What being a Psychic card is worth

Groups that most often print a Psychic weakness: Psychic (2,335 cards). Against those, this card's printed damage counts double.

Back to summary

What is Sabrina's Gengar as a Pokémon, across every card it has been printed on?

Sabrina's Gengar 14 is one print of Sabrina's Gengar. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

The toughest Sabrina's Gengar printed is 90 HP, and this card is 88.9% of it

Bars are printed HP, measured against the record for this Pokémon
  • Sabrina's Gengar 029/132the toughest Sabrina's Gengar ever printedGym Challenge90 HP
  • Sabrina's Gengar 14against that record88.9% of the record80 HP

Read from the printed card face of every Sabrina's Gengar print on record. Printed HP does not change after a card is issued.

Back to summary

Is this the strongest Sabrina's Gengar print, and can the older ones still be played?

2 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (90 HP), and the highlighted row is the card this page is about.

Sabrina's Gengar prints — can each one still be played?
PrintSetRegulation markStandard
Sabrina's Gengar 029/132Gym ChallengeNo mark printedNot legal in Standard
Sabrina's Gengar 014/132Gym HeroesNo mark printedNot legal in Standard

0 of the 2 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Sabrina's Gengar 14?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Sabrina's Gengar 14
CardSetHPTop damageRetreat
GengarSWSH Black Star Promos12002
Dark GengarNeo Destiny70302
GengarExpedition Base Set90401
GardevoirDark Explorers110602
GengarFossil80301
GengarSkyridge100402

This card itself is 80 HP, 40 top damage and 1 retreat, and every card here is Psychic like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Sabrina's Gengar 14 in Gym Heroes?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #14 in Gym Heroes. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

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Which rules apply to Sabrina's Gengar 14, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Sabrina's Gengar 14
ClauseWhat the rulebook saysCards it applies toShare of the archive
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Sabrina's Gengar 14 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on August 14, 2000.

Back to summary

Sabrina's Gengar 14 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Call of the Night, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 13 damage for every Energy card attached.
  • Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
  • It cannot start the game in play — Sabrina's Haunter has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 9,046 of 17,290
Psychic cardsNo. 1,148 of 2,334
Stage 2 cardsNo. 1,674 of 1,749
Gym HeroesNo. 6 of 91

What actually removes it

  • Going the other way, it removes 944 cards in one attack.
  • Damage from Fighting attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Sabrina's Gengar 14 card record

Sabrina's Gengar 14 — the printed record, field by field
Hit points80 HPTypePsychic
Retreat cost1 EnergyEvolves fromSabrina's Haunter
Card typeStage 2Pokédex number#094
SetGym HeroesCard number14 of 132
SeriesGymReleasedAugust 14, 2000
RarityRare HoloIllustratorKen Sugimori
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Sabrina's Gengar 14 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$465.66
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
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Sabrina's Gengar 14 — frequently asked questions

What is the strongest attack on Sabrina's Gengar 14?

Call of the Night, printed at 40 damage for 3 Energy — 13 damage per Energy card. Unless this attack Knocks Out the Defending Pokémon, flip 2 coins. If both of them are heads, your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck.

What is the retreat cost of Sabrina's Gengar 14?

1 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Does Sabrina's Gengar 14 deal damage or place damage counters?

It places damage counters. One counter is ten damage on the board, but the two are different things in the rules: weakness and resistance are not applied to counters, and effects that reduce or prevent damage do not stop counters from being placed.

Can an older Sabrina's Gengar print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 2 prints listed on this page, 0 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Sabrina's Gengar evolve from?

Sabrina's Haunter. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Sabrina's Gengar 14 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Sabrina's Gengar 14 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures