Team Aqua's Manectric 4 — what does this card actually do?
This card has 70 HP, a top attack printed at 50 damage and a Fighting weakness.
Lightning/Darkness · Stage 1 · Team Magma vs Team Aqua · measured against 20,444 cards on file — card data read July 28, 2026
What does Team Aqua's Manectric 4 do in a game?
Team Aqua's Manectric 4 is a Lightning/Darkness Pokémon card with 70 HP, printed as Stage 1.
Its strongest attack, Thunderspark, is printed at 50 damage for 3 Energy — 17 damage per Energy card.
Because of the Fighting weakness, any Fighting attack printed at 35 damage or more removes it in a single turn.
Team Aqua's Manectric 4Team Magma vs Team Aqua
Team Aqua's Manectric 4 performance summary
70 HP · Lightning/Darkness · Stage 1 · retreat 1 · Fighting weakness ×2
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 3
Strongest on Retreat lightness — top 5.6% of the archive. Weakest on Attack cost lightness — bottom 17.4%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 25.7% | 70 HP |
| Top printed damage | 49.6% | 50 damage |
| Energy efficiency | 41.4% | 17 per Energy |
| Retreat lightness | 94.4% | 1 Energy |
| Attack cost lightness | 17.4% | 3 Energy |
1 attack printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 10,622 at 70 HP.
Team Aqua's Manectric 470 HPPrinted HP
The ceiling of this archive is 380 HP — 310 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Team Aqua's Manectric 4
- Hit points 70 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
- Energy It returns 17 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
- Weakness A Fighting attack printed at 35 damage or more removes it in a single turn.
Team Aqua's Manectric 4 at a glance
- What it is. A Lightning/Darkness Pokémon card with 70 HP printed as Stage 1, printed in Team Magma vs Team Aqua.
- What it can do. 1 attack printed on the card, the strongest at 50 damage for 3 Energy.
- What it fears. A Fighting weakness at ×2, which means 35 printed damage is enough to remove it.
- What it costs to move. 1 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Team Aqua's Manectric 4 cost, and what do they hit for?
The card prints 1 attack. The strongest asks for 3 Energy and returns 50 damage, which is 17 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Thunderspark | 1 Lightning + 2 Colorless | 3 | 50 | 17 | Does 10 damage to each Benched Pokémon (both yours and your opponent's) that has Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.) |
Retreating costs a further 1 Energy, discarded from this card, and that cost is paid on top of anything in the table.
The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
How does Team Aqua's Manectric 4 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 70 HP, which is 18% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 70 HP.
Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 — this card | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 50.
Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 | 42.7% | 6,938 cards |
| 40~60 — this card | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.
Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 — this card | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 1 Energy to retreat.
Cards with a retreat cost of 1 typically have 81 HP and print 40 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 5.3% | 914 cards |
| 1 — this card | 49.3% | 8,503 cards |
| 2 | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Team Aqua's Manectric 4 stands highest on HP — number 29 of 77 cards in Team Magma vs Team Aqua. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 70 HP
middle half 60–130 HP - Top printed damage 50 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryWhat Team Aqua's Manectric 4 does without attacking
Team Aqua's Manectric 4 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.
Why this sits apart from the attacks
An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.
Power Shift can only be used once a turn
The words once during your turn are printed in it, which caps it at one use per turn on that one card. Two copies of the card in play are two separate Pokémon, so each carries its own use.
Is Team Aqua's Manectric 4 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 50 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 17.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Team Aqua's Manectric 4 — this card | 17.0 | 50 damage for 3 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Thunderspark | — | 17 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 50 is read as high or low rather than merely large.
What does being a Lightning card do for Team Aqua's Manectric 4?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning — this card | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Lightning weakness.
What being a Lightning card is worth
Groups that most often print a Lightning weakness: Water (2,435 cards). Against those, this card's printed damage counts double. Going the other way, Lightning cards are themselves most exposed to Fighting.
What knocks out Team Aqua's Manectric 4 in one hit, and what does it knock out?
Weakness doubles the damage a Fighting attack deals to this card, so the bar it has to clear is 35 printed damage rather than 70.
40 damage becomes 80 against this card
Team Aqua's Manectric 470 HPWhy this card was picked to stand opposite
Of the 1,208 cards in the archive that can remove Team Aqua's Manectric 4 in a single attack, this one clears the bar by the smallest margin — 40 printed damage against a bar of 35. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.
What the Metal resistance changes
Damage from Metal attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Mega Lucario ex (77) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (160) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (179) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (188) | Mega Evolution | 340 | 270 | 540 |
| Mega Lucario ex (113) | Ascended Heroes | 340 | 270 | 540 |
| Toxtricity ex (100) | Paradox Rift | 260 | 270 | 540 |
70 HP against a Fighting ×2 weakness means any Fighting attack printed at 35 damage or more is enough. 1,221 cards in the archive clear that bar.
1,975 cards in the archive are weak to Lightning/Darkness and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.
What is Team Aqua's Manectric as a Pokémon, across every card it has been printed on?
Team Aqua's Manectric 4 is one print of Team Aqua's Manectric. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.
Every Team Aqua's Manectric print on record, split by whether it can still be entered in Standard play.
Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.
Back to summaryWhat can you use instead of Team Aqua's Manectric 4?
Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.
| Card | Set | HP | Top damage | Retreat |
|---|---|---|---|---|
| Dark Electrode | Team Rocket Returns | 70 | 30 | 1 |
| Dark Flaaffy | Team Rocket Returns | 80 | 20 | 1 |
| Dark Magneton | Team Rocket Returns | 70 | 40 | 1 |
This card itself is 70 HP, 50 top damage and 1 retreat, and every card here is Lightning/Darkness like it.
Back to summaryWhich other cards share the Pokémon behind Team Aqua's Manectric 4?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Team Aqua's Manectric 4 in Team Magma vs Team Aqua?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #4 in Team Magma vs Team Aqua. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Team Aqua's Manectric 4, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
The rule printed on this card
“This Pokémon is both Lightning Darkness type.”
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on March 1, 2004.
Team Aqua's Manectric 4 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Thunderspark, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
- That works out at 17 damage for every Energy card attached.
- Moving it out of the active spot costs 1 more Energy, discarded from the card itself.
- It cannot start the game in play — Team Aqua's Electrike has to be on the field first.
Where its HP stands, cut four ways
What actually removes it
- A Fighting attack printed at 35 damage removes it in a single turn — that is the bar, not its 70 HP.
- 1,221 cards in the archive clear that bar.
- Going the other way, it removes 1,975 cards in one attack.
- Damage from Metal attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Team Aqua's Manectric 4 card record
| Hit points | 70 HP | Type | Lightning/Darkness |
|---|---|---|---|
| Weakness | Fighting ×2 | Retreat cost | 1 Energy |
| Evolves from | Team Aqua's Electrike | Card type | Stage 1 |
| Pokédex number | #310 | Set | Team Magma vs Team Aqua |
| Card number | 4 of 95 | Series | EX |
| Released | March 1, 2004 | Rarity | Rare Holo |
| Illustrator | K. Utsunomiya | ||
| Tournament legality | Unlimited only | ||
| Printed rule | This Pokémon is both Lightning Darkness type. | ||
Read from the printed card face, the set listing and the official format list.
What does Team Aqua's Manectric 4 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Team Aqua's Manectric 4 — frequently asked questions
How much damage does it take to knock out Team Aqua's Manectric 4?
What is the strongest attack on Team Aqua's Manectric 4?
What is the retreat cost of Team Aqua's Manectric 4?
How often can you use Power Shift?
What does Team Aqua's Manectric evolve from?
Can Team Aqua's Manectric 4 be played in a tournament?
What does the rule on Team Aqua's Manectric 4 mean?
Does this page say how good Team Aqua's Manectric 4 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.