Spiritomb 32 — what does this card actually do?
This card has 60 HP and a top attack printed at 10 damage.
Darkness · Basic · Arceus · measured against 20,444 cards on file — card data read July 28, 2026
What does Spiritomb 32 do in a game?
Spiritomb 32 is a Darkness Pokémon card with 60 HP, printed as Basic.
Its strongest attack, Will-o'-the-wisp, is printed at 10 damage for 1 Energy — 10 damage per Energy card.
Spiritomb 32Arceus
Spiritomb 32 performance summary
60 HP · Darkness · Basic · retreat 1
as of July 28, 2026
Strongest on Attack cost lightness — top 0.1% of the archive. Weakest on Top printed damage — bottom 0.1%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 13.1% | 60 HP |
| Top printed damage | 0.0% | 10 damage |
| Energy efficiency | 3.1% | 10 per Energy |
| Retreat lightness | 94.4% | 1 Energy |
| Attack cost lightness | 100.0% | 0 Energy |
2 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 12,840 at 60 HP.
Spiritomb 3260 HPPrinted HP
The ceiling of this archive is 380 HP — 320 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Spiritomb 32
- Hit points 60 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
- Legality 12 of the 25 prints that carry this name are legal in Standard play.
Spiritomb 32 at a glance
- What it is. A Darkness Pokémon card with 60 HP printed as Basic, printed in Arceus.
- What it can do. 2 attacks printed on the card, the strongest at 10 damage for 1 Energy.
- What it costs to move. 1 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Spiritomb 32 cost, and what do they hit for?
The card prints 2 attacks. The strongest asks for 1 Energy and returns 10 damage, which is 10 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Darkness Grace | No Energy | 0 | — | — | Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon. (This counts as evolving that Pokémon.) If you do, put 1 damage counter on Spiritomb. Shuffle your deck afterward. |
| Will-o'-the-wisp | 1 Darkness | 1 | 10 | 10 | No extra effect. |
Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
This card places damage counters, which is not the same as dealing damage
Darkness Grace puts damage counters on a Pokémon instead of dealing damage to it. The two look alike on the board — one counter is ten damage — but the rules treat them apart: anything that reduces or prevents damage does not stop counters from being placed, and weakness and resistance are not applied to them either.
How does Spiritomb 32 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 60 HP, which is 16% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 60 HP.
Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 — this card | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 10.
Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 — this card | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 0 Energy.
Cards whose cheapest attack costs 0 typically have 84 HP and print 45 damage.
| Group | Share | Value |
|---|---|---|
| 0 — this card | 1.8% | 304 cards |
| 1 | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.
Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 5.3% | 914 cards |
| 1 — this card | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Spiritomb 32 stands highest on HP — number 67 of 102 cards in Arceus. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 60 HP
middle half 60–130 HP - Top printed damage 10 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryWhat Spiritomb 32 does without attacking
Spiritomb 32 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.
Why this sits apart from the attacks
An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.
Is Spiritomb 32 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 10 damage attack that needs 1 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Spiritomb 32 — this card | 10.0 | 10 damage for 1 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Will-o'-the-wisp | — | 10 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 10 is read as high or low rather than merely large.
What does being a Darkness card do for Spiritomb 32?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness — this card | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
What being a Darkness card is worth
No group in the archive most often prints a Darkness weakness, so this type gains nothing automatic from the weakness rule.
What is Spiritomb as a Pokémon, across every card it has been printed on?
Spiritomb 32 is one print of Spiritomb. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.
Every Spiritomb print on record, split by whether it can still be entered in Standard play.
Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.
Back to summaryIs this the strongest Spiritomb print, and can the older ones still be played?
25 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.
Bar height and the number above each bar = highest HP that year; the two digits below = the year.
| Set | Regulation mark | Standard | |
|---|---|---|---|
| Spiritomb 87/113 | Legendary Treasures | No mark printed | Not legal in Standard |
| Spiritomb 148/132 | ME01: Mega Evolution | Mark I | Legal in Standard |
| Spiritomb 087/132 | Miscellaneous Cards & Products | Mark I | Legal in Standard |
| Spiritomb C 84 | Supreme Victors | No mark printed | Not legal in Standard |
| Spiritomb 16/146 | Legends Awakened | No mark printed | Not legal in Standard |
| Cynthia's Spiritomb 244/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Spiritomb 103/198 | Prize Pack Series Cards | Mark E | Not legal in Standard |
| Spiritomb 55/119 | XY - Phantom Forces | No mark printed | Not legal in Standard |
| Spiritomb 62/114 | XY - Steam Siege | No mark printed | Not legal in Standard |
| Cynthia's Spiritomb 133/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Spiritomb 89/181 | SM - Team Up | No mark printed | Not legal in Standard |
| Spiritomb 53/156 | SM - Ultra Prism | No mark printed | Not legal in Standard |
| Cynthia's Spiritomb 129/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Spiritomb 089/172 | SWSH09: Brilliant Stars | Mark F | Legal in Standard |
| Spiritomb 129/198 | SV01: Scarlet & Violet Base Set | Mark G | Legal in Standard |
| Spiritomb 10/102 | Triumphant | No mark printed | Not legal in Standard |
| Spiritomb 32/99 | Arceus | No mark printed | Not legal in Standard |
| Spiritomb 158/091 | SV: Paldean Fates | Mark G | Legal in Standard |
| Spiritomb 035/084 | Deck Exclusives | Mark J | Legal in Standard |
| Spiritomb 112/214 | SM - Unbroken Bonds | No mark printed | Not legal in Standard |
| Spiritomb TG09/TG30 | SWSH11: Lost Origin Trainer Gallery | Mark F | Legal in Standard |
| Spiritomb 116/192 | SWSH02: Rebel Clash | Mark D | Not legal in Standard |
| Spiritomb 089/193 | Prize Pack Series Cards | Mark G | Legal in Standard |
| Spiritomb 47/73 | Shining Legends | No mark printed | Not legal in Standard |
| Spiritomb 117/196 | SWSH11: Lost Origin | Mark F | Legal in Standard |
12 of the 25 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.
Back to summaryWhich other cards share the Pokémon behind Spiritomb 32?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Spiritomb 32 in Arceus?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #32 in Arceus. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Spiritomb 32, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on November 4, 2009.
Spiritomb 32 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Will-o'-the-wisp, needs 1 Energy attached. Energy attaches once a turn, so that attack waits 1 turn from an empty card.
- That works out at 10 damage for every Energy card attached.
- Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
Where its HP stands, cut four ways
Spiritomb 32 card record
| Hit points | 60 HP | Type | Darkness |
|---|---|---|---|
| Retreat cost | 1 Energy | Card type | Basic |
| Pokédex number | #442 | Set | Arceus |
| Card number | 32 of 99 | Series | Platinum |
| Released | November 4, 2009 | Rarity | Rare |
| Illustrator | Aya Kusube | ||
| Tournament legality | Unlimited only | ||
Read from the printed card face, the set listing and the official format list.
What does Spiritomb 32 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Spiritomb 32 — frequently asked questions
What is the strongest attack on Spiritomb 32?
What is the retreat cost of Spiritomb 32?
Does Spiritomb 32 deal damage or place damage counters?
Can an older Spiritomb print be played in a tournament?
Can Spiritomb 32 be played in a tournament?
Does this page say how good Spiritomb 32 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.