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Articuno 4 — what does this card actually do?

This card has 80 HP, a top attack printed at 50 damage and a Metal weakness.

Water · Basic · Skyridge · measured against 20,444 cards on file — card data read July 28, 2026

What does Articuno 4 do in a game?

Articuno 4 is a Water Pokémon card with 80 HP, printed as Basic.

Its strongest attack, Ice Cyclone, is printed at 50 damage for 4 Energy — 13 damage per Energy card.

Because of the Metal weakness, any Metal attack printed at 40 damage or more removes it in a single turn.

Articuno 4Skyridge

Articuno 4 performance summary

80 HP · Water · Basic · retreat 2 · Metal weakness ×2

Top printed damage5013 per Energy Ice Cyclone50 damage for 4 Energy
as of July 28, 2026
Hit points80 HP33.1% of 17,290 in the 80~120 band
Printed damage5022.0% of 16,246 in the 40~60 band
Retreat cost2 Energy28.6% of 17,240 in the 2 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 13 · typical 49.0
damage per Energy card, among cards whose cheapest attack costs 1
Price trackRareSkyridge45 printsWhat it costs today, how it moved, and where to buy it
Card classBasic
RarityRare
SetSkyridge
Card number4
AbilityWater Immunity
Card data readJuly 28, 2026
How Articuno 4 is built, on five measures
Hit points80 HPTop printed damage50 damageEnergy efficiency13 per EnergyRetreat lightness2 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Energy efficiency — bottom 28.4%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Articuno 4 is built, on five measures
MeasurePercentilePrinted value
Hit points38.6%80 HP
Top printed damage49.6%50 damage
Energy efficiency28.4%13 per Energy
Retreat lightness45.3%2 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EFreeze Solid10 damage per Energy card · has printed text10damage
  • 4EIce Cyclone13 damage per Energy card · has printed text50damage

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 9,046 at 80 HP.

This cardArticuno 4 — SkyridgeArticuno 4Skyridge80 HP

Printed HP

The ceiling of this archive is 380 HP300 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Articuno 4

  • Hit points 80 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 13 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
  • Weakness A Metal attack printed at 40 damage or more removes it in a single turn.
  • Legality 6 of the 43 prints that carry this name are legal in Standard play.

Articuno 4 at a glance

  • What it is. A Water Pokémon card with 80 HP printed as Basic, printed in Skyridge.
  • What it can do. 2 attacks printed on the card, the strongest at 50 damage for 4 Energy.
  • What it fears. A Metal weakness at ×2, which means 40 printed damage is enough to remove it.
  • What it costs to move. 2 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Articuno 4 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 4 Energy and returns 50 damage, which is 13 damage for every Energy card attached.

Articuno 4 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Freeze Solid1 Colorless11010If there are any Water Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Articuno.
Ice Cyclone2 Water + 2 Colorless45013Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Pokémon in play. (Don't apply Weakness and Resistance for Benched Pokémon.)

Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Freeze Solid1 Energy card
Ice Cyclone4 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Freeze Solid 1 Energy10 damage for 1 Energy — 10 per Energy card10
  • Ice Cyclone 4 Energy50 damage for 4 Energy — 13 per Energy card50

Bars are printed damage against this card's own highest attack (50).

Back to summary

How does Articuno 4 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Articuno 4 — Skyridge
ArticunoSkyridge 4

Articuno 4 prints 80 HP, which puts it at number 9,046 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

50% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card80 HP
  • Middle half of the archive60–130 HP
  • Strongest Articuno printed120 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 80 HP, which is 21% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 80 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 50.

Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.

Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Articuno 4 stands highest on HP — number 29 of 156 cards in Skyridge. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 9,046 of 17,290 by HP · No. 6,925 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 43% on damage
  • Wailord ex — 380 HP, the highest in this group
    Water cards — 2,435 cards No. 1,282 of 2,435 by HP · No. 912 of 2,316 by damage · top by HP: Wailord ex, 380
    top 39% on damage
  • Machamp — 120 HP, the highest in this group
    Skyridge — 182 cards No. 29 of 156 by HP · No. 12 of 148 by damage · top by HP: Machamp, 120
    top 7% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 80 HPmiddle half 60–130 HP
  • Top printed damage 50 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,566 of 16,246 (22.0%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Articuno 4 does without attacking

Articuno 4 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
None
Read from the printed text quoted below, not counted anywhere else.
Water Immunity — Poké-Body
You can't attach Water Energy cards from your hand to Articuno.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Back to summary

Is Articuno 4 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 50 damage attack that needs 4 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Articuno 4 — this card13.050 damage for 4 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 13.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Articuno 4 — this card13.050 damage for 4 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsFreeze Solid 10 / 1Ice Cyclone 50 / 4

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Articuno 4.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Freeze Solid10
Ice Cyclone13
This card, per Energy card
13 damage
Typical for a 1 Energy attack
49.0 damage
Difference
-36.0 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 50 is read as high or low rather than merely large.

Back to summary

What does being a Water card do for Articuno 4?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 925 Metal cards carry that type A Metal attack printed at 40 damage is enough to remove this card in one turn.
Articuno 4 · Basic 80 HP Its hardest attack is printed at 50 damage.
Takes double from this card 1,574 cards in groups that print a Water weakness Against Fire, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Water — this cardmost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water — this card14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Waterweak to Metal
Fireweak to Water

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Water weakness.

What being a Water card is worth

Groups that most often print a Water weakness: Fire (1,574 cards). Against those, this card's printed damage counts double. Going the other way, Water cards are themselves most exposed to Metal.

Back to summary

What knocks out Articuno 4 in one hit, and what does it knock out?

Weakness doubles the damage a Metal attack deals to this card, so the bar it has to clear is 40 printed damage rather than 80.

Cards that remove it in one attack
675
Cards it removes in one attack
958
Metal damage needed to knock it out
40
Counted across the whole card archive. 80 HP against a Metal weakness at ×2 decides all three figures.
Removes it in one attackBronzongBronzongPhantasmal Flames 7240 damage
×2Metal weakness · 40 printed damage is enough
40 damage becomes 80 against this card
This cardArticuno 4Articuno 4Skyridge 480 HP

Why this card was picked to stand opposite

Of the 667 cards in the archive that can remove Articuno 4 in a single attack, this one clears the bar by the smallest margin — 40 printed damage against a bar of 40. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Articunoweak to Metal ×2
Articunoresists Fighting -30

Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.

What the Fighting resistance changes

Damage from Fighting attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.

Metal cards that remove Articuno in one attack
CardSetHPPrinted damageAfter weakness
Zacian V-UNION (SWSH163)SWSH Black Star Promos320340680
Zacian V-UNION (SWSH164)SWSH Black Star Promos320340680
Zacian V-UNION (SWSH165)SWSH Black Star Promos320340680
Zacian V-UNION (SWSH166)SWSH Black Star Promos320340680
Zacian VSTAR (96)Crown Zenith270310620
Aggron VMAX (97)Brilliant Stars330270540

80 HP against a Metal ×2 weakness means any Metal attack printed at 40 damage or more is enough. 675 cards in the archive clear that bar.

Cards this one removes in a single attack

958 cards in the archive are weak to Water and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Articuno as a Pokémon, across every card it has been printed on?

Articuno 4 is one print of Articuno. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Articuno has been printed 45 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Articuno cards ever printedPokédex #144Prints on record 45Toughest print 300 HPThis card 80 HP
45prints
Legal in Standard6Older prints, not in Standard39

Every Articuno print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Articuno printed is 300 HP, and this card is 26.7% of it

Bars are printed HP, measured against the record for this Pokémon
  • Moltres & Zapdos & Articuno-GX SM210the toughest Articuno ever printedSM Promos300 HP
  • Articuno 4against that record26.7% of the record80 HP

Read from the printed card face of every Articuno print on record. Printed HP does not change after a card is issued.

Back to summary

Is this the strongest Articuno print, and can the older ones still be played?

45 prints carry this name in the archive, and 43 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (300 HP), and the highlighted row is the card this page is about.

43 rows are shown of the 45 prints counted under this name.

Articuno prints — can each one still be played?
PrintSetRegulation markStandard
Moltres & Zapdos & Articuno-GX SM210SM PromosNo mark printedNot legal in Standard
Moltres & Zapdos & Articuno-GX 44/68Hidden FatesNo mark printedNot legal in Standard
Moltres & Zapdos & Articuno-GX 66/68Hidden FatesNo mark printedNot legal in Standard
Moltres & Zapdos & Articuno-GX 69/68Hidden FatesNo mark printedNot legal in Standard
Galarian Articuno V 170/198SWSH06: Chilling ReignMark ENot legal in Standard
Galarian Articuno V TG16/TG30SWSH10: Astral Radiance Trainer GalleryMark ENot legal in Standard
Galarian Articuno V 058/198Prize Pack Series CardsMark ENot legal in Standard
Galarian Articuno V 169/198SWSH06: Chilling ReignMark ENot legal in Standard
Galarian Articuno V 181/172SWSH09: Brilliant StarsMark ENot legal in Standard
Articuno-EX 132/135Plasma StormNo mark printedNot legal in Standard
Articuno-GX 171/168SM - Celestial StormNo mark printedNot legal in Standard
Articuno-GX SV54/SV94Hidden Fates: Shiny VaultNo mark printedNot legal in Standard
Articuno-GX 154/168SM - Celestial StormNo mark printedNot legal in Standard
Articuno-EX 25/135Plasma StormNo mark printedNot legal in Standard
Articuno-GX 31/168SM - Celestial StormNo mark printedNot legal in Standard
Articuno 25/83GenerationsNo mark printedNot legal in Standard
Team Rocket's Articuno 051/182Miscellaneous Cards & ProductsMark ILegal in Standard
Articuno SM144SM PromosNo mark printedNot legal in Standard
Galarian Articuno SWSH123SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Articuno 27/99Next DestiniesNo mark printedNot legal in Standard
Articuno 17/108XY - Roaring SkiesNo mark printedNot legal in Standard
Articuno 32/113Legendary TreasuresNo mark printedNot legal in Standard
Galarian Articuno 063/203Prize Pack Series CardsMark ENot legal in Standard
Articuno 016/108Deck ExclusivesNo mark printedNot legal in Standard
Galarian Articuno SWSH282SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Articuno 144/165SV: Scarlet & Violet 151Mark GLegal in Standard
Articuno 024/078Pokemon GOMark FLegal in Standard
Articuno ex 114/112EX FireRed & LeafGreenNo mark printedNot legal in Standard
Articuno 161/159SV09: Journey TogetherMark ILegal in Standard
Articuno 32/181SM - Team UpNo mark printedNot legal in Standard
Articuno 036/195Miscellaneous Cards & ProductsMark FLegal in Standard
Articuno 032/159Miscellaneous Cards & ProductsMark ILegal in Standard
Rocket's Articuno ex 96/109EX Team Rocket ReturnsNo mark printedNot legal in Standard
Articuno 1/100Majestic DawnNo mark printedNot legal in Standard
Articuno 16Supreme VictorsNo mark printedNot legal in Standard
Team Aqua's Seviper 009/034Trading Card Game ClassicNo mark printedNot legal in Standard
Articuno 48/53WoTC PromoNo mark printedNot legal in Standard
Articuno 004/144SkyridgeNo mark printedNot legal in Standard
Articuno 002/110Legendary CollectionNo mark printedNot legal in Standard
Articuno 148Supreme VictorsNo mark printedNot legal in Standard
Articuno 02/62FossilNo mark printedNot legal in Standard
Articuno 17/62FossilNo mark printedNot legal in Standard
Articuno 22/53WoTC PromoNo mark printedNot legal in Standard

6 of the 43 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Articuno 4 in Skyridge?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #4 in Skyridge. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Articuno 4, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Articuno 4
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Articuno 4 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on May 12, 2003.

Back to summary

Articuno 4 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Ice Cyclone, needs 4 Energy attached. Energy attaches once a turn, so that attack waits 4 turns from an empty card.
  • That works out at 13 damage for every Energy card attached.
  • Moving it out of the active spot costs 2 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 9,046 of 17,290
Water cardsNo. 1,282 of 2,435
SkyridgeNo. 29 of 156

What actually removes it

  • A Metal attack printed at 40 damage removes it in a single turn — that is the bar, not its 80 HP.
  • 675 cards in the archive clear that bar.
  • Going the other way, it removes 958 cards in one attack.
  • Damage from Fighting attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Articuno 4 card record

Articuno 4 — the printed record, field by field
Hit points80 HPTypeWater
WeaknessMetal ×2Retreat cost2 Energy
Card typeBasicPokédex number#144
SetSkyridgeCard number4 of 144
SeriesE-CardReleasedMay 12, 2003
RarityRareIllustratorHajime Kusajima
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Articuno 4 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$79.50
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Articuno 4 — frequently asked questions

How much damage does it take to knock out Articuno 4?

Articuno 4 has 80 HP and a Metal weakness at ×2, so a Metal attack printed at 40 damage or more removes it in one turn. Any other type has to print the full 80.

What is the strongest attack on Articuno 4?

Ice Cyclone, printed at 50 damage for 4 Energy — 13 damage per Energy card. Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Pokémon in play. (Don't apply Weakness and Resistance for Benched Pokémon.)

What is the retreat cost of Articuno 4?

2 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Articuno print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 43 prints listed on this page, 6 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

Can Articuno 4 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Articuno 4 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures