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Holon's Electrode 21 — what does this card actually do?

This card has 70 HP, a top attack printed at 30 damage and a Fighting weakness.

Lightning · Stage 1 · Delta Species · measured against 20,444 cards on file — card data read July 28, 2026

What does Holon's Electrode 21 do in a game?

Holon's Electrode 21 is a Lightning Pokémon card with 70 HP, printed as Stage 1.

Its strongest attack, Dazzle Blast, is printed at 30 damage for 2 Energy — 15 damage per Energy card.

Because of the Fighting weakness, any Fighting attack printed at 35 damage or more removes it in a single turn.

LightningStage 1RareUnlimited#101 Holon's Electrode

Holon's Electrode 21Delta Species

Holon's Electrode 21 performance summary

70 HP · Lightning · Stage 1 · retreat 0 · Fighting weakness ×2

Top printed damage3015 per Energy Dazzle Blast30 damage for 2 Energy
as of July 28, 2026
Hit points70 HP38.6% of 17,290 in the ~70 band
Printed damage3042.7% of 16,246 in the ~30 band
Retreat cost0 Energy5.3% of 17,240 in the 0 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 15 · typical 32.5
damage per Energy card, among cards whose cheapest attack costs 2
Price trackRareDelta Species4 printsranked among Stage 1 cardsWhat it costs today, how it moved, and where to buy it
Card classStage 1
RarityRare
SetDelta Species
Card number21
Card data readJuly 28, 2026
How Holon's Electrode 21 is built, on five measures
Hit points70 HPTop printed damage30 damageEnergy efficiency15 per EnergyRetreat lightness0 EnergyAttack cost lightness2 Energy

Strongest on Retreat lightness — top 0.1% of the archive. Weakest on Hit points — bottom 25.7%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Holon's Electrode 21 is built, on five measures
MeasurePercentilePrinted value
Hit points25.7%70 HP
Top printed damage28.9%30 damage
Energy efficiency32.6%15 per Energy
Retreat lightness100.0%0 Energy
Attack cost lightness43.8%2 Energy

What it can do

Attack record
  • 2EDazzle Blast15 damage per Energy card · has printed text30damage

1 attack printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 10,622 at 70 HP.

This cardHolon's Electrode 21 — Delta SpeciesHolon's Electrode 21Delta Species70 HP

Printed HP

The ceiling of this archive is 380 HP310 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Holon's Electrode 21

  • Hit points 70 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
  • Energy It returns 15 damage per Energy card against 32.5 for cards whose cheapest attack costs 2.
  • Weakness A Fighting attack printed at 35 damage or more removes it in a single turn.

Holon's Electrode 21 at a glance

  • What it is. A Lightning Pokémon card with 70 HP printed as Stage 1, printed in Delta Species.
  • What it can do. 1 attack printed on the card, the strongest at 30 damage for 2 Energy.
  • What it fears. A Fighting weakness at ×2, which means 35 printed damage is enough to remove it.
  • What it costs to move. 0 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Holon's Electrode 21 cost, and what do they hit for?

The card prints 1 attack. The strongest asks for 2 Energy and returns 30 damage, which is 15 damage for every Energy card attached.

Holon's Electrode 21 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Dazzle Blast1 Lightning + 1 Colorless23015The Defending Pokémon is now Confused.

This card has no retreat cost at all, so it can leave the active spot without discarding any Energy — the only limit is that retreating happens once a turn.

Dazzle Blast2 Energy cards

The Energy this attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Dazzle Blast 2 Energy30 damage for 2 Energy — 15 per Energy card30

Bars are printed damage against this card's own highest attack (30).

Back to summary

How does Holon's Electrode 21 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Holon's Electrode 21 — Delta Species
Holon's ElectrodeDelta Species 21

Holon's Electrode 21 prints 70 HP, which puts it at number 10,622 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

29% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card70 HP
  • Middle half of the archive60–130 HP
  • Strongest Stage 1 card380 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 70 HP, which is 18% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~70 — this card38.6%6,669 cards
80~12033.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 70 HP.

Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~70 — this card38.6%6,669 cards
80~12033.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 30.

Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~30 — this card42.7%6,938 cards
40~6022.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
154.4%9,392 cards
2 — this card26.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 2 Energy.

Cards whose cheapest attack costs 2 typically have 116 HP and print 65 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
154.4%9,392 cards
2 — this card26.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
0 — this card5.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 0 Energy to retreat.

Cards with a retreat cost of 0 typically have 103 HP and print 61 damage.

Retreat cost — where this card sits
GroupShareValue
0 — this card5.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
312.6%2,168 cards
44.2%729 cards

That is where Holon's Electrode 21 stands highest on HP — number 25 of 95 cards in Delta Species. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 10,622 of 17,290 by HP · No. 9,309 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 57% on damage
  • Mega Eelektross ex — 350 HP, the highest in this group
    Lightning cards — 1,520 cards No. 877 of 1,520 by HP · No. 876 of 1,461 by damage · top by HP: Mega Eelektross ex, 350
    top 60% on damage
  • Wailord ex — 380 HP, the highest in this group
    Stage 1 cards — 5,102 cards No. 4,325 of 5,102 by HP · No. 3,719 of 4,958 by damage · top by HP: Wailord ex, 380
    top 75% on damage
  • Vaporeon ex — 120 HP, the highest in this group
    Delta Species — 114 cards No. 25 of 95 by HP · No. 32 of 84 by damage · top by HP: Vaporeon ex, 120
    top 37% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 70 HPmiddle half 60–130 HP
  • Top printed damage 30 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as Stage 1
5,102 on record
Cards in the same HP band
6,669 of 17,290 (38.6%)
Cards with this much printed damage
6,938 of 16,246 (42.7%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Holon's Electrode 21 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 30 damage attack that needs 2 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Holon's Electrode 21 — this card15.030 damage for 2 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 2 typically return 32.5 damage per Energy card. This card returns 15.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Holon's Electrode 21 — this card15.030 damage for 2 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsDazzle Blast 30 / 2

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Holon's Electrode 21.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Dazzle Blast15
This card, per Energy card
15 damage
Typical for a 2 Energy attack
32.5 damage
Difference
-17.5 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 30 is read as high or low rather than merely large.

Back to summary

What does being a Lightning card do for Holon's Electrode 21?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 1,884 Fighting cards carry that type A Fighting attack printed at 35 damage is enough to remove this card in one turn.
Holon's Electrode 21 · Stage 1 70 HP Its hardest attack is printed at 30 damage.
Takes double from this card 2,435 cards in groups that print a Lightning weakness Against Water, printed damage from this card counts double.
How the archive splits by energy type
Psychicmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightning — this cardmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning — this card8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Lightningweak to Fighting
Waterweak to Lightning

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Lightning weakness.

What being a Lightning card is worth

Groups that most often print a Lightning weakness: Water (2,435 cards). Against those, this card's printed damage counts double. Going the other way, Lightning cards are themselves most exposed to Fighting.

Back to summary

What knocks out Holon's Electrode 21 in one hit, and what does it knock out?

Weakness doubles the damage a Fighting attack deals to this card, so the bar it has to clear is 35 printed damage rather than 70.

Cards that remove it in one attack
1,221
Cards it removes in one attack
626
Fighting damage needed to knock it out
35
Counted across the whole card archive. 70 HP against a Fighting weakness at ×2 decides all three figures.
Removes it in one attackCynthia's GabiteCynthia's GabiteAscended Heroes 11040 damage
×2Fighting weakness · 35 printed damage is enough
40 damage becomes 80 against this card
This cardHolon's Electrode 21Holon's Electrode 21Delta Species 2170 HP

Why this card was picked to stand opposite

Of the 1,208 cards in the archive that can remove Holon's Electrode 21 in a single attack, this one clears the bar by the smallest margin — 40 printed damage against a bar of 35. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Holon's Electrodeweak to Fighting ×2

Read from the weakness printed in the lower-left corner of the card.

Fighting cards that remove Holon's Electrode in one attack
CardSetHPPrinted damageAfter weakness
Mega Lucario ex (77)Mega Evolution340270540
Mega Lucario ex (160)Mega Evolution340270540
Mega Lucario ex (179)Mega Evolution340270540
Mega Lucario ex (188)Mega Evolution340270540
Mega Lucario ex (113)Ascended Heroes340270540
Toxtricity ex (100)Paradox Rift260270540

70 HP against a Fighting ×2 weakness means any Fighting attack printed at 35 damage or more is enough. 1,221 cards in the archive clear that bar.

Cards this one removes in a single attack

626 cards in the archive are weak to Lightning and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Holon's Electrode as a Pokémon, across every card it has been printed on?

Holon's Electrode 21 is one print of Holon's Electrode. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

4prints
Legal in Standard0Older prints, not in Standard4

Every Holon's Electrode print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

Back to summary

What can you use instead of Holon's Electrode 21?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Holon's Electrode 21
CardSetHPTop damageRetreat
Dark RaichuTeam Rocket70301
Raichu exSandstorm1001201
RaichuSkyridge80501
JolteonJungle70201
MagnetonLegendary Collection801002
JolteonLegendary Collection70201

This card itself is 70 HP, 30 top damage and 0 retreat, and every card here is Lightning like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Holon's Electrode 21 in Delta Species?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #21 in Delta Species. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Holon's Electrode 21, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)”

Rulebook clauses that apply to Holon's Electrode 21
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Holon's Electrode 21 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on October 31, 2005.

Back to summary

Holon's Electrode 21 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Dazzle Blast, needs 2 Energy attached. Energy attaches once a turn, so that attack waits 2 turns from an empty card.
  • That works out at 15 damage for every Energy card attached.
  • Moving it out of the active spot costs no Energy at all.
  • It cannot start the game in play — Holon's Voltorb has to be on the field first.

Where its HP stands, cut four ways

Every card in the archiveNo. 10,622 of 17,290
Lightning cardsNo. 877 of 1,520
Stage 1 cardsNo. 4,325 of 5,102
Delta SpeciesNo. 25 of 95

What actually removes it

  • A Fighting attack printed at 35 damage removes it in a single turn — that is the bar, not its 70 HP.
  • 1,221 cards in the archive clear that bar.
  • Going the other way, it removes 626 cards in one attack.
Back to summary

Holon's Electrode 21 card record

Holon's Electrode 21 — the printed record, field by field
Hit points70 HPTypeLightning
WeaknessFighting ×2Retreat cost0 Energy
Evolves fromHolon's VoltorbCard typeStage 1
Pokédex number#101SetDelta Species
Card number21 of 113SeriesEX
ReleasedOctober 31, 2005RarityRare
IllustratorHisao Nakamura
Tournament legalityUnlimited only
Printed ruleYou may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)

Read from the printed card face, the set listing and the official format list.

Back to summary

What does Holon's Electrode 21 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$13.99
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
Back to summary

Holon's Electrode 21 — frequently asked questions

How much damage does it take to knock out Holon's Electrode 21?

Holon's Electrode 21 has 70 HP and a Fighting weakness at ×2, so a Fighting attack printed at 35 damage or more removes it in one turn. Any other type has to print the full 70.

What is the strongest attack on Holon's Electrode 21?

Dazzle Blast, printed at 30 damage for 2 Energy — 15 damage per Energy card. The Defending Pokémon is now Confused.

What is the retreat cost of Holon's Electrode 21?

None. Holon's Electrode 21 carries a printed retreat cost of zero, so it can move out of the active spot without discarding any Energy. The once-a-turn limit on retreating still applies.

What does Holon's Electrode evolve from?

Holon's Voltorb. It cannot be played straight from your hand onto an empty spot — the earlier stage has to be in play first.

Can Holon's Electrode 21 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Holon's Electrode 21 mean?

The card reads “You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Holon's Electrode 21 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
Back to summary

Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
Back to summary

Before you rely on these figures