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Mewtwo ex 101 — what does this card actually do?

This card has 100 HP, a top attack printed at 60 damage and a Psychic weakness.

Psychic · Basic ex · Ruby & Sapphire · measured against 20,444 cards on file — card data read July 28, 2026

What does Mewtwo ex 101 do in a game?

Mewtwo ex 101 is a Psychic Pokémon card with 100 HP, printed as Basic ex.

Its strongest attack, Psyburn, is printed at 60 damage for 3 Energy — 20 damage per Energy card.

Because of the Psychic weakness, any Psychic attack printed at 50 damage or more removes it in a single turn.

Mewtwo ex 101Ruby & Sapphire

Mewtwo ex 101 performance summary

100 HP · Psychic · Basic ex · retreat 3 · Psychic weakness ×2

Top printed damage6020 per Energy Psyburn60 damage for 3 Energy
as of July 28, 2026
Hit points100 HP33.1% of 17,290 in the 80~120 band
Printed damage6022.0% of 16,246 in the 40~60 band
Retreat cost3 Energy12.6% of 17,240 in the 3 band
Energy efficiencyBelow typicalAboveTypicalBelowThis card 20 · typical 49.0
damage per Energy card, among cards whose cheapest attack costs 1
Price trackRare Holo EXRuby & Sapphire108 printsranked among ex cardsWhat it costs today, how it moved, and where to buy it
Card classBasic ex
RarityRare Holo EX
SetRuby & Sapphire
Card number101
Card data readJuly 28, 2026
How Mewtwo ex 101 is built, on five measures
Hit points100 HPTop printed damage60 damageEnergy efficiency20 per EnergyRetreat lightness3 EnergyAttack cost lightness1 Energy

Strongest on Attack cost lightness — top 1.8% of the archive. Weakest on Retreat lightness — bottom 16.8%.

Each spoke is this card's place among every card in the archive that prints that figure. Further out is stronger — retreat and attack cost are shown as lightness, so a cheap card reaches outward. Counted July 28, 2026.

How Mewtwo ex 101 is built, on five measures
MeasurePercentilePrinted value
Hit points56.1%100 HP
Top printed damage57.4%60 damage
Energy efficiency46.1%20 per Energy
Retreat lightness16.8%3 Energy
Attack cost lightness98.2%1 Energy

What it can do

Attack record
  • 1EEnergy Absorptionhas printed text
  • 3EPsyburn20 damage per Energy card60damage

2 attacks printed on the card. The badge is the Energy it asks for.

Where it stands

Among the 17,290 cards in every card in the archive that carry printed HP, this one is number 6,636 at 100 HP.

This cardMewtwo ex 101 — Ruby & SapphireMewtwo ex 101Ruby & Sapphire100 HP

Printed HP

The ceiling of this archive is 380 HP280 HP above this card.

Highest printed HPMega Emboar ex — Ascended HeroesMega Emboar ex 273Ascended Heroes380 HP

What stands out on Mewtwo ex 101

  • Hit points 100 HP puts it in the 80~120 band, where 33.1% of 17,290 cards with printed HP sit.
  • Energy It returns 20 damage per Energy card against 49.0 for cards whose cheapest attack costs 1.
  • Weakness A Psychic attack printed at 50 damage or more removes it in a single turn.
  • Legality 18 of the 87 prints that carry this name are legal in Standard play.

Mewtwo ex 101 at a glance

  • What it is. A Psychic Pokémon card with 100 HP printed as Basic ex, printed in Ruby & Sapphire.
  • What it can do. 2 attacks printed on the card, the strongest at 60 damage for 3 Energy.
  • What it fears. A Psychic weakness at ×2, which means 50 printed damage is enough to remove it.
  • What it costs to move. 3 Energy to retreat, discarded from the card itself.
  • Where it can be played. Unlimited only.
  • What this page does not claim. Deck lists, tournament results and win rates are not published here, because the card files this site reads do not contain them.
Source: Card facts are read once from openly published card files and change only when a source corrects them.

What do the attacks on Mewtwo ex 101 cost, and what do they hit for?

The card prints 2 attacks. The strongest asks for 3 Energy and returns 60 damage, which is 20 damage for every Energy card attached.

Mewtwo ex 101 — every printed attack, its cost and its damage
AttackEnergy costCards of EnergyPrinted damageDamage per EnergyEffect
Energy Absorption1 Psychic1Attach up to 2 Energy cards from your discard pile to Mewtwo ex.
Psyburn2 Psychic + 1 Colorless36020No extra effect.

Retreating costs a further 3 Energy, discarded from this card, and that cost is paid on top of anything in the table.

Energy Absorption1 Energy card
Psyburn3 Energy cards

What each attack asks a deck to attach before it can be used, drawn as the symbols printed on the card.

One Energy card attaches per turn, so the number of symbols is also the number of turns the attack waits.

  • Psyburn 3 Energy60 damage for 3 Energy — 20 per Energy card60

Bars are printed damage against this card's own highest attack (60).

Back to summary

How does Mewtwo ex 101 compare with every other card?

Each bar below is the whole archive cut by one printed figure, with the band this card falls into marked. A number on its own says nothing about whether it is high or low — the shape of the archive does.

Mewtwo ex 101 — Ruby & Sapphire
Mewtwo exRuby & Sapphire 101

Mewtwo ex 101 prints 100 HP, which puts it at number 6,636 of the 17,290 cards in this archive that print an HP figure at all. The tallest figure printed on any card is 380 HP (Mega Emboar ex).

57% on printed damage — it out-hits that share of the 16,246 cards that print damage

  • This card100 HP
  • Middle half of the archive60–130 HP
  • Strongest ex card380 HP
  • Strongest Mewtwo ex printed230 HP
Mega Emboar ex — Ascended Heroes 273 · the highest printed HP in the archive at 380

The ceiling of this archive is Mega Emboar ex at 380 HP — every bar here is measured against it.

This card prints 100 HP, which is 26% of that ceiling.

Every figure in this panel is counted the same way: from the card files this site reads, read July 28, 2026, over the 17,290 cards that print an HP figure. Each bar is measured against the tallest HP in the archive, 380 HP.

Hit points — where this card sits
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards

17,290 cards in the archive carry a printed HP figure. This one has 100 HP.

Cards in the 80~120 band typically print 56 damage and ask 1 Energy to retreat.

Hit points — where this card sits
GroupShareValue
~7038.6%6,669 cards
80~120 — this card33.1%5,725 cards
130~18015.5%2,679 cards
190~2306.6%1,148 cards
240~2803.3%567 cards
290~3302.4%412 cards
340+0.5%90 cards
Top printed damage — where this card sits
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards

16,246 cards print damage on at least one attack. The highest on this card is 60.

Cards in the 40~60 band typically have 101 HP and ask 1 Energy to retreat.

Top printed damage — where this card sits
GroupShareValue
~3042.7%6,938 cards
40~60 — this card22.0%3,566 cards
70~12021.8%3,535 cards
130~1809.0%1,461 cards
190~2503.8%621 cards
260+0.8%125 cards
Cheapest attack cost — where this card sits
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards

17,262 cards have at least one attack with an Energy cost. The cheapest on this card asks 1 Energy.

Cards whose cheapest attack costs 1 typically have 93 HP and print 49 damage.

Cheapest attack cost — where this card sits
GroupShareValue
01.8%304 cards
1 — this card54.4%9,392 cards
226.4%4,565 cards
314.7%2,533 cards
42.4%421 cards
50.3%47 cards
Retreat cost — where this card sits
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

17,240 cards carry a retreat cost. This one costs 3 Energy to retreat.

Cards with a retreat cost of 3 typically have 150 HP and print 99 damage.

Retreat cost — where this card sits
GroupShareValue
05.3%914 cards
149.3%8,503 cards
228.6%4,926 cards
3 — this card12.6%2,168 cards
44.2%729 cards

That is where Mewtwo ex 101 stands highest on HP — number 9 of 87 cards in Ruby & Sapphire. Cut the archive a different way and the answer moves, which is what the bars below are for.

  • Mega Emboar ex — 380 HP, the highest in this group
    Every card in the archive — 20,444 cards No. 6,636 of 17,290 by HP · No. 5,743 of 16,246 by damage · top by HP: Mega Emboar ex, 380
    top 35% on damage
  • Mega Gardevoir ex — 360 HP, the highest in this group
    Psychic cards — 2,335 cards No. 802 of 2,334 by HP · No. 543 of 1,992 by damage · top by HP: Mega Gardevoir ex, 360
    top 27% on damage
  • Mega Emboar ex — 380 HP, the highest in this group
    ex cards — 942 cards No. 876 of 942 by HP · No. 741 of 906 by damage · top by HP: Mega Emboar ex, 380
    top 82% on damage
  • Slaking — 120 HP, the highest in this group
    Ruby & Sapphire — 109 cards No. 9 of 87 by HP · No. 8 of 81 by damage · top by HP: Slaking, 120
    top 9% on damage

Each bar is how far up this card sits when the archive is cut a different way. The bar is its place on HP; the tick is its place on printed damage. Counted from the card files this site reads, read July 28, 2026.

  • Hit points 100 HPmiddle half 60–130 HP
  • Top printed damage 60 damagemiddle half 20–90 damage
  • Lowest to highest printed in the archive
  • Middle half of the archive
  • This card

Each row is stretched from the lowest printed figure to the highest, so the two rows are not on one shared scale — read each row on its own.

Read from the card files this site reads, July 28, 2026. The archive tops out at 380 HP and 350 printed damage.
Cards printed as ex
942 on record
Cards in the same HP band
5,725 of 17,290 (33.1%)
Cards with this much printed damage
3,566 of 16,246 (22.0%)
Counted from the card files this site reads, one card at a time.

Open the group this card falls into

Back to summary

Is Mewtwo ex 101 efficient for the Energy it asks for?

Printed damage on its own says nothing — a 60 damage attack that needs 3 Energy and one that needs two are different cards. Dividing one by the other puts every attack on the same scale.

Damage per Energy card, across the whole archive
1 Energy9,392 cards49.049 damage typical
2 Energy4,565 cards32.565 damage typical
3 Energy2,533 cards34.7104 damage typical
4 Energy421 cards27.8111 damage typical
5 Energy47 cards41.8209 damage typical
Mewtwo ex 101 — this card20.060 damage for 3 Energy

Each bar is what cards asking that much Energy typically print, divided by the Energy they ask for. The number beside the bar is that figure.

Cards whose cheapest attack costs 1 typically return 49.0 damage per Energy card. This card returns 20.

Damage per Energy card, across the whole archive
GroupShareValue
1 Energy49.049 damage typical
2 Energy32.565 damage typical
3 Energy34.7104 damage typical
4 Energy27.8111 damage typical
5 Energy41.8209 damage typical
Mewtwo ex 101 — this card20.060 damage for 3 Energy
2501250 damage
012345 Energy
Typical for that Energy cost 6 groupsPsyburn 60 / 3

Further right is a costlier attack, further up is a harder-hitting one, so the cheap and heavy corner is top left. The size of a grey dot is how many cards sit at that Energy cost.

Energy cost against printed damage. Each grey dot is what cards asking that much Energy typically print; the coloured dots are the attacks on Mewtwo ex 101.
GroupTypical printed damageDamage per Energy cardCards in this group
Cheapest attack costs 0 Energy45304
Cheapest attack costs 1 Energy49499,392
Cheapest attack costs 2 Energy65334,565
Cheapest attack costs 3 Energy104352,533
Cheapest attack costs 4 Energy11128421
Cheapest attack costs 5 Energy2094247
Psyburn20
This card, per Energy card
20 damage
Typical for a 1 Energy attack
49.0 damage
Difference
-29.0 damage
Both figures are damage divided by Energy cost, counted the same way.

Where this sits once the archive is cut by damage instead

The bars above cut the archive by what an attack asks for. Cut the same archive by what an attack prints and the groups come out differently — the damage ranges on record are gathered on one page, which is where a figure like 60 is read as high or low rather than merely large.

Back to summary

Is Mewtwo ex 101 strong for a ex card?

ex cards are built large to begin with, so measuring this one against the whole archive mixes up what the mechanic gives it with what the card itself gives it. Measured inside its own group, the two come apart.

Hit points100 HPtypical for the group is 243 HP — this card is 59% below
Top printed damage60 damagetypical for the group is 144 damage — this card is 58% below
Retreat cost3 Energytypical for the group is 2 Energy — this card is 50% above

The group is every ex card in the archive — 942 of them. Each figure is compared with what that group typically prints, not with the archive as a whole.

Back to summary

What does being a Psychic card do for Mewtwo ex 101?

Type decides two things at once — which cards take double damage from this one, and which cards deal double to it. Both are read from the weakness printed on each group, not from a rule of thumb.

Deals double to this card 2,335 Psychic cards carry that type A Psychic attack printed at 50 damage is enough to remove this card in one turn.
Mewtwo ex 101 · Basic ex 100 HP Its hardest attack is printed at 60 damage.
Takes double from this card 2,335 cards in groups that print a Psychic weakness Against Psychic, printed damage from this card counts double.
How the archive splits by energy type
Psychic — this cardmost often weak to Psychic13.5%2,335 cards
Watermost often weak to Lightning14.1%2,435 cards
Colorlessmost often weak to Fighting12.6%2,173 cards
Firemost often weak to Water9.1%1,574 cards
Fightingmost often weak to Grass10.9%1,884 cards
Lightningmost often weak to Fighting8.8%1,520 cards
Grassmost often weak to Fire13.8%2,387 cards
Metalmost often weak to Fire5.4%925 cards
Darknessmost often weak to Fighting7.2%1,249 cards
Dragonmost often weak to Fairy3.1%530 cards
Fairymost often weak to Metal1.4%237 cards

17,249 cards carry an energy type. The note under each name is the weakness printed most often on that group.

How the archive splits by energy type
GroupShareValue
Psychic — this card13.5%2,335 cards
Water14.1%2,435 cards
Colorless12.6%2,173 cards
Fire9.1%1,574 cards
Fighting10.9%1,884 cards
Lightning8.8%1,520 cards
Grass13.8%2,387 cards
Metal5.4%925 cards
Darkness7.2%1,249 cards
Dragon3.1%530 cards
Fairy1.4%237 cards
Psychicweak to Psychic
Psychicweak to Psychic

Read from the weakness printed on each group. The first row is this card; the rest are groups that most often print a Psychic weakness.

What being a Psychic card is worth

Groups that most often print a Psychic weakness: Psychic (2,335 cards). Against those, this card's printed damage counts double. Going the other way, Psychic cards are themselves most exposed to Psychic.

Back to summary

What knocks out Mewtwo ex 101 in one hit, and what does it knock out?

Weakness doubles the damage a Psychic attack deals to this card, so the bar it has to clear is 50 printed damage rather than 100.

Cards that remove it in one attack
862
Cards it removes in one attack
1,433
Psychic damage needed to knock it out
50
Counted across the whole card archive. 100 HP against a Psychic weakness at ×2 decides all three figures.
Removes it in one attackMega Gardevoir exMega Gardevoir exMega Evolution 15950 damage
×2Psychic weakness · 50 printed damage is enough
50 damage becomes 100 against this card
This cardMewtwo ex 101Mewtwo ex 101Ruby & Sapphire 101100 HP

Why this card was picked to stand opposite

Of the 856 cards in the archive that can remove Mewtwo ex 101 in a single attack, this one clears the bar by the smallest margin — 50 printed damage against a bar of 50. Anything printed higher removes it just as surely, so this is where the line actually sits, and this print is legal in Standard play today.

Mewtwo exweak to Psychic ×2

Read from the weakness printed in the lower-left corner of the card.

Psychic cards that remove Mewtwo ex in one attack
CardSetHPPrinted damageAfter weakness
Mewtwo V-UNION (SWSH159)SWSH Black Star Promos300300600
Mewtwo V-UNION (SWSH160)SWSH Black Star Promos300300600
Mewtwo V-UNION (SWSH161)SWSH Black Star Promos300300600
Mewtwo V-UNION (SWSH162)SWSH Black Star Promos300300600
Solgaleo & Lunala-GX (75)Cosmic Eclipse270230460
Solgaleo & Lunala-GX (216)Cosmic Eclipse270230460

100 HP against a Psychic ×2 weakness means any Psychic attack printed at 50 damage or more is enough. 862 cards in the archive clear that bar.

Cards this one removes in a single attack

1,433 cards in the archive are weak to Psychic and sit inside the damage this card can deal. Point at a card to see it full size.Tap a card to open its page.

Back to summary

What is Mewtwo as a Pokémon, across every card it has been printed on?

Mewtwo ex 101 is one print of Mewtwo. The figures below are about the Pokémon rather than this single card — how many times it has been printed, how tough those prints run, and how many of them can still be played.

Mewtwo has been printed 108 times, and the printed numbers move from one print to the next. Point at a card to see it full size.Tap a card to open its page.
The three toughest Mewtwo cards ever printedPokédex #150Prints on record 108Toughest print 300 HPThis card 100 HP
108prints
Legal in Standard18Older prints, not in Standard90

Every Mewtwo print on record, split by whether it can still be entered in Standard play.

Legality is read from the print rather than from the Pokémon, so an older copy of the same Pokémon is a different card for tournament purposes.

The toughest Mewtwo printed is 300 HP, and this card is 33.3% of it

Bars are printed HP, measured against the record for this Pokémon
  • Mewtwo V-UNION SWSH160the toughest Mewtwo ever printedSWSH: Sword & Shield Promo Cards300 HP
  • Mewtwo ex 101against that record33.3% of the record100 HP

Read from the printed card face of every Mewtwo print on record. Printed HP does not change after a card is issued.

Back to summary

What has to be in play before Mewtwo ex 101 can be?

Mewtwo ex evolves from an earlier stage, so the whole line has to be built before this card reaches the field.

The Mewtwo line, oldest stage firstPokédex #150
  • 1MewtwoNo imageMewtwoHardest attack printed at this stage: 130 damage130 HP
  • 2Mewtwo exMewtwo exHardest attack printed at this stage: 60 damage. Evolving here adds 100 HP over the stage before it230 HP

Bars are the highest HP ever printed on that stage, measured against the top of this line (230 HP). The note beside each bar is the hardest attack printed at that stage.

Every print of a stage is counted, not just the one shown in the chain above, so the bar is the ceiling that stage has reached rather than one card from it.

Back to summary

Is this the strongest Mewtwo print, and can the older ones still be played?

108 prints carry this name in the archive, and 87 of them are laid out below. They share a Pokémon but not a card — printed HP, printed damage and tournament legality all move from one print to the next.

Bar height and the number above each bar = highest HP that year; the two digits below = the year.

Rows run from the toughest print down. Bars are printed HP, measured against the toughest print of this name shown here (300 HP), and the highlighted row is the card this page is about.

87 rows are shown of the 108 prints counted under this name.

Mewtwo prints — can each one still be played?
PrintSetRegulation markStandard
Mewtwo V-UNION SWSH160SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Mewtwo V-UNION SWSH162SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Mewtwo V-UNION SWSH161SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Mewtwo V-UNION SWSH159SWSH: Sword & Shield Promo CardsMark ENot legal in Standard
Team Rocket's Mewtwo ex 231/182SV10: Destined RivalsMark ILegal in Standard
Team Rocket's Mewtwo ex 281/217ME: Ascended HeroesMark ILegal in Standard
Mewtwo VSTAR GG44/GG70SWSH: Crown Zenith: Galarian GalleryMark FLegal in Standard
Team Rocket's Mewtwo ex 240/182SV10: Destined RivalsMark ILegal in Standard
Mewtwo VSTAR 079/078Pokemon GOMark FLegal in Standard
Mewtwo VSTAR 086/078Pokemon GOMark FLegal in Standard
Team Rocket's Mewtwo ex 081/182Prize Pack Series CardsMark ILegal in Standard
Team Rocket's Mewtwo ex 213/182SV10: Destined RivalsMark ILegal in Standard
Team Rocket's Mewtwo ex 079/217ME: Ascended HeroesMark ILegal in Standard
Mewtwo & Mew-GX 242/236SM - Unified MindsNo mark printedNot legal in Standard
Mewtwo & Mew-GX SM191SM PromosNo mark printedNot legal in Standard
Mewtwo & Mew-GX 222/236SM - Unified MindsNo mark printedNot legal in Standard
Mewtwo & Mew-GX 71/236SM - Unified MindsNo mark printedNot legal in Standard
M Mewtwo-EX 159/162XY - BREAKthroughNo mark printedNot legal in Standard
M Mewtwo-EX 63/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo ex 058/182Prize Pack Series CardsMark GLegal in Standard
Mewtwo V 072/078Pokemon GOMark FLegal in Standard
Mewtwo V SWSH223SWSH: Sword & Shield Promo CardsMark FLegal in Standard
Mewtwo V SWSH229SWSH: Sword & Shield Promo CardsMark FLegal in Standard
M Mewtwo-EX 160/162XY - BREAKthroughNo mark printedNot legal in Standard
M Mewtwo-EX 64/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo-GX 78/73Shining LegendsNo mark printedNot legal in Standard
Mewtwo-GX SV59/SV94Hidden Fates: Shiny VaultNo mark printedNot legal in Standard
Mewtwo-GX 76/73Shining LegendsNo mark printedNot legal in Standard
Mewtwo-GX 72/73Shining LegendsNo mark printedNot legal in Standard
Mewtwo-GX 39/73Shining LegendsNo mark printedNot legal in Standard
Mewtwo-EX 103/108XY - EvolutionsNo mark printedNot legal in Standard
Mewtwo-GX 031/068Battle AcademyNo mark printedNot legal in Standard
Mewtwo-EX 52/108XY - EvolutionsNo mark printedNot legal in Standard
Mewtwo-EX 98/99Next DestiniesNo mark printedNot legal in Standard
Mewtwo-EX 163/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo-EX 164/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo-EX XY125XY PromosNo mark printedNot legal in Standard
Mewtwo-EX 158/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo-EX 157/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo-EX 54/99Next DestiniesNo mark printedNot legal in Standard
Mewtwo-EX BW45Black and White PromosNo mark printedNot legal in Standard
Mewtwo-EX 061/162Jumbo CardsNo mark printedNot legal in Standard
Mewtwo-EX 62/162XY - BREAKthroughNo mark printedNot legal in Standard
Mewtwo-EX 54/113Legendary TreasuresNo mark printedNot legal in Standard
Mewtwo-EX XY107XY PromosNo mark printedNot legal in Standard
Mewtwo-EX 54/99Celebrations: Classic CollectionNo mark printedNot legal in Standard
Snorlax 050/068Battle AcademyNo mark printedNot legal in Standard
Team Magma's Aggron 014/034Trading Card Game ClassicNo mark printedNot legal in Standard
Mewtwo 51/108XY PromosNo mark printedNot legal in Standard
Mewtwo 056/172Miscellaneous Cards & ProductsMark FLegal in Standard
Mewtwo 052SV: Scarlet & Violet Promo CardsMark GLegal in Standard
Mewtwo 12/18Detective PikachuNo mark printedNot legal in Standard
Mewtwo 150/165SV: Scarlet & Violet 151Mark GLegal in Standard
Mewtwo 059/159SWSH: Crown ZenithMark FLegal in Standard
Mewtwo 059/142SV07: Stellar CrownMark HLegal in Standard
Cresselia 087/236Battle AcademyNo mark printedNot legal in Standard
Armored Mewtwo SM228SM PromosNo mark printedNot legal in Standard
Mewtwo LV.X 144/146Legends AwakenedNo mark printedNot legal in Standard
Mewtwo LV.X DP28Diamond and Pearl PromosNo mark printedNot legal in Standard
Mewtwo 53/113Legendary TreasuresNo mark printedNot legal in Standard
Mewtwo XY101XY PromosNo mark printedNot legal in Standard
Mewtwo 075/214Miscellaneous Cards & ProductsNo mark printedNot legal in Standard
Mewtwo XY100XY PromosNo mark printedNot legal in Standard
Mewtwo SM77SM PromosNo mark printedNot legal in Standard
Mewtwo SM214SM PromosNo mark printedNot legal in Standard
Toxapex 097/236Battle AcademyNo mark printedNot legal in Standard
Rocket's Mewtwo ex 99/109EX Team Rocket ReturnsNo mark printedNot legal in Standard
Mewtwo ex 101/109EX Ruby and SapphireNo mark printedNot legal in Standard
Mewtwo 9/100Majestic DawnNo mark printedNot legal in Standard
Espeon 089/214Battle AcademyNo mark printedNot legal in Standard
Mewtwo 11/146Legends AwakenedNo mark printedNot legal in Standard
Mew 032/068Battle AcademyNo mark printedNot legal in Standard
Shining Mewtwo 109/105Neo DestinyNo mark printedNot legal in Standard
Mewtwo 020/165ExpeditionNo mark printedNot legal in Standard
Mewtwo δ 12/113EX Delta SpeciesNo mark printedNot legal in Standard
Mewtwo δ 24/110EX Holon PhantomsNo mark printedNot legal in Standard
Rocket's Mewtwo 014/132Gym ChallengeNo mark printedNot legal in Standard
Mewtwo 056/165ExpeditionNo mark printedNot legal in Standard
Mewtwo 03/53WoTC PromoNo mark printedNot legal in Standard
Mewtwo 14/53WoTC PromoNo mark printedNot legal in Standard
Mewtwo 010/102Base Set (Shadowless)No mark printedNot legal in Standard
Mewtwo 12/53WoTC PromoNo mark printedNot legal in Standard
Mewtwo 010/130Base Set 2No mark printedNot legal in Standard
Mewtwo 029/110Legendary CollectionNo mark printedNot legal in Standard
Eevee 049/068Battle AcademyNo mark printedNot legal in Standard
Mesprit 084/236Battle AcademyNo mark printedNot legal in Standard
Mareanie 105/214Battle AcademyNo mark printedNot legal in Standard

18 of the 87 prints listed here are legal in Standard play. An older print of the same Pokémon is a different card for legality, because legality is read from the print rather than from the name — so owning the cheap old copy does not always mean you can enter with it.

Back to summary

What can you use instead of Mewtwo ex 101?

Every card below asks a deck for the same kind of slot, so the comparison is between what they print, not what they cost.

Cards that fill the same slot as Mewtwo ex 101
CardSetHPTop damageRetreat
Mew exHolon Phantoms90501
Deoxys exDeoxys100101
Sceptile ex δCrystal Guardians140601
Celebi exPOP Series 280301
Deoxys exDeoxys110502
Deoxys exDeoxys90502

This card itself is 100 HP, 60 top damage and 3 retreat, and every card here is Psychic like it.

Back to summary

Every card below carries the same Pokédex number as this one, so they are the same Pokémon printed as different cards — different stages, different mechanics and different names all sit in this group.

Back to summary

What was printed next to Mewtwo ex 101 in Ruby & Sapphire?

A card is met inside a set, not on its own, and the number on it is the order that set gave it. The cards either side are the ones a collector actually turns past to reach this one.

Cards printed either side of this one

These are the cards numbered either side of #101 in Ruby & Sapphire. The badge on each card is its printed HP. Point at a card to see it full size.Tap a card to open its page.

Back to summary

Which rules apply to Mewtwo ex 101, and where can it be played?

Two kinds of rule meet on one card — the sentence printed on the card face, and the rulebook clauses that apply because of what the card carries.

The rule printed on this card

“When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.”

Rulebook clauses that apply to Mewtwo ex 101
ClauseWhat the rulebook saysCards it applies toShare of the archive
WeaknessSome Pokemon have Weakness or Resistance to Pokemon of certain types, marked in the lower-left corner of the card.16,744 cards81.9%
RetreatRetreat your Active Pokemon (only once per turn).17,244 cards84.3%
Energy per turnYou can attach Energy just once each turn!17,180 cards84.0%

Counted across 20,444 English cards. A clause applies to this card because the card carries the property the clause names, not because we judged it to.

Mewtwo ex 101 — tournament formats
FormatStatusWhat that means
StandardNot listedThis card is not listed for this format
ExpandedNot listedThis card is not listed for this format
UnlimitedLegalCan be played in this format

Read from the format list recorded with the card. Formats rotate on a schedule set by the organiser, and that schedule is not published on this page.

Where this card can be played

This card is legal in Unlimited play. It was released on July 1, 2003.

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Mewtwo ex 101 in depth — what these figures add up to

Three readings of the same card, side by side: what it costs to get going, where it sits among the cards it will be compared with, and what takes it off the field.

What it asks a deck for

  • Its hardest attack, Psyburn, needs 3 Energy attached. Energy attaches once a turn, so that attack waits 3 turns from an empty card.
  • That works out at 20 damage for every Energy card attached.
  • Moving it out of the active spot costs 3 more Energy, discarded from the card itself.

Where its HP stands, cut four ways

Every card in the archiveNo. 6,636 of 17,290
Psychic cardsNo. 802 of 2,334
ex cardsNo. 876 of 942
Ruby & SapphireNo. 9 of 87

What actually removes it

  • A Psychic attack printed at 50 damage removes it in a single turn — that is the bar, not its 100 HP.
  • 862 cards in the archive clear that bar.
  • Going the other way, it removes 1,433 cards in one attack.
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Mewtwo ex 101 card record

Mewtwo ex 101 — the printed record, field by field
Hit points100 HPTypePsychic
WeaknessPsychic ×2Retreat cost3 Energy
Card typeBasic exPokédex number#150
SetRuby & SapphireCard number101 of 109
SeriesEXReleasedJuly 1, 2003
RarityRare Holo EXIllustratorKatsura Tabata
Tournament legalityUnlimited only
Printed ruleWhen Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.

Read from the printed card face, the set listing and the official format list.

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What does Mewtwo ex 101 cost?

This page is about what the card does. The figure below is the one number worth carrying across, read on August 14, 2026.

Market price today
$368.94
Read on
August 14, 2026
One figure only — the price record, the daily chart and the marketplaces live on the price page.
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Mewtwo ex 101 — frequently asked questions

How much damage does it take to knock out Mewtwo ex 101?

Mewtwo ex 101 has 100 HP and a Psychic weakness at ×2, so a Psychic attack printed at 50 damage or more removes it in one turn. Any other type has to print the full 100.

What is the strongest attack on Mewtwo ex 101?

Psyburn, printed at 60 damage for 3 Energy — 20 damage per Energy card.

What is the retreat cost of Mewtwo ex 101?

3 Energy, discarded from this card to move it out of the active spot. Retreating is allowed once per turn.

Can an older Mewtwo print be played in a tournament?

Legality is read from the print, not from the Pokémon. Of the 87 prints listed on this page, 18 are legal in Standard play. The rest can still be played in formats that accept them, and the table on this page names the regulation mark each print carries.

Can Mewtwo ex 101 be played in a tournament?

It is legal in Unlimited play. Standard events run on a rotating list of sets, so check the current rotation before entering one.

What does the rule on Mewtwo ex 101 mean?

The card reads “When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.” That sentence is printed on the card itself, so it applies wherever the card is played.

Does this page say how good Mewtwo ex 101 is in a deck?

No. Every figure here is read from the printed card. Deck lists, tournament results and win rates are not published on this site, because the card files it reads do not contain them.
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Where these card facts come from

Card facts are read once from openly published card files and do not change between readings — a printed card cannot gain HP. The places below are where the same information can be checked. Last updated: July 28, 2026 — the counts and rankings on this page were taken from the card files read on that day.

Primary official source

First-party official sources — the body that issues the data itself, such as a government agency, a statutory register or a rights holder publishing its own records.

1
The Pokémon Company International — official rules, tournament format and rotation announcements www.pokemon.com

Industry source

Second-party sources — marketplaces, trade associations, research institutes and companies that compile data about the market.

1
Pokémon TCG Data — openly published card files (card text, HP, attacks, weakness, retreat cost, illustrator credits) github.com
2
TCGdex card database — openly licensed card files (set membership and card numbering) github.com
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Before you rely on these figures