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Seismitoad 117 — what does this card actually do?

This card has 160 HP, a top attack printed at 80 damage and a Grass weakness.

Fighting · Stage 2 · Cosmic Eclipse · measured against 20,444 cards on file — card data read July 28, 2026

What does Seismitoad 117 do in a game?

Seismitoad 117 is a Fighting Pokémon card with 160 HP, printed as Stage 2.

Its strongest attack, Tremulous Fist, is printed at 80 damage for 4 Energy — 20 damage per Energy card.

Because of the Grass weakness, any Grass attack printed at 80 damage or more removes it in a single turn.

Seismitoad 117Cosmic Eclipse

Seismitoad 117 performance summary

160 HP · Fighting · Stage 2 · retreat 3 · Grass weakness ×2

Top printed damage8020 per Energy Tremulous Fist80 damage for 4 Energy
as of July 28, 2026
Hit points160 HP15.5% of 17,290 in the 130~180 band
Printed damage8021.8% of 16,246 in the 70~120 band
Retreat cost3 Energy12.6% of 17,240 in the 3 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 20 · typical 27.8
damage per Energy card, among cards whose cheapest attack costs 4
Price trackRareCosmic Eclipse13 printsranked among Stage 2 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 2
RarityRare
SetCosmic Eclipse
Card number117
AbilityBulldoze
Card data readJuly 28, 2026
How Seismitoad 117 is built, on five measures
Hit points160 HPTop printed damage80 damageEnergy efficiency20 per EnergyRetreat lightness3 EnergyAttack cost lightness4 Energy

Strongest on Hit points — top 18.3% of the archive. Weakest on Attack cost lightness — bottom 2.7%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Seismitoad 117 is built, on five measures
MeasurePercentilePrinted value
Hit points81.7%160 HP
Top printed damage68.9%80 damage
Energy efficiency46.1%20 per Energy
Retreat lightness16.8%3 Energy
Attack cost lightness2.7%4 Energy

What it can do

Attack record
  • 4ETremulous Fist20 damage per Energy card · has printed text80damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 2,895 at 160 HP.

This cardSeismitoad 117 — Cosmic EclipseSeismitoad 117Cosmic Eclipse160 HP

Printed HP

The ceiling of this archive is 380 HP220 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Seismitoad 117

  • Hit points 160 HP puts it in the 130~180 band, where 15.5% of 17,290 cards with printed HP sit.
  • Energy It returns 20 damage per Energy card against 27.8 for cards whose cheapest attack costs 4.
  • Weakness A Grass attack printed at 80 damage or more removes it in a single turn.
  • Legality 3 of the 13 prints that carry this name are legal in Standard play.

Seismitoad 117 at a glance

  • What it is. A Fighting Pokémon card with 160 HP printed as Stage 2, printed in Cosmic Eclipse.
  • What it can do. 1 attack printed on the card, the strongest at 80 damage for 4 Energy.
  • What it fears. A Grass weakness at ×2, which means 80 printed damage is enough to remove it.
  • What it costs to move. 3 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Expanded only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Seismitoad 117 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 4 Energy and returns 80 damage, which is 20 damage for every Energy card attached.

Seismitoad 117 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Tremulous Fist1 Fighting + 3 Colorless480+20This attack does 30 more damage for each of your Benched Pokémon that has any damage counters on it.

Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Tremulous Fist4 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Tremulous Fist 4 Energy80 damage for 4 Energy — 20 per Energy card80

Bars are printed damage against this card's own highest attack (80).

Why one of these damage figures carries a symbol

A number on a Pokémon card is not always the number that lands.

  • Tremulous Fist is printed as 80+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
Back to summary

How does Seismitoad 117 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Seismitoad 117 — Cosmic Eclipse
SeismitoadCosmic Eclipse 117

Seismitoad 117 prints 160 HP, which puts it at number 2,895 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

69% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card160 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 2 card380 HP
  • Strongest Seismitoad printed170 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 160 HP, which is 42% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 160 HP.

Cards in the 130~180 band typically print 104 damage and ask 2 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 80.

Cards in the 70~120 band typically have 141 HP and ask 2 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
4 — this card2.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 4 Energy.

Cards whose cheapest attack costs 4 typically have 157 HP and print 111 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
4 — this card2.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.

Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

That is where Seismitoad 117 stands highest on HP — number 282 of 1,884 cards in Fighting cards. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 2,895 of 17,290 by HP · No. 4,308 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 27% on damage
  • Mega Gallade ex — 350 HP, the highest in this group
    Fighting cards — 1,884 cards No. 282 of 1,884 by HP · No. 545 of 1,848 by damage · top by HP: Mega Gallade ex, 350
    top 29% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Stage 2 cards — 1,749 cards No. 455 of 1,749 by HP · No. 881 of 1,721 by damage · top by HP: Mega Emboar ex, 380
    top 51% on damage
  • Naganadel & Guzzlord-GX — 280 HP, the highest in this group
    Cosmic Eclipse — 272 cards No. 56 of 232 by HP · No. 87 of 209 by damage · top by HP: Naganadel & Guzzlord-GX, 280
    top 41% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 160 HPmiddle half 60–130 HP
  • Top printed damage 80 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 2
1,749 on record
Cards in the same HP band
2,679 of 17,290 (15.5%)
Cards with this much printed damage
3,535 of 16,246 (21.8%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Seismitoad 117 does without attacking

Seismitoad 117 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
1 of 1
Read from the printed text quoted below, not counted anywhere else.
Bulldoze — Ability · once a turn
Once during your turn (before your attack), you may search your deck for a card, shuffle your deck, then put that card on top of it.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Bulldoze can only be used once a turn

The words once during your turn are printed in it, which caps it at one use per turn on that one card. Two copies of the card in play are two separate Pokémon, so each carries its own use.

Back to summary

Is Seismitoad 117 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 80 damage attack that needs 4 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Seismitoad 117 — this card20.080 damage for 4 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 4 typically return 27.8 damage per Energy card. This card returns 20.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Seismitoad 117 — this card20.080 damage for 4 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsTremulous Fist 80 / 4

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Seismitoad 117.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Tremulous Fist20
This card, per Energy card
20 damage
Typical for a 4 Energy attack
27.8 damage
Difference
-7.8 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 80 is read as high or low rather than merely large.

Back to summary

What does being a Fighting card do for Seismitoad 117?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,387 Grass cards carry that type A Grass attack printed at 80 damage is enough to remove this card in one turn.
Seismitoad 117 · Stage 2 160 HP Its hardest attack is printed at 80 damage.
Takes double from this card 4,942 cards in groups that print a Fighting weakness Against Colorless, Lightning and Darkness, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fighting — this cardmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting — this card10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Fightingweak to Grass
Colorlessweak to Fighting
Lightningweak to Fighting
Darknessweak to Fighting

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fighting weakness.

What being a Fighting card is worth

Groups that most often print a Fighting weakness: Colorless (2,173 cards), Lightning (1,520 cards) and Darkness (1,249 cards). Against those, this card's printed damage counts double. Going the other way, Fighting cards are themselves most exposed to Grass.

Back to summary

What knocks out Seismitoad 117 in one hit, and what does it knock out?

Weakness doubles the damage a Grass attack deals to this card, so the bar it has to clear is 80 printed damage rather than 160.

Cards that remove it in one attack
467
Cards it removes in one attack
2,889
Grass damage needed to knock it out
80
Counted across the whole card archive. 160 HP against a Grass weakness at ×2 decides all three figures.
Removes it in one attackBeautiflyBeautiflyAscended Heroes 1380 damage
×2Grass weakness · 80 printed damage is enough
80 damage becomes 160 against this card
This cardSeismitoad 117Seismitoad 117Cosmic Eclipse 117160 HP

Why this card was picked to stand opposite

Of the 467 cards in the archive that can remove Seismitoad 117 in a single attack, this one clears the bar by the smallest margin — 80 printed damage against a bar of 80. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Seismitoadweak to Grass ×2

Read from the weakness printed in the lower-left corner of the card.

Grass cards that remove Seismitoad in one attack
CardSetHPPrinted damageAfter weakness
Flapple VMAX (19)Battle Styles320250500
Flapple VMAX (164)Battle Styles320250500
Mega Venusaur ex (3)Mega Evolution380240480
Mega Venusaur ex (155)Mega Evolution380240480
Mega Venusaur ex (177)Mega Evolution380240480
Decidueye ex (12)Perfect Order320240480

160 HP against a Grass ×2 weakness means any Grass attack printed at 80 damage or more is enough. 467 cards in the archive clear that bar.

Cards this one removes in a single attack

2,889 cards in the archive are weak to Fighting and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Seismitoad as a Pokémon, across every card it has been printed on?

Seismitoad 117 is one print of Seismitoad. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Seismitoad has been printed 13 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Seismitoad cards ever printedPokédex #537Prints on record 13Toughest print 180 HPThis card 160 HP
13prints
Legal in Standard3Older prints, not in Standard10

Every Seismitoad print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Seismitoad printed is 180 HP, and this card is 88.9% of it

Bars are printed HP, measured against the record for this Pokémon
  • Seismitoad-EX 106/111the toughest Seismitoad ever printedXY - Furious Fists180 HP
  • Seismitoad 117against that record88.9% of the record160 HP

Read from the printed card face of every Seismitoad print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Seismitoad 117 can be?

Seismitoad evolves from Palpitoad, so the whole line has to be built before this card reaches the field.

The Seismitoad line, oldest stage first
  • 1TympoleTympoleHardest attack printed at this stage: 20 damage70 HP
  • 2PalpitoadPalpitoadHardest attack printed at this stage: 60 damage. Evolving here adds 30 HP over the stage before it100 HP
  • 3SeismitoadSeismitoadHardest attack printed at this stage: 160 damage. Evolving here adds 70 HP over the stage before it170 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (170 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Seismitoad print, and can the older ones still be played?

13 prints carry this name in the archive. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Seismitoad prints — can each one still be played?
PrintSetRegulation markStandard
Seismitoad-EX 106/111XY - Furious FistsNo mark printedNot legal in Standard
Seismitoad-EX 20/111XY - Furious FistsNo mark printedNot legal in Standard
Seismitoad 105/086SV: Black BoltMark ILegal in Standard
Seismitoad 021/086SV: Black BoltMark ILegal in Standard
Seismitoad 046/192SWSH02: Rebel ClashMark DNot legal in Standard
Seismitoad 090/203SWSH07: Evolving SkiesMark ENot legal in Standard
Seismitoad 052/197SV03: Obsidian FlamesMark GLegal in Standard
Seismitoad 117/236SM - Cosmic EclipseNo mark printedNot legal in Standard
Seismitoad 35/122XY - BREAKpointNo mark printedNot legal in Standard
Seismitoad 26/116Plasma FreezeNo mark printedNot legal in Standard
Seismitoad 42/113Legendary TreasuresNo mark printedNot legal in Standard
Seismitoad 24/101Noble VictoriesNo mark printedNot legal in Standard
Seismitoad 36/124Dragons ExaltedNo mark printedNot legal in Standard

3 of the 13 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Seismitoad 117?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Seismitoad 117
CardSetHPTop damageRetreat
MachampSkyridge120302
Blaziken exCrystal Guardians1501002
MachampExpedition Base Set120502
MachampXY Black Star Promos150802
Armaldo exLegend Maker160703
Kingdra ex δDragon Frontiers140801

This card itself is 160 HP, 80 top damage and 3 retreat, and every card here is Fighting like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Seismitoad 117 in Cosmic Eclipse?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #117 in Cosmic Eclipse. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Seismitoad 117, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Seismitoad 117
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Seismitoad 117 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Expanded play. It was released on November 1, 2019.

Back to summary

Seismitoad 117 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Tremulous Fist, needs 4 Energy attached. Energy attaches once a turn, so that attack waits 4 turns from an empty card.
  • That works out at 20 damage for every Energy card attached.
  • Moving it out of the active spot costs 3 more Energy, discarded from the card itself.
  • It cannot start the game in play — Palpitoad has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 2,895 of 17,290
Fighting cardsNo. 282 of 1,884
Stage 2 cardsNo. 455 of 1,749
Cosmic EclipseNo. 56 of 232

What actually removes it

  • A Grass attack printed at 80 damage removes it in a single turn — that is the bar, not its 160 HP.
  • 467 cards in the archive clear that bar.
  • Going the other way, it removes 2,889 cards in one attack.
Back to summary

Seismitoad 117 card record

Seismitoad 117 — the printed record, field by field
Hit points160 HPTypeFighting
WeaknessGrass ×2Retreat cost3 Energy
Evolves fromPalpitoadCard typeStage 2
Pokédex number#537SetCosmic Eclipse
Card number117 of 236SeriesSun & Moon
ReleasedNovember 1, 2019RarityRare
IllustratorShigenori Negishi
Tournament legalityUnlimited and Expanded only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Seismitoad 117 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$0.41
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Seismitoad 117 — frequently asked questions

How much damage does it take to knock out Seismitoad 117?

Seismitoad 117 has 160 HP and a Grass weakness at ×2, so a Grass attack printed at 80 damage or more removes it in one turn. Any other type has to print the full 160.

What is the strongest attack on Seismitoad 117?

Tremulous Fist, printed at 80 damage for 4 Energy — 20 damage per Energy card. This attack does 30 more damage for each of your Benched Pokémon that has any damage counters on it.

What is the retreat cost of Seismitoad 117?

3 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

What does the + after the damage on Tremulous Fist mean?

It marks the damage as conditional: the printed figure is the least it can deal, and the sentence on the card says what is added to it. The full sentence is printed on the card and quoted in the attack table on this page — "This attack does 30 more damage for each of your Benched Pokémon that has any damage counters on it."

How often can you use Bulldoze?

Once during your turn. The limit is printed in the ability itself, and it is counted per Pokémon — a second copy of Seismitoad in play carries its own use.

Can an older Seismitoad print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 13 prints listed on this page, 3 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Seismitoad evolve from?

Palpitoad. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Seismitoad 117 be played in a tournament?

It is legal in Unlimited and Expanded play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Seismitoad 117 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures