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Ho-Oh SL5 — what does this card actually do?

This card has 100 HP, a top attack printed at 100 damage and a Water weakness.

Fire · Basic · Call of Legends · measured against 20,444 cards on file — card data read July 28, 2026

What does Ho-Oh SL5 do in a game?

Ho-Oh SL5 is a Fire Pokémon card with 100 HP, printed as Basic.

Its strongest attack, Scorching Wing, is printed at 100 damage for 5 Energy — 20 damage per Energy card.

Because of the Water weakness, any Water attack printed at 50 damage or more removes it in a single turn.

Ho-Oh SL5Call of Legends

Ho-Oh SL5 performance summary

100 HP · Fire · Basic · retreat 3 · Water weakness ×2

Top printed damage10020 per Energy Scorching Wing100 damage for 5 Energy
as of July 28, 2026
Hit points100 HP33.1% of 17,290 in the 80~120 band
Printed damage10021.8% of 16,246 in the 70~120 band
Retreat cost3 Energy12.6% of 17,240 in the 3 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 20 · typical 34.7
damage per Energy card, among cards whose cheapest attack costs 3
Price trackRare HoloCall of LegendsWhat it costs today, how it moved, and where to buy it
Card classBasic
RarityRare Holo
SetCall of Legends
Card numberSL5
Card data readJuly 28, 2026
How Ho-Oh SL5 is built, on five measures
Hit points100 HPTop printed damage100 damageEnergy efficiency20 per EnergyRetreat lightness3 EnergyAttack cost lightness3 Energy

Strongest on Top printed damage — top 23.4% of the archive. Weakest on Retreat lightness — bottom 16.8%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Ho-Oh SL5 is built, on five measures
MeasurePercentilePrinted value
Hit points56.1%100 HP
Top printed damage76.6%100 damage
Energy efficiency46.1%20 per Energy
Retreat lightness16.8%3 Energy
Attack cost lightness17.4%3 Energy

What it can do

Attack record
  • 3ECombustion17 damage per Energy card50damage
  • 5EScorching Wing20 damage per Energy card · has printed text100damage

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 6,636 at 100 HP.

This cardHo-Oh SL5 — Call of LegendsHo-Oh SL5Call of Legends100 HP

Printed HP

The ceiling of this archive is 380 HP280 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Ho-Oh SL5

  • Hit points 100 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 20 damage per Energy card against 34.7 for cards whose cheapest attack costs 3.
  • Weakness A Water attack printed at 50 damage or more removes it in a single turn.

Ho-Oh SL5 at a glance

  • What it is. A Fire Pokémon card with 100 HP printed as Basic, printed in Call of Legends.
  • What it can do. 2 attacks printed on the card, the strongest at 100 damage for 5 Energy.
  • What it fears. A Water weakness at ×2, which means 50 printed damage is enough to remove it.
  • What it costs to move. 3 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Ho-Oh SL5 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 5 Energy and returns 100 damage, which is 20 damage for every Energy card attached.

Ho-Oh SL5 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Combustion1 Fire + 2 Colorless35017No extra effect.
Scorching Wing3 Fire + 2 Colorless510020Flip a coin. If tails, discard all Fire Energy attached to Ho-Oh.

Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Combustion3 Energy cards
Scorching Wing5 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Combustion 3 Energy50 damage for 3 Energy — 17 per Energy card50
  • Scorching Wing 5 Energy100 damage for 5 Energy — 20 per Energy card100

Bars are printed damage against this card's own highest attack (100).

Back to summary

How does Ho-Oh SL5 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Ho-Oh SL5 — Call of Legends
Ho-OhCall of Legends SL5

Ho-Oh SL5 prints 100 HP, which puts it at number 6,636 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

77% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card100 HP
  • Middle half of the archive60–130 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 100 HP, which is 26% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 100 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 100.

Cards in the 70~120 band typically have 141 HP and ask 2 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~6022.0%3,566 cards
70~120 — this card21.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 3 Energy.

Cards whose cheapest attack costs 3 typically have 153 HP and print 104 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
226.4%4,565 cards
3 — this card14.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.

Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

That is where Ho-Oh SL5 stands highest on HP — number 9 of 86 cards in Call of Legends. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 6,636 of 17,290 by HP · No. 3,129 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 19% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    Fire cards — 1,574 cards No. 678 of 1,574 by HP · No. 370 of 1,526 by damage · top by HP: Mega Emboar ex, 380
    top 24% on damage
  • Typhlosion — 130 HP, the highest in this group
    Call of Legends — 106 cards No. 9 of 86 by HP · No. 2 of 78 by damage · top by HP: Typhlosion, 130
    top 1% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 100 HPmiddle half 60–130 HP
  • Top printed damage 100 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,535 of 16,246 (21.8%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Ho-Oh SL5 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 100 damage attack that needs 5 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Ho-Oh SL5 — this card20.0100 damage for 5 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 3 typically return 34.7 damage per Energy card. This card returns 20.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Ho-Oh SL5 — this card20.0100 damage for 5 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsCombustion 50 / 3Scorching Wing 100 / 5

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Ho-Oh SL5.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Combustion17
Scorching Wing20
This card, per Energy card
20 damage
Typical for a 3 Energy attack
34.7 damage
Difference
-14.7 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 100 is read as high or low rather than merely large.

Back to summary

What does being a Fire card do for Ho-Oh SL5?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,435 Water cards carry that type A Water attack printed at 50 damage is enough to remove this card in one turn.
Ho-Oh SL5 · Basic 100 HP Its hardest attack is printed at 100 damage.
Takes double from this card 3,312 cards in groups that print a Fire weakness Against Grass and Metal, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Fire — this cardmost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire — this card9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Fireweak to Water
Grassweak to Fire
Metalweak to Fire

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Fire weakness.

What being a Fire card is worth

Groups that most often print a Fire weakness: Grass (2,387 cards) and Metal (925 cards). Against those, this card's printed damage counts double. Going the other way, Fire cards are themselves most exposed to Water.

Back to summary

What knocks out Ho-Oh SL5 in one hit, and what does it knock out?

Weakness doubles the damage a Water attack deals to this card, so the bar it has to clear is 50 printed damage rather than 100.

Cards that remove it in one attack
1,116
Cards it removes in one attack
2,745
Water damage needed to knock it out
50
Counted across the whole card archive. 100 HP against a Water weakness at ×2 decides all three figures.
Removes it in one attackMantineMantineMega Evolution 3250 damage
×2Water weakness · 50 printed damage is enough
50 damage becomes 100 against this card
This cardHo-Oh SL5Ho-Oh SL5Call of Legends SL5100 HP

Why this card was picked to stand opposite

Of the 1,108 cards in the archive that can remove Ho-Oh SL5 in a single attack, this one clears the bar by the smallest margin — 50 printed damage against a bar of 50. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Ho-Ohweak to Water ×2
Ho-Ohresists Fighting -20

Read from the two boxes in the lower-left corner of the card — weakness multiplies incoming damage, resistance subtracts from it.

What the Fighting resistance changes

Damage from Fighting attacks is reduced before it is applied, so an attack printed high enough to knock this card out on paper may not do it. Resistance is a flat subtraction, not a multiplier — it does not scale with the attack.

Water cards that remove Ho-Oh in one attack
CardSetHPPrinted damageAfter weakness
Vaporeon ex (23)Prismatic Evolutions280280560
Vaporeon ex (149)Prismatic Evolutions280280560
Wailord ex (16)Pitch Black380270540
Wailord ex (97)Pitch Black380270540
Palafin ex (61)Twilight Masquerade340250500
Palafin ex (193)Twilight Masquerade340250500

100 HP against a Water ×2 weakness means any Water attack printed at 50 damage or more is enough. 1,116 cards in the archive clear that bar.

Cards this one removes in a single attack

2,745 cards in the archive are weak to Fire and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Ho-Oh SL5 in Call of Legends?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #SL5 in Call of Legends. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Ho-Oh SL5, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

Rulebook clauses that apply to Ho-Oh SL5
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Ho-Oh SL5 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on February 9, 2011.

Back to summary

Ho-Oh SL5 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Scorching Wing, needs 5 Energy attached. Energy attaches once a turn, so that attack waits 5 turns from an empty card.
  • That works out at 20 damage for every Energy card attached.
  • Moving it out of the active spot costs 3 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 6,636 of 17,290
Fire cardsNo. 678 of 1,574
Call of LegendsNo. 9 of 86

What actually removes it

  • A Water attack printed at 50 damage removes it in a single turn — that is the bar, not its 100 HP.
  • 1,116 cards in the archive clear that bar.
  • Going the other way, it removes 2,745 cards in one attack.
  • Damage from Fighting attacks is reduced before it is applied, so an attack that clears the bar on paper may still fall short.
Back to summary

Ho-Oh SL5 card record

Ho-Oh SL5 — the printed record, field by field
Hit points100 HPTypeFire
WeaknessWater ×2Retreat cost3 Energy
Card typeBasicPokédex number#250
SetCall of LegendsCard numberSL5 of 95
SeriesHeartGold & SoulSilverReleasedFebruary 9, 2011
RarityRare HoloIllustratorHideaki Hakozaki
Tournament legalityUnlimited only

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Ho-Oh SL5 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$250.00
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Ho-Oh SL5 — frequently asked questions

How much damage does it take to knock out Ho-Oh SL5?

Ho-Oh SL5 has 100 HP and a Water weakness at ×2, so a Water attack printed at 50 damage or more removes it in one turn. Any other type has to print the full 100.

What is the strongest attack on Ho-Oh SL5?

Scorching Wing, printed at 100 damage for 5 Energy — 20 damage per Energy card. Flip a coin. If tails, discard all Fire Energy attached to Ho-Oh.

What is the retreat cost of Ho-Oh SL5?

3 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can Ho-Oh SL5 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

Does this page say how good Ho-Oh SL5 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures