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Snorlax 206 — what does this card actually do?

This card has 160 HP, a top attack printed at 80 damage and a Fighting weakness.

Colorless · Basic · Fusion Strike · measured against 20,444 cards on file — card data read July 28, 2026

What does Snorlax 206 do in a game?

Snorlax 206 is a Colorless Pokémon card with 160 HP, printed as Basic.

Its strongest attack, Heavy Impact, is printed at 80 damage for 3 Energy — 27 damage per Energy card.

Because of the Fighting weakness, any Fighting attack printed at 80 damage or more removes it in a single turn.

Snorlax 206Fusion Strike

Snorlax 206 performance summary

160 HP · Colorless · Basic · retreat 3 · Fighting weakness ×2

Top printed damage8027 per Energy Heavy Impact80 damage for 3 Energy
as of July 28, 2026
Hit points160 HP15.5% of 17,290 in the 130~180 band
Printed damage8021.8% of 16,246 in the 70~120 band
Retreat cost3 Energy12.6% of 17,240 in the 3 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 27 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackCommonFusion Strike61 printsWhat it costs today, how it moved, and where to buy it
Card classBasic
Regulation markE
RarityCommon
SetFusion Strike
Card number206
Card data readJuly 28, 2026
How Snorlax 206 is built, on five measures
Hit points160 HPTop printed damage80 damageEnergy efficiency27 per EnergyRetreat lightness3 EnergyAttack cost lightness3 Energy

Strongest on Hit points — top 18.3% of the archive. Weakest on Retreat lightness — bottom 16.8%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Snorlax 206 is built, on five measures
MeasurePercentilePrinted value
Hit points81.7%160 HP
Top printed damage68.9%80 damage
Energy efficiency64.0%27 per Energy
Retreat lightness16.8%3 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3EHeavy Impact27 damage per Energy card80damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 2,895 at 160 HP.

This cardSnorlax 206 — Fusion StrikeSnorlax 206Fusion Strike160 HP

Printed HP

The ceiling of this archive is 380 HP220 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Snorlax 206

  • Hit points 160 HP puts it in the 130~180 band, where 15.5% of 17,290 cards with printed HP sit.
  • Energy It returns 27 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Weakness A Fighting attack printed at 80 damage or more removes it in a single turn.
  • Legality 11 of the 55 prints that carry this name are legal in Standard play.

Snorlax 206 at a glance

  • What it is. A Colorless Pokémon card with 160 HP printed as Basic, printed in Fusion Strike.
  • What it can do. 1 attack printed on the card, the strongest at 80 damage for 3 Energy.
  • What it fears. A Fighting weakness at ×2, which means 80 printed damage is enough to remove it.
  • What it costs to move. 3 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Expanded only, and it carries regulation mark E.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Snorlax 206 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 3 Energy and returns 80 damage, which is 27 damage for every Energy card attached.

Snorlax 206 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Heavy Impact3 Colorless38027No extra effect.

Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Heavy Impact3 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Heavy Impact 3 Energy80 damage for 3 Energy — 27 per Energy card80

Bars are printed damage against this card's own highest attack (80).

Back to summary

How does Snorlax 206 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Snorlax 206 — Fusion Strike
SnorlaxFusion Strike 206

Snorlax 206 prints 160 HP, which puts it at number 2,895 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

69% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card160 HP
  • Middle half of the archive60–130 HP
  • Strongest Snorlax printed160 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 160 HP, which is 42% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 160 HP.

Cards in the 130~180 band typically print 104 damage and ask 2 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 80.

Cards in the 70~120 band typically have 141 HP and ask 2 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.

Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

That is where Snorlax 206 stands highest on HP — number 246 of 2,171 cards in Colorless cards. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 2,895 of 17,290 by HP · No. 4,308 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 27% on damage
  • Slaking ex — 340 HP, the highest in this group
    Colorless cards — 2,173 cards No. 246 of 2,171 by HP · No. 414 of 2,018 by damage · top by HP: Slaking ex, 340
    top 21% on damage
  • Rillaboom VMAX — 330 HP, the highest in this group
    Fusion Strike — 284 cards No. 57 of 245 by HP · No. 84 of 239 by damage · top by HP: Rillaboom VMAX, 330
    top 35% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 160 HPmiddle half 60–130 HP
  • Top printed damage 80 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
2,679 of 17,290 (15.5%)
Cards with this much printed damage
3,535 of 16,246 (21.8%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Snorlax 206 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 80 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Snorlax 206 — this card27.080 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 27.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Snorlax 206 — this card27.080 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsHeavy Impact 80 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Snorlax 206.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Heavy Impact27
This card, per Energy card
27 damage
Typical for a 3 Energy attack
34.7 damage
Difference
-7.7 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 80 is read as high or low rather than merely large.

Back to summary

What does being a Colorless card do for Snorlax 206?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,884 Fighting cards carry that type A Fighting attack printed at 80 damage is enough to remove this card in one turn.
Snorlax 206 · Basic 160 HP Its hardest attack is printed at 80 damage.
Takes double from this card no group most often prints a Colorless weakness This type gains nothing automatic from the weakness rule.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorless — this cardmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless — this card12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Colorlessweak to Fighting

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Colorless weakness.

What being a Colorless card is worth

No group in the archive most often prints a Colorless weakness, so this type gains nothing automatic from the weakness rule. Going the other way, Colorless cards are themselves most exposed to Fighting.

Back to summary

What knocks out Snorlax 206 in one hit, and what does it knock out?

Weakness doubles the damage a Fighting attack deals to this card, so the bar it has to clear is 80 printed damage rather than 160.

Cards that remove it in one attack
655
Cards it removes in one attack
105
Fighting damage needed to knock it out
80
Counted across the whole card archive. 160 HP against a Fighting weakness at ×2 decides all three figures.
Removes it in one attackOkidogiOkidogiAscended Heroes 12280 damage
×2Fighting weakness · 80 printed damage is enough
80 damage becomes 160 against this card
This cardSnorlax 206Snorlax 206Fusion Strike 206160 HP

Why this card was picked to stand opposite

Of the 651 cards in the archive that can remove Snorlax 206 in a single attack, this one clears the bar by the smallest margin — 80 printed damage against a bar of 80. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Snorlaxweak to Fighting ×2

Read from the weakness printed in the lower-left corner of the card.

Fighting cards that remove Snorlax in one attack
CardSetHPPrinted damageAfter weakness
Mega Lucario ex (77)Mega Evolution340270540
Mega Lucario ex (160)Mega Evolution340270540
Mega Lucario ex (179)Mega Evolution340270540
Mega Lucario ex (188)Mega Evolution340270540
Mega Lucario ex (113)Ascended Heroes340270540
Toxtricity ex (100)Paradox Rift260270540

160 HP against a Fighting ×2 weakness means any Fighting attack printed at 80 damage or more is enough. 655 cards in the archive clear that bar.

Cards this one removes in a single attack

105 cards in the archive are weak to Colorless and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Snorlax as a Pokémon, across every card it has been printed on?

Snorlax 206 is one print of Snorlax. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Snorlax has been printed 61 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Snorlax cards ever printedPokédex #143Prints on record 61Toughest print 340 HPThis card 160 HP
61prints
Legal in Standard11Older prints, not in Standard50

Every Snorlax print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Snorlax printed is 340 HP, and this card is 47.1% of it

Bars are printed HP, measured against the record for this Pokémon
  • Snorlax VMAX 206/202the toughest Snorlax ever printedSWSH01: Sword & Shield Base Set340 HP
  • Snorlax 206against that record47.1% of the record160 HP

Read from the printed card face of every Snorlax print on record. Printed HP does not change after a card is issued.

Back to summary

Is this the strongest Snorlax print, and can the older ones still be played?

61 prints carry this name in the archive, and 55 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (340 HP), and the highlighted row is the card this page is about.

55 rows are shown of the 61 prints counted under this name.

Snorlax prints — can each one still be played?
PrintSetRegulation markStandard
Snorlax VMAX 206/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Snorlax VMAX 142/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Eevee & Snorlax-GX 191/181SM - Team UpNo mark printedNot legal in Standard
Eevee & Snorlax-GX 171/181SM - Team UpNo mark printedNot legal in Standard
Eevee & Snorlax-GX SM169SM PromosNo mark printedNot legal in Standard
Eevee & Snorlax-GX 120/181SM - Team UpNo mark printedNot legal in Standard
Snorlax ex 076/131Jumbo CardsMark HLegal in Standard
Snorlax V 197/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Snorlax V 141/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Snorlax 109/159SWSH: Crown ZenithMark ENot legal in Standard
Snorlax 122SV: Scarlet & Violet Promo CardsMark HLegal in Standard
Snorlax 206/264SWSH08: Fusion StrikeMark ENot legal in Standard
Snorlax 136/167SV06: Twilight MasqueradeMark HLegal in Standard
Snorlax 063/088ME03: Perfect OrderMark JNot legal in Standard
Snorlax 051SV: Scarlet & Violet Promo CardsMark GLegal in Standard
Snorlax 158/214SM - Unbroken BondsNo mark printedNot legal in Standard
Hop's Snorlax 117/159Miscellaneous Cards & ProductsMark ILegal in Standard
Snorlax 202/091SV: Paldean FatesMark GLegal in Standard
Snorlax SWSH032SWSH: Sword & Shield Promo CardsMark DNot legal in Standard
Snorlax TG10/TG30SWSH11: Lost Origin Trainer GalleryMark FLegal in Standard
Snorlax 143/196Prize Pack Series CardsMark FLegal in Standard
Snorlax 143/165SV: Scarlet & Violet 151Mark GLegal in Standard
Snorlax 141/192Miscellaneous Cards & ProductsMark DNot legal in Standard
Snorlax 140/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Snorlax 50/68Hidden FatesNo mark printedNot legal in Standard
Snorlax 144/191SV08: Surging SparksMark HLegal in Standard
Snorlax 77/124XY - Fates CollideNo mark printedNot legal in Standard
Snorlax SWSH119SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Snorlax LV.X 111/111Rising RivalsNo mark printedNot legal in Standard
Snorlax 080/106Miscellaneous Cards & ProductsNo mark printedNot legal in Standard
Snorlax 224/198SWSH06: Chilling ReignMark DNot legal in Standard
Snorlax 101/135Plasma StormNo mark printedNot legal in Standard
Snorlax 131/185Miscellaneous Cards & ProductsMark DNot legal in Standard
Snorlax SWSH068SWSH: Sword & Shield Promo CardsMark DNot legal in Standard
Snorlax XY179XY PromosNo mark printedNot legal in Standard
Snorlax 58/83GenerationsNo mark printedNot legal in Standard
Snorlax 26/39Kalos Starter SetNo mark printedNot legal in Standard
Snorlax 118/162XY - BREAKthroughNo mark printedNot legal in Standard
Snorlax Doll 175/182SV04: Paradox RiftMark GLegal in Standard
Snorlax 33/95Nintendo PromosNo mark printedNot legal in Standard
Rocket's Snorlax ex 104/109EX Team Rocket ReturnsNo mark printedNot legal in Standard
Snorlax 33/111Rising RivalsNo mark printedNot legal in Standard
Snorlax 37/130Diamond and PearlNo mark printedNot legal in Standard
Snorlax 81/111Rising RivalsNo mark printedNot legal in Standard
Snorlax 109/149Boundaries CrossedNo mark printedNot legal in Standard
Snorlax 49/53WoTC PromoNo mark printedNot legal in Standard
Snorlax 11/64JungleNo mark printedNot legal in Standard
Snorlax 15/112EX FireRed & LeafGreenNo mark printedNot legal in Standard
Rocket's Snorlax 033/132Gym HeroesNo mark printedNot legal in Standard
Snorlax 27/64JungleNo mark printedNot legal in Standard
Snorlax 030/130Base Set 2No mark printedNot legal in Standard
Snorlax 064/110Legendary CollectionNo mark printedNot legal in Standard
Snorlax δ 10/101EX Dragon FrontiersNo mark printedNot legal in Standard
Snorlax 100/144SkyridgeNo mark printedNot legal in Standard
Team Aqua's Poochyena 016/034Trading Card Game ClassicNo mark printedNot legal in Standard

11 of the 55 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Snorlax 206 in Fusion Strike?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #206 in Fusion Strike. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Snorlax 206, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Snorlax 206
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Snorlax 206 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Expanded play. It carries regulation mark E, printed next to the card number. It was released on November 12, 2021.

Back to summary

Which generation of cards does Snorlax 206 belong to?

The single letter printed beside the card number groups a card with everything issued under the same rules. Tournament formats are cut along those letters, so the size of a letter is the size of the pool a card sits in.

Cards carrying each regulation mark
Mark Dtypically 133 HP · 84 damage15.4%1,261 cards
Mark E — this cardtypically 150 HP · 87 damage14.7%1,202 cards
Mark Ftypically 142 HP · 88 damage14.4%1,180 cards
Mark Gtypically 124 HP · 80 damage19.9%1,634 cards
Mark Htypically 132 HP · 88 damage15.7%1,283 cards
Mark Itypically 134 HP · 80 damage14.8%1,215 cards
Mark Jtypically 148 HP · 86 damage5.1%419 cards

8,194 cards in the archive carry a regulation mark. Older prints carry none at all, so this is not the whole archive.

The regulation mark is the single letter recorded with each modern card. Older prints carry no mark at all, so this axis covers only the part of the archive that has one.

Cards carrying each regulation mark
GroupShareValue
Mark D15.4%1,261 cards
Mark E — this card14.7%1,202 cards
Mark F14.4%1,180 cards
Mark G19.9%1,634 cards
Mark H15.7%1,283 cards
Mark I14.8%1,215 cards
Mark J5.1%419 cards
This card
Mark E
Cards sharing that mark
1,202
Typical HP for the mark
150 (this card 160)
Typical damage for the mark
87 (this card 80)
Counted from the mark printed beside the card number.
Back to summary

Snorlax 206 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Heavy Impact, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 27 damage for every Energy card attached.
  • Moving it out of the active spot costs 3 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 2,895 of 17,290
Colorless cardsNo. 246 of 2,171
Fusion StrikeNo. 57 of 245

What actually removes it

  • A Fighting attack printed at 80 damage removes it in a single turn — that is the bar, not its 160 HP.
  • 655 cards in the archive clear that bar.
  • Going the other way, it removes 105 cards in one attack.
Back to summary

Snorlax 206 card record

Snorlax 206 — the printed record, field by field
Hit points160 HPTypeColorless
WeaknessFighting ×2Retreat cost3 Energy
Card typeBasicRegulation markMark E
Pokédex number#143SetFusion Strike
Card number206 of 264SeriesSword & Shield
ReleasedNovember 12, 2021RarityCommon
IllustratorOswaldo KATO
Tournament legalityUnlimited and Expanded only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Snorlax 206 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$0.97
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Snorlax 206 — frequently asked questions

How much damage does it take to knock out Snorlax 206?

Snorlax 206 has 160 HP and a Fighting weakness at ×2, so a Fighting attack printed at 80 damage or more removes it in one turn. Any other type has to print the full 160.

What is the strongest attack on Snorlax 206?

Heavy Impact, printed at 80 damage for 3 Energy — 27 damage per Energy card.

What is the retreat cost of Snorlax 206?

3 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Snorlax print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 55 prints listed on this page, 11 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

Can Snorlax 206 be played in a tournament?

It is legal in Unlimited and Expanded play, and it carries regulation mark E. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Snorlax 206 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
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Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures