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Eevee-GX SM233 — what does this card actually do?

This card has 160 HP, a top attack printed at 100 damage and a Fighting weakness.

Colorless · Basic GX · SM Black Star Promos · measured against 20,444 cards on file — card data read July 28, 2026

What does Eevee-GX SM233 do in a game?

Eevee-GX SM233 is a Colorless Pokémon card with 160 HP, printed as Basic GX.

Its strongest attack, Boost Dash, is printed at 100 damage for 3 Energy — 33 damage per Energy card.

Because of the Fighting weakness, any Fighting attack printed at 80 damage or more removes it in a single turn.

Eevee-GX SM233SM Black Star Promos

Eevee-GX SM233 performance summary

160 HP · Colorless · Basic GX · retreat 1 · Fighting weakness ×2

Top printed damage10033 per Energy Boost Dash100 damage for 3 Energy
as of July 28, 2026
Hit points160 HP15.5% of 17,290 in the 130~180 band
Printed damage10021.8% of 16,246 in the 70~120 band
Retreat cost1 Energy49.3% of 17,240 in the 1 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 33 · typical 49.0
damage per Energy card, among cards whose cheapest attack costs 1
Price trackPromoSM Black Star Promosranked among GX cardsWhat it costs today, how it moved, and where to buy it
Card classBasic GX
RarityPromo
SetSM Black Star Promos
Card numberSM233
AbilityAscension DNA
Card data readJuly 28, 2026
How Eevee-GX SM233 is built, on five measures
Hit points160 HPTop printed damage100 damageEnergy efficiency33 per EnergyRetreat lightness1 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Energy efficiency — bottom 75.0%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Eevee-GX SM233 is built, on five measures
MeasurePercentilePrinted value
Hit points81.7%160 HP
Top printed damage76.6%100 damage
Energy efficiency75.0%33 per Energy
Retreat lightness94.4%1 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 3EBoost Dash33 damage per Energy card100damage
  • 1EJoy Maker-GXhas printed text

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 2,895 at 160 HP.

This cardEevee-GX SM233 — SM Black Star PromosEevee-GX SM233SM Black Star Promos160 HP

Printed HP

The ceiling of this archive is 380 HP220 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Eevee-GX SM233

  • Hit points 160 HP puts it in the 130~180 band, where 15.5% of 17,290 cards with printed HP sit.
  • Energy It returns 33 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
  • Weakness A Fighting attack printed at 80 damage or more removes it in a single turn.

Eevee-GX SM233 at a glance

  • What it is. A Colorless Pokémon card with 160 HP printed as Basic GX, printed in SM Black Star Promos.
  • What it can do. 2 attacks printed on the card, the strongest at 100 damage for 3 Energy.
  • What it fears. A Fighting weakness at ×2, which means 80 printed damage is enough to remove it.
  • What it costs to move. 1 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Expanded only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Eevee-GX SM233 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 3 Energy and returns 100 damage, which is 33 damage for every Energy card attached.

Eevee-GX SM233 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Boost Dash3 Colorless310033No extra effect.
Joy Maker-GX1 Colorless1Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Boost Dash3 Energy cards
Joy Maker-GX1 Energy card

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Boost Dash 3 Energy100 damage for 3 Energy — 33 per Energy card100

Bars are printed damage against this card's own highest attack (100).

Back to summary

How does Eevee-GX SM233 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Eevee-GX SM233 — SM Black Star Promos
Eevee-GXSM Black Star Promos SM233

Eevee-GX SM233 prints 160 HP, which puts it at number 2,895 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

77% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card160 HP
  • Middle half of the archive60–130 HP
  • Strongest GX card300 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 160 HP, which is 42% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 160 HP.

Cards in the 130~180 band typically print 104 damage and ask 2 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 100.

Cards in the 70~120 band typically have 141 HP and ask 2 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.

Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
1 — this card49.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Eevee-GX SM233 stands highest on HP — number 246 of 2,171 cards in Colorless cards. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 2,895 of 17,290 by HP · No. 3,129 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 19% on damage
  • Slaking ex — 340 HP, the highest in this group
    Colorless cards — 2,173 cards No. 246 of 2,171 by HP · No. 284 of 2,018 by damage · top by HP: Slaking ex, 340
    top 14% on damage
  • Moltres & Zapdos & Articuno-GX — 300 HP, the highest in this group
    GX cards — 601 cards No. 581 of 601 by HP · No. 414 of 594 by damage · top by HP: Moltres & Zapdos & Articuno-GX, 300
    top 70% on damage
  • Moltres & Zapdos & Articuno-GX — 300 HP, the highest in this group
    SM Black Star Promos — 251 cards No. 82 of 247 by HP · No. 98 of 238 by damage · top by HP: Moltres & Zapdos & Articuno-GX, 300
    top 41% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 160 HPmiddle half 60–130 HP
  • Top printed damage 100 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as GX
601 on record
Cards in the same HP band
2,679 of 17,290 (15.5%)
Cards with this much printed damage
3,535 of 16,246 (21.8%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Eevee-GX SM233 does without attacking

Eevee-GX SM233 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
1 of 1
Read from the printed text quoted below, not counted anywhere else.
Ascension DNA — Ability · once a turn
Once during your turn (before your attack), if you have a Pokémon in your hand that evolves from Eevee, you may put that card onto this Pokémon to evolve it. Before evolving, heal all damage from this Pokémon. You can't use this Ability during your first turn or on the turn this Pokémon was put into play.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Ascension DNA can only be used once a turn

The words once during your turn are printed in it, which caps it at one use per turn on that one card. Two copies of the card in play are two separate Pokémon, so each carries its own use.

Back to summary

Is Eevee-GX SM233 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 100 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Eevee-GX SM233 — this card33.0100 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 33.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Eevee-GX SM233 — this card33.0100 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsBoost Dash 100 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Eevee-GX SM233.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Boost Dash33
This card, per Energy card
33 damage
Typical for a 1 Energy attack
49.0 damage
Difference
-16.0 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 100 is read as high or low rather than merely large.

Back to summary

Is Eevee-GX SM233 strong for a GX card?

GX cards are built large to begin with, so measuring this one against the whole archive mixes up what the mechanic gives it with what the card itself gives it. Measured inside its own group, the two come apart.

Hit points160 HPtypical for the group is 214 HP — this card is 25% below
Top printed damage100 damagetypical for the group is 133 damage — this card is 25% below
Retreat cost1 Energytypical for the group is 2 Energy — this card is 50% below

The group is every GX card in the archive — 601 of them. Each figure is compared with what that group typically prints, not with the archive as a whole.

Back to summary

What does being a Colorless card do for Eevee-GX SM233?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,884 Fighting cards carry that type A Fighting attack printed at 80 damage is enough to remove this card in one turn.
Eevee-GX SM233 · Basic GX 160 HP Its hardest attack is printed at 100 damage.
Takes double from this card no group most often prints a Colorless weakness This type gains nothing automatic from the weakness rule.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorless — this cardmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless — this card12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Colorlessweak to Fighting

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Colorless weakness.

What being a Colorless card is worth

No group in the archive most often prints a Colorless weakness, so this type gains nothing automatic from the weakness rule. Going the other way, Colorless cards are themselves most exposed to Fighting.

Back to summary

What knocks out Eevee-GX SM233 in one hit, and what does it knock out?

Weakness doubles the damage a Fighting attack deals to this card, so the bar it has to clear is 80 printed damage rather than 160.

Cards that remove it in one attack
655
Cards it removes in one attack
109
Fighting damage needed to knock it out
80
Counted across the whole card archive. 160 HP against a Fighting weakness at ×2 decides all three figures.
Removes it in one attackOkidogiOkidogiAscended Heroes 12280 damage
×2Fighting weakness · 80 printed damage is enough
80 damage becomes 160 against this card
This cardEevee-GX SM233Eevee-GX SM233SM Black Star Promos SM233160 HP

Why this card was picked to stand opposite

Of the 651 cards in the archive that can remove Eevee-GX SM233 in a single attack, this one clears the bar by the smallest margin — 80 printed damage against a bar of 80. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Eevee-GXweak to Fighting ×2

Read from the weakness printed in the lower-left corner of the card.

Fighting cards that remove Eevee-GX in one attack
CardSetHPPrinted damageAfter weakness
Mega Lucario ex (77)Mega Evolution340270540
Mega Lucario ex (160)Mega Evolution340270540
Mega Lucario ex (179)Mega Evolution340270540
Mega Lucario ex (188)Mega Evolution340270540
Mega Lucario ex (113)Ascended Heroes340270540
Toxtricity ex (100)Paradox Rift260270540

160 HP against a Fighting ×2 weakness means any Fighting attack printed at 80 damage or more is enough. 655 cards in the archive clear that bar.

Cards this one removes in a single attack

109 cards in the archive are weak to Colorless and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What can you use instead of Eevee-GX SM233?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Eevee-GX SM233
CardSetHPTop damageRetreat
Lugia-GXLost Thunder1901702
Lugia-GXLost Thunder1901702
Eevee-GXSM Black Star Promos1601001
Lugia-GXLost Thunder1901702
Eevee-GXSM Black Star Promos1601001
Eevee-GXSM Black Star Promos1601001

This card itself is 160 HP, 100 top damage and 1 retreat, and every card here is Colorless like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Eevee-GX SM233 in SM Black Star Promos?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #SM233 in SM Black Star Promos. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Eevee-GX SM233, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.”

Rulebook clauses that apply to Eevee-GX SM233
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Eevee-GX SM233 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Expanded play. It was released on February 3, 2017.

Back to summary

Eevee-GX SM233 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Boost Dash, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 33 damage for every Energy card attached.
  • Moving it out of the active spot costs 1 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 2,895 of 17,290
Colorless cardsNo. 246 of 2,171
GX cardsNo. 581 of 601
SM Black Star PromosNo. 82 of 247

What actually removes it

  • A Fighting attack printed at 80 damage removes it in a single turn — that is the bar, not its 160 HP.
  • 655 cards in the archive clear that bar.
  • Going the other way, it removes 109 cards in one attack.
Back to summary

Eevee-GX SM233 card record

Eevee-GX SM233 — the printed record, field by field
Hit points160 HPTypeColorless
WeaknessFighting ×2Retreat cost1 Energy
Card typeBasic GXPokédex number#133
SetSM Black Star PromosCard numberSM233 of 248
SeriesSun & MoonReleasedFebruary 3, 2017
RarityPromoIllustratorQ-rais
Tournament legalityUnlimited and Expanded only
Printed rulePokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Eevee-GX SM233 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$142.72
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Eevee-GX SM233 — frequently asked questions

How much damage does it take to knock out Eevee-GX SM233?

Eevee-GX SM233 has 160 HP and a Fighting weakness at ×2, so a Fighting attack printed at 80 damage or more removes it in one turn. Any other type has to print the full 160.

What is the strongest attack on Eevee-GX SM233?

Boost Dash, printed at 100 damage for 3 Energy — 33 damage per Energy card.

What is the retreat cost of Eevee-GX SM233?

1 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

How often can you use Ascension DNA?

Once during your turn. The limit is printed in the ability itself, and it is counted per Pokémon — a second copy of Eevee-GX in play carries its own use.

Can Eevee-GX SM233 be played in a tournament?

It is legal in Unlimited and Expanded play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Eevee-GX SM233 mean?

The card reads “Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Eevee-GX SM233 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures