Giovanni's Machop 72 — what does this card actually do?
This card has 50 HP, a top attack printed at 20 damage and a Psychic weakness.
Fighting · Basic · Gym Challenge · measured against 20,444 cards on file — card data read July 28, 2026
What does Giovanni's Machop 72 do in a game?
Giovanni's Machop 72 is a Fighting Pokémon card with 50 HP, printed as Basic.
Its strongest attack, Fury Punch, is printed at 20 damage for 2 Energy — 10 damage per Energy card.
Because of the Psychic weakness, any Psychic attack printed at 25 damage or more removes it in a single turn.
Giovanni's Machop 72Gym Challenge
Giovanni's Machop 72 performance summary
50 HP · Fighting · Basic · retreat 1 · Psychic weakness ×2
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 1
Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Energy efficiency — bottom 3.1%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 5.0% | 50 HP |
| Top printed damage | 12.8% | 20 damage |
| Energy efficiency | 3.1% | 10 per Energy |
| Retreat lightness | 94.4% | 1 Energy |
| Attack cost lightness | 98.2% | 1 Energy |
2 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 15,021 at 50 HP.
Giovanni's Machop 7250 HPPrinted HP
The ceiling of this archive is 380 HP — 330 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Giovanni's Machop 72
- Hit points 50 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
- Energy It returns 10 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
- Weakness A Psychic attack printed at 25 damage or more removes it in a single turn.
Giovanni's Machop 72 at a glance
- What it is. A Fighting Pokémon card with 50 HP printed as Basic, printed in Gym Challenge.
- What it can do. 2 attacks printed on the card, the strongest at 20 damage for 2 Energy.
- What it fears. A Psychic weakness at ×2, which means 25 printed damage is enough to remove it.
- What it costs to move. 1 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Giovanni's Machop 72 cost, and what do they hit for?
The card prints 2 attacks. The strongest asks for 2 Energy and returns 20 damage, which is 10 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Chop | 1 Colorless | 1 | 10 | 10 | No extra effect. |
| Fury Punch | 2 Fighting | 2 | 20× | 10 | Flip a coin. If heads, this attack does 20 damage times the number of damage counters on Giovanni's Machop. |
Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
Why one of these damage figures carries a symbol
A number on a Pokémon card is not always the number that lands.
- Fury Punch is printed as 20×, so the printed number is multiplied — the attack deals that much for each thing the sentence beside it counts.
How does Giovanni's Machop 72 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 50 HP, which is 13% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 50 HP.
Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 — this card | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 20.
Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 — this card | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.
Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 — this card | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.
Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 5.3% | 914 cards |
| 1 — this card | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Giovanni's Machop 72 stands highest on HP — number 50 of 95 cards in Gym Challenge. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 50 HP
middle half 60–130 HP - Top printed damage 20 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryIs Giovanni's Machop 72 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 20 damage attack that needs 2 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 10.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Giovanni's Machop 72 — this card | 10.0 | 20 damage for 2 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Chop | — | 10 | — |
| Fury Punch | — | 10 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 20 is read as high or low rather than merely large.
What does being a Fighting card do for Giovanni's Machop 72?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting — this card | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fighting weakness.
What being a Fighting card is worth
Groups that most often print a Fighting weakness: Colorless (2,173 cards), Lightning (1,520 cards) and Darkness (1,249 cards). Against those, this card's printed damage counts double. Going the other way, Fighting cards are themselves most exposed to Psychic.
What knocks out Giovanni's Machop 72 in one hit, and what does it knock out?
Weakness doubles the damage a Psychic attack deals to this card, so the bar it has to clear is 25 printed damage rather than 50.
30 damage becomes 60 against this card
Giovanni's Machop 7250 HPWhy this card was picked to stand opposite
Of the 1,305 cards in the archive that can remove Giovanni's Machop 72 in a single attack, this one clears the bar by the smallest margin — 30 printed damage against a bar of 25. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the weakness printed in the lower-left corner of the card.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Mewtwo V-UNION (SWSH159) | SWSH Black Star Promos | 300 | 300 | 600 |
| Mewtwo V-UNION (SWSH160) | SWSH Black Star Promos | 300 | 300 | 600 |
| Mewtwo V-UNION (SWSH161) | SWSH Black Star Promos | 300 | 300 | 600 |
| Mewtwo V-UNION (SWSH162) | SWSH Black Star Promos | 300 | 300 | 600 |
| Solgaleo & Lunala-GX (75) | Cosmic Eclipse | 270 | 230 | 460 |
| Solgaleo & Lunala-GX (216) | Cosmic Eclipse | 270 | 230 | 460 |
50 HP against a Psychic ×2 weakness means any Psychic attack printed at 25 damage or more is enough. 1,318 cards in the archive clear that bar.
167 cards in the archive are weak to Fighting and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.
What has to be in play before Giovanni's Machop 72 can be?
Giovanni's Machop evolves from an earlier stage, so the whole line has to be built before this card reaches the field.
- It is not the end of the line either — Machoke evolves from this card, so a deck can keep going past it.
- The line runs 2 stages, so the first card has to be in play 1 turn before this one can be.
- Every print in the line shares Pokédex number 066.
Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.
Which other cards share the Pokémon behind Giovanni's Machop 72?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Giovanni's Machop 72 in Gym Challenge?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #72 in Gym Challenge. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Giovanni's Machop 72, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on October 16, 2000.
Giovanni's Machop 72 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Fury Punch, needs 2 Energy attached. Energy attaches once a turn, so that attack waits 2 turns from an empty card.
- That works out at 10 damage for every Energy card attached.
- Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
Where its HP stands, cut four ways
What actually removes it
- A Psychic attack printed at 25 damage removes it in a single turn — that is the bar, not its 50 HP.
- 1,318 cards in the archive clear that bar.
- Going the other way, it removes 167 cards in one attack.
Giovanni's Machop 72 card record
| Hit points | 50 HP | Type | Fighting |
|---|---|---|---|
| Weakness | Psychic ×2 | Retreat cost | 1 Energy |
| Card type | Basic | Pokédex number | #066 |
| Set | Gym Challenge | Card number | 72 of 132 |
| Series | Gym | Released | October 16, 2000 |
| Rarity | Common | Illustrator | Ken Sugimori |
| Tournament legality | Unlimited only | ||
Read from the printed card face, the set listing and the official format list.
What does Giovanni's Machop 72 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Giovanni's Machop 72 — frequently asked questions
How much damage does it take to knock out Giovanni's Machop 72?
What is the strongest attack on Giovanni's Machop 72?
What is the retreat cost of Giovanni's Machop 72?
What does the × after the damage on Fury Punch mean?
Can Giovanni's Machop 72 be played in a tournament?
Does this page say how good Giovanni's Machop 72 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.