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Feraligatr 5 — what does this card actually do?

This card has 120 HP, a top attack printed at 10 damage and a Grass weakness.

Water · Stage 2 · Neo Genesis · measured against 20,444 cards on file — card data read July 28, 2026

What does Feraligatr 5 do in a game?

Feraligatr 5 is a Water Pokémon card with 120 HP, printed as Stage 2.

Its strongest attack, Riptide, is printed at 10 damage for 3 Energy — 3 damage per Energy card.

Because of the Grass weakness, any Grass attack printed at 60 damage or more removes it in a single turn.

Feraligatr 5Neo Genesis

Feraligatr 5 performance summary

120 HP · Water · Stage 2 · retreat 3 · Grass weakness ×2

Top printed damage103 per Energy Riptide10 damage for 3 Energy
as of July 28, 2026
Hit points120 HP33.1% of 17,290 in the 80~120 band
Printed damage1042.7% of 16,246 in the ~30 band
Retreat cost3 Energy12.6% of 17,240 in the 3 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 3 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackRare HoloNeo Genesis29 printsranked among Stage 2 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 2
RarityRare Holo
SetNeo Genesis
Card number5
AbilityDownpour
Card data readJuly 28, 2026
How Feraligatr 5 is built, on five measures
Hit points120 HPTop printed damage10 damageEnergy efficiency3 per EnergyRetreat lightness3 EnergyAttack cost lightness3 Energy

Strongest on Hit points — top 33.9% of the archive. Weakest on Top printed damage — bottom 0.1%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Feraligatr 5 is built, on five measures
MeasurePercentilePrinted value
Hit points66.1%120 HP
Top printed damage0.0%10 damage
Energy efficiency0.0%3 per Energy
Retreat lightness16.8%3 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3ERiptide3 damage per Energy card · has printed text10damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 4,897 at 120 HP.

This cardFeraligatr 5 — Neo GenesisFeraligatr 5Neo Genesis120 HP

Printed HP

The ceiling of this archive is 380 HP260 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Feraligatr 5

  • Hit points 120 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 3 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Weakness A Grass attack printed at 60 damage or more removes it in a single turn.
  • Legality 2 of the 20 prints that carry this name are legal in Standard play.

Feraligatr 5 at a glance

  • What it is. A Water Pokémon card with 120 HP printed as Stage 2, printed in Neo Genesis.
  • What it can do. 1 attack printed on the card, the strongest at 10 damage for 3 Energy.
  • What it fears. A Grass weakness at ×2, which means 60 printed damage is enough to remove it.
  • What it costs to move. 3 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Feraligatr 5 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 3 Energy and returns 10 damage, which is 3 damage for every Energy card attached.

Feraligatr 5 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Riptide3 Water310+3Does 10 damage plus 10 damage times the number of Water Energy cards in your discard pile. Then, shuffle all Water Energy cards from your discard pile into your deck.

Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Riptide3 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Riptide 3 Energy10 damage for 3 Energy — 3 per Energy card10

Bars are printed damage against this card's own highest attack (10).

Why one of these damage figures carries a symbol

A number on a Pokémon card is not always the number that lands.

  • Riptide is printed as 10+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
Back to summary

How does Feraligatr 5 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Feraligatr 5 — Neo Genesis
FeraligatrNeo Genesis 5

Feraligatr 5 prints 120 HP, which puts it at number 4,897 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

0% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card120 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 2 card380 HP
  • Strongest Feraligatr printed180 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 120 HP, which is 32% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 120 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 10.

Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.

Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

That is where Feraligatr 5 stands highest on HP — number 1 of 81 cards in Neo Genesis. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 4,897 of 17,290 by HP · No. 14,164 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 87% on damage
  • Wailord ex — 380 HP, the highest in this group
    Water cards — 2,435 cards No. 656 of 2,435 by HP · No. 1,995 of 2,316 by damage · top by HP: Wailord ex, 380
    top 86% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Stage 2 cards — 1,749 cards No. 1,297 of 1,749 by HP · No. 1,701 of 1,721 by damage · top by HP: Mega Emboar ex, 380
    top 99% on damage
  • Feraligatr — 120 HP, the highest in this group
    Neo Genesis — 111 cards No. 1 of 81 by HP · No. 58 of 76 by damage · top by HP: Feraligatr, 120
    top 75% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 120 HPmiddle half 60–130 HP
  • Top printed damage 10 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 2
1,749 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
6,938 of 16,246 (42.7%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

What Feraligatr 5 does without attacking

Feraligatr 5 carries 1 printed effect that work outside the attack step, so it can matter on a turn the card never attacks.

Printed effects
1
Capped at once a turn
None
Read from the printed text quoted below, not counted anywhere else.
Downpour — Pokémon Power
As often as you like during your turn (before your attack), you may discard a Water Energy card from your hand. This power can't be used if Feraligatr is Asleep, Confused, or Paralyzed.
Quoted from the card face. The label after the dash is how the card itself names the effect.

Why this sits apart from the attacks

An attack costs Energy and ends your turn. What is printed above does neither — it is available while the card is in play, so it is a different kind of cost to a deck. Attack costs are in the section above.

Back to summary

Is Feraligatr 5 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 10 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Feraligatr 5 — this card3.010 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 3.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Feraligatr 5 — this card3.010 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsRiptide 10 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Feraligatr 5.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Riptide3
This card, per Energy card
3 damage
Typical for a 3 Energy attack
34.7 damage
Difference
-31.7 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 10 is read as high or low rather than merely large.

Back to summary

What does being a Water card do for Feraligatr 5?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,387 Grass cards carry that type A Grass attack printed at 60 damage is enough to remove this card in one turn.
Feraligatr 5 · Stage 2 120 HP Its hardest attack is printed at 10 damage.
Takes double from this card 1,574 cards in groups that print a Water weakness Against Fire, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Water — this cardmost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water — this card14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Waterweak to Grass
Fireweak to Water

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Water weakness.

What being a Water card is worth

Groups that most often print a Water weakness: Fire (1,574 cards). Against those, this card's printed damage counts double. Going the other way, Water cards are themselves most exposed to Grass.

Back to summary

What knocks out Feraligatr 5 in one hit, and what does it knock out?

Weakness doubles the damage a Grass attack deals to this card, so the bar it has to clear is 60 printed damage rather than 120.

Cards that remove it in one attack
681
Grass damage needed to knock it out
60
Counted across the whole card archive. 120 HP against a Grass weakness at ×2 decides all three figures.
Removes it in one attackIvysaurIvysaurMega Evolution 13460 damage
×2Grass weakness · 60 printed damage is enough
60 damage becomes 120 against this card
This cardFeraligatr 5Feraligatr 5Neo Genesis 5120 HP

Why this card was picked to stand opposite

Of the 681 cards in the archive that can remove Feraligatr 5 in a single attack, this one clears the bar by the smallest margin — 60 printed damage against a bar of 60. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Feraligatrweak to Grass ×2

Read from the weakness printed in the lower-left corner of the card.

Grass cards that remove Feraligatr in one attack
CardSetHPPrinted damageAfter weakness
Flapple VMAX (19)Battle Styles320250500
Flapple VMAX (164)Battle Styles320250500
Mega Venusaur ex (3)Mega Evolution380240480
Mega Venusaur ex (155)Mega Evolution380240480
Mega Venusaur ex (177)Mega Evolution380240480
Decidueye ex (12)Perfect Order320240480

120 HP against a Grass ×2 weakness means any Grass attack printed at 60 damage or more is enough. 681 cards in the archive clear that bar.

Back to summary

What is Feraligatr as a Pokémon, across every card it has been printed on?

Feraligatr 5 is one print of Feraligatr. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Feraligatr has been printed 29 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Feraligatr cards ever printedPokédex #160Prints on record 29Toughest print 370 HPThis card 120 HP
29prints
Legal in Standard2Older prints, not in Standard27

Every Feraligatr print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Feraligatr printed is 370 HP, and this card is 32.4% of it

Bars are printed HP, measured against the record for this Pokémon
  • Mega Feraligatr ex 274/217the toughest Feraligatr ever printedME: Ascended Heroes370 HP
  • Feraligatr 5against that record32.4% of the record120 HP

Read from the printed card face of every Feraligatr print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Feraligatr 5 can be?

Feraligatr evolves from Croconaw, so the whole line has to be built before this card reaches the field.

The Feraligatr line, oldest stage first
  • 1TotodileTotodileHardest attack printed at this stage: 40 damage80 HP
  • 2CroconawCroconawHardest attack printed at this stage: 90 damage. Evolving here adds 20 HP over the stage before it100 HP
  • 3FeraligatrNo imageFeraligatrHardest attack printed at this stage: 160 damage. Evolving here adds 80 HP over the stage before it180 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (180 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Feraligatr print, and can the older ones still be played?

29 prints carry this name in the archive, and 20 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (370 HP), and the highlighted row is the card this page is about.

20 rows are shown of the 29 prints counted under this name.

Feraligatr prints — can each one still be played?
PrintSetRegulation markStandard
Mega Feraligatr ex 274/217ME: Ascended HeroesMark JNot legal in Standard
Mega Feraligatr ex 043/217ME: Ascended HeroesMark JNot legal in Standard
Feraligatr 089SV: Scarlet & Violet Promo CardsMark HLegal in Standard
Feraligatr 041/162SV05: Temporal ForcesMark HLegal in Standard
Feraligatr 057/264SWSH08: Fusion StrikeMark ENot legal in Standard
Feraligatr 24/70Dragon MajestyNo mark printedNot legal in Standard
Feraligatr 20/73Shining LegendsNo mark printedNot legal in Standard
Feraligatr ex 103/115EX Unseen ForcesNo mark printedNot legal in Standard
Feraligatr 017/119Blister ExclusivesNo mark printedNot legal in Standard
Feraligatr 108/123HeartGold SoulSilverNo mark printedNot legal in Standard
Feraligatr HGSS07HGSS PromosNo mark printedNot legal in Standard
Feraligatr 8/123Mysterious TreasuresNo mark printedNot legal in Standard
Feraligatr 25/95Call of LegendsNo mark printedNot legal in Standard
Feraligatr 012/165ExpeditionNo mark printedNot legal in Standard
Feraligatr 005/111Neo GenesisNo mark printedNot legal in Standard
Feraligatr 047/165ExpeditionNo mark printedNot legal in Standard
Feraligatr δ 2/101EX Dragon FrontiersNo mark printedNot legal in Standard
Feraligatr 004/111Neo GenesisNo mark printedNot legal in Standard
Feraligatr 046/165ExpeditionNo mark printedNot legal in Standard
Dark Feraligatr 005/105Neo DestinyNo mark printedNot legal in Standard

2 of the 20 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Feraligatr 5?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Feraligatr 5
CardSetHPTop damageRetreat
BlastoiseBase100403
Salamence ex δDragon Frontiers160802
BlastoiseExpedition Base Set100402
BlastoisePlasma Storm140604
PolitoedSkyridge110702
FeraligatrExpedition Base Set120703

This card itself is 120 HP, 10 top damage and 3 retreat, and every card here is Water like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Feraligatr 5 in Neo Genesis?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #5 in Neo Genesis. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Feraligatr 5, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Feraligatr 5
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Feraligatr 5 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on December 16, 2000.

Back to summary

Feraligatr 5 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Riptide, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 3 damage for every Energy card attached.
  • Moving it out of the active spot costs 3 more Energy, discarded from the card itself.
  • It cannot start the game in play — Croconaw has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 4,897 of 17,290
Water cardsNo. 656 of 2,435
Stage 2 cardsNo. 1,297 of 1,749
Neo GenesisNo. 1 of 81

What actually removes it

  • A Grass attack printed at 60 damage removes it in a single turn — that is the bar, not its 120 HP.
  • 681 cards in the archive clear that bar.
Back to summary

Feraligatr 5 card record

Feraligatr 5 — the printed record, field by field
Hit points120 HPTypeWater
WeaknessGrass ×2Retreat cost3 Energy
Evolves fromCroconawCard typeStage 2
Pokédex number#160SetNeo Genesis
Card number5 of 111SeriesNeo
ReleasedDecember 16, 2000RarityRare Holo
IllustratorKen Sugimori
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Feraligatr 5 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$136.49
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Feraligatr 5 — frequently asked questions

How much damage does it take to knock out Feraligatr 5?

Feraligatr 5 has 120 HP and a Grass weakness at ×2, so a Grass attack printed at 60 damage or more removes it in one turn. Any other type has to print the full 120.

What is the strongest attack on Feraligatr 5?

Riptide, printed at 10 damage for 3 Energy — 3 damage per Energy card. Does 10 damage plus 10 damage times the number of Water Energy cards in your discard pile. Then, shuffle all Water Energy cards from your discard pile into your deck.

What is the retreat cost of Feraligatr 5?

3 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

What does the + after the damage on Riptide mean?

It marks the damage as conditional: the printed figure is the least it can deal, and the sentence on the card says what is added to it. The full sentence is printed on the card and quoted in the attack table on this page — "Does 10 damage plus 10 damage times the number of Water Energy cards in your discard pile. Then, shuffle all Water Energy cards from your discard pile into your deck."

Can an older Feraligatr print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 20 prints listed on this page, 2 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Feraligatr evolve from?

Croconaw. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Feraligatr 5 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Feraligatr 5 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures