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Ninetales BREAK 16 — what does this card actually do?

This card has 140 HP and a top attack printed at 10 damage.

Fire · BREAK · Evolutions · measured against 20,444 cards on file — card data read July 28, 2026

What does Ninetales BREAK 16 do in a game?

Ninetales BREAK 16 is a Fire Pokémon card with 140 HP, printed as BREAK.

Its strongest attack, Explosive Fireball, is printed at 10 damage for 2 Energy — 5 damage per Energy card.

Ninetales BREAK 16Evolutions

Ninetales BREAK 16 performance summary

140 HP · Fire · BREAK · retreat 0

Top printed damage105 per Energy Explosive Fireball10 damage for 2 Energy
as of July 28, 2026
Hit points140 HP15.5% of 17,290 in the 130~180 band
Printed damage1042.7% of 16,246 in the ~30 band
Retreat cost0 Energy5.3% of 17,240 in the 0 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 5 · typical 32.5
damage per Energy card, among cards whose cheapest attack costs 2
Price trackRare BREAKEvolutions61 printsranked among BREAK cardsWhat it costs today, how it moved, and where to buy it
Card classBREAK
RarityRare BREAK
SetEvolutions
Card number16
Card data readJuly 28, 2026
How Ninetales BREAK 16 is built, on five measures
Hit points140 HPTop printed damage10 damageEnergy efficiency5 per EnergyRetreat lightness0 EnergyAttack cost lightness2 Energy

Strongest on Retreat lightness — top 0.1% of the archive. Weakest on Top printed damage — bottom 0.1%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Ninetales BREAK 16 is built, on five measures
MeasurePercentilePrinted value
Hit points76.7%140 HP
Top printed damage0.0%10 damage
Energy efficiency0.3%5 per Energy
Retreat lightness100.0%0 Energy
Attack cost lightness43.8%2 Energy

What it can do

Attack record
  • 2EExplosive Fireball5 damage per Energy card · has printed text10damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 3,522 at 140 HP.

This cardNinetales BREAK 16 — EvolutionsNinetales BREAK 16Evolutions140 HP

Printed HP

The ceiling of this archive is 380 HP240 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Ninetales BREAK 16

  • Hit points 140 HP puts it in the 130~180 band, where 15.5% of 17,290 cards with printed HP sit.
  • Energy It returns 5 damage per Energy card against 32.5 for cards whose cheapest attack costs 2.
  • Legality 9 of the 53 prints that carry this name are legal in Standard play.

Ninetales BREAK 16 at a glance

  • What it is. A Fire Pokémon card with 140 HP printed as BREAK, printed in Evolutions.
  • What it can do. 1 attack printed on the card, the strongest at 10 damage for 2 Energy.
  • What it costs to move. 0 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited and Expanded only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Ninetales BREAK 16 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 2 Energy and returns 10 damage, which is 5 damage for every Energy card attached.

Ninetales BREAK 16 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Explosive Fireball1 Fire + 1 Colorless210+5Discard all Fire Energy attached to this Pokémon. This attack does 60 more damage for each Energy card discarded in this way.

This card has no retreat cost at all, so it can leave the active spot without discarding any Energy — the only limit is that retreating happens once a turn.

Explosive Fireball2 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Explosive Fireball 2 Energy10 damage for 2 Energy — 5 per Energy card10

Bars are printed damage against this card's own highest attack (10).

Why one of these damage figures carries a symbol

A number on a Pokémon card is not always the number that lands.

  • Explosive Fireball is printed as 10+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
Back to summary

How does Ninetales BREAK 16 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Ninetales BREAK 16 — Evolutions
Ninetales BREAKEvolutions 16

Ninetales BREAK 16 prints 140 HP, which puts it at number 3,522 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

0% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card140 HP
  • Middle half of the archive60–130 HP
  • Strongest BREAK card190 HP
  • Strongest Ninetales BREAK printed140 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 140 HP, which is 37% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 140 HP.

Cards in the 130~180 band typically print 104 damage and ask 2 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~12033.1%5,725 cards
130~180 — this card15.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 10.

Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
2 — this card26.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 2 Energy.

Cards whose cheapest attack costs 2 typically have 116 HP and print 65 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
2 — this card26.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
0 — this card5.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 0 Energy to retreat.

Cards with a retreat cost of 0 typically have 103 HP and print 61 damage.

Retreat cost — where this card sits
GroupShareValue
0 — this card5.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Ninetales BREAK 16 stands highest on HP — number 3,522 of 17,290 cards in Every card in the archive. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 3,522 of 17,290 by HP · No. 14,164 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 87% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Fire cards — 1,574 cards No. 348 of 1,574 by HP · No. 1,417 of 1,526 by damage · top by HP: Mega Emboar ex, 380
    top 93% on damage
  • Chesnaught BREAK — 190 HP, the highest in this group
    BREAK cards — 35 cards No. 18 of 35 by HP · No. 22 of 22 by damage · top by HP: Chesnaught BREAK, 190
    top 96% on damage
  • M Venusaur-EX — 230 HP, the highest in this group
    Evolutions — 113 cards No. 25 of 83 by HP · No. 68 of 79 by damage · top by HP: M Venusaur-EX, 230
    top 85% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 140 HPmiddle half 60–130 HP
  • Top printed damage 10 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as BREAK
35 on record
Cards in the same HP band
2,679 of 17,290 (15.5%)
Cards with this much printed damage
6,938 of 16,246 (42.7%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Ninetales BREAK 16 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 10 damage attack that needs 2 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Ninetales BREAK 16 — this card5.010 damage for 2 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 2 typically return 32.5 damage per Energy card. This card returns 5.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Ninetales BREAK 16 — this card5.010 damage for 2 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsExplosive Fireball 10 / 2

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Ninetales BREAK 16.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Explosive Fireball5
This card, per Energy card
5 damage
Typical for a 2 Energy attack
32.5 damage
Difference
-27.5 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 10 is read as high or low rather than merely large.

Back to summary

What does being a Fire card do for Ninetales BREAK 16?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card no weakness printed Damage from the printed weakness attacks is increased before it is applied.
Ninetales BREAK 16 · BREAK 140 HP Its hardest attack is printed at 10 damage.
Takes double from this card 3,312 cards in groups that print a Fire weakness Against Grass and Metal, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Fire — this cardmost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire — this card9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Grassweak to Fire
Metalweak to Fire

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fire weakness.

What being a Fire card is worth

Groups that most often print a Fire weakness: Grass (2,387 cards) and Metal (925 cards). Against those, this card's printed damage counts double.

Back to summary

What is Ninetales BREAK as a Pokémon, across every card it has been printed on?

Ninetales BREAK 16 is one print of Ninetales BREAK. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Ninetales BREAK has been printed 61 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Ninetales BREAK cards ever printedPokédex #038Prints on record 61Toughest print 260 HPThis card 140 HP
61prints
Legal in Standard9Older prints, not in Standard52

Every Ninetales BREAK print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Ninetales BREAK printed is 260 HP, and this card is 53.8% of it

Bars are printed HP, measured against the record for this Pokémon
  • Ninetales ex 186/165the toughest Ninetales BREAK ever printedSV: Scarlet & Violet 151260 HP
  • Ninetales BREAK 16against that record53.8% of the record140 HP

Read from the printed card face of every Ninetales BREAK print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Ninetales BREAK 16 can be?

Ninetales BREAK evolves from Ninetales, so the whole line has to be built before this card reaches the field.

The Ninetales BREAK line, oldest stage firstPokédex #038
  • 1VulpixVulpixHardest attack printed at this stage: 40 damage70 HP
  • 2NinetalesNinetalesHardest attack printed at this stage: 120 damage. Evolving here adds 50 HP over the stage before it120 HP
  • 3Ninetales BREAKNinetales BREAKHardest attack printed at this stage: 10 damage. Evolving here adds 20 HP over the stage before it140 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (140 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Ninetales BREAK print, and can the older ones still be played?

61 prints carry this name in the archive, and 53 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (260 HP), and the highlighted row is the card this page is about.

53 rows are shown of the 61 prints counted under this name.

Ninetales BREAK prints — can each one still be played?
PrintSetRegulation markStandard
Ninetales ex 186/165SV: Scarlet & Violet 151Mark GLegal in Standard
Ninetales ex 038/165SV: Scarlet & Violet 151Mark GLegal in Standard
Alolan Ninetales-GX 150/145SM - Guardians RisingNo mark printedNot legal in Standard
Alolan Ninetales-GX SV53/SV94Hidden Fates: Shiny VaultNo mark printedNot legal in Standard
Alolan Ninetales-GX 132/145SM - Guardians RisingNo mark printedNot legal in Standard
Alolan Ninetales-GX 22/145SM - Guardians RisingNo mark printedNot legal in Standard
Alolan Ninetales-GX 225/214SM - Lost ThunderNo mark printedNot legal in Standard
Ninetales V 177/192SWSH02: Rebel ClashMark DNot legal in Standard
Alolan Ninetales-GX 205/214SM - Lost ThunderNo mark printedNot legal in Standard
Alolan Ninetales-GX 132/214SM - Lost ThunderNo mark printedNot legal in Standard
Ninetales V 026/192SWSH02: Rebel ClashMark DNot legal in Standard
Ninetales-EX 13/83GenerationsNo mark printedNot legal in Standard
Ninetales BREAK 16/108XY - EvolutionsNo mark printedNot legal in Standard
Ninetales 199/197SV03: Obsidian FlamesMark GLegal in Standard
Ninetales 025/192SWSH02: Rebel ClashMark DNot legal in Standard
Ninetales 023/202SWSH01: Sword & Shield Base SetMark DNot legal in Standard
Ninetales 031/264SWSH08: Fusion StrikeMark ENot legal in Standard
Ninetales 029/197SV03: Obsidian FlamesMark GLegal in Standard
Ninetales 017/191SV08: Surging SparksMark HLegal in Standard
Ninetales 027/167SV06: Twilight MasqueradeMark HLegal in Standard
Ninetales 009/086ME04: Chaos RisingMark JLegal in Standard
Ninetales 020/132ME01: Mega EvolutionMark ILegal in Standard
Alolan Ninetales 111/181SM - Team UpNo mark printedNot legal in Standard
Alolan Ninetales 028/147Deck ExclusivesNo mark printedNot legal in Standard
Alolan Ninetales 145/236SM - Cosmic EclipseNo mark printedNot legal in Standard
Ninetales 030/264SWSH08: Fusion StrikeMark ENot legal in Standard
Ninetales 018/195SWSH12: Silver TempestMark FLegal in Standard
Ninetales 015/108Deck ExclusivesNo mark printedNot legal in Standard
Ninetales 16/181World Championship DecksNo mark printedNot legal in Standard
Ninetales 3RumbleNo mark printedNot legal in Standard
Ninetales ex 96/101EX Hidden LegendsNo mark printedNot legal in Standard
Light Ninetales 050/105Neo DestinyNo mark printedNot legal in Standard
Ninetales 17/95Call of LegendsNo mark printedNot legal in Standard
Ninetales BW66Black and White PromosNo mark printedNot legal in Standard
Ninetales 36/127PlatinumNo mark printedNot legal in Standard
Ninetales 20/95UnleashedNo mark printedNot legal in Standard
Ninetales 19/124Dragons ExaltedNo mark printedNot legal in Standard
Ninetales 21/160XY - Primal ClashNo mark printedNot legal in Standard
Ninetales 21/113Legendary TreasuresNo mark printedNot legal in Standard
Ninetales H19/H32AquapolisNo mark printedNot legal in Standard
Ninetales 017/110Legendary CollectionNo mark printedNot legal in Standard
Ninetales 012/102Base Set (Shadowless)No mark printedNot legal in Standard
Ninetales 021/165ExpeditionNo mark printedNot legal in Standard
Ninetales 025/147AquapolisNo mark printedNot legal in Standard
Ninetales 32/123Mysterious TreasuresNo mark printedNot legal in Standard
Ninetales 013/130Base Set 2No mark printedNot legal in Standard
Ninetales 057/165ExpeditionNo mark printedNot legal in Standard
Ninetales 38/106EX EmeraldNo mark printedNot legal in Standard
Ninetales δ 8/101EX Dragon FrontiersNo mark printedNot legal in Standard
Ninetales 19/108EX Power KeepersNo mark printedNot legal in Standard
Brock's Ninetales 003/132Gym ChallengeNo mark printedNot legal in Standard
Ninetales 22/101EX Hidden LegendsNo mark printedNot legal in Standard
Blaine's Ninetales 021/132Gym ChallengeNo mark printedNot legal in Standard

9 of the 53 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Ninetales BREAK 16?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Ninetales BREAK 16
CardSetHPTop damageRetreat
Talonflame BREAKSteam Siege1701500
Delphox BREAKFates Collide18000
Pyroar BREAKSteam Siege1601800

This card itself is 140 HP, 10 top damage and 0 retreat, and every card here is Fire like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Ninetales BREAK 16 in Evolutions?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #16 in Evolutions. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Ninetales BREAK 16, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“BREAK Evolution Rule: Ninetales BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.”

Rulebook clauses that apply to Ninetales BREAK 16
ClauseWhat the rulebook saysCards it applies toShare of the archive
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Ninetales BREAK 16 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedLegalCan be played in this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited and Expanded play. It was released on November 2, 2016.

Back to summary

Ninetales BREAK 16 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Explosive Fireball, needs 2 Energy attached. Energy attaches once a turn, so that attack waits 2 turns from an empty card.
  • That works out at 5 damage for every Energy card attached.
  • Moving it out of the active spot costs no Energy at all.
  • It cannot start the game in play — Ninetales has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 3,522 of 17,290
Fire cardsNo. 348 of 1,574
BREAK cardsNo. 18 of 35
EvolutionsNo. 25 of 83
Back to summary

Ninetales BREAK 16 card record

Ninetales BREAK 16 — the printed record, field by field
Hit points140 HPTypeFire
Retreat cost0 EnergyEvolves fromNinetales
Card typeBREAKPokédex number#038
SetEvolutionsCard number16 of 108
SeriesXYReleasedNovember 2, 2016
RarityRare BREAKIllustrator5ban Graphics
Tournament legalityUnlimited and Expanded only
Printed ruleBREAK Evolution Rule: Ninetales BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Ninetales BREAK 16 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$5.02
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Ninetales BREAK 16 — frequently asked questions

What is the strongest attack on Ninetales BREAK 16?

Explosive Fireball, printed at 10 damage for 2 Energy — 5 damage per Energy card. Discard all Fire Energy attached to this Pokémon. This attack does 60 more damage for each Energy card discarded in this way.

What is the retreat cost of Ninetales BREAK 16?

None. Ninetales BREAK 16 carries a printed retreat cost of zero, so it can move out of the active spot without discarding any Energy. The once-a-turn limit on retreating still applies.

What does the + after the damage on Explosive Fireball mean?

It marks the damage as conditional: the printed figure is the least it can deal, and the sentence on the card says what is added to it. The full sentence is printed on the card and quoted in the attack table on this page — "Discard all Fire Energy attached to this Pokémon. This attack does 60 more damage for each Energy card discarded in this way."

Can an older Ninetales BREAK print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 53 prints listed on this page, 9 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

What does Ninetales BREAK evolve from?

Ninetales. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Ninetales BREAK 16 be played in a tournament?

It is legal in Unlimited and Expanded play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Ninetales BREAK 16 mean?

The card reads “BREAK Evolution Rule: Ninetales BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Ninetales BREAK 16 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures