Sneasel 24 — what does this card actually do?
This card has 60 HP and a top attack printed at 10 damage.
Darkness · Basic · Neo Revelation · measured against 20,444 cards on file — card data read July 28, 2026
What does Sneasel 24 do in a game?
Sneasel 24 is a Darkness Pokémon card with 60 HP, printed as Basic.
Its strongest attack, Quick Attack, is printed at 10 damage for 2 Energy — 5 damage per Energy card.
Sneasel 24Neo Revelation
Sneasel 24 performance summary
60 HP · Darkness · Basic · retreat 0
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 1
Strongest on Retreat lightness — top 0.1% of the archive. Weakest on Top printed damage — bottom 0.1%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 13.1% | 60 HP |
| Top printed damage | 0.0% | 10 damage |
| Energy efficiency | 0.3% | 5 per Energy |
| Retreat lightness | 100.0% | 0 Energy |
| Attack cost lightness | 98.2% | 1 Energy |
2 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 12,840 at 60 HP.
Sneasel 2460 HPPrinted HP
The ceiling of this archive is 380 HP — 320 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Sneasel 24
- Hit points 60 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
- Energy It returns 5 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
- Legality 8 of the 27 prints that carry this name are legal in Standard play.
Sneasel 24 at a glance
- What it is. A Darkness Pokémon card with 60 HP printed as Basic, printed in Neo Revelation.
- What it can do. 2 attacks printed on the card, the strongest at 10 damage for 2 Energy.
- What it costs to move. 0 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Sneasel 24 cost, and what do they hit for?
The card prints 2 attacks. The strongest asks for 2 Energy and returns 10 damage, which is 5 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Swipe | 1 Darkness | 1 | — | — | Flip a coin. If heads, discard all Trainer cards attached to your opponent's Pokémon. |
| Quick Attack | 2 Colorless | 2 | 10+ | 5 | Flip a coin. If heads, this attack does 10 damage plus 20 more damage. |
This card has no retreat cost at all, so it can leave the active spot without discarding any Energy — the only limit is that retreating happens once a turn.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
Why one of these damage figures carries a symbol
A number on a Pokémon card is not always the number that lands.
- Quick Attack is printed as 10+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
How does Sneasel 24 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 60 HP, which is 16% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 60 HP.
Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 — this card | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 10.
Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 — this card | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.
Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 — this card | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 0 Energy to retreat.
Cards with a retreat cost of 0 typically have 103 HP and print 61 damage.
| Group | Share | Value |
|---|---|---|
| 0 — this card | 5.3% | 914 cards |
| 1 | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Sneasel 24 stands highest on HP — number 26 of 61 cards in Neo Revelation. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 60 HP
middle half 60–130 HP - Top printed damage 10 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryIs Sneasel 24 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 10 damage attack that needs 2 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 5.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Sneasel 24 — this card | 5.0 | 10 damage for 2 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Quick Attack | — | 5 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 10 is read as high or low rather than merely large.
What does being a Darkness card do for Sneasel 24?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness — this card | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
What being a Darkness card is worth
No group in the archive most often prints a Darkness weakness, so this type gains nothing automatic from the weakness rule.
What is Sneasel as a Pokémon, across every card it has been printed on?
Sneasel 24 is one print of Sneasel. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.
Every Sneasel print on record, split by whether it can still be entered in Standard play.
Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.
Back to summaryWhat has to be in play before Sneasel 24 can be?
Sneasel evolves from an earlier stage, so the whole line has to be built before this card reaches the field.
- It is not the end of the line either — Weavile evolves from this card, so a deck can keep going past it.
- The line runs 2 stages, so the first card has to be in play 1 turn before this one can be.
- Every print in the line shares Pokédex number 215.
Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.
Is this the strongest Sneasel print, and can the older ones still be played?
30 prints carry this name in the archive, and 27 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.
Bar height and the number above each bar = highest HP that year; the two digits below = the year.
27 rows are shown of the 30 prints counted under this name.
| Set | Regulation mark | Standard | |
|---|---|---|---|
| Rocket's Sneasel ex 103/109 | EX Team Rocket Returns | No mark printed | Not legal in Standard |
| Sneasel ex 103/109 | EX Ruby and Sapphire | No mark printed | Not legal in Standard |
| Team Rocket's Sneasel 128/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Sneasel 182/091 | SV: Paldean Fates | Mark G | Legal in Standard |
| Sneasel 73/156 | SM - Ultra Prism | No mark printed | Not legal in Standard |
| Sneasel 65/116 | Plasma Freeze | No mark printed | Not legal in Standard |
| Sneasel 43/236 | SM - Cosmic Eclipse | No mark printed | Not legal in Standard |
| Sneasel 131/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Hisuian Sneasel 092/189 | Deck Exclusives | Mark F | Legal in Standard |
| Sneasel 85/147 | SM - Burning Shadows | No mark printed | Not legal in Standard |
| Sneasel 044/217 | ME: Ascended Heroes | Mark H | Legal in Standard |
| Sneasel 086/172 | SWSH09: Brilliant Stars | Mark F | Legal in Standard |
| Sneasel 030/198 | SWSH06: Chilling Reign | Mark E | Not legal in Standard |
| Sneasel 013/064 | SV: Shrouded Fable | Mark H | Legal in Standard |
| Sneasel 133/193 | SV02: Paldea Evolved | Mark G | Legal in Standard |
| Sneasel 110/147 | Aquapolis | No mark printed | Not legal in Standard |
| Sneasel 24/64 | Neo Revelation | No mark printed | Not legal in Standard |
| Sneasel 025/111 | Neo Genesis | No mark printed | Not legal in Standard |
| Sneasel 68/90 | Undaunted | No mark printed | Not legal in Standard |
| Sneasel 120/146 | Legends Awakened | No mark printed | Not legal in Standard |
| Sneasel 100/130 | Diamond and Pearl | No mark printed | Not legal in Standard |
| Sneasel 061/131 | SV: Prismatic Evolutions | Mark H | Legal in Standard |
| Sneasel 50/106 | XY - Flashfire | No mark printed | Not legal in Standard |
| Sneasel 69/99 | Next Destinies | No mark printed | Not legal in Standard |
| Sneasel 51/106 | XY - Flashfire | No mark printed | Not legal in Standard |
| Sneasel 86/168 | SM - Celestial Storm | No mark printed | Not legal in Standard |
| Sneasel 60/114 | XY - Steam Siege | No mark printed | Not legal in Standard |
8 of the 27 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.
Back to summaryWhich other cards share the Pokémon behind Sneasel 24?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Sneasel 24 in Neo Revelation?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #24 in Neo Revelation. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Sneasel 24, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on September 21, 2001.
Sneasel 24 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Quick Attack, needs 2 Energy attached. Energy attaches once a turn, so that attack waits 2 turns from an empty card.
- That works out at 5 damage for every Energy card attached.
- Moving it out of the active spot costs no Energy at all.
Where its HP stands, cut four ways
Sneasel 24 card record
| Hit points | 60 HP | Type | Darkness |
|---|---|---|---|
| Retreat cost | 0 Energy | Card type | Basic |
| Pokédex number | #215 | Set | Neo Revelation |
| Card number | 24 of 64 | Series | Neo |
| Released | September 21, 2001 | Rarity | Rare |
| Illustrator | Sumiyoshi Kizuki | ||
| Tournament legality | Unlimited only | ||
Read from the printed card face, the set listing and the official format list.
What does Sneasel 24 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Sneasel 24 — frequently asked questions
What is the strongest attack on Sneasel 24?
What is the retreat cost of Sneasel 24?
What does the + after the damage on Quick Attack mean?
Can an older Sneasel print be played in a tournament?
Can Sneasel 24 be played in a tournament?
Does this page say how good Sneasel 24 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.