Mewtwo 56 — what does this card actually do?
This card has 70 HP, a top attack printed at 20 damage and a Psychic weakness.
Psychic · Basic · Expedition Base Set · measured against 20,444 cards on file — card data read July 28, 2026
What does Mewtwo 56 do in a game?
Mewtwo 56 is a Psychic Pokémon card with 70 HP, printed as Basic.
Its strongest attack, Psychic, is printed at 20 damage for 3 Energy — 7 damage per Energy card.
Because of the Psychic weakness, any Psychic attack printed at 35 damage or more removes it in a single turn.
Mewtwo 56Expedition Base Set
Mewtwo 56 performance summary
70 HP · Psychic · Basic · retreat 2 · Psychic weakness ×2
as of July 28, 2026
damage per Energy card, among cards whose cheapest attack costs 1
Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Energy efficiency — bottom 2.3%.
Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.
| Measure | Percentile | Printed value |
|---|---|---|
| Hit points | 25.7% | 70 HP |
| Top printed damage | 12.8% | 20 damage |
| Energy efficiency | 2.3% | 7 per Energy |
| Retreat lightness | 45.3% | 2 Energy |
| Attack cost lightness | 98.2% | 1 Energy |
2 attacks printed on the card. The badge is the Energy it asks for.
Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 10,622 at 70 HP.
Mewtwo 5670 HPPrinted HP
The ceiling of this archive is 380 HP — 310 HP above this card.
Mega Emboar ex 273380 HPWhat stands out on Mewtwo 56
- Hit points 70 HP puts it in the ~70 band, where 38.6% of 17,290 cards with printed HP sit.
- Energy It returns 7 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
- Weakness A Psychic attack printed at 35 damage or more removes it in a single turn.
- Legality 18 of the 87 prints that carry this name are legal in Standard play.
Mewtwo 56 at a glance
- What it is. A Psychic Pokémon card with 70 HP printed as Basic, printed in Expedition Base Set.
- What it can do. 2 attacks printed on the card, the strongest at 20 damage for 3 Energy.
- What it fears. A Psychic weakness at ×2, which means 35 printed damage is enough to remove it.
- What it costs to move. 2 Energy to retreat, discarded from the card itself.
- Where it can be played. Unlimited only.
- What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
What do the attacks on Mewtwo 56 cost, and what do they hit for?
The card prints 2 attacks. The strongest asks for 3 Energy and returns 20 damage, which is 7 damage for every Energy card attached.
| Attack | Energy cost | Cards of Energy | Printed damage | Damage per Energy | Effect |
|---|---|---|---|---|---|
| Hypnosis | 1 Colorless | 1 | — | — | Flip a coin. If heads, the Defending Pokémon is now Asleep. |
| Psychic | 2 Psychic + 1 Colorless | 3 | 20+ | 7 | This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. |
Retreating costs a further 2 Energy, discarded from this card, and that cost is paid on top of anything in the table.
What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.
One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.
Why one of these damage figures carries a symbol
A number on a Pokémon card is not always the number that lands.
- Psychic is printed as 20+, so the printed number is a floor — the attack deals at least that much, and the sentence beside it says what adds to it.
How does Mewtwo 56 compare with every other card?
Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.
This card prints 70 HP, which is 18% of that ceiling.
Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.
17,290 cards in the archive carry a printed HP figure. This one has 70 HP.
Cards in the ~70 band typically print 23 damage and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~70 — this card | 38.6% | 6,669 cards |
| 80~120 | 33.1% | 5,725 cards |
| 130~180 | 15.5% | 2,679 cards |
| 190~230 | 6.6% | 1,148 cards |
| 240~280 | 3.3% | 567 cards |
| 290~330 | 2.4% | 412 cards |
| 340+ | 0.5% | 90 cards |
16,246 cards print damage on at least one attack. The highest on this card is 20.
Cards in the ~30 band typically have 70 HP and ask 1 Energy to retreat.
| Group | Share | Value |
|---|---|---|
| ~30 — this card | 42.7% | 6,938 cards |
| 40~60 | 22.0% | 3,566 cards |
| 70~120 | 21.8% | 3,535 cards |
| 130~180 | 9.0% | 1,461 cards |
| 190~250 | 3.8% | 621 cards |
| 260+ | 0.8% | 125 cards |
17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.
Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 1.8% | 304 cards |
| 1 — this card | 54.4% | 9,392 cards |
| 2 | 26.4% | 4,565 cards |
| 3 | 14.7% | 2,533 cards |
| 4 | 2.4% | 421 cards |
| 5 | 0.3% | 47 cards |
17,240 cards carry a retreat cost. This one costs 2 Energy to retreat.
Cards with a retreat cost of 2 typically have 132 HP and print 79 damage.
| Group | Share | Value |
|---|---|---|
| 0 | 5.3% | 914 cards |
| 1 | 49.3% | 8,503 cards |
| 2 — this card | 28.6% | 4,926 cards |
| 3 | 12.6% | 2,168 cards |
| 4 | 4.2% | 729 cards |
That is where Mewtwo 56 stands highest on HP — number 59 of 136 cards in Expedition Base Set. Cut the archive a different way and the answer moves, which is what the bars below are for.
- Hit points 70 HP
middle half 60–130 HP - Top printed damage 20 damage
middle half 20–90 damage
- Lowest to highest printed in the archive
- Middle half of the archive
- This card
Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.
Open the group this card falls into
Back to summaryIs Mewtwo 56 efficient for the Energy it asks for?
Printed damage on its own says nothing — a 20 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.
Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.
Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 7.
| Group | Share | Value |
|---|---|---|
| 1 Energy | 49.0 | 49 damage typical |
| 2 Energy | 32.5 | 65 damage typical |
| 3 Energy | 34.7 | 104 damage typical |
| 4 Energy | 27.8 | 111 damage typical |
| 5 Energy | 41.8 | 209 damage typical |
| Mewtwo 56 — this card | 7.0 | 20 damage for 3 Energy |
Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.
| Group | Typical printed damage | Damage per Energy card | Cards in this group |
|---|---|---|---|
| Cheapest attack costs 0 Energy | 45 | — | 304 |
| Cheapest attack costs 1 Energy | 49 | 49 | 9,392 |
| Cheapest attack costs 2 Energy | 65 | 33 | 4,565 |
| Cheapest attack costs 3 Energy | 104 | 35 | 2,533 |
| Cheapest attack costs 4 Energy | 111 | 28 | 421 |
| Cheapest attack costs 5 Energy | 209 | 42 | 47 |
| Psychic | — | 7 | — |
Where this sits once the archive is cut by damage instead
The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 20 is read as high or low rather than merely large.
What does being a Psychic card do for Mewtwo 56?
Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.
17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.
| Group | Share | Value |
|---|---|---|
| Psychic — this card | 13.5% | 2,335 cards |
| Water | 14.1% | 2,435 cards |
| Colorless | 12.6% | 2,173 cards |
| Fire | 9.1% | 1,574 cards |
| Fighting | 10.9% | 1,884 cards |
| Lightning | 8.8% | 1,520 cards |
| Grass | 13.8% | 2,387 cards |
| Metal | 5.4% | 925 cards |
| Darkness | 7.2% | 1,249 cards |
| Dragon | 3.1% | 530 cards |
| Fairy | 1.4% | 237 cards |
Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Psychic weakness.
What being a Psychic card is worth
Groups that most often print a Psychic weakness: Psychic (2,335 cards). Against those, this card's printed damage counts double. Going the other way, Psychic cards are themselves most exposed to Psychic.
What knocks out Mewtwo 56 in one hit, and what does it knock out?
Weakness doubles the damage a Psychic attack deals to this card, so the bar it has to clear is 35 printed damage rather than 70.
40 damage becomes 80 against this card
Mewtwo 5670 HPWhy this card was picked to stand opposite
Of the 985 cards in the archive that can remove Mewtwo 56 in a single attack, this one clears the bar by the smallest margin — 40 printed damage against a bar of 35. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.
Read from the weakness printed in the lower-left corner of the card.
| Card | Set | HP | Printed damage | After weakness |
|---|---|---|---|---|
| Mewtwo V-UNION (SWSH159) | SWSH Black Star Promos | 300 | 300 | 600 |
| Mewtwo V-UNION (SWSH160) | SWSH Black Star Promos | 300 | 300 | 600 |
| Mewtwo V-UNION (SWSH161) | SWSH Black Star Promos | 300 | 300 | 600 |
| Mewtwo V-UNION (SWSH162) | SWSH Black Star Promos | 300 | 300 | 600 |
| Solgaleo & Lunala-GX (75) | Cosmic Eclipse | 270 | 230 | 460 |
| Solgaleo & Lunala-GX (216) | Cosmic Eclipse | 270 | 230 | 460 |
70 HP against a Psychic ×2 weakness means any Psychic attack printed at 35 damage or more is enough. 992 cards in the archive clear that bar.
86 cards in the archive are weak to Psychic and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.
What is Mewtwo as a Pokémon, across every card it has been printed on?
Mewtwo 56 is one print of Mewtwo. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.
Every Mewtwo print on record, split by whether it can still be entered in Standard play.
Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.
Back to summaryIs this the strongest Mewtwo print, and can the older ones still be played?
108 prints carry this name in the archive, and 87 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.
Bar height and the number above each bar = highest HP that year; the two digits below = the year.
87 rows are shown of the 108 prints counted under this name.
| Set | Regulation mark | Standard | |
|---|---|---|---|
| Mewtwo V-UNION SWSH160 | SWSH: Sword & Shield Promo Cards | Mark E | Not legal in Standard |
| Mewtwo V-UNION SWSH162 | SWSH: Sword & Shield Promo Cards | Mark E | Not legal in Standard |
| Mewtwo V-UNION SWSH161 | SWSH: Sword & Shield Promo Cards | Mark E | Not legal in Standard |
| Mewtwo V-UNION SWSH159 | SWSH: Sword & Shield Promo Cards | Mark E | Not legal in Standard |
| Team Rocket's Mewtwo ex 231/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Team Rocket's Mewtwo ex 281/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Mewtwo VSTAR GG44/GG70 | SWSH: Crown Zenith: Galarian Gallery | Mark F | Legal in Standard |
| Team Rocket's Mewtwo ex 240/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Mewtwo VSTAR 079/078 | Pokemon GO | Mark F | Legal in Standard |
| Mewtwo VSTAR 086/078 | Pokemon GO | Mark F | Legal in Standard |
| Team Rocket's Mewtwo ex 081/182 | Prize Pack Series Cards | Mark I | Legal in Standard |
| Team Rocket's Mewtwo ex 213/182 | SV10: Destined Rivals | Mark I | Legal in Standard |
| Team Rocket's Mewtwo ex 079/217 | ME: Ascended Heroes | Mark I | Legal in Standard |
| Mewtwo & Mew-GX 242/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Mewtwo & Mew-GX SM191 | SM Promos | No mark printed | Not legal in Standard |
| Mewtwo & Mew-GX 222/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| Mewtwo & Mew-GX 71/236 | SM - Unified Minds | No mark printed | Not legal in Standard |
| M Mewtwo-EX 159/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| M Mewtwo-EX 63/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo ex 058/182 | Prize Pack Series Cards | Mark G | Legal in Standard |
| Mewtwo V 072/078 | Pokemon GO | Mark F | Legal in Standard |
| Mewtwo V SWSH223 | SWSH: Sword & Shield Promo Cards | Mark F | Legal in Standard |
| Mewtwo V SWSH229 | SWSH: Sword & Shield Promo Cards | Mark F | Legal in Standard |
| M Mewtwo-EX 160/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| M Mewtwo-EX 64/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo-GX 78/73 | Shining Legends | No mark printed | Not legal in Standard |
| Mewtwo-GX SV59/SV94 | Hidden Fates: Shiny Vault | No mark printed | Not legal in Standard |
| Mewtwo-GX 76/73 | Shining Legends | No mark printed | Not legal in Standard |
| Mewtwo-GX 72/73 | Shining Legends | No mark printed | Not legal in Standard |
| Mewtwo-GX 39/73 | Shining Legends | No mark printed | Not legal in Standard |
| Mewtwo-EX 103/108 | XY - Evolutions | No mark printed | Not legal in Standard |
| Mewtwo-GX 031/068 | Battle Academy | No mark printed | Not legal in Standard |
| Mewtwo-EX 52/108 | XY - Evolutions | No mark printed | Not legal in Standard |
| Mewtwo-EX 98/99 | Next Destinies | No mark printed | Not legal in Standard |
| Mewtwo-EX 163/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo-EX 164/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo-EX XY125 | XY Promos | No mark printed | Not legal in Standard |
| Mewtwo-EX 158/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo-EX 157/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo-EX 54/99 | Next Destinies | No mark printed | Not legal in Standard |
| Mewtwo-EX BW45 | Black and White Promos | No mark printed | Not legal in Standard |
| Mewtwo-EX 061/162 | Jumbo Cards | No mark printed | Not legal in Standard |
| Mewtwo-EX 62/162 | XY - BREAKthrough | No mark printed | Not legal in Standard |
| Mewtwo-EX 54/113 | Legendary Treasures | No mark printed | Not legal in Standard |
| Mewtwo-EX XY107 | XY Promos | No mark printed | Not legal in Standard |
| Mewtwo-EX 54/99 | Celebrations: Classic Collection | No mark printed | Not legal in Standard |
| Snorlax 050/068 | Battle Academy | No mark printed | Not legal in Standard |
| Team Magma's Aggron 014/034 | Trading Card Game Classic | No mark printed | Not legal in Standard |
| Mewtwo 51/108 | XY Promos | No mark printed | Not legal in Standard |
| Mewtwo 056/172 | Miscellaneous Cards & Products | Mark F | Legal in Standard |
| Mewtwo 052 | SV: Scarlet & Violet Promo Cards | Mark G | Legal in Standard |
| Mewtwo 12/18 | Detective Pikachu | No mark printed | Not legal in Standard |
| Mewtwo 150/165 | SV: Scarlet & Violet 151 | Mark G | Legal in Standard |
| Mewtwo 059/159 | SWSH: Crown Zenith | Mark F | Legal in Standard |
| Mewtwo 059/142 | SV07: Stellar Crown | Mark H | Legal in Standard |
| Cresselia 087/236 | Battle Academy | No mark printed | Not legal in Standard |
| Armored Mewtwo SM228 | SM Promos | No mark printed | Not legal in Standard |
| Mewtwo LV.X 144/146 | Legends Awakened | No mark printed | Not legal in Standard |
| Mewtwo LV.X DP28 | Diamond and Pearl Promos | No mark printed | Not legal in Standard |
| Mewtwo 53/113 | Legendary Treasures | No mark printed | Not legal in Standard |
| Mewtwo XY101 | XY Promos | No mark printed | Not legal in Standard |
| Mewtwo 075/214 | Miscellaneous Cards & Products | No mark printed | Not legal in Standard |
| Mewtwo XY100 | XY Promos | No mark printed | Not legal in Standard |
| Mewtwo SM77 | SM Promos | No mark printed | Not legal in Standard |
| Mewtwo SM214 | SM Promos | No mark printed | Not legal in Standard |
| Toxapex 097/236 | Battle Academy | No mark printed | Not legal in Standard |
| Rocket's Mewtwo ex 99/109 | EX Team Rocket Returns | No mark printed | Not legal in Standard |
| Mewtwo ex 101/109 | EX Ruby and Sapphire | No mark printed | Not legal in Standard |
| Mewtwo 9/100 | Majestic Dawn | No mark printed | Not legal in Standard |
| Espeon 089/214 | Battle Academy | No mark printed | Not legal in Standard |
| Mewtwo 11/146 | Legends Awakened | No mark printed | Not legal in Standard |
| Mew 032/068 | Battle Academy | No mark printed | Not legal in Standard |
| Shining Mewtwo 109/105 | Neo Destiny | No mark printed | Not legal in Standard |
| Mewtwo 020/165 | Expedition | No mark printed | Not legal in Standard |
| Mewtwo δ 12/113 | EX Delta Species | No mark printed | Not legal in Standard |
| Mewtwo δ 24/110 | EX Holon Phantoms | No mark printed | Not legal in Standard |
| Rocket's Mewtwo 014/132 | Gym Challenge | No mark printed | Not legal in Standard |
| Mewtwo 056/165 | Expedition | No mark printed | Not legal in Standard |
| Mewtwo 03/53 | WoTC Promo | No mark printed | Not legal in Standard |
| Mewtwo 14/53 | WoTC Promo | No mark printed | Not legal in Standard |
| Mewtwo 010/102 | Base Set (Shadowless) | No mark printed | Not legal in Standard |
| Mewtwo 12/53 | WoTC Promo | No mark printed | Not legal in Standard |
| Mewtwo 010/130 | Base Set 2 | No mark printed | Not legal in Standard |
| Mewtwo 029/110 | Legendary Collection | No mark printed | Not legal in Standard |
| Eevee 049/068 | Battle Academy | No mark printed | Not legal in Standard |
| Mesprit 084/236 | Battle Academy | No mark printed | Not legal in Standard |
| Mareanie 105/214 | Battle Academy | No mark printed | Not legal in Standard |
18 of the 87 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.
Back to summaryWhich other cards share the Pokémon behind Mewtwo 56?
Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.
What was printed next to Mewtwo 56 in Expedition Base Set?
A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.
These are the cards numbered either side of #56 in Expedition Base Set. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.
Which rules apply to Mewtwo 56, and where can it be played?
Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.
| Clause | What the rulebook says | Cards it applies to | Share of the archive |
|---|---|---|---|
| Weakness | Some Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card. | 16,744 cards | 81.9% |
| Retreat | Retreat your Active Pokemon (only once per turn). | 17,244 cards | 84.3% |
| Energy per turn | You can attach Energy just once each turn! | 17,180 cards | 84.0% |
Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.
| Format | Status | What that means |
|---|---|---|
| Standard | Not listed | This card is not listed for this format |
| Expanded | Not listed | This card is not listed for this format |
| Unlimited | Legal | Can be played in this format |
Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.
Where this card can be played
This card is legal in Unlimited play. It was released on September 15, 2002.
Mewtwo 56 in depth — what these figures add up to
Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.
What it asks a deck for
- Its hardest attack, Psychic, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
- That works out at 7 damage for every Energy card attached.
- Moving it out of the active spot costs 2 more Energy, discarded from the card itself.
Where its HP stands, cut four ways
What actually removes it
- A Psychic attack printed at 35 damage removes it in a single turn — that is the bar, not its 70 HP.
- 992 cards in the archive clear that bar.
- Going the other way, it removes 86 cards in one attack.
Mewtwo 56 card record
| Hit points | 70 HP | Type | Psychic |
|---|---|---|---|
| Weakness | Psychic ×2 | Retreat cost | 2 Energy |
| Card type | Basic | Pokédex number | #150 |
| Set | Expedition Base Set | Card number | 56 of 165 |
| Series | E-Card | Released | September 15, 2002 |
| Rarity | Rare | Illustrator | Kimiya Masago |
| Tournament legality | Unlimited only | ||
Read from the printed card face, the set listing and the official format list.
What does Mewtwo 56 cost?
This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.
Mewtwo 56 — frequently asked questions
How much damage does it take to knock out Mewtwo 56?
What is the strongest attack on Mewtwo 56?
What is the retreat cost of Mewtwo 56?
What does the + after the damage on Psychic mean?
Can an older Mewtwo print be played in a tournament?
Can Mewtwo 56 be played in a tournament?
Does this page say how good Mewtwo 56 is in a deck?
Where these card facts come from
Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.
Primary official source
First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.
Industry source
Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.