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Claydol 145 — what does this card actually do?

This card has 120 HP, a top attack printed at 30 damage and a Grass weakness.

Fighting · Stage 1 · Fusion Strike · measured against 20,444 cards on file — card data read July 28, 2026

What does Claydol 145 do in a game?

Claydol 145 is a Fighting Pokémon card with 120 HP, printed as Stage 1.

Its strongest attack, Rapid Spin, is printed at 30 damage for 2 Energy — 15 damage per Energy card.

Because of the Grass weakness, any Grass attack printed at 60 damage or more removes it in a single turn.

Claydol 145Fusion Strike

Claydol 145 performance summary

120 HP · Fighting · Stage 1 · retreat 2 · Grass weakness ×2

Top printed damage3015 per Energy Rapid Spin30 damage for 2 Energy
as of July 28, 2026
Hit points120 HP33.1% of 17,290 in the 80~120 band
Printed damage3042.7% of 16,246 in the ~30 band
Retreat cost2 Energy28.6% of 17,240 in the 2 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 15 · typical 32.5
damage per Energy card, among cards whose cheapest attack costs 2
Price trackRareFusion Strike25 printsranked among Stage 1 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 1
Regulation markE
RarityRare
SetFusion Strike
Card number145
Card data readJuly 28, 2026
How Claydol 145 is built, on five measures
Hit points120 HPTop printed damage30 damageEnergy efficiency15 per EnergyRetreat lightness2 EnergyAttack cost lightness2 Energy

Strongest on Hit points — top 33.9% of the archive. Weakest on Top printed damage — bottom 28.9%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Claydol 145 is built, on five measures
MeasurePercentilePrinted value
Hit points66.1%120 HP
Top printed damage28.9%30 damage
Energy efficiency32.6%15 per Energy
Retreat lightness45.3%2 Energy
Attack cost lightness43.8%2 Energy

What it can do

Attack record
  • 2ERapid Spin15 damage per Energy card · has printed text30damage
  • 2EAncient Imprinthas printed text

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 4,897 at 120 HP.

This cardClaydol 145 — Fusion StrikeClaydol 145Fusion Strike120 HP

Printed HP

The ceiling of this archive is 380 HP260 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Claydol 145

  • Hit points 120 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 15 damage per Energy card against 32.5 for cards whose cheapest attack costs 2.
  • Weakness A Grass attack printed at 60 damage or more removes it in a single turn.
  • Legality 6 of the 23 prints that carry this name are legal in Standard play.

Claydol 145 at a glance

  • What it is. A Fighting Pokémon card with 120 HP printed as Stage 1, printed in Fusion Strike.
  • What it can do. 2 attacks printed on the card, the strongest at 30 damage for 2 Energy.
  • What it fears. A Grass weakness at ×2, which means 60 printed damage is enough to remove it.
  • What it costs to move. 2 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Expanded only, and it carries regulation mark E.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Claydol 145 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 2 Energy and returns 30 damage, which is 15 damage for every Energy card attached.

Claydol 145 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Rapid Spin2 Colorless23015Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Ancient Imprint2 Fighting2Put damage counters on your opponent's Active Pokémon until its remaining HP is 60.

Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Rapid Spin2 Energy cards
Ancient Imprint2 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Rapid Spin 2 Energy30 damage for 2 Energy — 15 per Energy card30

Bars are printed damage against this card's own highest attack (30).

This card places damage counters, which is not the same as dealing damage

Ancient Imprint puts damage counters on a Pokémon instead of dealing damage to it. The two look alike on the board — one counter is ten damage — but the rules treat them apart: anything that reduces or prevents damage does not stop counters from being placed, and weakness and resistance are not applied to them either.

Back to summary

How does Claydol 145 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Claydol 145 — Fusion Strike
ClaydolFusion Strike 145

Claydol 145 prints 120 HP, which puts it at number 4,897 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

29% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card120 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 1 card380 HP
  • Strongest Claydol printed120 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 120 HP, which is 32% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 120 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 30.

Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
2 — this card26.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 2 Energy.

Cards whose cheapest attack costs 2 typically have 116 HP and print 65 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
2 — this card26.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.

Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Claydol 145 stands highest on HP — number 1,051 of 5,102 cards in Stage 1 cards. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 4,897 of 17,290 by HP · No. 9,309 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 57% on damage
  • Mega Gallade ex — 350 HP, the highest in this group
    Fighting cards — 1,884 cards No. 564 of 1,884 by HP · No. 1,218 of 1,848 by damage · top by HP: Mega Gallade ex, 350
    top 66% on damage
  • Wailord ex — 380 HP, the highest in this group
    Stage 1 cards — 5,102 cards No. 1,051 of 5,102 by HP · No. 3,719 of 4,958 by damage · top by HP: Wailord ex, 380
    top 75% on damage
  • Rillaboom VMAX — 330 HP, the highest in this group
    Fusion Strike — 284 cards No. 85 of 245 by HP · No. 152 of 239 by damage · top by HP: Rillaboom VMAX, 330
    top 63% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 120 HPmiddle half 60–130 HP
  • Top printed damage 30 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 1
5,102 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
6,938 of 16,246 (42.7%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Claydol 145 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 30 damage attack that needs 2 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Claydol 145 — this card15.030 damage for 2 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 2 typically return 32.5 damage per Energy card. This card returns 15.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Claydol 145 — this card15.030 damage for 2 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsRapid Spin 30 / 2

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Claydol 145.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Rapid Spin15
This card, per Energy card
15 damage
Typical for a 2 Energy attack
32.5 damage
Difference
-17.5 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 30 is read as high or low rather than merely large.

Back to summary

What does being a Fighting card do for Claydol 145?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,387 Grass cards carry that type A Grass attack printed at 60 damage is enough to remove this card in one turn.
Claydol 145 · Stage 1 120 HP Its hardest attack is printed at 30 damage.
Takes double from this card 4,942 cards in groups that print a Fighting weakness Against Colorless, Lightning and Darkness, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fighting — this cardmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting — this card10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Fightingweak to Grass
Colorlessweak to Fighting
Lightningweak to Fighting
Darknessweak to Fighting

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fighting weakness.

What being a Fighting card is worth

Groups that most often print a Fighting weakness: Colorless (2,173 cards), Lightning (1,520 cards) and Darkness (1,249 cards). Against those, this card's printed damage counts double. Going the other way, Fighting cards are themselves most exposed to Grass.

Back to summary

What knocks out Claydol 145 in one hit, and what does it knock out?

Weakness doubles the damage a Grass attack deals to this card, so the bar it has to clear is 60 printed damage rather than 120.

Cards that remove it in one attack
681
Cards it removes in one attack
912
Grass damage needed to knock it out
60
Counted across the whole card archive. 120 HP against a Grass weakness at ×2 decides all three figures.
Removes it in one attackIvysaurIvysaurMega Evolution 13460 damage
×2Grass weakness · 60 printed damage is enough
60 damage becomes 120 against this card
This cardClaydol 145Claydol 145Fusion Strike 145120 HP

Why this card was picked to stand opposite

Of the 681 cards in the archive that can remove Claydol 145 in a single attack, this one clears the bar by the smallest margin — 60 printed damage against a bar of 60. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Claydolweak to Grass ×2

Read from the weakness printed in the lower-left corner of the card.

Grass cards that remove Claydol in one attack
CardSetHPPrinted damageAfter weakness
Flapple VMAX (19)Battle Styles320250500
Flapple VMAX (164)Battle Styles320250500
Mega Venusaur ex (3)Mega Evolution380240480
Mega Venusaur ex (155)Mega Evolution380240480
Mega Venusaur ex (177)Mega Evolution380240480
Decidueye ex (12)Perfect Order320240480

120 HP against a Grass ×2 weakness means any Grass attack printed at 60 damage or more is enough. 681 cards in the archive clear that bar.

Cards this one removes in a single attack

912 cards in the archive are weak to Fighting and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Claydol as a Pokémon, across every card it has been printed on?

Claydol 145 is one print of Claydol. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Claydol has been printed 25 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Claydol cards ever printedPokédex #344Prints on record 25Toughest print 120 HPThis card 120 HP
25prints
Legal in Standard6Older prints, not in Standard19

Every Claydol print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

Claydol 145 is the toughest Claydol ever printed

Bars are printed HP, measured against the record for this Pokémon
  • Claydol ex 93/108the toughest Claydol ever printedEX Power Keepers120 HP

Read from the printed card face of every Claydol print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Claydol 145 can be?

Claydol evolves from Baltoy, so the whole line has to be built before this card reaches the field.

The Claydol line, oldest stage firstPokédex #344
  • 1BaltoyBaltoyHardest attack printed at this stage: 60 damage70 HP
  • 2ClaydolClaydolHardest attack printed at this stage: 200 damage. Evolving here adds 50 HP over the stage before it120 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (120 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Claydol print, and can the older ones still be played?

25 prints carry this name in the archive, and 23 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (120 HP), and the highlighted row is the card this page is about.

23 rows are shown of the 25 prints counted under this name.

Claydol prints — can each one still be played?
PrintSetRegulation markStandard
Claydol ex 93/108EX Power KeepersNo mark printedNot legal in Standard
Claydol 092/086ME04: Chaos RisingMark JLegal in Standard
Claydol 103/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Steven's Claydol 084/182SV10: Destined RivalsMark ILegal in Standard
Claydol 058/163SWSH05: Battle StylesMark ENot legal in Standard
Claydol 095/197SV03: Obsidian FlamesMark GLegal in Standard
Claydol 145/264SWSH08: Fusion StrikeMark ENot legal in Standard
Claydol 047/086ME04: Chaos RisingMark JLegal in Standard
Claydol 79/168SM - Celestial StormNo mark printedNot legal in Standard
Claydol 094/195SWSH12: Silver TempestMark FLegal in Standard
Claydol 059/172SWSH09: Brilliant StarsMark FLegal in Standard
Claydol 33/98XY - Ancient OriginsNo mark printedNot legal in Standard
Team Magma's Claydol 11/34Double CrisisNo mark printedNot legal in Standard
Claydol 22Supreme VictorsNo mark printedNot legal in Standard
Claydol 64/124Dragons ExaltedNo mark printedNot legal in Standard
Claydol 24/106EX EmeraldNo mark printedNot legal in Standard
Claydol 2/101EX Hidden LegendsNo mark printedNot legal in Standard
Claydol 5/107EX DeoxysNo mark printedNot legal in Standard
Claydol 38/110EX Holon PhantomsNo mark printedNot legal in Standard
Claydol 15/106Great EncountersNo mark printedNot legal in Standard
Claydol 31/101EX Hidden LegendsNo mark printedNot legal in Standard
Team Magma's Claydol 33/95EX Team Magma vs Team AquaNo mark printedNot legal in Standard
Claydol 15/106Celebrations: Classic CollectionNo mark printedNot legal in Standard

6 of the 23 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Claydol 145?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Claydol 145
CardSetHPTop damageRetreat
LucarioPokémon Rumble90801
RhydonSkyridge901002
MagcargoSkyridge80403
LycanrocSM Black Star Promos1201002
ArcheopsDark Explorers130602
Brock's RhydonGym Heroes80703

This card itself is 120 HP, 30 top damage and 2 retreat, and every card here is Fighting like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Claydol 145 in Fusion Strike?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #145 in Fusion Strike. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Claydol 145, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Claydol 145
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Claydol 145 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Expanded play. It carries regulation mark E, printed next to the card number. It was released on November 12, 2021.

Back to summary

Which generation of cards does Claydol 145 belong to?

The single letter printed beside the card number groups a card with everything issued under the same rules. Tournament formats are cut along those letters, so the size of a letter is the size of the pool a card sits in.

Cards carrying each regulation mark
Mark Dtypically 133 HP · 84 damage15.4%1,261 cards
Mark E — this cardtypically 150 HP · 87 damage14.7%1,202 cards
Mark Ftypically 142 HP · 88 damage14.4%1,180 cards
Mark Gtypically 124 HP · 80 damage19.9%1,634 cards
Mark Htypically 132 HP · 88 damage15.7%1,283 cards
Mark Itypically 134 HP · 80 damage14.8%1,215 cards
Mark Jtypically 148 HP · 86 damage5.1%419 cards

8,194 cards in the archive carry a regulation mark. Older prints carry none at all, so this is not the whole archive.

The regulation mark is the single letter recorded with each modern card. Older prints carry no mark at all, so this axis covers only the part of the archive that has one.

Cards carrying each regulation mark
GroupShareValue
Mark D15.4%1,261 cards
Mark E — this card14.7%1,202 cards
Mark F14.4%1,180 cards
Mark G19.9%1,634 cards
Mark H15.7%1,283 cards
Mark I14.8%1,215 cards
Mark J5.1%419 cards
This card
Mark E
Cards sharing that mark
1,202
Typical HP for the mark
150 (this card 120)
Typical damage for the mark
87 (this card 30)
Counted from the mark printed beside the card number.
Back to summary

Claydol 145 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Rapid Spin, needs 2 Energy attached. Energy attaches once a turn, so that attack waits 2 turns from an empty card.
  • That works out at 15 damage for every Energy card attached.
  • Moving it out of the active spot costs 2 more Energy, discarded from the card itself.
  • It cannot start the game in play — Baltoy has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 4,897 of 17,290
Fighting cardsNo. 564 of 1,884
Stage 1 cardsNo. 1,051 of 5,102
Fusion StrikeNo. 85 of 245

What actually removes it

  • A Grass attack printed at 60 damage removes it in a single turn — that is the bar, not its 120 HP.
  • 681 cards in the archive clear that bar.
  • Going the other way, it removes 912 cards in one attack.
Back to summary

Claydol 145 card record

Claydol 145 — the printed record, field by field
Hit points120 HPTypeFighting
WeaknessGrass ×2Retreat cost2 Energy
Evolves fromBaltoyCard typeStage 1
Regulation markMark EPokédex number#344
SetFusion StrikeCard number145 of 264
SeriesSword & ShieldReleasedNovember 12, 2021
RarityRareIllustratorAkira Komayama
Tournament legalityUnlimited and Expanded only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Claydol 145 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$0.23
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Claydol 145 — frequently asked questions

How much damage does it take to knock out Claydol 145?

Claydol 145 has 120 HP and a Grass weakness at ×2, so a Grass attack printed at 60 damage or more removes it in one turn. Any other type has to print the full 120.

What is the strongest attack on Claydol 145?

Rapid Spin, printed at 30 damage for 2 Energy — 15 damage per Energy card. Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

What is the retreat cost of Claydol 145?

2 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Does Claydol 145 deal damage or place damage counters?

It places damage counters. One counter is ten damage on the board, but the two are different things in the rules: weakness and resistance are not applied to counters, and effects that reduce or prevent damage do not stop counters from being placed.

Can an older Claydol print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 23 prints listed on this page, 6 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Claydol evolve from?

Baltoy. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Claydol 145 be played in a tournament?

It is legal in Unlimited and Expanded play, and it carries regulation mark E. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Claydol 145 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
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Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures