Garchomp LV.X 97 — what does this card actually do?
This card has 140 HP and a Colorless weakness.
Colorless · Level-Up · Majestic Dawn · measured against 20,444 cards on file — card data read July 28, 2026
What does Garchomp LV.X 97 do in a game?
Garchomp LV.X 97 is a Colorless Pokémon card with 140 HP, printed as Level-Up.
Because of the Colorless weakness, any Colorless attack printed at 70 damage or more removes it in a single turn.
Garchomp LV.X 97Majestic Dawn
Garchomp LV.X 97 performance summary
140 HP · Colorless · Level-Up · retreat 0 · Colorless weakness ×2
Strongest on Retreat lightness — top 0.1% of the archive. Weakest on Hit points — bottom 76.7%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 76.7% | 140 HP |
| Retreat lightness | 100.0% | 0 Energy |
| Attack cost lightness | 100.0% | 0 Energy |
1 attack printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 3,522 at 140 HP.
Garchomp LV.X 97140 HPPrinted HP
The ceiling of this archive is 380 HP — 240 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Garchomp LV.X 97
- Hit points 140 HP puts it in the 130~180 band, where 15.5% of 17,290 cards with printed HP sit.
- Weakness A Colorless attack printed at 70 damage or more removes it in a single turn.
Garchomp LV.X 97 at a glance
- What it is. A Colorless Pokémon card with 140 HP printed as Level-Up, printed in Majestic Dawn.
- What it can do. 1 attack printed on the card, the strongest at 0 damage for 0 Energy.
- What it fears. A Colorless weakness at ×2, which means 70 printed damage is enough to remove it.
- What it costs to move. 0 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Garchomp LV.X 97 cost, and what do they hit for?
Every attack printed on the card, with the Energy it asks for.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Restore | No Energy | 0 | — | — | Search your discard pile for a Pokémon (excluding Pokémon LV.X) and put it onto your Bench as a Basic Pokémon. Then, you may search your discard pile for up to 3 basic Energy cards and attach them to that Pokémon. |
This card has no retreat cost at all, so it can leave the active spot without discarding any Energy — the only limit is that retreating happens once a turn.
The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
Back to summaryHow does Garchomp LV.X 97 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 140 HP, which is 37% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 140 HP.
Cards in the 130~180 band typically print 104 damage and ask 2 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 — this card | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 0 Energy.
Cards whose cheapest attack costs 0 typically have 84 HP and print 45 damage.
| Group | Share | Value |
|---|---|---|
| 0 — this card | 1.8% | 304 cards |
| 1 | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 0 Energy to retreat.
Cards with a retreat cost of 0 typically have 103 HP and print 61 damage.
| Group | Share | Value |
|---|---|---|
| 0 — this card | 5.3% | 914 cards |
| 1 | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Garchomp LV.X 97 stands highest on HP — number 1 of 85 cards in Majestic Dawn. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 140 HP
middle half 60–130 HP
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryWhat Garchomp LV.X 97 does without attacking
Garchomp LV.X 97 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.
Why this sits apart from the attacks
An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.
Dragon Pulse can only be used once a turn
The words once during your turn are printed in it, which caps it at one use per turn on that one card. Two copies of the card in play are two separate Pokémon, so each carries its own use.
This effect places damage counters, which is not the same as dealing damage
Dragon Pulse puts damage counters on a Pokémon rather than dealing damage to it. One counter is ten damage on the board, but the rules keep them apart: effects that reduce or prevent damage do not stop counters from being placed, and weakness and resistance are not applied to them.
What does being a Colorless card do for Garchomp LV.X 97?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless — this card | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Colorless weakness.
What being a Colorless card is worth
No group in the archive most often prints a Colorless weakness, so this type gains nothing automatic from the weakness rule. Going the other way, Colorless cards are themselves most exposed to Colorless.
What knocks out Garchomp LV.X 97 in one hit, and what does it knock out?
Weakness doubles the damage a Colorless attack deals to this card, so the bar it has to clear is 70 printed damage rather than 140.
70 damage becomes 140 against this card
Garchomp LV.X 97140 HPWhy this card was picked to stand opposite
Of the 591 cards in the archive that can remove Garchomp LV.X 97 in a single attack, this one clears the bar by the smallest margin — 70 printed damage against a bar of 70. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the weakness printed in the lower-left corner of the card.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Slaking ex (147) | Surging Sparks | 340 | 280 | 560 |
| Slaking ex (227) | Surging Sparks | 340 | 280 | 560 |
| Slaking V (77) | Pokémon GO | 230 | 260 | 520 |
| Lugia (132) | Vivid Voltage | 130 | 250 | 500 |
| Lugia (SWSH069) | SWSH Black Star Promos | 130 | 250 | 500 |
| Slaking (162) | Paldea Evolved | 180 | 240 | 480 |
140 HP against a Colorless ×2 weakness means any Colorless attack printed at 70 damage or more is enough. 595 cards in the archive clear that bar.
Back to summaryWhat has to be in play before Garchomp LV.X 97 can be?
Garchomp LV.X evolves from Garchomp, so the whole line has to be built before this card reaches the field.
- This card cannot be played from your hand onto an empty spot — it goes on top of Garchomp.
- The line runs 3 stages, so the first card has to be in play 2 turns before this one can be.
- Every print in the line shares Pokédex number 445.
Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.
Which other cards share the Pokémon behind Garchomp LV.X 97?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Garchomp LV.X 97 in Majestic Dawn?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #97 in Majestic Dawn. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Garchomp LV.X 97, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
The rule printed on this card
“Put this card onto your Active Garchomp. Garchomp LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.”
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on May 1, 2008.
Garchomp LV.X 97 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Moving it out of the active spot costs no Energy at all.
- It cannot start the game in play — Garchomp has to be on the field first.
Where its HP stands, cut four ways
What actually removes it
- A Colorless attack printed at 70 damage removes it in a single turn — that is the bar, not its 140 HP.
- 595 cards in the archive clear that bar.
Garchomp LV.X 97 card record
| Hit points | 140 HP | Type | Colorless |
|---|---|---|---|
| Weakness | Colorless ×2 | Retreat cost | 0 Energy |
| Evolves from | Garchomp | Card type | Level-Up |
| Pokédex number | #445 | Set | Majestic Dawn |
| Card number | 97 of 100 | Series | Diamond & Pearl |
| Released | May 1, 2008 | Rarity | Rare Holo LV.X |
| Illustrator | Ryo Ueda | ||
| Tournament legality | Unlimited only | ||
| Printed rule | Put this card onto your Active Garchomp. Garchomp LV.X can use any attack, Poké-Power, or Poké-Body from its previous level. | ||
Read from the printed card face, the set listing and the official format list.
What does Garchomp LV.X 97 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Garchomp LV.X 97 — frequently asked questions
How much damage does it take to knock out Garchomp LV.X 97?
What is the retreat cost of Garchomp LV.X 97?
How often can you use Dragon Pulse?
Does Garchomp LV.X 97 deal damage or place damage counters?
What does Garchomp LV.X evolve from?
Can Garchomp LV.X 97 be played in a tournament?
What does the rule on Garchomp LV.X 97 mean?
Does this page say how good Garchomp LV.X 97 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.