TCG GRAIL
PricesCard pricesPrice trendsToday's movers
SetsAll setsRarityPrint variantRegulation mark
PokémonPokédex numberEvolution stageEnergy typeArtists
GuidesCard formatsDeck buildingRarity explainedCard symbolsFakes
AboutAbout usData SourcesEditorial PolicyContact

Zapdos 48 — what does this card actually do?

This card has 100 HP, a top attack printed at 50 damage and a Lightning weakness.

Lightning · Basic · Supreme Victors · measured against 20,444 cards on file — card data read July 28, 2026

What does Zapdos 48 do in a game?

Zapdos 48 is a Lightning Pokémon card with 100 HP, printed as Basic.

Its strongest attack, Lightning Wing, is printed at 50 damage for 4 Energy — 13 damage per Energy card.

Zapdos 48Supreme Victors

Zapdos 48 performance summary

100 HP · Lightning · Basic · retreat 2 · Lightning weakness +30

Top printed damage5013 per Energy Lightning Wing50 damage for 4 Energy
as of July 28, 2026
Hit points100 HP33.1% of 17,290 in the 80~120 band
Printed damage5022.0% of 16,246 in the 40~60 band
Retreat cost2 Energy28.6% of 17,240 in the 2 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 13 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackRareSupreme Victors51 printsWhat it costs today, how it moved, and where to buy it
Card classBasic
RarityRare
SetSupreme Victors
Card number48
Card data readJuly 28, 2026
How Zapdos 48 is built, on five measures
Hit points100 HPTop printed damage50 damageEnergy efficiency13 per EnergyRetreat lightness2 EnergyAttack cost lightness3 Energy

Strongest on Hit points — top 43.9% of the archive. Weakest on Attack cost lightness — bottom 17.4%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Zapdos 48 is built, on five measures
MeasurePercentilePrinted value
Hit points56.1%100 HP
Top printed damage49.6%50 damage
Energy efficiency28.4%13 per Energy
Retreat lightness45.3%2 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3EDrill Peck10 damage per Energy card30damage
  • 4ELightning Wing13 damage per Energy card · has printed text50damage

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 6,636 at 100 HP.

This cardZapdos 48 — Supreme VictorsZapdos 48Supreme Victors100 HP

Printed HP

The ceiling of this archive is 380 HP280 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Zapdos 48

  • Hit points 100 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 13 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Legality 6 of the 47 prints that carry this name are legal in Standard play.

Zapdos 48 at a glance

  • What it is. A Lightning Pokémon card with 100 HP printed as Basic, printed in Supreme Victors.
  • What it can do. 2 attacks printed on the card, the strongest at 50 damage for 4 Energy.
  • What it fears. A Lightning weakness at +30.
  • What it costs to move. 2 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Zapdos 48 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 4 Energy and returns 50 damage, which is 13 damage for every Energy card attached.

Zapdos 48 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Drill Peck1 Lightning + 2 Colorless33010No extra effect.
Lightning Wing2 Lightning + 2 Colorless450+13Flip a coin. If heads, this attack does 50 damage plus 20 more damage.

Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Drill Peck3 Energy cards
Lightning Wing4 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Drill Peck 3 Energy30 damage for 3 Energy — 10 per Energy card30
  • Lightning Wing 4 Energy50 damage for 4 Energy — 13 per Energy card50

Bars are printed damage against this card's own highest attack (50).

Why one of these damage figures carries a symbol

A number on a Pokémon card is not always the number that lands.

  • Lightning Wing is printed as 50+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
Back to summary

How does Zapdos 48 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Zapdos 48 — Supreme Victors
ZapdosSupreme Victors 48

Zapdos 48 prints 100 HP, which puts it at number 6,636 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

50% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card100 HP
  • Middle half of the archive60–130 HP
  • Strongest Zapdos printed120 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 100 HP, which is 26% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 100 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 50.

Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.

Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Zapdos 48 stands highest on HP — number 15 of 146 cards in Supreme Victors. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 6,636 of 17,290 by HP · No. 6,925 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 43% on damage
  • Mega Eelektross ex — 350 HP, the highest in this group
    Lightning cards — 1,520 cards No. 551 of 1,520 by HP · No. 638 of 1,461 by damage · top by HP: Mega Eelektross ex, 350
    top 44% on damage
  • Wailord — 180 HP, the highest in this group
    Supreme Victors — 153 cards No. 15 of 146 by HP · No. 24 of 137 by damage · top by HP: Wailord, 180
    top 17% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 100 HPmiddle half 60–130 HP
  • Top printed damage 50 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,566 of 16,246 (22.0%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Zapdos 48 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 50 damage attack that needs 4 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Zapdos 48 — this card13.050 damage for 4 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 13.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Zapdos 48 — this card13.050 damage for 4 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsDrill Peck 30 / 3Lightning Wing 50 / 4

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Zapdos 48.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Drill Peck10
Lightning Wing13
This card, per Energy card
13 damage
Typical for a 3 Energy attack
34.7 damage
Difference
-21.7 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 50 is read as high or low rather than merely large.

Back to summary

What does being a Lightning card do for Zapdos 48?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,520 Lightning cards carry that type Damage from Lightning attacks is increased before it is applied.
Zapdos 48 · Basic 100 HP Its hardest attack is printed at 50 damage.
Takes double from this card 2,435 cards in groups that print a Lightning weakness Against Water, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightning — this cardmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning — this card8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Lightningweak to Lightning
Waterweak to Lightning

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Lightning weakness.

What being a Lightning card is worth

Groups that most often print a Lightning weakness: Water (2,435 cards). Against those, this card's printed damage counts double. Going the other way, Lightning cards are themselves most exposed to Lightning.

Back to summary

What knocks out Zapdos 48 in one hit, and what does it knock out?

The weakness printed on the card decides which attacks are enough to remove it in one turn.

Cards that remove it in one attack
562
Cards it removes in one attack
1,469
Lightning damage needed to knock it out
70
Counted across the whole card archive. 100 HP against a Lightning weakness at +30 decides all three figures.
Removes it in one attackHelioliskHelioliskMega Evolution 5370 damage
+30Lightning weakness · 70 printed damage is enough
70 damage becomes 100 against this card
This cardZapdos 48Zapdos 48Supreme Victors 48100 HP

Why this card was picked to stand opposite

Of the 560 cards in the archive that can remove Zapdos 48 in a single attack, this one clears the bar by the smallest margin — 70 printed damage against a bar of 70. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Zapdosweak to Lightning +30
Zapdosresists Fighting -20

Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.

What the Fighting resistance changes

Damage from Fighting attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.

Lightning cards that remove Zapdos in one attack
CardSetHPPrinted damageAfter weakness
Pikachu ex (57)Ascended Heroes200300300
Pikachu ex (277)Ascended Heroes200300300
Pikachu ex (57)Surging Sparks200300300
Pikachu ex (219)Surging Sparks200300300
Pikachu ex (238)Surging Sparks200300300
Pikachu ex (247)Surging Sparks200300300
Cards this one removes in a single attack

1,469 cards in the archive are weak to Lightning and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Zapdos as a Pokémon, across every card it has been printed on?

Zapdos 48 is one print of Zapdos. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Zapdos has been printed 51 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Zapdos cards ever printedPokédex #145Prints on record 51Toughest print 300 HPThis card 100 HP
51prints
Legal in Standard6Older prints, not in Standard45

Every Zapdos print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Zapdos printed is 300 HP, and this card is 33.3% of it

Bars are printed HP, measured against the record for this Pokémon
  • Moltres & Zapdos & Articuno-GX SM210the toughest Zapdos ever printedSM Promos300 HP
  • Zapdos 48against that record33.3% of the record100 HP

Read from the printed card face of every Zapdos print on record. Printed HP does not change after a card is issued.

Back to summary

Is this the strongest Zapdos print, and can the older ones still be played?

51 prints carry this name in the archive, and 47 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (300 HP), and the highlighted row is the card this page is about.

47 rows are shown of the 51 prints counted under this name.

Zapdos prints — can each one still be played?
PrintSetRegulation markStandard
Moltres & Zapdos & Articuno-GX SM210SM PromosNo mark printedNot legal in Standard
Moltres & Zapdos & Articuno-GX 44/68Hidden FatesNo mark printedNot legal in Standard
Moltres & Zapdos & Articuno-GX 66/68Hidden FatesNo mark printedNot legal in Standard
Moltres & Zapdos & Articuno-GX 69/68Hidden FatesNo mark printedNot legal in Standard
Zapdos ex 202/165SV: Scarlet & Violet 151Mark GLegal in Standard
Galarian Zapdos V 174/198SWSH06: Chilling ReignMark ENot legal in Standard
Galarian Zapdos V 080/198Prize Pack Series CardsMark ENot legal in Standard
Galarian Zapdos V 182/172SWSH09: Brilliant StarsMark ENot legal in Standard
Galarian Zapdos V TG19/TG30SWSH10: Astral Radiance Trainer GalleryMark ENot legal in Standard
Zapdos ex 192/165SV: Scarlet & Violet 151Mark GLegal in Standard
Galarian Zapdos V 173/198SWSH06: Chilling ReignMark ENot legal in Standard
Zapdos ex 145/165SV: Scarlet & Violet 151Mark GLegal in Standard
Zapdos-EX 48/135Plasma StormNo mark printedNot legal in Standard
Team Rocket's Zapdos 070/182Miscellaneous Cards & ProductsMark ILegal in Standard
Zapdos 29/83GenerationsNo mark printedNot legal in Standard
Zapdos SM145SM PromosNo mark printedNot legal in Standard
Zapdos 46/113Legendary TreasuresNo mark printedNot legal in Standard
Zapdos 041/099Blister ExclusivesNo mark printedNot legal in Standard
Zapdos 023/108Deck ExclusivesNo mark printedNot legal in Standard
Zapdos 24/68Hidden FatesNo mark printedNot legal in Standard
Zapdos 065/167SV06: Twilight MasqueradeMark HLegal in Standard
Zapdos ex 116/112EX FireRed & LeafGreenNo mark printedNot legal in Standard
Zapdos SM159SM PromosNo mark printedNot legal in Standard
Galarian Zapdos SWSH124SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Galarian Zapdos 082/203Prize Pack Series CardsMark ENot legal in Standard
Zapdos 42/108XY - EvolutionsNo mark printedNot legal in Standard
Zapdos 40/181SM - Team UpNo mark printedNot legal in Standard
Galarian Zapdos SWSH283SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Zapdos 157SV: Scarlet & Violet Promo CardsMark HLegal in Standard
Zapdos 048/185Miscellaneous Cards & ProductsMark DNot legal in Standard
Rocket's Zapdos ex 106/109EX Team Rocket ReturnsNo mark printedNot legal in Standard
Zapdos ex 033Nintendo PromosNo mark printedNot legal in Standard
Zapdos 8RumbleNo mark printedNot legal in Standard
Zapdos 14/100Majestic DawnNo mark printedNot legal in Standard
Zapdos 48Supreme VictorsNo mark printedNot legal in Standard
Zapdos 016/102Base Set (Shadowless)No mark printedNot legal in Standard
Zapdos 019/110Legendary CollectionNo mark printedNot legal in Standard
Zapdos 020/130Base Set 2No mark printedNot legal in Standard
Zapdos G 12/99ArceusNo mark printedNot legal in Standard
Zapdos 15/62FossilNo mark printedNot legal in Standard
Zapdos 044/147AquapolisNo mark printedNot legal in Standard
Zapdos 30/62FossilNo mark printedNot legal in Standard
Rocket's Zapdos 015/132Gym ChallengeNo mark printedNot legal in Standard
Zapdos 150Supreme VictorsNo mark printedNot legal in Standard
Zapdos 23/53WoTC PromoNo mark printedNot legal in Standard
Rocket's Zapdos 15/132Celebrations: Classic CollectionNo mark printedNot legal in Standard
Team Magma's Aron 012/034Trading Card Game ClassicNo mark printedNot legal in Standard

6 of the 47 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Zapdos 48 in Supreme Victors?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #48 in Supreme Victors. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Zapdos 48, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Zapdos 48
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Zapdos 48 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on August 19, 2009.

Back to summary

Zapdos 48 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Lightning Wing, needs 4 Energy attached. Energy attaches once a turn, so that attack waits 4 turns from an empty card.
  • That works out at 13 damage for every Energy card attached.
  • Moving it out of the active spot costs 2 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 6,636 of 17,290
Lightning cardsNo. 551 of 1,520
Supreme VictorsNo. 15 of 146

What actually removes it

  • A Lightning attack printed at 70 damage removes it in a single turn — that is the bar, not its 100 HP.
  • 562 cards in the archive clear that bar.
  • Going the other way, it removes 1,469 cards in one attack.
  • Damage from Fighting attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Zapdos 48 card record

Zapdos 48 — the printed record, field by field
Hit points100 HPTypeLightning
WeaknessLightning +30Retreat cost2 Energy
Card typeBasicPokédex number#145
SetSupreme VictorsCard number48 of 147
SeriesPlatinumReleasedAugust 19, 2009
RarityRareIllustratorKagemaru Himeno
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Zapdos 48 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$12.58
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Zapdos 48 — frequently asked questions

How much damage does it take to knock out Zapdos 48?

Zapdos 48 has 100 HP and a Lightning weakness at +30, so a Lightning attack printed at 70 damage or more removes it in one turn. Any other type has to print the full 100.

What is the strongest attack on Zapdos 48?

Lightning Wing, printed at 50 damage for 4 Energy — 13 damage per Energy card. Flip a coin. If heads, this attack does 50 damage plus 20 more damage.

What is the retreat cost of Zapdos 48?

2 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

What does the + after the damage on Lightning Wing mean?

It marks the damage as conditional: the printed figure is the least it can deal, and the sentence on the card says what is added to it. The full sentence is printed on the card and quoted in the attack table on this page — "Flip a coin. If heads, this attack does 50 damage plus 20 more damage."

Can an older Zapdos print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 47 prints listed on this page, 6 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

Can Zapdos 48 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Zapdos 48 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures