Clefairy 60 — what does this card actually do?
This card has 50 HP, a top attack printed at 10 damage and a Fighting weakness.
Colorless · Basic · HeartGold & SoulSilver · measured against 20,444 cards on file — card data read July 28, 2026
What does Clefairy 60 do in a game?
Clefairy 60 is a Colorless Pokémon card with 50 HP, printed as Basic.
Its strongest attack, Slap, is printed at 10 damage for 1 Energy — 10 damage per Energy card.
Because of the Fighting weakness, any Fighting attack printed at 25 damage or more removes it in a single turn.
Clefairy 60HeartGold & SoulSilver
Clefairy 60 performance summary
50 HP · Colorless · Basic · retreat 1 · Fighting weakness ×2
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 1
Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Top printed damage — bottom 0.1%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 5.0% | 50 HP |
| Top printed damage | 0.0% | 10 damage |
| Energy efficiency | 3.1% | 10 per Energy |
| Retreat lightness | 94.4% | 1 Energy |
| Attack cost lightness | 98.2% | 1 Energy |
2 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 15,021 at 50 HP.
Clefairy 6050 HPPrinted HP
The ceiling of this archive is 380 HP — 330 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Clefairy 60
- Hit points 50 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
- Energy It returns 10 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
- Weakness A Fighting attack printed at 25 damage or more removes it in a single turn.
- Legality 11 of the 40 prints that carry this name are legal in Standard play.
Clefairy 60 at a glance
- What it is. A Colorless Pokémon card with 50 HP printed as Basic, printed in HeartGold & SoulSilver.
- What it can do. 2 attacks printed on the card, the strongest at 10 damage for 1 Energy.
- What it fears. A Fighting weakness at ×2, which means 25 printed damage is enough to remove it.
- What it costs to move. 1 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Clefairy 60 cost, and what do they hit for?
The card prints 2 attacks. The strongest asks for 1 Energy and returns 10 damage, which is 10 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Minimize | 1 Colorless | 1 | — | — | During your opponent's next turn, any damage done to Clefairy by attacks is reduced by 20 (after applying Weakness and Resistance). |
| Slap | 1 Colorless | 1 | 10 | 10 | No extra effect. |
Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
How does Clefairy 60 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 50 HP, which is 13% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 50 HP.
Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 — this card | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 10.
Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 — this card | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.
Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 — this card | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.
Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 5.3% | 914 cards |
| 1 — this card | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Clefairy 60 stands highest on HP — number 75 of 99 cards in HeartGold & SoulSilver. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 50 HP
middle half 60–130 HP - Top printed damage 10 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryIs Clefairy 60 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 10 damage attack that needs 1 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 10.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Clefairy 60 — this card | 10.0 | 10 damage for 1 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Slap | — | 10 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 10 is read as high or low rather than merely large.
What does being a Colorless card do for Clefairy 60?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless — this card | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Colorless weakness.
What being a Colorless card is worth
No group in the archive most often prints a Colorless weakness, so this type gains nothing automatic from the weakness rule. Going the other way, Colorless cards are themselves most exposed to Fighting.
What knocks out Clefairy 60 in one hit, and what does it knock out?
Weakness doubles the damage a Fighting attack deals to this card, so the bar it has to clear is 25 printed damage rather than 50.
30 damage becomes 60 against this card
Clefairy 6050 HPWhy this card was picked to stand opposite
Of the 1,430 cards in the archive that can remove Clefairy 60 in a single attack, this one clears the bar by the smallest margin — 30 printed damage against a bar of 25. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the weakness printed in the lower-left corner of the card.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Mega Lucario ex (77) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (160) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (179) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (188) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (113) | Ascended Heroes | 340 | 270 | 540 |
| Toxtricity ex (100) | Paradox Rift | 260 | 270 | 540 |
50 HP against a Fighting ×2 weakness means any Fighting attack printed at 25 damage or more is enough. 1,446 cards in the archive clear that bar.
Back to summaryWhat is Clefairy as a Pokémon, across every card it has been printed on?
Clefairy 60 is one print of Clefairy. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.
Every Clefairy print on record, split by whether it can still be entered in Standard play.
Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.
Back to summaryWhat has to be in play before Clefairy 60 can be?
Clefairy evolves from an earlier stage, so the whole line has to be built before this card reaches the field.
Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.
Is this the strongest Clefairy print, and can the older ones still be played?
44 prints carry this name in the archive, and 40 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.
Bar height and the number above each bar = highest HP that year; the two digits below = the year.
40 rows are shown of the 44 prints counted under this name.
| Set | Regulation mark | Standard | |
|---|---|---|---|
| Lillie's Clefairy ex 280/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Lillie's Clefairy ex 184/159 | SV09: Journey Together | Mark I | Legal in Standard |
| Lillie's Clefairy ex 173/159 | SV09: Journey Together | Mark I | Legal in Standard |
| Lillie's Clefairy ex 056/159 | Prize Pack Series Cards | Mark I | Legal in Standard |
| Lillie's Clefairy ex 076/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Team Magma's Lairon 013/034 | Trading Card Game Classic | No mark printed | Not legal in Standard |
| Clefairy 094/088 | ME03: Perfect Order | Mark J | Not legal in Standard |
| Clefairy 030/088 | ME03: Perfect Order | Mark J | Not legal in Standard |
| Clefairy 050/083 | Miscellaneous Cards & Products | No mark printed | Not legal in Standard |
| Clefairy 81/122 | XY - BREAKpoint | No mark printed | Not legal in Standard |
| Clefairy 83/132 | Secret Wonders | No mark printed | Not legal in Standard |
| Clefairy 77/130 | Diamond and Pearl | No mark printed | Not legal in Standard |
| Clefairy 97/135 | Plasma Storm | No mark printed | Not legal in Standard |
| Clefairy 132/214 | SM - Unbroken Bonds | No mark printed | Not legal in Standard |
| Clefairy 70/111 | XY - Furious Fists | No mark printed | Not legal in Standard |
| Clefairy 69/111 | XY - Furious Fists | No mark printed | Not legal in Standard |
| Clefairy 39/68 | Hidden Fates | No mark printed | Not legal in Standard |
| Clefairy 88/145 | SM - Guardians Rising | No mark printed | Not legal in Standard |
| Clefairy 074/192 | SWSH02: Rebel Clash | Mark D | Not legal in Standard |
| Clefairy 38/68 | Hidden Fates | No mark printed | Not legal in Standard |
| Clefairy 074/217 | ME: Ascended Heroes | Mark H | Legal in Standard |
| Clefairy 081/197 | SV03: Obsidian Flames | Mark G | Legal in Standard |
| Clefairy 053/172 | SWSH09: Brilliant Stars | Mark F | Legal in Standard |
| Clefairy 062/196 | SWSH11: Lost Origin | Mark F | Legal in Standard |
| Clefairy 063/185 | SWSH04: Vivid Voltage | Mark D | Not legal in Standard |
| Clefairy 035/165 | SV: Scarlet & Violet 151 | Mark G | Legal in Standard |
| Clefairy 078/167 | SV06: Twilight Masquerade | Mark H | Legal in Standard |
| Clefairy 101/165 | Expedition | No mark printed | Not legal in Standard |
| Clefairy 53/115 | EX Unseen Forces | No mark printed | Not legal in Standard |
| Erika's Clefairy 025/132 | Gym Heroes | No mark printed | Not legal in Standard |
| Clefairy 030/111 | Neo Genesis | No mark printed | Not legal in Standard |
| Erika's Clefairy 040/132 | Gym Challenge | No mark printed | Not legal in Standard |
| Clefairy 59/112 | EX FireRed & LeafGreen | No mark printed | Not legal in Standard |
| Clefairy 60/123 | HeartGold SoulSilver | No mark printed | Not legal in Standard |
| Clefairy 54/95 | Call of Legends | No mark printed | Not legal in Standard |
| Clefairy 144/236 | SM - Cosmic Eclipse | No mark printed | Not legal in Standard |
| Clefairy 005/102 | Base Set (Shadowless) | No mark printed | Not legal in Standard |
| Clefairy 006/130 | Base Set 2 | No mark printed | Not legal in Standard |
| Clefairy 63/108 | XY - Evolutions | No mark printed | Not legal in Standard |
| Clefairy Doll 070/102 | Base Set (Shadowless) | No mark printed | Not legal in Standard |
11 of the 40 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.
Back to summaryWhich other cards share the Pokémon behind Clefairy 60?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Clefairy 60 in HeartGold & SoulSilver?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #60 in HeartGold & SoulSilver. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Clefairy 60, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on February 10, 2010.
Clefairy 60 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Slap, needs 1 Energy attached. Energy attaches once a turn, so that attack waits 1 turn from an empty card.
- That works out at 10 damage for every Energy card attached.
- Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
Where its HP stands, cut four ways
What actually removes it
- A Fighting attack printed at 25 damage removes it in a single turn — that is the bar, not its 50 HP.
- 1,446 cards in the archive clear that bar.
Clefairy 60 card record
| Hit points | 50 HP | Type | Colorless |
|---|---|---|---|
| Weakness | Fighting ×2 | Retreat cost | 1 Energy |
| Card type | Basic | Pokédex number | #035 |
| Set | HeartGold & SoulSilver | Card number | 60 of 123 |
| Series | HeartGold & SoulSilver | Released | February 10, 2010 |
| Rarity | Common | Illustrator | Masakazu Fukuda |
| Tournament legality | Unlimited only | ||
Read from the printed card face, the set listing and the official format list.
What does Clefairy 60 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Clefairy 60 — frequently asked questions
How much damage does it take to knock out Clefairy 60?
What is the strongest attack on Clefairy 60?
What is the retreat cost of Clefairy 60?
Can an older Clefairy print be played in a tournament?
Can Clefairy 60 be played in a tournament?
Does this page say how good Clefairy 60 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.