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Shaymin LV.X 126 — what does this card actually do?

This card has 100 HP, a top attack printed at 40 damage and a Fire weakness.

Grass · Level-Up · Platinum · measured against 20,444 cards on file — card data read July 28, 2026

What does Shaymin LV.X 126 do in a game?

Shaymin LV.X 126 is a Grass Pokémon card with 100 HP, printed as Level-Up.

Its strongest attack, Seed Flare, is printed at 40 damage for 3 Energy — 13 damage per Energy card.

Because of the Fire weakness, any Fire attack printed at 50 damage or more removes it in a single turn.

Shaymin LV.X 126Platinum

Shaymin LV.X 126 performance summary

100 HP · Grass · Level-Up · retreat 1 · Fire weakness ×2

Top printed damage4013 per Energy Seed Flare40 damage for 3 Energy
as of July 28, 2026
Hit points100 HP33.1% of 17,290 in the 80~120 band
Printed damage4022.0% of 16,246 in the 40~60 band
Retreat cost1 Energy49.3% of 17,240 in the 1 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 13 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackRare Holo LV.XPlatinumWhat it costs today, how it moved, and where to buy it
Card classLevel-Up
RarityRare Holo LV.X
SetPlatinum
Card number126
AbilityThankfulness
Card data readJuly 28, 2026
How Shaymin LV.X 126 is built, on five measures
Hit points100 HPTop printed damage40 damageEnergy efficiency13 per EnergyRetreat lightness1 EnergyAttack cost lightness3 Energy

Strongest on Retreat lightness — top 5.6% of the archive. Weakest on Attack cost lightness — bottom 17.4%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Shaymin LV.X 126 is built, on five measures
MeasurePercentilePrinted value
Hit points56.1%100 HP
Top printed damage42.7%40 damage
Energy efficiency28.4%13 per Energy
Retreat lightness94.4%1 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3ESeed Flare13 damage per Energy card · has printed text40damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 6,636 at 100 HP.

This cardShaymin LV.X 126 — PlatinumShaymin LV.X 126Platinum100 HP

Printed HP

The ceiling of this archive is 380 HP280 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Shaymin LV.X 126

  • Hit points 100 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 13 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Weakness A Fire attack printed at 50 damage or more removes it in a single turn.

Shaymin LV.X 126 at a glance

  • What it is. A Grass Pokémon card with 100 HP printed as Level-Up, printed in Platinum.
  • What it can do. 1 attack printed on the card, the strongest at 40 damage for 3 Energy.
  • What it fears. A Fire weakness at ×2, which means 50 printed damage is enough to remove it.
  • What it costs to move. 1 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Shaymin LV.X 126 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 3 Energy and returns 40 damage, which is 13 damage for every Energy card attached.

Shaymin LV.X 126 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Seed Flare1 Grass + 2 Colorless340+13Choose as many Grass Energy cards from your hand as you like and attach them to your Pokémon in any way you like. If you do, this attack does 40 damage plus 20 more damage for each Grass Energy attached in this way.

Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Seed Flare3 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Seed Flare 3 Energy40 damage for 3 Energy — 13 per Energy card40

Bars are printed damage against this card's own highest attack (40).

Why one of these damage figures carries a symbol

A number on a Pokémon card is not always the number that lands.

  • Seed Flare is printed as 40+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
Back to summary

How does Shaymin LV.X 126 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Shaymin LV.X 126 — Platinum
Shaymin LV.XPlatinum 126

Shaymin LV.X 126 prints 100 HP, which puts it at number 6,636 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

43% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card100 HP
  • Middle half of the archive60–130 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 100 HP, which is 26% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 100 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 40.

Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.

Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Shaymin LV.X 126 stands highest on HP — number 23 of 117 cards in Platinum. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 6,636 of 17,290 by HP · No. 8,196 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 50% on damage
  • Mega Venusaur ex — 380 HP, the highest in this group
    Grass cards — 2,387 cards No. 706 of 2,387 by HP · No. 880 of 2,260 by damage · top by HP: Mega Venusaur ex, 380
    top 39% on damage
  • Slaking — 150 HP, the highest in this group
    Platinum — 133 cards No. 23 of 117 by HP · No. 42 of 108 by damage · top by HP: Slaking, 150
    top 38% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 100 HPmiddle half 60–130 HP
  • Top printed damage 40 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,566 of 16,246 (22.0%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Shaymin LV.X 126 does without attacking

Shaymin LV.X 126 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
None
Read from the printed text quoted below, not counted anywhere else.
Thankfulness — Poké-Body
Each of your Grass Pokémon (excluding any Shaymin) gets +40 HP. You can't use more than 1 Thankfulness Poké-Body each turn.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Back to summary

Is Shaymin LV.X 126 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 40 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Shaymin LV.X 126 — this card13.040 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 13.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Shaymin LV.X 126 — this card13.040 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsSeed Flare 40 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Shaymin LV.X 126.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Seed Flare13
This card, per Energy card
13 damage
Typical for a 3 Energy attack
34.7 damage
Difference
-21.7 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 40 is read as high or low rather than merely large.

Back to summary

What does being a Grass card do for Shaymin LV.X 126?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,574 Fire cards carry that type A Fire attack printed at 50 damage is enough to remove this card in one turn.
Shaymin LV.X 126 · Level-Up 100 HP Its hardest attack is printed at 40 damage.
Takes double from this card 1,884 cards in groups that print a Grass weakness Against Fighting, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grass — this cardmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass — this card13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Grassweak to Fire
Fightingweak to Grass

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Grass weakness.

What being a Grass card is worth

Groups that most often print a Grass weakness: Fighting (1,884 cards). Against those, this card's printed damage counts double. Going the other way, Grass cards are themselves most exposed to Fire.

Back to summary

What knocks out Shaymin LV.X 126 in one hit, and what does it knock out?

Weakness doubles the damage a Fire attack deals to this card, so the bar it has to clear is 50 printed damage rather than 100.

Cards that remove it in one attack
899
Cards it removes in one attack
763
Fire damage needed to knock it out
50
Counted across the whole card archive. 100 HP against a Fire weakness at ×2 decides all three figures.
Removes it in one attackCinderaceCinderaceMega Evolution 2850 damage
×2Fire weakness · 50 printed damage is enough
50 damage becomes 100 against this card
This cardShaymin LV.X 126Shaymin LV.X 126Platinum 126100 HP

Why this card was picked to stand opposite

Of the 895 cards in the archive that can remove Shaymin LV.X 126 in a single attack, this one clears the bar by the smallest margin — 50 printed damage against a bar of 50. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Shaymin LV.Xweak to Fire ×2
Shaymin LV.Xresists Water -20

Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.

What the Water resistance changes

Damage from Water attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.

Fire cards that remove Shaymin LV.X in one attack
CardSetHPPrinted damageAfter weakness
Charizard ex (183)151330330660
Charizard ex (199)151330330660
Charizard ex (161)Scarlet & Violet Black Star Promos330330660
Mega Emboar ex (31)Ascended Heroes380320640
Mega Emboar ex (273)Ascended Heroes380320640
Charizard VSTAR (19)Crown Zenith280320640

100 HP against a Fire ×2 weakness means any Fire attack printed at 50 damage or more is enough. 899 cards in the archive clear that bar.

Cards this one removes in a single attack

763 cards in the archive are weak to Grass and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Shaymin LV.X 126 in Platinum?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #126 in Platinum. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Shaymin LV.X 126, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“Put this card onto your Active Shaymin. Shaymin LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.”

Rulebook clauses that apply to Shaymin LV.X 126
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Shaymin LV.X 126 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on February 11, 2009.

Back to summary

Shaymin LV.X 126 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Seed Flare, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 13 damage for every Energy card attached.
  • Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
  • It cannot start the game in play — Shaymin has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 6,636 of 17,290
Grass cardsNo. 706 of 2,387
PlatinumNo. 23 of 117

What actually removes it

  • A Fire attack printed at 50 damage removes it in a single turn — that is the bar, not its 100 HP.
  • 899 cards in the archive clear that bar.
  • Going the other way, it removes 763 cards in one attack.
  • Damage from Water attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Shaymin LV.X 126 card record

Shaymin LV.X 126 — the printed record, field by field
Hit points100 HPTypeGrass
WeaknessFire ×2Retreat cost1 Energy
Evolves fromShayminCard typeLevel-Up
Pokédex number#492SetPlatinum
Card number126 of 127SeriesPlatinum
ReleasedFebruary 11, 2009RarityRare Holo LV.X
IllustratorShizurow
Tournament legalityUnlimited only
Printed rulePut this card onto your Active Shaymin. Shaymin LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Shaymin LV.X 126 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$87.84
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Shaymin LV.X 126 — frequently asked questions

How much damage does it take to knock out Shaymin LV.X 126?

Shaymin LV.X 126 has 100 HP and a Fire weakness at ×2, so a Fire attack printed at 50 damage or more removes it in one turn. Any other type has to print the full 100.

What is the strongest attack on Shaymin LV.X 126?

Seed Flare, printed at 40 damage for 3 Energy — 13 damage per Energy card. Choose as many Grass Energy cards from your hand as you like and attach them to your Pokémon in any way you like. If you do, this attack does 40 damage plus 20 more damage for each Grass Energy attached in this way.

What is the retreat cost of Shaymin LV.X 126?

1 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

What does the + after the damage on Seed Flare mean?

It marks the damage as conditional: the printed figure is the least it can deal, and the sentence on the card says what is added to it. The full sentence is printed on the card and quoted in the attack table on this page — "Choose as many Grass Energy cards from your hand as you like and attach them to your Pokémon in any way you like. If you do, this attack does 40 damage plus 20 more damage for each Grass Energy attached in this way."

What does Shaymin LV.X evolve from?

Shaymin. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Shaymin LV.X 126 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Shaymin LV.X 126 mean?

The card reads “Put this card onto your Active Shaymin. Shaymin LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Shaymin LV.X 126 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures