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Sigilyph 121 — what does this card actually do?

This card has 120 HP and a Lightning weakness.

Psychic · Basic · White Flare · measured against 20,444 cards on file — card data read July 28, 2026

What does Sigilyph 121 do in a game?

Sigilyph 121 is a Psychic Pokémon card with 120 HP, printed as Basic.

Because of the Lightning weakness, any Lightning attack printed at 60 damage or more removes it in a single turn.

Sigilyph 121White Flare

Sigilyph 121 performance summary

120 HP · Psychic · Basic · retreat 1 · Lightning weakness ×2

Hit points120 HP33.1% of 17,290 in the 80~120 band
Retreat cost1 Energy49.3% of 17,240 in the 1 band
Price trackIllustration Rare (IR)White Flare18 printsWhat it costs today, how it moved, and where to buy it
Card classBasic
Regulation markI
RarityIllustration Rare (IR)
SetWhite Flare
Card number121
Card data readJuly 28, 2026
How Sigilyph 121 is built, on three measures
Hit points120 HPRetreat lightness1 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Hit points — bottom 66.1%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Sigilyph 121 is built, on three measures
MeasurePercentilePrinted value
Hit points66.1%120 HP
Retreat lightness94.4%1 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EReflecthas printed text
  • 3ETelekinesishas printed text

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 4,897 at 120 HP.

This cardSigilyph 121 — White FlareSigilyph 121White Flare120 HP

Printed HP

The ceiling of this archive is 380 HP260 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Sigilyph 121

  • Hit points 120 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Weakness A Lightning attack printed at 60 damage or more removes it in a single turn.
  • Legality 6 of the 18 prints that carry this name are legal in Standard play.

Sigilyph 121 at a glance

  • What it is. A Psychic Pokémon card with 120 HP printed as Basic, printed in White Flare.
  • What it can do. 2 attacks printed on the card, the strongest at 0 damage for 0 Energy.
  • What it fears. A Lightning weakness at ×2, which means 60 printed damage is enough to remove it.
  • What it costs to move. 1 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Standard and Expanded only, and it carries regulation mark I.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Sigilyph 121 cost, and what do they hit for?

Every attack printed on the card, with the Energy it asks for.

Sigilyph 121 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Reflect1 Colorless1During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).
Telekinesis1 Psychic + 2 Colorless3This attack does 70 damage to 1 of your opponent's Pokémon. This attack's damage isn't affected by Weakness or Resistance.

Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Reflect1 Energy card
Telekinesis3 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

Back to summary

How does Sigilyph 121 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Sigilyph 121 — White Flare
SigilyphWhite Flare 121

Sigilyph 121 prints 120 HP, which puts it at number 4,897 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

  • This card120 HP
  • Middle half of the archive60–130 HP
  • Strongest Sigilyph printed120 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 120 HP, which is 32% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 120 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.

Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Sigilyph 121 stands highest on HP — number 576 of 2,334 cards in Psychic cards. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 4,897 of 17,290 by HP · top by HP: Mega Emboar ex, 380
  • Mega Gardevoir ex — 360 HP, the highest in this group
    Psychic cards — 2,335 cards No. 576 of 2,334 by HP · top by HP: Mega Gardevoir ex, 360
  • Hydreigon ex — 330 HP, the highest in this group
    White Flare — 173 cards No. 45 of 162 by HP · top by HP: Hydreigon ex, 330

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 120 HPmiddle half 60–130 HP
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
5,725 of 17,290 (33.1%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What does being a Psychic card do for Sigilyph 121?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,520 Lightning cards carry that type A Lightning attack printed at 60 damage is enough to remove this card in one turn.
Sigilyph 121 · Basic 120 HP It prints no attack damage.
Takes double from this card 2,335 cards in groups that print a Psychic weakness Against Psychic, printed damage from this card counts double.
How the archive splits by energy type
Psychic — this cardmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic — this card13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Psychicweak to Lightning
Psychicweak to Psychic

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Psychic weakness.

What being a Psychic card is worth

Groups that most often print a Psychic weakness: Psychic (2,335 cards). Against those, this card's printed damage counts double. Going the other way, Psychic cards are themselves most exposed to Lightning.

Back to summary

What knocks out Sigilyph 121 in one hit, and what does it knock out?

Weakness doubles the damage a Lightning attack deals to this card, so the bar it has to clear is 60 printed damage rather than 120.

Cards that remove it in one attack
639
Lightning damage needed to knock it out
60
Counted across the whole card archive. 120 HP against a Lightning weakness at ×2 decides all three figures.
Removes it in one attackPawmoPawmoPhantasmal Flames 3360 damage
×2Lightning weakness · 60 printed damage is enough
60 damage becomes 120 against this card
This cardSigilyph 121Sigilyph 121White Flare 121120 HP

Why this card was picked to stand opposite

Of the 635 cards in the archive that can remove Sigilyph 121 in a single attack, this one clears the bar by the smallest margin — 60 printed damage against a bar of 60. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Sigilyphweak to Lightning ×2
Sigilyphresists Fighting -30

Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.

What the Fighting resistance changes

Damage from Fighting attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.

Lightning cards that remove Sigilyph in one attack
CardSetHPPrinted damageAfter weakness
Pikachu ex (57)Ascended Heroes200300600
Pikachu ex (277)Ascended Heroes200300600
Pikachu ex (57)Surging Sparks200300600
Pikachu ex (219)Surging Sparks200300600
Pikachu ex (238)Surging Sparks200300600
Pikachu ex (247)Surging Sparks200300600

120 HP against a Lightning ×2 weakness means any Lightning attack printed at 60 damage or more is enough. 639 cards in the archive clear that bar.

Back to summary

What is Sigilyph as a Pokémon, across every card it has been printed on?

Sigilyph 121 is one print of Sigilyph. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Sigilyph has been printed 18 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Sigilyph cards ever printedPokédex #561Prints on record 18Toughest print 170 HPThis card 120 HP
18prints
Legal in Standard6Older prints, not in Standard12

Every Sigilyph print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Sigilyph printed is 170 HP, and this card is 70.6% of it

Bars are printed HP, measured against the record for this Pokémon
  • Sigilyph-GX 222/214the toughest Sigilyph ever printedSM - Lost Thunder170 HP
  • Sigilyph 121against that record70.6% of the record120 HP

Read from the printed card face of every Sigilyph print on record. Printed HP does not change after a card is issued.

Back to summary

Is this the strongest Sigilyph print, and can the older ones still be played?

18 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Sigilyph prints — can each one still be played?
PrintSetRegulation markStandard
Sigilyph-GX 222/214SM - Lost ThunderNo mark printedNot legal in Standard
Sigilyph-GX 202/214SM - Lost ThunderNo mark printedNot legal in Standard
Sigilyph-GX 98/214SM - Lost ThunderNo mark printedNot legal in Standard
Sigilyph 121/086SV: White FlareMark ILegal in Standard
Sigilyph 038/086SV: White FlareMark ILegal in Standard
Sigilyph 080/192SWSH02: Rebel ClashMark DNot legal in Standard
Sigilyph 081/191SV08: Surging SparksMark HLegal in Standard
N's Sigilyph 064/159SV09: Journey TogetherMark ILegal in Standard
Sigilyph 066/172SWSH09: Brilliant StarsMark FLegal in Standard
Sigilyph 075/195SWSH12: Silver TempestMark FLegal in Standard
Sigilyph 123/264SWSH08: Fusion StrikeMark ENot legal in Standard
Sigilyph 118/116Plasma FreezeNo mark printedNot legal in Standard
Sigilyph 66/113Legendary TreasuresNo mark printedNot legal in Standard
Sigilyph 052/124Blister ExclusivesNo mark printedNot legal in Standard
Sigilyph 41/101Plasma BlastNo mark printedNot legal in Standard
Sigilyph 41/98Emerging PowersNo mark printedNot legal in Standard
Sigilyph 42/98Emerging PowersNo mark printedNot legal in Standard
Sigilyph 55/122XY - BREAKpointNo mark printedNot legal in Standard

6 of the 18 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Sigilyph 121 in White Flare?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #121 in White Flare. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Sigilyph 121, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Sigilyph 121
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Sigilyph 121 — tournament formats
FormatStatusWhat that means
StandardLegalCan be played in this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Standard and Expanded play. It carries regulation mark I, printed next to the card number. It was released on July 18, 2025.

Back to summary

Which generation of cards does Sigilyph 121 belong to?

The single letter printed beside the card number groups a card with everything issued under the same rules. Tournament formats are cut along those letters, so the size of a letter is the size of the pool a card sits in.

Cards carrying each regulation mark
Mark Dtypically 133 HP · 84 damage15.4%1,261 cards
Mark Etypically 150 HP · 87 damage14.7%1,202 cards
Mark Ftypically 142 HP · 88 damage14.4%1,180 cards
Mark Gtypically 124 HP · 80 damage19.9%1,634 cards
Mark Htypically 132 HP · 88 damage15.7%1,283 cards
Mark I — this cardtypically 134 HP · 80 damage14.8%1,215 cards
Mark Jtypically 148 HP · 86 damage5.1%419 cards

8,194 cards in the archive carry a regulation mark. Older prints carry none at all, so this is not the whole archive.

The regulation mark is the single letter recorded with each modern card. Older prints carry no mark at all, so this axis covers only the part of the archive that has one.

Cards carrying each regulation mark
GroupShareValue
Mark D15.4%1,261 cards
Mark E14.7%1,202 cards
Mark F14.4%1,180 cards
Mark G19.9%1,634 cards
Mark H15.7%1,283 cards
Mark I — this card14.8%1,215 cards
Mark J5.1%419 cards
This card
Mark I
Cards sharing that mark
1,215
Typical HP for the mark
134 (this card 120)
Counted from the mark printed beside the card number.
Back to summary

Sigilyph 121 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

Where its HP stands, cut four ways

Every card in the archiveNo. 4,897 of 17,290
Psychic cardsNo. 576 of 2,334
White FlareNo. 45 of 162

What actually removes it

  • A Lightning attack printed at 60 damage removes it in a single turn — that is the bar, not its 120 HP.
  • 639 cards in the archive clear that bar.
  • Damage from Fighting attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Sigilyph 121 card record

Sigilyph 121 — the printed record, field by field
Hit points120 HPTypePsychic
WeaknessLightning ×2Retreat cost1 Energy
Card typeBasicRegulation markMark I
Pokédex number#561SetWhite Flare
Card number121 of 86SeriesScarlet & Violet
ReleasedJuly 18, 2025RarityIllustration Rare (IR)
Illustratormingo
Tournament legalityUnlimited and Standard and Expanded only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Sigilyph 121 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$11.97
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Sigilyph 121 — frequently asked questions

How much damage does it take to knock out Sigilyph 121?

Sigilyph 121 has 120 HP and a Lightning weakness at ×2, so a Lightning attack printed at 60 damage or more removes it in one turn. Any other type has to print the full 120.

What is the retreat cost of Sigilyph 121?

1 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Sigilyph print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 18 prints listed on this page, 6 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

Can Sigilyph 121 be played in a tournament?

It is legal in Unlimited and Standard and Expanded play, and it carries regulation mark I. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Sigilyph 121 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures