Turtonator-GX 148 — what does this card actually do?
This card has 190 HP, a top attack printed at 160 damage and a Water weakness.
Fire · Basic GX · Guardians Rising · measured against 20,444 cards on file — card data read July 28, 2026
What does Turtonator-GX 148 do in a game?
Turtonator-GX 148 is a Fire Pokémon card with 190 HP, printed as Basic GX.
Its strongest attack, Bright Flame, is printed at 160 damage for 3 Energy — 53 damage per Energy card.
Because of the Water weakness, any Water attack printed at 95 damage or more removes it in a single turn.
Turtonator-GX 148Guardians Rising
Turtonator-GX 148 performance summary
190 HP · Fire · Basic GX · retreat 3 · Water weakness ×2
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 1
Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Retreat lightness — bottom 16.8%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 87.2% | 190 HP |
| Top printed damage | 91.7% | 160 damage |
| Energy efficiency | 91.0% | 53 per Energy |
| Retreat lightness | 16.8% | 3 Energy |
| Attack cost lightness | 98.2% | 1 Energy |
3 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 2,047 at 190 HP.
Turtonator-GX 148190 HPPrinted HP
The ceiling of this archive is 380 HP — 190 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Turtonator-GX 148
- Hit points 190 HP puts it in the 190~230 band, where 6.6% of 17,290 cards with printed HP sit.
- Energy It returns 53 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
- Weakness A Water attack printed at 95 damage or more removes it in a single turn.
Turtonator-GX 148 at a glance
- What it is. A Fire Pokémon card with 190 HP printed as Basic GX, printed in Guardians Rising.
- What it can do. 3 attacks printed on the card, the strongest at 160 damage for 3 Energy.
- What it fears. A Water weakness at ×2, which means 95 printed damage is enough to remove it.
- What it costs to move. 3 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited and Expanded only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Turtonator-GX 148 cost, and what do they hit for?
The card prints 3 attacks. The strongest asks for 3 Energy and returns 160 damage, which is 53 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Shell Trap | 2 Colorless | 2 | 20 | 10 | During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), put 8 damage counters on the Attacking Pokémon. |
| Bright Flame | 2 Fire + 1 Colorless | 3 | 160 | 53 | Discard 2 Fire Energy from this Pokémon. |
| Nitro Tank-GX | 1 Fire | 1 | — | — | Attach 5 Fire Energy cards from your discard pile to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.) |
Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
This card places damage counters, which is not the same as dealing damage
Shell Trap puts damage counters on a Pokémon instead of dealing damage to it. The two look alike on the board — one counter is ten damage — but the rules treat them apart: anything that reduces or prevents damage does not stop counters from being placed, and weakness and resistance are not applied to them either.
How does Turtonator-GX 148 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 190 HP, which is 50% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 190 HP.
Cards in the 190~230 band typically print 132 damage and ask 2 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 — this card | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 160.
Cards in the 130~180 band typically have 198 HP and ask 2 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 — this card | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.
Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 — this card | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.
Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 5.3% | 914 cards |
| 1 | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 — this card | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Turtonator-GX 148 stands highest on HP — number 2,047 of 17,290 cards in Every card in the archive. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 190 HP
middle half 60–130 HP - Top printed damage 160 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryIs Turtonator-GX 148 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 160 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 53.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Turtonator-GX 148 — this card | 53.0 | 160 damage for 3 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Shell Trap | — | 10 | — |
| Bright Flame | — | 53 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 160 is read as high or low rather than merely large.
Is Turtonator-GX 148 strong for a GX card?
GX cards are built large to begin with, so measuring this one against the whole archive mixes up what the mechanic gives it with what the card itself gives it. Measured inside its own group, the two come apart.
The group is every GX card in the archive — 601 of them. Each figure is compared with what that group typically prints, not with the archive as a whole.
What does being a Fire card do for Turtonator-GX 148?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless | 12.6% | 2,173 cards |
| Fire — this card | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fire weakness.
What being a Fire card is worth
Groups that most often print a Fire weakness: Grass (2,387 cards) and Metal (925 cards). Against those, this card's printed damage counts double. Going the other way, Fire cards are themselves most exposed to Water.
What knocks out Turtonator-GX 148 in one hit, and what does it knock out?
Weakness doubles the damage a Water attack deals to this card, so the bar it has to clear is 95 printed damage rather than 190.
100 damage becomes 200 against this card
Turtonator-GX 148190 HPWhy this card was picked to stand opposite
Of the 480 cards in the archive that can remove Turtonator-GX 148 in a single attack, this one clears the bar by the smallest margin — 100 printed damage against a bar of 95. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the weakness printed in the lower-left corner of the card.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Vaporeon ex (23) | Prismatic Evolutions | 280 | 280 | 560 |
| Vaporeon ex (149) | Prismatic Evolutions | 280 | 280 | 560 |
| Wailord ex (16) | Pitch Black | 380 | 270 | 540 |
| Wailord ex (97) | Pitch Black | 380 | 270 | 540 |
| Palafin ex (61) | Twilight Masquerade | 340 | 250 | 500 |
| Palafin ex (193) | Twilight Masquerade | 340 | 250 | 500 |
190 HP against a Water ×2 weakness means any Water attack printed at 95 damage or more is enough. 480 cards in the archive clear that bar.
3,041 cards in the archive are weak to Fire and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.
What can you use instead of Turtonator-GX 148?
Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.
| Card | Set | HP | Top damage | Retreat |
|---|---|---|---|---|
| Reshiram-GX | Hidden Fates Shiny Vault | 180 | 180 | 2 |
| Reshiram-GX | Dragon Majesty | 180 | 180 | 2 |
| Ho-Oh-GX | Hidden Fates Shiny Vault | 190 | 180 | 2 |
| Blacephalon-GX | Lost Thunder | 180 | 50 | 2 |
| Blacephalon-GX | Lost Thunder | 180 | 50 | 2 |
| Entei-GX | Shining Legends | 180 | 100 | 2 |
This card itself is 190 HP, 160 top damage and 3 retreat, and every card here is Fire like it.
Back to summaryWhich other cards share the Pokémon behind Turtonator-GX 148?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Turtonator-GX 148 in Guardians Rising?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #148 in Guardians Rising. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Turtonator-GX 148, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
The rule printed on this card
“Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.”
Prize cards your opponent takes when it is knocked out
Every knockout carries the opponent 2 steps closer to winning, and that is the cost of putting this card on the field whatever it cost to buy.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Legal | Can be played in this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited and Expanded play. It was released on May 5, 2017.
Turtonator-GX 148 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Bright Flame, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
- That works out at 53 damage for every Energy card attached.
- Moving it out of the active spot costs 3 more Energy, discarded from the card itself.
Where its HP stands, cut four ways
What actually removes it
- A Water attack printed at 95 damage removes it in a single turn — that is the bar, not its 190 HP.
- 480 cards in the archive clear that bar.
- Going the other way, it removes 3,041 cards in one attack.
Turtonator-GX 148 card record
| Hit points | 190 HP | Type | Fire |
|---|---|---|---|
| Weakness | Water ×2 | Retreat cost | 3 Energy |
| Card type | Basic GX | Pokédex number | #776 |
| Set | Guardians Rising | Card number | 148 of 145 |
| Series | Sun & Moon | Released | May 5, 2017 |
| Rarity | Rare Rainbow | Illustrator | 5ban Graphics |
| Tournament legality | Unlimited and Expanded only | ||
| Printed rule | Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. | ||
Read from the printed card face, the set listing and the official format list.
What does Turtonator-GX 148 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Turtonator-GX 148 — frequently asked questions
How much damage does it take to knock out Turtonator-GX 148?
What is the strongest attack on Turtonator-GX 148?
What is the retreat cost of Turtonator-GX 148?
Does Turtonator-GX 148 deal damage or place damage counters?
Can Turtonator-GX 148 be played in a tournament?
What does the rule on Turtonator-GX 148 mean?
Does this page say how good Turtonator-GX 148 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.