Garchomp 5 — what does this card actually do?
This card has 130 HP, a top attack printed at 120 damage and a Colorless weakness.
Colorless · Stage 2 · Supreme Victors · measured against 20,444 cards on file — card data read July 28, 2026
What does Garchomp 5 do in a game?
Garchomp 5 is a Colorless Pokémon card with 130 HP, printed as Stage 2.
Its strongest attack, Speed Impact, is printed at 120 damage for 3 Energy — 40 damage per Energy card.
Garchomp 5Supreme Victors
Garchomp 5 performance summary
130 HP · Colorless · Stage 2 · retreat 0 · Colorless weakness +30
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 2
Strongest on Retreat lightness — top 0.1% of the archive. Weakest on Attack cost lightness — bottom 43.8%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 71.7% | 130 HP |
| Top printed damage | 82.1% | 120 damage |
| Energy efficiency | 81.3% | 40 per Energy |
| Retreat lightness | 100.0% | 0 Energy |
| Attack cost lightness | 43.8% | 2 Energy |
2 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 4,029 at 130 HP.
Garchomp 5130 HPPrinted HP
The ceiling of this archive is 380 HP — 250 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Garchomp 5
- Hit points 130 HP puts it in the 130~180 band, where 15.5% of 17,290 cards with printed HP sit.
- Energy It returns 40 damage per Energy card against 32.5 for cards whose cheapest attack costs 2.
- Legality 13 of the 35 prints that carry this name are legal in Standard play.
Garchomp 5 at a glance
- What it is. A Colorless Pokémon card with 130 HP printed as Stage 2, printed in Supreme Victors.
- What it can do. 2 attacks printed on the card, the strongest at 120 damage for 3 Energy.
- What it fears. A Colorless weakness at +30.
- What it costs to move. 0 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Garchomp 5 cost, and what do they hit for?
The card prints 2 attacks. The strongest asks for 3 Energy and returns 120 damage, which is 40 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Guard Claw | 2 Colorless | 2 | 40 | 20 | During your opponent's next turn, any damage done to Garchomp by attacks is reduced by 20 (after applying Weakness and Resistance). |
| Speed Impact | 3 Colorless | 3 | 120− | 40 | Does 120 damage minus 20 damage for each Energy attached to the Defending Pokémon. |
This card has no retreat cost at all, so it can leave the active spot without discarding any Energy — the only limit is that retreating happens once a turn.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
Why one of these damage figures carries a symbol
A number on a Pokémon card is not always the number that lands.
- Speed Impact is printed as 120−, so the printed number is a ceiling — the attack starts there and the sentence beside it takes damage away.
How does Garchomp 5 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 130 HP, which is 34% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 130 HP.
Cards in the 130~180 band typically print 104 damage and ask 2 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 — this card | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 120.
Cards in the 70~120 band typically have 141 HP and ask 2 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 — this card | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 2 Energy.
Cards whose cheapest attack costs 2 typically have 116 HP and print 65 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 | 54.4% | 9,392 cards |
| 2 — this card | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 0 Energy to retreat.
Cards with a retreat cost of 0 typically have 103 HP and print 61 damage.
| Group | Share | Value |
|---|---|---|
| 0 — this card | 5.3% | 914 cards |
| 1 | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Garchomp 5 stands highest on HP — number 4 of 146 cards in Supreme Victors. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 130 HP
middle half 60–130 HP - Top printed damage 120 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryWhat Garchomp 5 does without attacking
Garchomp 5 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.
Why this sits apart from the attacks
An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.
Is Garchomp 5 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 120 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 2 typically return 32.5 damage per Energy card. This card returns 40.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Garchomp 5 — this card | 40.0 | 120 damage for 3 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Guard Claw | — | 20 | — |
| Speed Impact | — | 40 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 120 is read as high or low rather than merely large.
What does being a Colorless card do for Garchomp 5?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless — this card | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Colorless weakness.
What being a Colorless card is worth
No group in the archive most often prints a Colorless weakness, so this type gains nothing automatic from the weakness rule. Going the other way, Colorless cards are themselves most exposed to Colorless.
What knocks out Garchomp 5 in one hit, and what does it knock out?
The weakness printed on the card decides which attacks are enough to remove it in one turn.
100 damage becomes 130 against this card
Garchomp 5130 HPWhy this card was picked to stand opposite
Of the 372 cards in the archive that can remove Garchomp 5 in a single attack, this one clears the bar by the smallest margin — 100 printed damage against a bar of 100. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the weakness printed in the lower-left corner of the card.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Slaking ex (147) | Surging Sparks | 340 | 280 | 280 |
| Slaking ex (227) | Surging Sparks | 340 | 280 | 280 |
| Slaking V (77) | Pokémon GO | 230 | 260 | 260 |
| Lugia (132) | Vivid Voltage | 130 | 250 | 250 |
| Lugia (SWSH069) | SWSH Black Star Promos | 130 | 250 | 250 |
| Slaking (162) | Paldea Evolved | 180 | 240 | 240 |
113 cards in the archive are weak to Colorless and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.
What is Garchomp as a Pokémon, across every card it has been printed on?
Garchomp 5 is one print of Garchomp. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.
Every Garchomp print on record, split by whether it can still be entered in Standard play.
Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.
Back to summaryWhat has to be in play before Garchomp 5 can be?
Garchomp evolves from Gabite, so the whole line has to be built before this card reaches the field.
- This card cannot be played from your hand onto an empty spot — it goes on top of Gabite.
- The line runs 3 stages, so the first card has to be in play 2 turns before this one can be.
- Every print in the line shares Pokédex number 445.
Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.
Is this the strongest Garchomp print, and can the older ones still be played?
41 prints carry this name in the archive, and 35 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.
Bar height and the number above each bar = highest HP that year; the two digits below = the year.
35 rows are shown of the 41 prints counted under this name.
| Set | Regulation mark | Standard | |
|---|---|---|---|
| Cynthia's Garchomp ex 232/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Cynthia's Garchomp ex 241/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Cynthia's Garchomp ex 104/182 | Prize Pack Series Cards | Mark I | Legal in Standard |
| Cynthia's Garchomp ex 215/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Cynthia's Garchomp ex 111/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Garchomp ex 245/182 | SV04: Paradox Rift | Mark G | Legal in Standard |
| Garchomp ex 260/182 | SV04: Paradox Rift | Mark G | Legal in Standard |
| Garchomp ex 219/182 | SV04: Paradox Rift | Mark G | Legal in Standard |
| Garchomp ex 038/182 | Prize Pack Series Cards | Mark G | Legal in Standard |
| Garchomp & Giratina-GX 247/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Garchomp & Giratina-GX SM193 | SM Promos | No mark printed | Not legal in Standard |
| Garchomp & Giratina-GX 228/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Garchomp & Giratina-GX 146/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Garchomp V TG23/TG30 | SWSH10: Astral Radiance Trainer Gallery | Mark F | Legal in Standard |
| Garchomp V 178/189 | SWSH10: Astral Radiance | Mark F | Legal in Standard |
| Garchomp V 117/189 | SWSH10: Astral Radiance | Mark F | Legal in Standard |
| Garchomp-EX XY167 | XY Promos | No mark printed | Not legal in Standard |
| Garchomp 109/172 | Prize Pack Series Cards | Mark F | Legal in Standard |
| Garchomp 099/156 | Deck Exclusives | No mark printed | Not legal in Standard |
| Garchomp SV40/SV94 | Hidden Fates: Shiny Vault | No mark printed | Not legal in Standard |
| Garchomp 62/131 | SM - Forbidden Light | No mark printed | Not legal in Standard |
| Garchomp 114/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Garchomp 120/116 | Plasma Freeze | No mark printed | Not legal in Standard |
| Garchomp LV.X 97/100 | Majestic Dawn | No mark printed | Not legal in Standard |
| Garchomp 90/124 | Dragons Exalted | No mark printed | Not legal in Standard |
| Garchomp 91/124 | Dragons Exalted | No mark printed | Not legal in Standard |
| Garchomp 96/113 | Legendary Treasures | No mark printed | Not legal in Standard |
| Garchomp 005/147 | League & Championship Cards | No mark printed | Not legal in Standard |
| Garchomp 001/017 | POP Series 9 | No mark printed | Not legal in Standard |
| Garchomp 9/123 | Mysterious Treasures | No mark printed | Not legal in Standard |
| Garchomp 70/122 | XY - BREAKpoint | No mark printed | Not legal in Standard |
| Garchomp C LV.X 145 | Supreme Victors | No mark printed | Not legal in Standard |
| Garchomp C LV.X DP46 | Diamond and Pearl Promos | No mark printed | Not legal in Standard |
| Garchomp C LV.X 145/147 | Celebrations: Classic Collection | No mark printed | Not legal in Standard |
| Garchomp C 060/147 | League & Championship Cards | No mark printed | Not legal in Standard |
13 of the 35 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.
Back to summaryWhat can you use instead of Garchomp 5?
Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.
| Card | Set | HP | Top damage | Retreat |
|---|---|---|---|---|
| Dragonite | Expedition Base Set | 100 | 40 | 2 |
| Kingdra | Aquapolis | 110 | 60 | 3 |
| Golem | Skyridge | 100 | 50 | 4 |
| Dragonite ex | Dragon | 150 | 120 | 2 |
| Kabutops | Skyridge | 90 | 30 | 3 |
| Dragonite | Fossil | 100 | 40 | 1 |
This card itself is 130 HP, 120 top damage and 0 retreat, and every card here is Colorless like it.
Back to summaryWhich other cards share the Pokémon behind Garchomp 5?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Garchomp 5 in Supreme Victors?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #5 in Supreme Victors. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Garchomp 5, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on August 19, 2009.
Garchomp 5 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Speed Impact, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
- That works out at 40 damage for every Energy card attached.
- Moving it out of the active spot costs no Energy at all.
- It cannot start the game in play — Gabite has to be on the field first.
Where its HP stands, cut four ways
What actually removes it
- A Colorless attack printed at 100 damage removes it in a single turn — that is the bar, not its 130 HP.
- 376 cards in the archive clear that bar.
- Going the other way, it removes 113 cards in one attack.
Garchomp 5 card record
| Hit points | 130 HP | Type | Colorless |
|---|---|---|---|
| Weakness | Colorless +30 | Retreat cost | 0 Energy |
| Evolves from | Gabite | Card type | Stage 2 |
| Pokédex number | #445 | Set | Supreme Victors |
| Card number | 5 of 147 | Series | Platinum |
| Released | August 19, 2009 | Rarity | Rare Holo |
| Illustrator | Mitsuhiro Arita | ||
| Tournament legality | Unlimited only | ||
Read from the printed card face, the set listing and the official format list.
What does Garchomp 5 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Garchomp 5 — frequently asked questions
How much damage does it take to knock out Garchomp 5?
What is the strongest attack on Garchomp 5?
What is the retreat cost of Garchomp 5?
What does the − after the damage on Speed Impact mean?
Can an older Garchomp print be played in a tournament?
What does Garchomp evolve from?
Can Garchomp 5 be played in a tournament?
Does this page say how good Garchomp 5 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.