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Sealeo 77 — what does this card actually do?

This card has 80 HP, a top attack printed at 20 damage and a Metal weakness.

Water · Stage 1 · Rising Rivals · measured against 20,444 cards on file — card data read July 28, 2026

What does Sealeo 77 do in a game?

Sealeo 77 is a Water Pokémon card with 80 HP, printed as Stage 1.

Its strongest attack, Sheer Cold, is printed at 20 damage for 2 Energy — 10 damage per Energy card.

Sealeo 77Rising Rivals

Sealeo 77 performance summary

80 HP · Water · Stage 1 · retreat 2 · Metal weakness +20

Top printed damage2010 per Energy Sheer Cold20 damage for 2 Energy
as of July 28, 2026
Hit points80 HP33.1% of 17,290 in the 80~120 band
Printed damage2042.7% of 16,246 in the ~30 band
Retreat cost2 Energy28.6% of 17,240 in the 2 band
Price trackCommonRising Rivals14 printsranked among Stage 1 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 1
RarityCommon
SetRising Rivals
Card number77
Card data readJuly 28, 2026
How Sealeo 77 is built, on five measures
Hit points80 HPTop printed damage20 damageEnergy efficiency10 per EnergyRetreat lightness2 EnergyAttack cost lightness0 Energy

Strongest on Attack cost lightness — top 0.1% of the archive. Weakest on Energy efficiency — bottom 3.1%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Sealeo 77 is built, on five measures
MeasurePercentilePrinted value
Hit points38.6%80 HP
Top printed damage12.8%20 damage
Energy efficiency3.1%10 per Energy
Retreat lightness45.3%2 Energy
Attack cost lightness100.0%0 Energy

What it can do

Attack record
  • 0EFind Icehas printed text
  • 2ESheer Cold10 damage per Energy card · has printed text20damage

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 9,046 at 80 HP.

This cardSealeo 77 — Rising RivalsSealeo 77Rising Rivals80 HP

Printed HP

The ceiling of this archive is 380 HP300 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Sealeo 77

  • Hit points 80 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Legality 1 of the 14 prints that carry this name are legal in Standard play.

Sealeo 77 at a glance

  • What it is. A Water Pokémon card with 80 HP printed as Stage 1, printed in Rising Rivals.
  • What it can do. 2 attacks printed on the card, the strongest at 20 damage for 2 Energy.
  • What it fears. A Metal weakness at +20.
  • What it costs to move. 2 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Sealeo 77 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 2 Energy and returns 20 damage, which is 10 damage for every Energy card attached.

Sealeo 77 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Find IceNo Energy0Search your deck for up to 2 Water Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Sheer Cold1 Water + 1 Colorless22010Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.

Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Find Iceno Energy at all0 Energy cards
Sheer Cold2 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Sheer Cold 2 Energy20 damage for 2 Energy — 10 per Energy card20

Bars are printed damage against this card's own highest attack (20).

Back to summary

How does Sealeo 77 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Sealeo 77 — Rising Rivals
SealeoRising Rivals 77

Sealeo 77 prints 80 HP, which puts it at number 9,046 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

13% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card80 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 1 card380 HP
  • Strongest Sealeo printed110 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 80 HP, which is 21% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 80 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 20.

Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
0 — this card1.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 0 Energy.

Cards whose cheapest attack costs 0 typically have 84 HP and print 45 damage.

Cheapest attack cost — where this card sits
GroupShareValue
0 — this card1.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.

Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Sealeo 77 stands highest on HP — number 45 of 104 cards in Rising Rivals. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 9,046 of 17,290 by HP · No. 11,559 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 71% on damage
  • Wailord ex — 380 HP, the highest in this group
    Water cards — 2,435 cards No. 1,282 of 2,435 by HP · No. 1,582 of 2,316 by damage · top by HP: Wailord ex, 380
    top 68% on damage
  • Wailord ex — 380 HP, the highest in this group
    Stage 1 cards — 5,102 cards No. 3,399 of 5,102 by HP · No. 4,442 of 4,958 by damage · top by HP: Wailord ex, 380
    top 90% on damage
  • Walrein — 140 HP, the highest in this group
    Rising Rivals — 120 cards No. 45 of 104 by HP · No. 73 of 96 by damage · top by HP: Walrein, 140
    top 75% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 80 HPmiddle half 60–130 HP
  • Top printed damage 20 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 1
5,102 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
6,938 of 16,246 (42.7%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Sealeo 77 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 20 damage attack that needs 2 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Sealeo 77 — this card10.020 damage for 2 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Sealeo 77 — this card10.020 damage for 2 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsSheer Cold 20 / 2

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Sealeo 77.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Sheer Cold10

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 20 is read as high or low rather than merely large.

Back to summary

What does being a Water card do for Sealeo 77?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 925 Metal cards carry that type Damage from Metal attacks is increased before it is applied.
Sealeo 77 · Stage 1 80 HP Its hardest attack is printed at 20 damage.
Takes double from this card 1,574 cards in groups that print a Water weakness Against Fire, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Water — this cardmost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water — this card14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Waterweak to Metal
Fireweak to Water

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Water weakness.

What being a Water card is worth

Groups that most often print a Water weakness: Fire (1,574 cards). Against those, this card's printed damage counts double. Going the other way, Water cards are themselves most exposed to Metal.

Back to summary

What knocks out Sealeo 77 in one hit, and what does it knock out?

The weakness printed on the card decides which attacks are enough to remove it in one turn.

Cards that remove it in one attack
542
Cards it removes in one attack
31
Metal damage needed to knock it out
60
Counted across the whole card archive. 80 HP against a Metal weakness at +20 decides all three figures.
Removes it in one attackMelmetalMelmetalPokémon GO 4660 damage
+20Metal weakness · 60 printed damage is enough
60 damage becomes 80 against this card
This cardSealeo 77Sealeo 77Rising Rivals 7780 HP

Why this card was picked to stand opposite

Of the 536 cards in the archive that can remove Sealeo 77 in a single attack, this one clears the bar by the smallest margin — 60 printed damage against a bar of 60. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Sealeoweak to Metal +20

Read from the weakness printed in the lower-left corner of the card.

Metal cards that remove Sealeo in one attack
CardSetHPPrinted damageAfter weakness
Zacian V-UNION (SWSH163)SWSH Black Star Promos320340340
Zacian V-UNION (SWSH164)SWSH Black Star Promos320340340
Zacian V-UNION (SWSH165)SWSH Black Star Promos320340340
Zacian V-UNION (SWSH166)SWSH Black Star Promos320340340
Zacian VSTAR (96)Crown Zenith270310310
Aggron VMAX (97)Brilliant Stars330270270
Cards this one removes in a single attack

31 cards in the archive are weak to Water and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Sealeo as a Pokémon, across every card it has been printed on?

Sealeo 77 is one print of Sealeo. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Sealeo has been printed 14 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Sealeo cards ever printedPokédex #364Prints on record 14Toughest print 110 HPThis card 80 HP
14prints
Legal in Standard1Older prints, not in Standard13

Every Sealeo print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Sealeo printed is 110 HP, and this card is 72.7% of it

Bars are printed HP, measured against the record for this Pokémon
  • Sealeo 038/198the toughest Sealeo ever printedSWSH06: Chilling Reign110 HP
  • Sealeo 77against that record72.7% of the record80 HP

Read from the printed card face of every Sealeo print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Sealeo 77 can be?

Sealeo evolves from Spheal, so the whole line has to be built before this card reaches the field.

The Sealeo line, oldest stage first
  • 1SphealSphealHardest attack printed at this stage: 30 damage70 HP
  • 2SealeoSealeoHardest attack printed at this stage: 90 damage. Evolving here adds 40 HP over the stage before it110 HP
  • 3WalreinWalreinHardest attack printed at this stage: 170 damage. Evolving here adds 60 HP over the stage before it170 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (170 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Sealeo print, and can the older ones still be played?

14 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Sealeo prints — can each one still be played?
PrintSetRegulation markStandard
Sealeo 038/198SWSH06: Chilling ReignMark ENot legal in Standard
Sealeo 51/236SM - Cosmic EclipseNo mark printedNot legal in Standard
Sealeo 044/191SV08: Surging SparksMark HLegal in Standard
Team Aqua's Sealeo 4/34Double CrisisNo mark printedNot legal in Standard
Sealeo 25/106XY - FlashfireNo mark printedNot legal in Standard
Sealeo 47/160XY - Primal ClashNo mark printedNot legal in Standard
Team Aqua's Sealeo 31/95EX Team Magma vs Team AquaNo mark printedNot legal in Standard
Sealeo 62/123Mysterious TreasuresNo mark printedNot legal in Standard
Sealeo 77/111Rising RivalsNo mark printedNot legal in Standard
Sealeo 30/124Dragons ExaltedNo mark printedNot legal in Standard
Team Aqua's Sealeo 16/95EX Team Magma vs Team AquaNo mark printedNot legal in Standard
Sealeo 47/101EX Hidden LegendsNo mark printedNot legal in Standard
Sealeo 37/108EX Power KeepersNo mark printedNot legal in Standard
Sealeo 43/92EX Legend MakerNo mark printedNot legal in Standard

1 of the 14 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Sealeo 77?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Sealeo 77
CardSetHPTop damageRetreat
GyaradosBase100503
VaporeonSkyridge70401
PiloswineSkyridge90403
Misty's GyaradosGym Challenge100703
Dark VaporeonLegendary Collection60301
Dark WartortleLegendary Collection60101

This card itself is 80 HP, 20 top damage and 2 retreat, and every card here is Water like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Sealeo 77 in Rising Rivals?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #77 in Rising Rivals. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Sealeo 77, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Sealeo 77
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Sealeo 77 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on May 16, 2009.

Back to summary

Sealeo 77 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Sheer Cold, needs 2 Energy attached. Energy attaches once a turn, so that attack waits 2 turns from an empty card.
  • That works out at 10 damage for every Energy card attached.
  • Moving it out of the active spot costs 2 more Energy, discarded from the card itself.
  • It cannot start the game in play — Spheal has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 9,046 of 17,290
Water cardsNo. 1,282 of 2,435
Stage 1 cardsNo. 3,399 of 5,102
Rising RivalsNo. 45 of 104

What actually removes it

  • A Metal attack printed at 60 damage removes it in a single turn — that is the bar, not its 80 HP.
  • 542 cards in the archive clear that bar.
  • Going the other way, it removes 31 cards in one attack.
Back to summary

Sealeo 77 card record

Sealeo 77 — the printed record, field by field
Hit points80 HPTypeWater
WeaknessMetal +20Retreat cost2 Energy
Evolves fromSphealCard typeStage 1
Pokédex number#364SetRising Rivals
Card number77 of 111SeriesPlatinum
ReleasedMay 16, 2009RarityCommon
IllustratorSaya Tsuruta
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Sealeo 77 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$2.16
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Sealeo 77 — frequently asked questions

How much damage does it take to knock out Sealeo 77?

Sealeo 77 has 80 HP and a Metal weakness at +20, so a Metal attack printed at 60 damage or more removes it in one turn. Any other type has to print the full 80.

What is the strongest attack on Sealeo 77?

Sheer Cold, printed at 20 damage for 2 Energy — 10 damage per Energy card. Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.

What is the retreat cost of Sealeo 77?

2 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Sealeo print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 14 prints listed on this page, 1 is legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Sealeo evolve from?

Spheal. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Sealeo 77 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Sealeo 77 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures