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Armarouge ex 105 — what does this card actually do?

This card has 260 HP, a top attack printed at 200 damage and a Water weakness.

Fire · Stage 1 ex · Scarlet & Violet Black Star Promos · measured against 20,444 cards on file — card data read July 28, 2026

What does Armarouge ex 105 do in a game?

Armarouge ex 105 is a Fire Pokémon card with 260 HP, printed as Stage 1 ex.

Its strongest attack, Armor Cannon, is printed at 200 damage for 3 Energy — 67 damage per Energy card.

Because of the Water weakness, any Water attack printed at 130 damage or more removes it in a single turn.

Armarouge ex 105Scarlet & Violet Black Star Promos

Armarouge ex 105 performance summary

260 HP · Fire · Stage 1 ex · retreat 2 · Water weakness ×2

Top printed damage20067 per Energy Armor Cannon200 damage for 3 Energy
as of July 28, 2026
Hit points260 HP3.3% of 17,290 in the 240~280 band
Printed damage2003.8% of 16,246 in the 190~250 band
Retreat cost2 Energy28.6% of 17,240 in the 2 band
Energy efficiencyAbove typicalAboveTypicalBelowThis card 67 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackPromoScarlet & Violet Black Star Promos32 printsranked among ex cardsWhat it costs today, how it moved, and where to buy it
Card classStage 1 ex
Regulation markH
RarityPromo
SetScarlet & Violet Black Star Promos
Card number105
Card data readJuly 28, 2026
How Armarouge ex 105 is built, on five measures
Hit points260 HPTop printed damage200 damageEnergy efficiency67 per EnergyRetreat lightness2 EnergyAttack cost lightness3 Energy

Strongest on Energy efficiency — top 4.0% of the archive. Weakest on Attack cost lightness — bottom 17.4%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Armarouge ex 105 is built, on five measures
MeasurePercentilePrinted value
Hit points95.0%260 HP
Top printed damage95.9%200 damage
Energy efficiency96.0%67 per Energy
Retreat lightness45.3%2 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3EArmor Cannon67 damage per Energy card · has printed text200damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 765 at 260 HP.

This cardArmarouge ex 105 — Scarlet & Violet Black Star PromosArmarouge ex 105Scarlet & Violet Black Star Promos260 HP

Printed HP

The ceiling of this archive is 380 HP120 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Armarouge ex 105

  • Hit points 260 HP puts it in the 240~280 band, where 3.3% of 17,290 cards with printed HP sit.
  • Energy It returns 67 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Weakness A Water attack printed at 130 damage or more removes it in a single turn.
  • Legality 21 of the 21 prints that carry this name are legal in Standard play.

Armarouge ex 105 at a glance

  • What it is. A Fire Pokémon card with 260 HP printed as Stage 1 ex, printed in Scarlet & Violet Black Star Promos.
  • What it can do. 1 attack printed on the card, the strongest at 200 damage for 3 Energy.
  • What it fears. A Water weakness at ×2, which means 130 printed damage is enough to remove it.
  • What it costs to move. 2 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Standard and Expanded only, and it carries regulation mark H.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Armarouge ex 105 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 3 Energy and returns 200 damage, which is 67 damage for every Energy card attached.

Armarouge ex 105 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Armor Cannon2 Fire + 1 Colorless320067Discard a Fire Energy from this Pokémon.

Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Armor Cannon3 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Armor Cannon 3 Energy200 damage for 3 Energy — 67 per Energy card200

Bars are printed damage against this card's own highest attack (200).

Back to summary

How does Armarouge ex 105 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Armarouge ex 105 — Scarlet & Violet Black Star Promos
Armarouge exScarlet & Violet Black Star Promos 105

Armarouge ex 105 prints 260 HP, which puts it at number 765 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

96% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card260 HP
  • Middle half of the archive60–130 HP
  • Strongest ex card380 HP
  • Strongest Armarouge ex printed260 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 260 HP, which is 68% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~280 — this card3.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 260 HP.

Cards in the 240~280 band typically print 158 damage and ask 2 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~280 — this card3.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~250 — this card3.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 200.

Cards in the 190~250 band typically have 238 HP and ask 2 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~250 — this card3.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.

Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
2 — this card28.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Armarouge ex 105 stands highest on HP — number 765 of 17,290 cards in Every card in the archive. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 765 of 17,290 by HP · No. 456 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 3% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Fire cards — 1,574 cards No. 76 of 1,574 by HP · No. 81 of 1,526 by damage · top by HP: Mega Emboar ex, 380
    top 5% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    ex cards — 942 cards No. 387 of 942 by HP · No. 175 of 906 by damage · top by HP: Mega Emboar ex, 380
    top 19% on damage
  • Skeledirge ex — 340 HP, the highest in this group
    Scarlet & Violet Black Star Promos — 165 cards No. 21 of 161 by HP · No. 18 of 154 by damage · top by HP: Skeledirge ex, 340
    top 11% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 260 HPmiddle half 60–130 HP
  • Top printed damage 200 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as ex
942 on record
Cards in the same HP band
567 of 17,290 (3.3%)
Cards with this much printed damage
621 of 16,246 (3.8%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Armarouge ex 105 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 200 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Armarouge ex 105 — this card67.0200 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 67.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Armarouge ex 105 — this card67.0200 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsArmor Cannon 200 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Armarouge ex 105.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Armor Cannon67
This card, per Energy card
67 damage
Typical for a 3 Energy attack
34.7 damage
Difference
+32.3 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 200 is read as high or low rather than merely large.

Back to summary

Is Armarouge ex 105 strong for a ex card?

ex cards are built large to begin with, so measuring this one against the whole archive mixes up what the mechanic gives it with what the card itself gives it. Measured inside its own group, the two come apart.

Hit points260 HPtypical for the group is 243 HP — this card is 7% above
Top printed damage200 damagetypical for the group is 144 damage — this card is 39% above
Retreat cost2 Energytypical for the group is 2 Energy — this card is 0% above

The group is every ex card in the archive — 942 of them. Each figure is compared with what that group typically prints, not with the archive as a whole.

Back to summary

What does being a Fire card do for Armarouge ex 105?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,435 Water cards carry that type A Water attack printed at 130 damage is enough to remove this card in one turn.
Armarouge ex 105 · Stage 1 ex 260 HP Its hardest attack is printed at 200 damage.
Takes double from this card 3,312 cards in groups that print a Fire weakness Against Grass and Metal, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Fire — this cardmost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire — this card9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Fireweak to Water
Grassweak to Fire
Metalweak to Fire

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fire weakness.

What being a Fire card is worth

Groups that most often print a Fire weakness: Grass (2,387 cards) and Metal (925 cards). Against those, this card's printed damage counts double. Going the other way, Fire cards are themselves most exposed to Water.

Back to summary

What knocks out Armarouge ex 105 in one hit, and what does it knock out?

Weakness doubles the damage a Water attack deals to this card, so the bar it has to clear is 130 printed damage rather than 260.

Cards that remove it in one attack
270
Cards it removes in one attack
3,076
Water damage needed to knock it out
130
Counted across the whole card archive. 260 HP against a Water weakness at ×2 decides all three figures.
Removes it in one attackKyogreKyogreMega Evolution 34130 damage
×2Water weakness · 130 printed damage is enough
130 damage becomes 260 against this card
This cardArmarouge ex 105Armarouge ex 105Scarlet & Violet Black Star Promos 105260 HP

Why this card was picked to stand opposite

Of the 270 cards in the archive that can remove Armarouge ex 105 in a single attack, this one clears the bar by the smallest margin — 130 printed damage against a bar of 130. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Armarouge exweak to Water ×2

Read from the weakness printed in the lower-left corner of the card.

Water cards that remove Armarouge ex in one attack
CardSetHPPrinted damageAfter weakness
Vaporeon ex (23)Prismatic Evolutions280280560
Vaporeon ex (149)Prismatic Evolutions280280560
Wailord ex (16)Pitch Black380270540
Wailord ex (97)Pitch Black380270540
Palafin ex (61)Twilight Masquerade340250500
Palafin ex (193)Twilight Masquerade340250500

260 HP against a Water ×2 weakness means any Water attack printed at 130 damage or more is enough. 270 cards in the archive clear that bar.

Cards this one removes in a single attack

3,076 cards in the archive are weak to Fire and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Armarouge as a Pokémon, across every card it has been printed on?

Armarouge ex 105 is one print of Armarouge. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Armarouge has been printed 32 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Armarouge cards ever printedPokédex #936Prints on record 32Toughest print 260 HPThis card 260 HP
32prints
Legal in Standard30Older prints, not in Standard2

Every Armarouge print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

Armarouge ex 105 is the toughest Armarouge ever printed

Bars are printed HP, measured against the record for this Pokémon
  • Armarouge ex 218/182the toughest Armarouge ever printedSV04: Paradox Rift260 HP

Read from the printed card face of every Armarouge print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Armarouge ex 105 can be?

Armarouge ex evolves from Charcadet, so the whole line has to be built before this card reaches the field.

The Armarouge line, oldest stage first
  • 1CharcadetNo imageCharcadetHardest attack printed at this stage: 70 damage80 HP
  • 2ArmarougeArmarougeHardest attack printed at this stage: 90 damage. Evolving here adds 60 HP over the stage before it140 HP
  • 3Armarouge exArmarouge exHardest attack printed at this stage: 200 damage. Evolving here adds 120 HP over the stage before it260 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (260 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Armarouge print, and can the older ones still be played?

32 prints carry this name in the archive, and 21 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (260 HP), and the highlighted row is the card this page is about.

21 rows are shown of the 32 prints counted under this name.

Armarouge prints — can each one still be played?
PrintSetRegulation markStandard
Armarouge ex 218/182SV04: Paradox RiftMark GLegal in Standard
Armarouge ex 105Battle Academy 2024Mark HLegal in Standard
Armarouge ex 125SV: Scarlet & Violet Promo CardsMark GLegal in Standard
Armarouge ex 027/182SV04: Paradox RiftMark GLegal in Standard
Skeledirge 038/198Battle Academy 2024Mark GLegal in Standard
Armarouge 012/084Miscellaneous Cards & ProductsMark JLegal in Standard
Armarouge 086/084ME05: Pitch BlackMark JLegal in Standard
Armarouge 034/191SV08: Surging SparksMark HLegal in Standard
Volcarona 041/197Battle Academy 2024Mark GLegal in Standard
Armarouge 203/198SV01: Scarlet & Violet Base SetMark GLegal in Standard
Armarouge 115/091SV: Paldean FatesMark GLegal in Standard
Armarouge 041/198Miscellaneous Cards & ProductsMark GLegal in Standard
Armarouge 015/091SV: Paldean FatesMark GLegal in Standard
Torkoal 035/198Battle Academy 2024Mark GLegal in Standard
Armarouge 044/197SV03: Obsidian FlamesMark GLegal in Standard
Houndoom 034/198Battle Academy 2024Mark GLegal in Standard
Crocalor 036/193Battle Academy 2024Mark GLegal in Standard
Larvesta 040/197Battle Academy 2024Mark GLegal in Standard
Charcadet 039/193Battle Academy 2024Mark GLegal in Standard
Fuecoco 023/182Battle Academy 2024Mark GLegal in Standard
Houndour 033/198Battle Academy 2024Mark GLegal in Standard

21 of the 21 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Armarouge ex 105?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Armarouge ex 105
CardSetHPTop damageRetreat
Reshiram exWhite Flare2301302
Flareon exPrismatic Evolutions2702802
Reshiram exWhite Flare2301302
Ethan's Ho-Oh exDestined Rivals2301602
Team Rocket's Moltres exDestined Rivals2201102
Ceruledge exPrismatic Evolutions2702802

This card itself is 260 HP, 200 top damage and 2 retreat, and every card here is Fire like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Armarouge ex 105 in Scarlet & Violet Black Star Promos?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #105 in Scarlet & Violet Black Star Promos. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Armarouge ex 105, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“Pokémon ex rule: When your Pokémon ex is Knocked Out, your opponent takes 2 Prize cards.”

Rulebook clauses that apply to Armarouge ex 105
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Armarouge ex 105 — tournament formats
FormatStatusWhat that means
StandardLegalCan be played in this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Standard and Expanded play. It carries regulation mark H, printed next to the card number. It was released on January 1, 2023.

Back to summary

Which generation of cards does Armarouge ex 105 belong to?

The single letter printed beside the card number groups a card with everything issued under the same rules. Tournament formats are cut along those letters, so the size of a letter is the size of the pool a card sits in.

Cards carrying each regulation mark
Mark Dtypically 133 HP · 84 damage15.4%1,261 cards
Mark Etypically 150 HP · 87 damage14.7%1,202 cards
Mark Ftypically 142 HP · 88 damage14.4%1,180 cards
Mark Gtypically 124 HP · 80 damage19.9%1,634 cards
Mark H — this cardtypically 132 HP · 88 damage15.7%1,283 cards
Mark Itypically 134 HP · 80 damage14.8%1,215 cards
Mark Jtypically 148 HP · 86 damage5.1%419 cards

8,194 cards in the archive carry a regulation mark. Older prints carry none at all, so this is not the whole archive.

The regulation mark is the single letter recorded with each modern card. Older prints carry no mark at all, so this axis covers only the part of the archive that has one.

Cards carrying each regulation mark
GroupShareValue
Mark D15.4%1,261 cards
Mark E14.7%1,202 cards
Mark F14.4%1,180 cards
Mark G19.9%1,634 cards
Mark H — this card15.7%1,283 cards
Mark I14.8%1,215 cards
Mark J5.1%419 cards
This card
Mark H
Cards sharing that mark
1,283
Typical HP for the mark
132 (this card 260)
Typical damage for the mark
88 (this card 200)
Counted from the mark printed beside the card number.
Back to summary

Armarouge ex 105 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Armor Cannon, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 67 damage for every Energy card attached.
  • Moving it out of the active spot costs 2 more Energy, discarded from the card itself.
  • It cannot start the game in play — Charcadet has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 765 of 17,290
Fire cardsNo. 76 of 1,574
ex cardsNo. 387 of 942
Scarlet & Violet Black Star PromosNo. 21 of 161

What actually removes it

  • A Water attack printed at 130 damage removes it in a single turn — that is the bar, not its 260 HP.
  • 270 cards in the archive clear that bar.
  • Going the other way, it removes 3,076 cards in one attack.
Back to summary

Armarouge ex 105 card record

Armarouge ex 105 — the printed record, field by field
Hit points260 HPTypeFire
WeaknessWater ×2Retreat cost2 Energy
Evolves fromCharcadetCard typeStage 1 ex
Regulation markMark HPokédex number#936
SetScarlet & Violet Black Star PromosCard number105 of 102
SeriesScarlet & VioletReleasedJanuary 1, 2023
RarityPromoIllustratorPLANETA Tsuji
Tournament legalityUnlimited and Standard and Expanded only
Printed rulePokémon ex rule: When your Pokémon ex is Knocked Out, your opponent takes 2 Prize cards.

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Armarouge ex 105 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$2.32
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Armarouge ex 105 — frequently asked questions

How much damage does it take to knock out Armarouge ex 105?

Armarouge ex 105 has 260 HP and a Water weakness at ×2, so a Water attack printed at 130 damage or more removes it in one turn. Any other type has to print the full 260.

What is the strongest attack on Armarouge ex 105?

Armor Cannon, printed at 200 damage for 3 Energy — 67 damage per Energy card. Discard a Fire Energy from this Pokémon.

What is the retreat cost of Armarouge ex 105?

2 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Armarouge print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 21 prints listed on this page, 21 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Armarouge ex evolve from?

Charcadet. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Armarouge ex 105 be played in a tournament?

It is legal in Unlimited and Standard and Expanded play, and it carries regulation mark H. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Armarouge ex 105 mean?

The card reads “Pokémon ex rule: When your Pokémon ex is Knocked Out, your opponent takes 2 Prize cards.” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Armarouge ex 105 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
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Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures